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Destination SkillQueue
Are We There Yet
Posted - 2009.03.11 17:51:00 - [31]
 

Originally by: Marielle TueurDeCoeur
Originally by: Ruze

Believe it or not, not all cultures believe 'fat' is bad or ugly. I know that this is the way we're trained to think in the US ...


YEAH F***ING RIGHT!! Liar. Something like %65 of our (USA) population is overweight, so this "training" you speak of is absolute bullsh*t. It would, however, be a good idea. Seeing so many overweight and downright obese people absolutely disgusts me. Pathetic, what people will do to themselves.

As a matter of fact, I think the opposite of your statement is true: people in the US are pretty much fed that it's "OK" to be overweight and has become somewhat of a norm.


I believe Ruze is trying to point to the fact that in some cultures and time periods fat/plump has been the idolized perfect beauty. While fat has become the norm in many countries today, it is not the ideal figure. What you see on the cover of the most popular magazines would be the perfect beauty in our culture.

CCP Atropos

Posted - 2009.03.11 17:53:00 - [32]
 

Originally by: Razin
Not a single window into space?

We already know that CCP deemed that looking at your (or any) ship while in station is not required. Apparently anything that hints that you are 'in space' is also not required.

I don't know where you got that from. It was deemed not feasible to have windows looking into space because of technical constraints with the EVE server design. I do agree though, windows would be awesome Smile

Thrawnfl
Posted - 2009.03.11 17:56:00 - [33]
 

What about being able to go into the hanger and look at your ship? like what was in the first video we saw of wis.

Just to get a real sense of the size of the ships.

Iamien
Democracy of Klingon Brothers
Posted - 2009.03.11 17:58:00 - [34]
 

Originally by: Thrawnfl
What about being able to go into the hanger and look at your ship? like what was in the first video we saw of wis.

Just to get a real sense of the size of the ships.


Just settle with they are big. Look at your ship and look at all of the decks of windows you have.

Bish Ounen
Gallente
Best Path Inc.
Cult of War
Posted - 2009.03.11 18:04:00 - [35]
 

Originally by: CCP Atropos
Originally by: Razin
Not a single window into space?

We already know that CCP deemed that looking at your (or any) ship while in station is not required. Apparently anything that hints that you are 'in space' is also not required.

I don't know where you got that from. It was deemed not feasible to have windows looking into space because of technical constraints with the EVE server design. I do agree though, windows would be awesome Smile


I'd imagine that it would be possible to have windows looking into space WITHIN the server constraints, BUT what you would be seeing would be a generated "pretend" space. IE: an animation with random ships flying about, NOT a live image of what's actually out there.

Personally, I'd like to even have that, although I can understand why CCP didn't implement it. For some people it would be immersion breaking.

Still, it's too bad that there can't be a single window looking out with a view that corresponds to a static camera stuck on the side of the station. Similar to the CCP Tank Cam concept. However, with the number of stations and cameras that would entail it would be incredibly load-inducing. I suppose you could also have the unusual situation of the server being a client of itself and causing some kind of crazy "divide by zero" problem causing the EVE universe to implode. Very Happy

Ivy Scorn
Amarr
Nethro Ore Conglomerate
Posted - 2009.03.11 18:05:00 - [36]
 

Originally by: Marielle TueurDeCoeur
Something like %65 of our (USA) population is overweight, so this "training" you speak of is absolute bullsh*t.


Ever watched TV? How many fat people did you see?...
Training sounds like the correct term to me.

Ruze
Amarr
Next Stage Initiative
Posted - 2009.03.11 19:01:00 - [37]
 

Originally by: Destination SkillQueue
Originally by: Marielle TueurDeCoeur
Originally by: Ruze

Believe it or not, not all cultures believe 'fat' is bad or ugly. I know that this is the way we're trained to think in the US ...


YEAH F***ING RIGHT!! Liar. Something like %65 of our (USA) population is overweight, so this "training" you speak of is absolute bullsh*t. It would, however, be a good idea. Seeing so many overweight and downright obese people absolutely disgusts me. Pathetic, what people will do to themselves.

As a matter of fact, I think the opposite of your statement is true: people in the US are pretty much fed that it's "OK" to be overweight and has become somewhat of a norm.


I believe Ruze is trying to point to the fact that in some cultures and time periods fat/plump has been the idolized perfect beauty. While fat has become the norm in many countries today, it is not the ideal figure. What you see on the cover of the most popular magazines would be the perfect beauty in our culture.


That was exactly the point. And the 'training' I was referring to is our TV, video games and magazines. Our media, so to speak.

People in the US have a tendency to be fat and/or obese, but they're also trained to hate themselves and each other for it. And as research shows, depression and self loathing only hurts the issue.

It's a shame you are so disgusted by the human body, Tueur. And you don't think you've been trained?

Zaqar
Pator Tech School
Posted - 2009.03.11 19:07:00 - [38]
 

I want a job making pictures of ladies with shiny bums.

Dallenn
Minmatar
Jericho Fraction
The Star Fraction
Posted - 2009.03.11 20:57:00 - [39]
 

Originally by: Marielle TueurDeCoeur
Female models have fantastic rear ends, I must say.



Don't worry, CCP has plenty of time for nerfs and other balance adjustments, based on Sisi testing.

The shiny suit is faction equipment and cannot be used on trial accounts.

The pictures shown have skinny people because they are taken in alpha testing, thus only fresh clones are shown. If your character walks through the canteen area of the station regularly, he/she will pick up weight at approximately 1kg per week.

About hand gestures, how are your Social skills looking? Not to mention people flying around in a pod all the time probably don't get to use their hands/arms a lot...

Vixisti
The Scope
Posted - 2009.03.11 21:04:00 - [40]
 

Glad to see moons being upgraded Shocked

Ruze
Amarr
Next Stage Initiative
Posted - 2009.03.11 21:10:00 - [41]
 

Originally by: Dallenn
Originally by: Marielle TueurDeCoeur
Female models have fantastic rear ends, I must say.



Don't worry, CCP has plenty of time for nerfs and other balance adjustments, based on Sisi testing.

The shiny suit is faction equipment and cannot be used on trial accounts.

The pictures shown have skinny people because they are taken in alpha testing, thus only fresh clones are shown. If your character walks through the canteen area of the station regularly, he/she will pick up weight at approximately 1kg per week.

About hand gestures, how are your Social skills looking? Not to mention people flying around in a pod all the time probably don't get to use their hands/arms a lot...


/emote cross-arms

NOTICE: Your character lacks the phyiscal strength to lift his/her arms. Please train 'physical discipline' and 'workout regimen' and try again!

Bethulsunamen
24th Imperial Crusade
Posted - 2009.03.11 21:12:00 - [42]
 

The female bodies are like..... Perfect.. Those juicy legs.. mmmm Laughing

Janu Hull
Caldari
Terra Incognita
Intrepid Crossing
Posted - 2009.03.11 21:14:00 - [43]
 

Originally by: Ivy Scorn
Ever watched TV? How many fat people did you see?...
Training sounds like the correct term to me.


A few, actually. Kevin James, Camryn Manheim, Wayne Knight, Leon Rippy, Paul Sorvino, John Goodman.

Not all of them are obese, but all are overweight.

Bethulsunamen
24th Imperial Crusade
Posted - 2009.03.11 21:20:00 - [44]
 

Edited by: Bethulsunamen on 11/03/2009 21:21:34
And to end the "USA trains ppl to think fat ppl are ugly" conversation..
Many widely regarded UBERHAWT women in USA are in fact a tad bit on the chunky side. If people in USA were to live in Spain, Italy, France or Sweden for a month, they would call everyone anorexic.
In fact USA trains ppl to think chunky is the new normal, even though we ALL decended from Africa, where people ran around hunting and gathering for food while their ribs were showing due to the fact that they had to WORK for their food, not just sit in McDonalds.

So if you wanna be really anal (pun intended), being slim is the norm.
It sort of sickens me how society works.
First it was a sickness to be obese. Now its considered a sickness to be slim. Geez. Why cant we all just get along, no matter our size?

SadisticSavior
Caldari
Posted - 2009.03.11 21:21:00 - [45]
 

The graphics arent realistic enough. I demand more camel toe!



Alexis Machine
Minmatar
Asmoday Entertainment
Posted - 2009.03.11 21:36:00 - [46]
 

Some of these images aren't proper for a "t" rated forums. Rolling Eyes

BrottarBritta
Rhyming Space Whores
Posted - 2009.03.11 21:49:00 - [47]
 

EVE-butt vs Flander's butt Laughing

I have to much time.

The Snowman
Gallente
Aliastra
Posted - 2009.03.11 21:50:00 - [48]
 

so, what? we arnt going to be able to see our ship docked like in that video? Shocked and there will be no windows... er.. Neutral

Well this really does change things. I like space, I dont want to be cooped up in what looks like a metal box judging from those screenies.

I never beleived it when people said that stations would just be empty and noone would be interested in them, but now im not so sure.

Bullageddon
Caldari
Posted - 2009.03.11 21:56:00 - [49]
 

Ooh world of evecraft.

So which race gets the jump flip?

Rolling Eyes

Doctor Penguin
Amarr
Sacred Templars
Black Star Alliance
Posted - 2009.03.11 21:56:00 - [50]
 

Originally by: BrottarBritta
EVE-butt vs Flander's butt Laughing

I have to much time.


Nothing at all! Nothing at all! Nothing at all!

God, I love that episode. Laughing

SadisticSavior
Caldari
Posted - 2009.03.11 22:00:00 - [51]
 

Yeah, WIS seems a lot less appealing if there is no interaction with the regular EVE universe...

At the very least I'd like to be able to see docked ships. You cant honestly tell me that the server cant handle simply telling the client what ships are currently docked...that would take virtually no effort from the server.

I can live without more camel toe, but we need windows.


Iamien
Democracy of Klingon Brothers
Posted - 2009.03.11 22:03:00 - [52]
 

To set the record straight. The reason our population is characteristically overweight is because our massive supply of corn. Corn syrup is used to flavor almost anything we eat, which is harder to break down. This combined with the global trend of people becoming less active is what leaves us where we are today.

Iamien
Democracy of Klingon Brothers
Posted - 2009.03.11 22:04:00 - [53]
 

Edited by: Iamien on 11/03/2009 22:05:06
Originally by: SadisticSavior
At the very least I'd like to be able to see docked ships. You cant honestly tell me that the server cant handle simply telling the client what ships are currently docked...that would take virtually no effort from

Do you have ANY idea how many ships are docked at a stations at any given time? Hell, at my alliance's outpost alone I have no less than 30 rigged ships ready to be flown.

Wu Jiaqiu
Minmatar
Dreddit
Test Alliance Please Ignore
Posted - 2009.03.11 22:10:00 - [54]
 

Originally by: CCP Atropos
Originally by: Razin
Not a single window into space?

We already know that CCP deemed that looking at your (or any) ship while in station is not required. Apparently anything that hints that you are 'in space' is also not required.

I don't know where you got that from. It was deemed not feasible to have windows looking into space because of technical constraints with the EVE server design. I do agree though, windows would be awesome Smile


Well, you can make a "Screen window" where its like a T.V that plays a timelapse of space outside and ships going in and out. MUCH easier.

Ruze
Amarr
Next Stage Initiative
Posted - 2009.03.11 22:11:00 - [55]
 

Edited by: Ruze on 11/03/2009 22:10:59
Originally by: Iamien
To set the record straight. The reason our population is characteristically overweight is because our massive supply of corn. Corn syrup is used to flavor almost anything we eat, which is harder to break down. This combined with the global trend of people becoming less active is what leaves us where we are today.


Popular Science recently did an article on some of the interesting things that effect obesity: chemical effects from certain plastics on the genetic-level processing of fat; the result of a society that uses air conditioners (and doesn't regularly force their body to do the work necessary for temperature adjustements); the increase in sugar substitutes, which bypass the bodies natural hunger mechanism; etc.

That being said, there's a very difference between what is 'obese', and what is fat. As I've said and stand by, especially in the states, we're shown daily that skinny people are the thing to be.

Of course, everyone seems to have a different definition of what is 'skinny' and what is 'fat'. Me, personally?

Please visit your user settings to re-enable images.

That's not fat. That's obese.

Please visit your user settings to re-enable images.

And that's not thin. That's skinny.


Ruze
Amarr
Next Stage Initiative
Posted - 2009.03.11 22:12:00 - [56]
 

Originally by: Wu Jiaqiu
Originally by: CCP Atropos
Originally by: Razin
Not a single window into space?

We already know that CCP deemed that looking at your (or any) ship while in station is not required. Apparently anything that hints that you are 'in space' is also not required.

I don't know where you got that from. It was deemed not feasible to have windows looking into space because of technical constraints with the EVE server design. I do agree though, windows would be awesome Smile


Well, you can make a "Screen window" where its like a T.V that plays a timelapse of space outside and ships going in and out. MUCH easier.


Some type of representation that 'we are still in space' would be nice. Even necessary.

And yes, I still want to view my own ship.

InVictus Kell
Gallente
Gladiators of Rage
Intrepid Crossing
Posted - 2009.03.11 22:17:00 - [57]
 

Originally by: Ruze
Edited by: Ruze on 11/03/2009 22:10:59
Originally by: Iamien
To set the record straight. The reason our population is characteristically overweight is because our massive supply of corn. Corn syrup is used to flavor almost anything we eat, which is harder to break down. This combined with the global trend of people becoming less active is what leaves us where we are today.


Popular Science recently did an article on some of the interesting things that effect obesity: chemical effects from certain plastics on the genetic-level processing of fat; the result of a society that uses air conditioners (and doesn't regularly force their body to do the work necessary for temperature adjustements); the increase in sugar substitutes, which bypass the bodies natural hunger mechanism; etc.

That being said, there's a very difference between what is 'obese', and what is fat. As I've said and stand by, especially in the states, we're shown daily that skinny people are the thing to be.

Of course, everyone seems to have a different definition of what is 'skinny' and what is 'fat'. Me, personally?


That's not fat. That's obese.



And that's not thin. That's skinny.




AAAUUUGH! MY EYEZ!!!Shocked

a little back on topic, what is the general science behind windows on a space-craft or station? obviously their are going to be different rules since the see-through portions are weaker than the rest of the structure. I know on modern day shuttles, the windows are very small due to weight and limiting the exposed areas that may be potentially weaker than the rest of the hull.

SadisticSavior
Caldari
Posted - 2009.03.11 22:36:00 - [58]
 

Quote:
Do you have ANY idea how many ships are docked at a stations at any given time?

Is it a billion?


Quote:
Hell, at my alliance's outpost alone I have no less than 30 rigged ships ready to be flown.

Thats much less than a billion.

BFD. How much bandwidth could it POSSIBLY take the server to define what type of ships are docked and how many? We don't need to know what rigs you have to display them on the client...rigs aren't displayed graphically anyway. We don't even need to know most of the modules.

How many total ship models are in the game? 100? 500? So assign every ship model a number between 1 and 500, and transmit each number to the client. That'd take a few k at most.

All the processing (such as it is) could be done on the client side. All that needs to be transmitted from the server are the basics, and that is a trivial amount of data.

Some WIS is better than nothing I suppose. And they could always enhance it later. But no windows would be a let down for me.


Quantar Raalsken
Gallente
Posted - 2009.03.11 22:37:00 - [59]
 

DO WANT

Dmian
Gallente
Gallenterrorisme
Posted - 2009.03.11 23:13:00 - [60]
 

Originally by: Zey Nadar
Ive seen some of those pics before, but I gotta say they look so good I cant believe they are legit :D

We discussed the pictures (and the rears) in this thread a couple of months ago.


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