| - I started a thread about this recently. My solution was to make in game battleships a bit more like ...||2010.01.20 22:35:00|
| - I started a thread about this recently. My solution was to make in game battleships a bit more like ...||2010.01.20 07:21:00|
| - A more interesting way to do it, IMHO, would be a ship that can use 3 5m3 3 10m3, and 3 25m3 drones. ...||2010.01.07 07:35:00|
| - No transit time. You drop them out of your ship and they track and fire. So the 5-10 seconds it tak ...||2010.01.05 16:17:00|
| - Saving problems here too. Even worse I can have a saved fit, and if I reopen the fit it can disappea ...||2010.01.04 02:25:00|
| - Why would CCP sell you $45 worth of value for $25? Because being able to train all characters on an ...||2009.12.30 02:51:00|
| - . . . on your account?I would. ...||2009.12.30 01:50:00|
| - Keep in mind that Preaux is broken.
| - I would love to see a new advanced set of rigging skills that would allow a far greater degree of sh ...||2009.12.26 20:17:00|
| - Currently, AFAIK, all officers spawn in Battleships. I would love to see officers spawn in Frigates ...||2009.12.20 17:18:00|
| - Autocannon have a HUGE falloff, best in the game. Best yet, Falloff is unaffected by ammo choice, s ...||2009.12.18 00:58:00|
| - While yall are wishing for a cloak, I wish it had rig slots. :)
| - I'm wondering about people's various shipbuilds. Without getting into deadspace/officer stuff, what ...||2009.12.15 11:12:00|
| - It's rather that new players do not grasp the concept of EVE.
Isn't that exactly what the NPE and t ...||2009.12.13 11:28:00|
| - That thread demonstrates how "out of touch" people get with the NPE in game. If you are wanting to d ...||2009.12.13 09:55:00|