Last 15 Posts
- I'd like seeing the shocking disocevry of a new fifth faction, in addition to Gallente, Amarr, Minma ...2010.01.02 19:43:00
- /signed, butplease keep it limited to standardized icons, decals and motiffs, NOT ships wearing symb ...2010.01.02 19:34:00
- Edited by: Daugar Draaken on 02/01/2010 19:30:50 I didn't read the entire thread, but let me emphas ...2010.01.02 19:28:00
- I support this idea. The notion of consequences, or arguments such as 'server load' are irrelevant. ...2010.01.02 19:16:00
- T2? There is a problem with 'tech escalation' in the game Eve. It is a solution that might make the ...2010.01.02 19:00:00
- It's the basic idea - blow up moons. Rationalize it how it works best, I don't care. The basic idea ...2009.12.29 20:16:00
- Edited by: Daugar Draaken on 29/12/2009 20:11:16 Edited by: Daugar Draaken on 29/12/2009 20:08:01 ...2009.12.29 20:08:00
- A corporation/alliance finds a BIG asteroid. These tend to drift into systems occasionally and are e ...2009.12.29 17:03:00
- Edited by: Daugar Draaken on 29/12/2009 16:41:08 I favor the introduction of ship crews in Eve. I k ...2009.12.29 16:40:00
- I really like ideas such as there. ...2009.12.29 16:15:00
- So what will be the nett effect of 'Derelicts' ?Say, a typical system has 10 planets, 15 moons, 20 a ...2009.12.29 15:58:00
- I don't know how this would be a change from the existing situation, however if you make this a CONC ...2009.12.29 15:35:00
- Suggestion two -Have each station have four or more undocking points. Make the undock spot either ra ...2009.12.29 15:26:00
- Edited by: Tarnass on 22/12/2009 16:59:47 It's a thought that's been kicking around for a while. I ...2009.12.27 23:51:00
- How about a semi-transparant shape of the station, with lots of clickable sections, represented in s ...2009.12.27 23:33:00

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