Last 15 Posts
- No offense Earthan, but PVP'rs always think that 90% are here for the combat. That's not to say tha ...2010.10.04 18:25:00
- Edited by: Earthan on 04/10/2010 17:51:44 My last proposition as to how make combat in blobs more ...2010.10.04 17:51:00
- Fully supported would be great. ...2010.10.04 17:48:00
- Well it might be cool , but really there is lots of frapsed battles all around, me myself i have fra ...2010.10.04 17:46:00
- Edited by: Earthan on 04/10/2010 17:42:30 Honestly im pretty disspointed with incursion , it seems ...2010.10.04 17:22:00
- Well it might be cool , but really there is lots of frapsed battles all around, me myself i have fra ...2010.10.04 17:14:00
- Interesting idea with fuel for cloaks.I still think my idea about some kind of captcha every 30 m,in ...2010.09.16 20:58:00
- Edited by: Earthan on 16/09/2010 19:20:49 Edited by: Earthan on 16/09/2010 19:20:00 To sum up my o ...2010.09.16 19:17:00
- cap on the number of peopel per allince will never work and any other such ideas, poeple will just f ...2010.09.15 20:16:00
- It works fine in a game like SoSE where you don't have a ton of database queries and server chatter ...2010.09.15 19:52:00
- Stating from actual large fleet combat experience:A.) We already have a wing/squad broadcast system. ...2010.09.15 19:46:00
- Edited by: Earthan on 14/09/2010 07:00:33 ok only idea that came to me and didnt seem flawed fast i ...2010.09.14 06:59:00
- Edited by: Earthan on 14/09/2010 06:56:51 bad ideas deleting:) ...2010.09.14 06:24:00
- Some time ago, I suggested weapons fire interference as a way to prevent instant death when getting ...2010.09.13 21:00:00
- That is crazy!So crazy it just might work!what about armor tankers thou! I'm sure they can come up ...2010.09.13 20:27:00

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