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blankseplocked A guide to succesfully doing multiple missons at once
 
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Haratu
Shinie Stuff Salvagers
Posted - 2004.07.30 04:04:00 - [1]
 

I have just finished 40 minutes of doing 5 courier missons at once and getting the bonuses for all of them. I thought I would help out others to reveal to them how to do multiple courier missons and the pitfalls one might fall into.

Step 1 - the location
First you should find a system that has some good agents. I recommend finding 2 lvl3 agents in the same system, preferably of the same corporation, but that is an individual preference. It is useful if the stations also have some lvl1s and lvl2s.
The system is best to be on the edge of a region or at a dead-end system (only 1 jumpgate). This is to limit the jumps required.
An example of a bad system would be Amarr (too many jumpgates, central in region, leads to too many other regions)

Step 2 - the ship
The ship should be fast and have a good cargo capacity. If you can't get a fast ship then i recommend using mwds (abs are useless for courier missons). You will probably find that the best type of ship for this set-up is a cruiser. A battleship is not good because it travels too slow in warp and those seconds do add up after a while.
If you can not use a cruiser, or cant use mwds (get them!) then use max lvl2 agents and use a fast frigate with abs and cargo expanders.
My recommendation of race is Gallente, the exqueror with 2 10mwds, cap rechargers and cargo expanders, this is also a cheap ship so it is good for anyone.

Step 3 - Know the area!
Before doing multiple agents then i recommend getting to know your area. This involves doing single agents for a while, preferably the ones you will be using when you move to multiple agents. This will get you used to the jumpgate layout and depending on your memory you will have developed a good mental map of the area.
THIS IS ESSENTIAL! Why? because if you get multiple missons then you need to quickly calculate the best combination of jumps and routes that will get you around faster, using the map in the game is slow and annoying, use the map only while you are already travelling just to check your layout. The experience will also teach you the capabilities of your ship.
Hopefully this will change in shiva.

Step 4 - Starting out
Do not think you can immediantly start doing more than 2 missons at once, start small. Do 2 missons and see how you go, if you succeed in half the bonus time for both several times then advance to 3, then 4, then 5... I recommend not advancing to 4 until you have been doing the missons for a week or so.

Step 5 - The rush
There is nothing better than what i like to call 'the rush' it is that feeling of adrenelin when you realise that you got 5minutes to do 3 jumps and dock at the station before your bonus expires. Don't let this faze you, I have found that this is the most exciting part of it (yes it seems carebearishugh) and it matches the excitement you get when 10 guys are hunting you in 0.0 space.
If you aint careful enough then you will begin to crave 'the rush' i recommend you dont... it is highly stressful and will soon see you going crazy from the maddening feeling of failure. Occasionally it is good for the multiple misson doer to take time off and go mine.

Finally - The pros and cons.
Pro: You will not loose your shipugh.
Con: You do not kill anyone's shipYARRRR!!.
Pro: Earns some nice isk and implants.
Con: You dont have time to spend it or use it on anything.
Pro: You get some very good standings.
Con: High standings one place means low standings in another.
Pro: Lots of good freight items, skills and t2 con items.
Con: You can get them by doing kill missons.

Hope all you people find this useful.

kjwise
Minmatar
Bleak Cabal
Posted - 2004.07.30 07:57:00 - [2]
 

Use F11 instead of map to quickly understand the layout of the area.

There are stations that have multiple agents of good quality that give missions that can be completed in short order. For an exaplme there is a Brutor tribe station in Rens that has 3 lvl3 agents that only give kill missions, at least to me. There is also a Minmatar Mining Corp station in Gulfonodi that has a few good agents that use to give out mostly mineral aquisition missions and those can be completed instantly if you have a good stockpile in the station. Haven't checked that station myself though, just know that a friend did a lot of missions there a while back.

Asharee Intrefer
Their Damnedest Day
Posted - 2004.07.30 10:41:00 - [3]
 

Edited by: Asharee Intrefer on 30/07/2004 10:45:25
Originally by: Haratu

Step 3 - Know the area!
Before doing multiple agents then i recommend getting to know your area. This involves doing single agents for a while, preferably the ones you will be using when you move to multiple agents. This will get you used to the jumpgate layout and depending on your memory you will have developed a good mental map of the area.
THIS IS ESSENTIAL! Why? because if you get multiple missons then you need to quickly calculate the best combination of jumps and routes that will get you around faster, using the map in the game is slow and annoying, use the map only while you are already travelling just to check your layout. The experience will also teach you the capabilities of your ship.
Hopefully this will change in shiva.


Don't forget the quite useful "Optimize" button in the waypoints tab in map view. It's sometimes a good help for optimizing routes, but don't forget to check if it puts your drop off destination in front of the pick up.

Haratu
Shinie Stuff Salvagers
Posted - 2004.07.31 04:08:00 - [4]
 

Originally by: Asharee Intrefer
Don't forget the quite useful "Optimize" button in the waypoints tab in map view. It's sometimes a good help for optimizing routes, but don't forget to check if it puts your drop off destination in front of the pick up.
Yes, i avoid this as using this will get you confused, primarily because you are not the one planning your route. I find that if the individual plans their route then they know exactly what they need to prepare to do next.
A mental map is the still the best way I find.

DeFood
Gallente
UMEC
Posted - 2004.07.31 14:19:00 - [5]
 

you could always *make* a map.

Shakul
Posted - 2004.07.31 19:45:00 - [6]
 

Edited by: Shakul on 31/07/2004 22:26:53
very helpful Very Happy
sticky?

Istvaan Shogaatsu
Caldari
Guiding Hand Social Club
Posted - 2004.08.01 00:19:00 - [7]
 

I've been using this technique to ***** agents for quite some time now. I'd like to share a few systems I've found which may help those of you seeking to multitask agents:

Haajinen - two level 3 Lai Dai agents, 99% courier missions, in the Lai Dai Warehouse station. They crap out intelligence implants.

Trosquesere - two level 3 Duvolle Labs agents, majority courier, some kill missions - located in the only station there is. Int implants as well.

Ravarin - two level 3 Federation Navy agents, mostly kill missions. Perception.

Tartoken - two level 3 State and Region Bank agents, mostly courier. These bastards pony up memory implants, very sexy.

DeFood
Gallente
UMEC
Posted - 2004.08.03 07:58:00 - [8]
 

Make a map like this
(this is a stemporary link. get it while its hot)

A map like this can really help plotting a route for multiple missions.

Rakshasa
Posted - 2004.08.03 18:29:00 - [9]
 

Edited by: Rakshasa on 03/08/2004 18:35:23
Originally by: Istvaan Shogaatsu

Haajinen - two level 3 Lai Dai agents, 99% courier missions, in the Lai Dai Warehouse station. They crap out intelligence implants.



6 MISSIONS AT ONCE, COLLECTED ALL SIX BONUSES


Few things perks you didn't mention about this system....

There are also FOUR level two agents, making ideal for going up in standings fast. Also, 90% of the courier missions are to one of two systems, Piak and Elonaya (1 and 2 jumps respectively). Because of this, one missions drop off destination is often another agents pick up destination, making it ideal for running multiple missions... In fact, I have successfully managed to run 6 missions at once, and completed all 6 missions in time for the bonuses. The biggest limitation here is cargo space...

I've calculated my rate of profit here. If you qualify for level 2 agents only, expect 400-600k p.h. for well thought out mission running. 700-1.2M p.h. if you qualify for the level 3 agents. (both figures assume you have the bookmarks set up for local SGs.)

Hint: Courier missions that require more than two jumps typically involve picking up trade goods from Isinokka or Oipo. Typically, the quantities required are small and can be purchased in Haajinen, or Piak for a time savings that is well worth the benefit of being able to complete more missions.

Hint: I have put the local SG bookmarks on Escrow at Haajinen for 1Million ISK.

Darth Revanant
Amarr
1st Praetorian Guard
Vigilia Valeria
Posted - 2004.08.03 18:48:00 - [10]
 

Great post Haratu. I was waiting for this post after you announced this accomplishment on the Amarr channel. Very nice! If you hadn't just won the BIG lottery, I might've considered donating for all you hard work. RazzRolling Eyes
Originally by: DeFood
Make a map like this
(this is a stemporary link. get it while its hot)

A map like this can really help plotting a route for multiple missions.


Where's the rest of this map? I want it. Or better yet, how do you make something like this? It can't just be paint. I want to make a few.

DeFood
Gallente
UMEC
Posted - 2004.08.04 07:36:00 - [11]
 

I have access to Microsoft Visio. Its really great as you can drag the system icons around with the linking lines attached. Im not sure what other packages allow you to edit graphically connected things


 

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