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blankseplocked Implants to optimize Torp Golem
 
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Liadan Khanum
Gallente
Dragon Armed Mercenary Escort Squadron
Posted - 2009.01.16 18:07:00 - [1]
 

OK I could see this being here, in skills or missions, but anyway

I've decided I want to try a Torp Golem for missions, I've got a mostly standard setup with 2 TP an AB, 4 BCU, 1 velocity plus one flight time rig,
etc.

Now for a dedicated clone;
Slots 6, 7 and 10 are no brainers with ZMT, ZML and ZMM respectively.
What about slots 8 an 9?

For 8 I really have no idea, ZET or CC or maybe a Zors?
[it seems pretty clear but ZMA does nothing for torps correct?]

For 9 I guess a ZMS looks ok, according to EFT it affects torps, will the
effect be noticable? Other suggestions if not?

thanks

DTson Gauur
Caldari
Blend.
Nulli Tertius
Posted - 2009.01.16 20:22:00 - [2]
 

1-6 High-Grade Crystal
7 ZMC1000 / ZML1000 / KVA2000 (depending if you want more range , or more shields)
8 Squire CC8 for more cap
9 KYA2000 / ZMS1000 , again more survivability vs more dmg
10 ZMM1000

If you're a cheapskate and can't (or won't) blow 2.5-3bil isk on hg crystals, get low-grades.

Chainsaw Plankton
IDLE GUNS
IDLE EMPIRE
Posted - 2009.01.16 20:33:00 - [3]
 

Edited by: Chainsaw Plankton on 16/01/2009 20:33:23
Originally by: DTson Gauur
1-6 High-Grade Crystal
7 ZMC1000 / ZML1000 / KVA2000 (depending if you want more range , or more shields)
8 Squire CC8 for more cap
9 KYA2000 / ZMS1000 , again more survivability vs more dmg
10 ZMM1000

If you're a cheapskate and can't (or won't) blow 2.5-3bil isk on hg crystals, get low-grades.


nonononono Exclamation

1-5 +5 implants, no need for crystals for silly missions.
6 zmt 2000 (5% torp damage) (past here I agree with the above post)
7 zml 1000 (5% torp velocity)
8 no clue
9 ZMS1000 (5% ex velocity)
10 zmm 1000 (5% rof)

Kyanzes
Amarr
Muppet Ninja's
Ninja Unicorns with Huge Horns
Posted - 2009.01.16 22:00:00 - [4]
 

Slot8: Squire CC8 perhaps


 

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