Edited by: sAyArrrr on 07/01/2009 06:55:37Edited by: sAyArrrr on 07/01/2009 06:53:11
I use the muninn alot in small fast gangs, even though there are alot of better alternatives, i really like to fly it. Doesnt take away im waiting for a long time already to see this ship revamped/buffed in some way...
5x 720mm Arty II, Tremor/RF Fusion
2x Arbalest Assault Missile Launcher, CN Sabretooth
1x 10mn MWD II
1x LSE II
1x Sensorbooster II (no script loaded)
3x Gyro II
2x TE II
5x Warrior II
Good thing about the missiles and drones is that this sniper can actually defend itself against fast tacklers. Speed is about 1650m/s with my skills, wich is nice as well. It has a optimal of 100km and 22km falloff with tremor and my skills, and you need a gridimplant and awu 5. Locking range is 110km.
It makes me giggle every time when you instashoot a frigate/inty/stealthbomber.
ps. I know a hurricane with a pure sniper fit should probably be better in damage etc, but i really like the speed/maneuverability of the muninn.