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blankseplocked Too Many slots on a Buzzard!?
 
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beh iettmi
Posted - 2009.01.06 20:38:00 - [1]
 

ok so i got a probe launch and cloak in the highs that leaves 1.
`
I got a mwd and cap battery in the meds that leaves 3!

And i got a nano and overdrive in the lows.

So that leaves me with 0.3 grid 4 empty slots and the feeling i'm fitting my new co-vert opps like a total noob ugh

Someone please set me straight for some 0.0 scanning

Allahs Warrior
Gallente
Aliastra
Posted - 2009.01.06 20:39:00 - [2]
 

cap battery

Khraunus
Amarr
Black Forest Operatives
Posted - 2009.01.06 20:44:00 - [3]
 

recharger, recharger, recharger, salvager.

Ron Armatech
Posted - 2009.01.06 20:49:00 - [4]
 

rocket launcher II (defender missile) in highs

I put survey scanner in mids as i hunt for gravi sites most of the time. Rest as was said: rechargers, batteries and so on

Omarvelous
Destry's Lounge
Important Internet Spaceship League
Posted - 2009.01.06 21:02:00 - [5]
 

Since I take mine into deadspace....

Covert Cloak II
Scan/Recon probe
Salvager

1MN Afterburner II
Codebreaker
Analyzer
Ship Scanner
Cargo Hold Scanner (swap for asteroid scanner if you're doing a grav site)

2x Cargohold Expander II

2x Gravity capacitors

Thats an information ship right there.

When I spy on people's ships I switch in a passive targeter and scan their ship and cargo.

The AB lets you move fast in deadpsace.

I've known to fit a point with the AB fit...YARRRR!!

beh iettmi
Posted - 2009.01.06 21:14:00 - [6]
 

Nice one Omar, just been chewing on this one with a pal whilst watching the forum. Just started to head with your fit and you've nailed it with the dead space comment.

Thanks dude

O.k anyone got a pvp fit for a buzzard Very Happy

I think we can bring the jury in on this 'Buzzard scan fit'

Rilwar
BlackStar Industrial
Posted - 2009.01.06 21:47:00 - [7]
 

PVP Buzzard, assuming your role is to find targets/provide warp in point, with the gun you'll at least have some damage on the KM, you won't need a 20km point because you're already within 10km anyway, and who needs them MWD'ing off your point? Pair of nanos gives both better top speed/align time without a AB than a OD and iStab do. and the cargo Scanner because I *hate* leaving an empty slot, and nothing else fit. ^.^

[Buzzard, Bloodhound]
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Warp Scrambler II
Stasis Webifier II
PL-0 Shipment Probe
Micro Capacitor Battery I
Cap Recharger II

Recon Probe Launcher I, Ferret Scanner Probe I
Covert Ops Cloaking Device II
75mm Prototype I Gauss Gun, Caldari Navy Antimatter Charge S

Gravity Capacitor Upgrade I
Gravity Capacitor Upgrade I






d'hofren
Queens of the Stone Age
Black Legion.
Posted - 2009.01.06 22:59:00 - [8]
 

Originally by: Rilwar
PVP Buzzard, assuming your role is to find targets/provide warp in point, with the gun you'll at least have some damage on the KM, you won't need a 20km point because you're already within 10km anyway, and who needs them MWD'ing off your point? Pair of nanos gives both better top speed/align time without a AB than a OD and iStab do. and the cargo Scanner because I *hate* leaving an empty slot, and nothing else fit. ^.^

[Buzzard, Bloodhound]
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Warp Scrambler II
Stasis Webifier II
PL-0 Shipment Probe
Micro Capacitor Battery I
Cap Recharger II

Recon Probe Launcher I, Ferret Scanner Probe I
Covert Ops Cloaking Device II
75mm Prototype I Gauss Gun, Caldari Navy Antimatter Charge S

Gravity Capacitor Upgrade I
Gravity Capacitor Upgrade I








Pretty much my combat cov ops... but you missed out the dashboard jesus statue and the rosary beads. You'll want them when tackling in cov ops.

not too sure if the poster above mentioned it but your guns are just there to get you on the mail / pop the pod you just probed out post engagement. Your tank is your abilty to gtfo of dodge as soon as someone in your gang gets a point on whatever you are tackling.


 

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