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Gul Rashen
Posted - 2008.12.28 10:25:00 - [31]
 

Edited by: Gul Rashen on 28/12/2008 10:31:53
My Abaddon:

[Abaddon, Gul's]
Heat Sink II
Heat Sink II
Heat Sink II
Large Armor Repairer II
Armor EM Hardener II
Armor EM Hardener II
Armor Thermic Hardener II

Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L

Capacitor Control Circuit I
Capacitor Control Circuit I
Capacitor Control Circuit I

Hammerhead II x5
Hobgoblin II x5

Works fine for me. I fly only against Sanshas with it. Would be more comfortable with an AB and Tracking Comp, but then you have to skip 1 or 2 HS for CPRs.

For the EFT-Warriors:
Defence is 483 against Sanshas, 91749 HP and 889 DPS incl. Drones.

Gorgof Intake
Posted - 2009.03.27 00:31:00 - [32]
 

Ok nice idea for a thread by the way.
A great ship to start doing missions in is the raven, decent tank with reasonable dps:


Raven:

rigs: 3x ccc rigs

lows: 5x capacitor flux coil II

mids: 1x XL shield booster II
2x shield boost amp II
1x invulnerability field II
2x tech 2 mission hardeners (ex one thermal one kinetic)

Highs: 6x arbalest cruise missile launchers

drones: 5x hammerhead II 5x hobgoblin II

Tank: 50% thermal 50 % kinetic : 974 dps
Gank: (not including drones) 301 dps drones: add 158 dps for hammerhead II's
HP: 61.3 hp
got better skills? drop in a ballistic control in place of the cap flux coil.


Dominix:

This is a good fit for lvl 4 missions, great tank and easy to train for, it's not neccessary to have the guns, you can skip the high slots all together an just put 2x dla and some remote reps or smartbombs depending on the mission and fleet you're in. This fit REQUIRES perfect cap skills

Rigs: 2x auxiliary nano pump I 1x capacitor control circuit

Lows: 4x mission hardeners tech 2 (ex 2x thermal 2x kinetic)
2x large armor repairer II
1x beta reactor control: capacitor power relay

mids: 5x cap recharger II

Highs: 1x drone link augmentor
5x dual 250mm railgun II (antimatter)

drones: mission specific 5x t2 sentries, 5x t2 mids, and 8x t2 heavies.

TANK: 1211dps (50%therm/50%kinetic)(cap stable at 30%)
gank: 203dps with drones add 475 dps with ogre II's (woo hoo)
HP: 68.9k

Don't want to use rigs? put a heavy cap booster in a mid slot (cap booster 800 charges)


Armageddon:

low skills to fly, make sure you have good gunnery, this setup is pretty forgiving because it has more tank than most.

rigs: 3x ccc

lows: 2x beta reactor control: capacitor power relay
2x large armor repair II
4 x mission hardener II (ex 2x thermal 2x kinetic)

mids: 3x cap recharger II

highs: 5x mega modulated energy beam I (multifrequency)

drones: use 4x heavies and 5x lights

Tank: 865dps (thermal and kinetic)
Gank: 256dps (not including drones) drones: add 212 for 4x ogre II's + 1x hobgoblin II
HP:68k


Abaddon:

this fit is fairly advanced, because it relys on your ability to kill stuff quickly in order to maintain your tank. You will also need at least advanced weapon upgrades lvl 2 to fit all 8 guns. If you can only fit 7, swap out 2 of the hardeners, add another cpr and larII.. it will tank slightly more, and you will still be able to fit 7 guns.
rigs: 3x ccc

lows: 1x lar II
4x mission hardeners (ex 1 therm 1 kin)
1x reactor control II
1x beta reactor control: cap power relay

mids: 4x cap recharger II

highs 8x mega beam laser II (multifequency)

drones: use 5x medium and 5x lights

Tank: 577dps (thermal and kinetic) (stable at 45%)
Gank: 422dps (not including drones) drones: add 158 for 5x hammerhead II's
HP: 108.6k


This is an abaddon fit that i created just for fun. I will not be responsible for any insults resulting from using this fit Very Happy (it's not recommended), maybe you'll have an application for it


Abaddon:

Rigs: 1x ccc 2x auxiliary nano pump I

lows: 2x lar II
4x mission hardener II (ex 2x therm 2x kinetic)
1x beta reactor control: cap power relay

Mids: 4x cap recharger II

High's:
7x 1200mm artillery cannon II
1x cruise missile launcher II

Drones: use 5x mids and 5x lights

TTAAANNKK:1499 dps (thermal and kinetic) cap stable at 40%
gank: 230dps (not including drones) drones: add 158 dps for hammerhead II's
HP:108.6k

For minmatar pilots the Typhoon is an excellent entry level ship. there are many different ways one can be set up, i chose passive shield.

Typhoon:


Rigs: 3x core defence field purger I

lows: 7x shield power relay II

mids: 2x mission hardener II (ex 1x therm 1 kinetic
2x large shield extender II

highs: 4x 1200mm prototype I siege cannon
4x arbalest cruise missile launcher

Drones: 5x Heavies 5x mids

Tank: 809dps (therm/kinetic)
Gank: 294dps with drones add 317 for 5x Ogre II's

If you trouble with powergrid or cap, I would recommend fitting a Power Diagnostic Unit II.

Julian Koll
The Kollektive
Posted - 2009.03.27 01:04:00 - [33]
 

Originally by: Icarus Flame
Originally by: Death's Lolita
Edited by: Death''s Lolita on 27/12/2008 20:55:33This is a simple setup that works for me. it does not kill fast, but it tanks well. and it was cheap. (no faction mods)

ship name : Abaddon
the DPS the ship gives : 445 / volley dmg
total : 271.2
turret : 104.1
missile : 23.6
drone : 143.5
the DPS the ship can tank (Against heat and kinetic)808 sustained defense efficiency
The effective HP 211,047
And setup

2x Armor kinetic hardener 2
2x armor thermal hardener 2
1x large armor repairer 2
2x 1600 reinforced steel plate 2

4x cap recharger 2

1x drone link augmenter
1x XR-3200 heavy missile bay
3x dual heavy pulse laser 2
1x heavy Nosferatu 2
1x small tractor beam 1
1x salvager 1
3x auxiliary nano pump 1

vespa 2 medium drones

And cap stable at around 40% with my skills


MY ABADDON WAS EQUIPPED WITH THE FOLLOWING!

This is possibly the single worst setup I have ever seen for a mission running ship. For any ship. I simply can't believe that you're completing anything with this setup, as its DPS is miniscule. 3 large lasers??? A missile launcher??? Is your tactic to sit in place and tank until the rats get bored?

On a more positive note, you might try fitting 8 guns on your Abaddon, at least 2 heat sinks, and using Scorch L


seconded

Tzeriz
Posted - 2009.03.27 02:01:00 - [34]
 

Edited by: Tzeriz on 27/03/2009 02:14:35
Originally by: Sokratesz
maelstrom is a good contester


What this guy said, fitting a Maelstrom with good'ish skills you can easily fit 8*1400MM Howitzers, you can "choose" dmg type for serp/gurista(Phased Plasma) and angels, and to a lesser extent Sansha(phased plasma is higher dmg on high resist sanshas than EMP)

Therm also happens to do really well vs drones and mercs.

Fusion is perfect for Angels

Puts out around 700 dps with 5 med drones with good skills

Only rats I dislike with Maelstrom is sansha/blood raider due to worse tank/dps vs them, any other rats Maelstrom does really great

Von Kapiche
Minmatar
Posted - 2009.03.27 02:17:00 - [35]
 

Edited by: Von Kapiche on 27/03/2009 02:18:07
Domis so far are a bit overtanked still;

Lows; LAR(get an amarr one) + 4 of DCU2/EANM/rat hardeners depending on mission & preference + 2 magstabs
Mids: 4x Cap recharger + Omni Tracking link
Highs: 5x350mm rails, drone link aug
Rigs: 2xAux nano pump, Sentry damage

Some people would still call that overtanked, even. Needs a bit of care, and I use the DCU a lot coz I still do stupid things & end up in hull, but most of the time it just needs the occasional repper cycle still. Not for afk runners, though, it's only cap stable if you don't shoot :p

Ig Neus
Posted - 2009.03.27 09:11:00 - [36]
 

Edited by: Ig Neus on 27/03/2009 09:14:27
Dominix
DPS : 657 DPS at 47kms (Optimal of Rails with Thorium and of Gardes) 495 Drones, 162 Turret
Tank : 603 Thermal/Kinetic perma tank
EHP : 68646. Please note that EHP is a useless stat for mission running.

Setup :
[Dominix]
Amarr Navy Large Armor Repairer
Capacitor Power Relay II x 2
Armor Kinetic Hardener II x 2
Armor Thermic Hardener II x 2

Cap Recharger II x 2
Omnidirectional Tracking Link I x 3 (Overkill for most missions but I like Garde with uber tracking and able to hit those 50km orbiting BS)

350mm Railgun II x 5
Drone Link Augmentor I

Sentry Damage Augmentor I
Capacitor Control Circuit I
Auxiliary Nano Pump I

Hammerhead II x5
Ogre II x5
Garde II x5
Hobgoblin II x5

I'd say that this is the best option for running Guristas/Serpentis missions. Kinetic damage is indeed a bit better for most rats but the damage and tracking differences between Garde and Wardens make them actually better with 3 omnidirectional.

Other than that, it is easy to fit it for other damage types but when not using Garde the 3 omnidirectionals are an overkill for sure :P

P.S. Your Abaddon setup seriously sucks.

Edit :

Just noticed the above setup. If you compare them, I just put 2 CPR instead of the MFS, added the 2 extra OTL that make Garde so strong and made it cap stable by removing a bit of tank (CCC instead of second Auxiliary Nano). In fact, if you use another type of Sentry, use the above setup (2 MFS + 2 Rechargers instead of 2 OTL + 2 CPR). Still 2 Auxiliary are an overkill, put a CCC there for more afking in missions :)

Innui
Posted - 2009.03.27 09:30:00 - [37]
 

4x Caldari Navy 350mm Railgun (Antimatter Charge L)
2x Drone Link Augmentor I

2x Cap Recharger II
3x Omnidirectional Tracking Link I

Corpus C-Type Large Armor Repairer
Capacitor Power Relay II
Magnetic Field Stabilizer II
2x Armor EM Hardener II
2x Armor Thermic Hardener II

2x Auxiliary Nano Pump I
Capacitor Control Circuit I

5x Hobgoblin II
5x Hammerhead II
5x Ogre I
5x Garde I


626 dps tank vs sanshas, 541 dps tank vs blood raiders which seem to be the two I run against the most in amarr space.

Only 500 dps with my mediocre gunnery skills but it gets the job done and imo never ignore the guns on a domi, if you get the skills for it you can finish off a BS much faster. Not capstable if you run the guns continuously for 5 mins or so but it's easy to pulse the LAR and maintain balance.

I love the domi, it's so flexible and hurrah for the new fitting screen that saves fits so I can switch easily according to demand :D

Jaffnar Borg
Posted - 2009.03.27 10:12:00 - [38]
 

This is my Dominix basic setup:

5x Dread Guristas 350mm Railgun (Thorium Charge L)
Drone Link Augmentor I

Phased Weapon Navigation Array Generation Extron
2x Cap Recharger II
2x Omnidirectional Tracking Link I

Amarr Navy Large Armor Repairer
2x Gallente Navy Armor Kinetic Hardener
2x Gallente Navy Armor Thermic Hardener
Gallente Navy Magnetic Field Stabilizer
True Sansha Capacitor Power Relay

2x Capacitor Control Circuit I
Sentry Damage Augmentor I

5x Hammerhead II
5x Garde II
5x Warden II
5x Vespa II
5x Hornet II

Depending on the mission, I increase or decrease tank/DPS a bit and sometimes exchange one Tracking Link with an AB. After around 1 1/2 hours of missions, I then switch to my Salvaging Hurrican and loot everything.

Arrak1s
Posted - 2009.03.27 13:19:00 - [39]
 

I think you'll be needing to look at your gunnery skills before seriously tackling LVL 4's. Not wanting to put a downer on it and it's not that I'm trolling it's just that on an isk\h curve you'll be better off sticking to Lvl 3's till you skill up.

In all seriousness, the Domi shines with T2 heavy drones at a guess you haven't got the skills for it. Abbadon again you're looking at MP II Arguably you could get away with not skilling up to T2 Cruise for a raven but the extra DPS you get for skilling to T2 cruise hit's that isk/h calc.

Pretty much any ship you SKILL for will be a good LVL 4 mission ship.

Abbadon:

8 x MP II (AN UV, MW, IR + Scorch)

4 x CR II

3 x HS II
1 x LAR II
3 x Mission Spec Hardeners
Passive \ Active as skills cap allow

Mods 3 x CCC I

5 x Med Drones 5 x Lights Drones T2

I use this for shredding Sansha \ Dronebased missions due to their EM \ Therm hole

Raven (a CNR Fit)

7 x Cruise T2

2 x CN SBA
1 x DG XL SB
2 x CN Kin Hardeners
1 x CN Therm Hardeners

2 x CN BCU
3 x PDU II

3 x CCC I

5 med T2 5 light T2

Absolutely zips through guristas swap 1 kin for Invul II when needing an omni tank.

Play to a ships strengths and you'll always have a good ship, I love the Rokh but to get it to shine requires almost silly skills.

Mega is great as well but needs faction to shine, great dmg though.

Hope this helps



Traderboz
SlaveMart
Posted - 2009.03.27 13:43:00 - [40]
 

Quote:
Pretty much any ship you SKILL for will be a good LVL 4 mission ship.


One might think that, at first, but then he remembers the Tempest...

Cpt Cosmic
Posted - 2009.03.27 14:01:00 - [41]
 

if you run missions against angels/guristas/serpentis rats => raven & mael

if you need heavy em/therm dmg/tank, amarrian bs are best.

Zackaryel
Caldari
Perkone
Posted - 2009.03.27 14:26:00 - [42]
 

Edited by: Zackaryel on 27/03/2009 14:27:04

Originally by: Xiozor
Megathron, This fit works better on a Navy Mega where you can fit a co-processor to bump all the guns up to T2. But its fine on a vanilla Megathron aswell as long as you use best named instead. I prefer the mega for its greatly superior tracking, when combined with a tracking computer you can eve hit most cruisers in 15km orbit. Setup is completely cap stable using Thorium ammunition, and will last 7 minutes using antimatter which is plenty long enough.

Highs
-----------------
7x named 425mm, best you can afford.

Mids
-----------------
3x Cap rechargers II
1x tracking computer II, keep a copy of both scripts just incase

Lows
-----------------
1x Magnetic field stabilizer II
3x rat specific hardeners II
1x EANM II
1x Damage control II
1x Large armor repairer

Drones
----------------
4x Ogre II
5x Hobgoblin II

Rigs
----------------
2x CCC
1x Hybrid Collision Accelerator (if you have AWU V only, if not pick something else)

Number time!
Tank: permanently 580 vs guristas.
Gank: 703 with antimatter
EHP: 112k, not that you need it.

I tried using a domi for missions, but it doesnt seem to be possible unless you aggro the entire room onto yourself at once, which I never liked doing seeing as my connection is a bit dodgy at times.

I'd say you'd be better going for 350's instead of 425, as the DPS is quite minimal and you'd have a easier time fitting stuff.

Cpt Cosmic
Posted - 2009.03.27 14:31:00 - [43]
 

Originally by: Zackaryel
I'd say you'd be better going for 350's instead of 425, as the DPS is quite minimal and you'd have a easier time fitting stuff.

and better tracking :>

sukmanobov
Minmatar
The Priesthood
The 0rphanage
Posted - 2009.03.27 16:33:00 - [44]
 

Originally by: Death's Lolita
Edited by: Death''s Lolita on 27/12/2008 22:52:43
This post is for those of us who want to know what ship and its setup are the best for tanking and the best for DPS (with a good tank still) for lvl 4 missions.

Pls include:
ship name
the DPS the ship gives (perfect or actual, it doesnt matter, its just nice to know, and pls specify which one when you post pls)
the DPS the ship can tank (using one specific rat type please)
The effective HP
And setup

Thank you

Please, no post without the above request.
This is not a "this is he best ship' as there are no 'best' ships in his game. just good ships.
Also assume we all have perfect fitting skills, and can fly every ship equally well (as i myself can fly most of the ships up to and including BS of all 4 races)

One more thing. If a previous post has a setup that you do not agree with, NO trolls. just post a setup that you think is better. And no links. I dont care what is on another post. i am asking on this one.

thank you


No

Becuase every ships is diffrant, it all deppends on your fighting skills.

i personaly Use a mealstrom (was using a fleet tempest which preffer till i stupidly lost it)

High
x8 1200 Scout Artie
Mid
x1 100mn AB II
x1 XL-Booster
x1 Booster amp
x2 Mission Hardeners
x1 Inv Field
Low
x4 Gyro II
x1 Tracking Enhancher II
Rigs
x3 CCC
Drones
6 Ligh T2 mission spec
6 Medium T2 mission Spec

Not in EFT atm so DPS around 530 i think. Cap lasts about 5mins booster & AB on

But im a Artie user. I preffer artie in mission, even tho AC is faster. But artie tends to be alot safer JUST SHOOT DOWN THE SCRAMING/WEBBING FRIGS FIRST!

But thats perfect for my style, but not everyone else's

Von Kapiche
Minmatar
Posted - 2009.03.27 18:39:00 - [45]
 

Originally by: Ig Neus

Edit :

Just noticed the above setup. If you compare them, I just put 2 CPR instead of the MFS, added the 2 extra OTL that make Garde so strong and made it cap stable by removing a bit of tank (CCC instead of second Auxiliary Nano). In fact, if you use another type of Sentry, use the above setup (2 MFS + 2 Rechargers instead of 2 OTL + 2 CPR). Still 2 Auxiliary are an overkill, put a CCC there for more afking in missions :)


Yeah, I usually use Wardens/Curators and Ogres, rather than Gardes... I get bored waiting for things to get into Garde range :) Bouncers/Berserkers for angels. I'll mess around with CPRs & more drone mids, generally I need a few mins of reasonable tank & then quite some time of just occasional repping hence my rigs, but I'll try yours out too. Gotta love the Domi, how many viable setups so far? :)

Forum Chav
Posted - 2009.03.28 15:06:00 - [46]
 

why is there any discussion over this? if you're starting out or have equal skills then it's the raven. simple as that. my main is 5'd in all bs races, has all t2 drones and sentry II's, and specialised to lvl4 in all missiles, lasers, hybrid's and projectiles.

nothing touches the raven. nothing. it's practically made for pve. domi's are great and wonderfully versatile. 'don's are nice etc, etc. but the raven wins hands down for the most effective with damage/tank baqlance t1 ship for mission running

Khors
El Barco Pirata
Posted - 2009.03.28 15:17:00 - [47]
 

Originally by: Gorgof Intake

Abaddon:

Rigs: 1x ccc 2x auxiliary nano pump I

lows: 2x lar II
4x mission hardener II (ex 2x therm 2x kinetic)
1x beta reactor control: cap power relay

Mids: 4x cap recharger II

High's:
7x 1200mm artillery cannon II
1x cruise missile launcher II

Drones: use 5x mids and 5x lights

TTAAANNKK:1499 dps (thermal and kinetic) cap stable at 40%
gank: 230dps (not including drones) drones: add 158 dps for hammerhead II's
HP:108.6k



Why would you need to tank 1500dps for a level 4? Stop fitting 3x more tank than you need and get some damage out of it instead.
The mega beam setup was better, although you would be able to skip all the powergrid-mods on it if you used best named instead of t2, the damage wouldnt suffer as you could fit heat sinks instead of reactor controls or power diagnostic units. Also, forget capstable, if it can run 5 minutes, that's more than enough to reduce incoming dps. Lets you drop some cap mods for useful ****, like more weapon upgrades.

jalla2
Posted - 2009.03.28 16:05:00 - [48]
 

low: 2xactive hardeners ratspesific one large named armor rep one medt2 rep 3xcap power relays
med 3xdrone uppgrades i use 2x speed uppgrade and one that helps the drone tracking lets ur heavies go faster one ab and cap recharger t2
high 4x350t2rails 2xdrone link augementor
rigs 3xccs
5xorge2 or sentry2 rat spesific
does 648dps
u can change dmg for rats
it tanks well enugh for most lvl 4s if u need one more hardner remove a pwer relay and ad a recharger for a drone module
tot hp 32000

Ig Neus
Posted - 2009.03.28 16:59:00 - [49]
 

Originally by: Forum Chav
why is there any discussion over this? if you're starting out or have equal skills then it's the raven. simple as that. my main is 5'd in all bs races, has all t2 drones and sentry II's, and specialised to lvl4 in all missiles, lasers, hybrid's and projectiles.

nothing touches the raven. nothing. it's practically made for pve. domi's are great and wonderfully versatile. 'don's are nice etc, etc. but the raven wins hands down for the most effective with damage/tank baqlance t1 ship for mission running


I am sorry but that is not true. It is easy to fit a Dominix for ~500 DPS just from Gardes (+160 from guns), that actually have a 47.5km optimal, have a great tank and be cap stable (=afk missions). Raven cannot do that so easily. Still I agree that Ravens can run missions much easier with low skills (almost everything at 3).

Cohkka
Celestial Apocalypse
death from above..
Posted - 2009.03.28 20:42:00 - [50]
 

Originally by: Forum Chav
why is there any discussion over this? if you're starting out or have equal skills then it's the raven. simple as that. my main is 5'd in all bs races, has all t2 drones and sentry II's, and specialised to lvl4 in all missiles, lasers, hybrid's and projectiles.

nothing touches the raven. nothing. it's practically made for pve. domi's are great and wonderfully versatile. 'don's are nice etc, etc. but the raven wins hands down for the most effective with damage/tank baqlance t1 ship for mission running


The cookie cutter Domi fitting doesn't cut it, yes. But shieldtanked Dominix is, with a bit more skill investment mainly in drones the best T1 mission runner. Either you armor tank it and make it one of the slowest mission runners or you shieldtank it and make it one of the fastest.


[Dominix, mission mule]
Power Diagnostic System II
Power Diagnostic System II
Power Diagnostic System II
Caldari Navy Co-Processor
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Ballistic Deflection Field II
Heat Dissipation Field II
X-Large Shield Booster II
Shield Boost Amplifier II
Shield Boost Amplifier II

350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L

Capacitor Control Circuit I
Capacitor Control Circuit I
Capacitor Control Circuit I

Garde II x5/
Warden II x5
Ogre II x5


This one will hit for 900 DPS at 30km. 800 DPS tank reinforced (not much cap to run it though, but it's not needed). This is just the basic idea of a shieldtanked Dominix nothing to get excited about. My own setup is diffrent in a few ways: I use 425mm II, need TS PDS and my shieldtank is a bit of an investment (just 80 mil though). But I will hit for almost 800 DPS at max drone range (60km) and just 1k at Garde II ranges, Ogre II pushing it over 1k DPS and 500 DPS tanked (permarun with the right ammo).

Raven has rangeissues, there are very few situations the Raven will outperform the Domi in, mainly the ones that drop you 10-20km from every spawn and will agress your drones.

Undertow Latheus
Posted - 2009.03.29 05:18:00 - [51]
 

Mission Maelstrom

________HIGHS___________
8x 1400mm Prototype I Siege Cannon

________MEDS_____________
1x X-Large C5-L Shield Overload I
1x Shield Boost Amplifier I
1x Invulnerability Field II
2x Mission Specific Hardeners
1x Cap Recharger II

________LOWS_____________
3x Gyrostabilizer II
2x Power Diagnostic System II

________RIGS_____________
3x Core Defence Capacitor safeguard I (I know most people use CCC's, but these actually make the setup more cap stable)


_______DRONES____________
10x Hammerhead II (i know using 4x Ogre II is more dps, but then you'd have no way of killing frigates, and with 10x medium drones you have spares if they start popping drones)


DPS: high 600's -- low 700's under perfect conditions
Tank: High 900's with full T2, low 900's with T1
Cap: lasts 3-4 min with everything running, sustained tank is around 470 dps.

Cartel's ShadowAngel
Posted - 2009.04.29 16:36:00 - [52]
 

Edited by: Cartel''s ShadowAngel on 29/04/2009 16:37:41

Gorgof Intake
Posted - 2009.04.29 16:50:00 - [53]
 

Edited by: Gorgof Intake on 29/04/2009 16:52:39
Originally by: Khors
Originally by: Gorgof Intake


Abaddon atrillery fit: see above



Why would you need to tank 1500dps for a level 4? Stop fitting 3x more tank than you need and get some damage out of it instead.
The mega beam setup was better, although you would be able to skip all the powergrid-mods on it if you used best named instead of t2, the damage wouldnt suffer as you could fit heat sinks instead of reactor controls or power diagnostic units. Also, forget capstable, if it can run 5 minutes, that's more than enough to reduce incoming dps. Lets you drop some cap mods for useful ****, like more weapon upgrades.


Um yeah.. quoting myself: This is an abaddon fit that i created just for fun. I will not be responsible for any insults resulting from using this fit. (it's not recommended), maybe you'll have an application for it. So in other words, what's your point I already said it was impractical.

I would recommend anyone to try and create a fit without the use of power or cpu mods, usually you can find one that is more capable or more balanced if you work around them. I also suggested a single rep abaddon fit. Why would I use t2? because it's better (most of the time), and I don't want to spend the isk on faction. Obviously it's up to you to modify your own setup to suit your needs. I won't suggest every possible setup to work in every type of situation. many lvl 4's can be done with very little tank and lots of firepower.. some require more tank. My aim is to provide a balance of both, to help get people started towards a good setup. And of course, as was stated in the original post on the forum, instead of criticizing a fit.. suggest a better one, and back it up with numbers.

Yoinkerman
Posted - 2009.04.29 19:19:00 - [54]
 

I hear clorox mixes well with vodka.

Commander Vic
Minmatar
Ioncross
Posted - 2009.04.30 17:34:00 - [55]
 

Edited by: Commander Vic on 30/04/2009 17:36:15
Originally designed as a joke, but I actualy really like it...

[Dominix, Passive Shield]
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Mission Specific Passive Hardener
Mission Specific Passive Hardener
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction

1200mm Heavy Prototype I Siege Cannon, Bullets
1200mm Heavy Prototype I Siege Cannon, Bullets
1200mm Heavy Prototype I Siege Cannon, Bullets
1200mm Heavy Prototype I Siege Cannon, Bullets
Drone Link Augmentor I
Drone Link Augmentor I

Core Defence Field Purger I
Core Defence Field Purger I
Core Defence Field Purger I

5x Mission Specific Heavy Drones
5x Mission Specific Medium Drones
5x Mission Specific Light Drones
?x assorted other drones for LOLs

Cap Stable at 100% Very Happy

Couple of notes about this setup...

First, it uses NO CAP for anything other than warping. Although it's important to note that your cap will not fully recharge until downtime unless you dock.

Second, it's not setup well for sentry drones and any heavy drones will be slow. You can replace an extender or hardener with a drone nav link or omni driectional tracking link if you find it over-tanked (which it usually is).

The artillery is mainly used to draw agro and insta-pop distant frigates. If you can't use large projectile turrets it works almost as good with medium artillery & long range ammo, in fact with that setup you can actually hit cruisers, BCs and faster (angel) BS in close orbits. DPS from them is laughable so don't expect anything spectacular.

What this setup is really good for is flying into a mission, grabbing all of the agro, releasing the drones and then switching over to your PvP alt in their AF since killing mission BS in an AF is fun when you can speed & gank fit it. Also works well for helping noobs though level 4's.

For flexability you can replace some of the Shield Power Relays with Power Diagnostic Systems to increase EHP at the cost of DPS tank. Depending on the mission rats adjusting the number of extenders to hardeners will affect the quality of the tank. For example, three extenders, one kinetic hardener and one explosive hardener can perma-tank the Angel BSs in L4 (full agro) Pirate Invasion with my skills, not All 5's. In EFT you can get around 550-600 DPS tank easily against anything but high EM damage, skill dependant of course. It does actually have enough cap to run active hardeners, may require a Power Diagnostic System or two depending on your skills and implants.

The DPS you deal will be entirely dependant on your drone skills. I get about 400 DPS with my skills acording to EFT, in practice mission ships explode quick enough even without my PvP alt or a gang of noobs with me. Certain missions suck for drones, perticularly Worlds Collide.

Edit: I can almost spell... almost

OMGNOTANOTHERALT
Posted - 2009.04.30 21:25:00 - [56]
 

[Raven, PvE]

Highs
6x Caldari Navy Cruise Missile Launcher
2x Small Tractor Beam I

Meds
1x Pith A-Type Large Shield Booster
4x Mission Specific Hardeners
1x Cap Recharger II

Lows
3x Caldari Navy Ballistic Control System
2x Capacitor Flux Coil II

Rigs
3x CCC I

Drones
5x Hobgoblin II
5x Hammerhead II

Stats
Resists: 72.4% / 77.9% / 69% / 74.1% (EM / Therm / Kin / Exp)
Tank (uniform damage distribution): 436 DPS
DPS: 657 (Faction Missiles) / 571 (Standard Missiles)
Cap: Stable 37%

The key to this setup is the cosmos booster, however I expect it would work OK with a tech 2 one. Everything else works fine with T2.

I've now upgraded to a CNR and simply added another launcher.

[Dominix, PvE]

Highs
6x Whatever (A mix of guns, drone links, tractors and salvagers. I find the DPS from guns to be negligible).

Meds
1x 100MN Afterburner II
4x Cap Recharger II

Lows
2x Large Armor Repairer II
4x Mission Specific Hardeners / EANMs
1x Damage Control II

Rigs
3x CCC I

Drones
Mix of sizes / mission specific damage types.

Stats
Resists: 77.9% / 71.3% / 71.3% / 78.1% (EM / Therm / Kin / Exp)
Tank (uniform damage distribution): 561 DPS
DPS: 467 (Drones Only) / 660 (Drones + 5x Dual 250mm Railgun II w/ Antimatter)
Cap: Stable 41% (Drones Only) / Lasts 4m 21s (With Drones + Guns)

This is a very solid setup, but I prefer the Raven as drones take too long to move around.

Enden Assulu
Caldari
Caldari Provisions
Posted - 2009.04.30 21:41:00 - [57]
 

OP is a complete idiot.

Mr Reeth
Posted - 2009.04.30 22:05:00 - [58]
 

It was already said but I dont think it can be said too many times...RAVEN!

Even Amarrian agents give missions against Angels, Serps, Republic Navy and Gallente Navy.

And LOL at the OP and her fail fit! Laughing

Zaerlorth Maelkor
The Maverick Navy
Against ALL Authorities
Posted - 2009.05.01 00:44:00 - [59]
 

Originally by: Death's Lolita


ship name : Abaddon
the DPS the ship gives : 445 / volley dmg
total : 271.2
turret : 104.1
missile : 23.6
drone : 143.5
the DPS the ship can tank (Against heat and kinetic)808 sustained defense efficiency
The effective HP 211,047
And setup

2x Armor kinetic hardener 2
2x armor thermal hardener 2
1x large armor repairer 2
2x 1600 reinforced steel plate 2

4x cap recharger 2

1x drone link augmenter
1x XR-3200 heavy missile bay
3x dual heavy pulse laser 2
1x heavy Nosferatu 2
1x small tractor beam 1
1x salvager 1
3x auxiliary nano pump 1

vespa 2 medium drones

And cap stable at around 40% with my skills


MY ABADDON IS EQUIPPED WITH THE FOLLOWING!!!

lol...

Chaos Dreams
Posted - 2009.05.01 06:49:00 - [60]
 

I use a maelstrom as well, and really like it for missions. But I use two deadspace small shield boosters instead of an x-large. Still gives me a good tank and it's much more cap-friendly (don't need cap control rigs).

To the OP, while some of the people here have been unduly harsh that weren't necessarily wrong. You really should look to improving your fitting. Mixing guns is bad. Try taking out all the extra stuff in the highs and running a full set of guns.

The tractor and the salvager, if you're going to loot/salvage it's generally more effecient to do it after the mission in a dedicated salvaging ship. A destroyer or a BC with 8 slots and a bunch of cargo expanders.

As for the drone link, you're using short range guns so you shouldn't need the extra drone range.


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