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blankseplocked That annoying cloaker in your space...Possible Solution
 
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Olleybear
Minmatar
I R' Carebear
Posted - 2008.12.15 04:50:00 - [1]
 

We all know him. This is the guy that comes into your system, cloaks up, and doesn't move 23/7 all week long. His sole purpose is to sit in your system to disrupt activity there. He is online 23/7, which means he keeps his character online when he is asleep, at work, and boincing his old lady.

While sitting in system cloaked to disrupt normal activities is a valid play style, I believe it should be a valid playstyle for those that are active. Meaning there must be a way to keep people from being afk for hours at a time cloaked up in your system.

A friend, and fellow corp mate( hereby know as shelak ), came up with a simple idea that assures that this tactic is still viable and also assures that someone cannot afk cloak in your system. His idea is that once every twenty minutes the cloak goes offline for a full cycle due to overheating issues, issues with the gerbals needing a 1 cycle break, or whatever in game satisfiable reason that sounds plausable for an internet spaceship game.

After the full cycle of being offline, you can then reactivate the cloaking module and stay cloaked for another 20 minutes. This will keep people active on the account and still allow them to disrupt your system in this way. It will also keep people from just going afk while doing something else for hours at a time and also gives you a chance to kill them if they do. I like to fly cloaking ships from time to time and dont forsee any problems with a game mechanic like this being introduced for the cloaking community.

I think this is a good idea and hopefully it is one that will be considered as fair by the people on both sides of this issue.

Mika Meroko
Minmatar
Crayon Posting Inc
Posted - 2008.12.15 04:53:00 - [2]
 

Edited by: Mika Meroko on 15/12/2008 04:53:54
Better yet... (and CCP is working on this)

Nerf Local as a information gathering tool.


CCP is working on this for 0.0 iirc...



edit:

something about you wont show up (but local numbers still there) unless you talk...


Khemul Zula
Amarr
Keisen Trade League
Posted - 2008.12.15 04:56:00 - [3]
 

Originally by: Olleybear
He is online 23/7, which means he keeps his character online when he is asleep, at work, and boincing his old lady.
Or the person is a single, unemployed, insomniac. Try and be a little sensitive to people's medical and/or social and/or economic problems in the future.


As for the rest of your post...I don't say this enough...what made you think this was a good place to post this? Laughing

Haakelen
Gallente
The Scope
Posted - 2008.12.15 05:08:00 - [4]
 

Originally by: Olleybear
I like to fly cloaking ships from time to time and dont forsee any problems with a game mechanic like this being introduced for the cloaking community.


Then you obviously don't fly them very often, or very seriously. Would you have this apply to covert cloaks, too? Good luck ever getting warpins ever again. Apart from that it'd completely tool recons.

The solution is to ignore people who aren't doing anything, and to deal with them if they start doing something. Resource gathering shouldn't be risk free.

Olleybear
Minmatar
I R' Carebear
Posted - 2008.12.15 05:11:00 - [5]
 

Ok, so we've heard from some of the haters of the idea. Very Happy

Now lets hear from some of you who like the idea.

Dianeces
Habitual Euthanasia
Pandemic Legion
Posted - 2008.12.15 05:14:00 - [6]
 

Originally by: Olleybear


Now lets hear from some of you who like the idea.


You're terrible.

Lillian D'Florite
Posted - 2008.12.15 05:15:00 - [7]
 

....

*crickets*




... I thought you couldnt online modules on ships in space that takes more CPU (before bonuses) than you have?


Rawr Cristina
Caldari
Naqam
Posted - 2008.12.15 05:18:00 - [8]
 

Originally by: Haakelen

The solution is to ignore people who aren't doing anything, and to deal with them if they start doing something. Resource gathering shouldn't be risk free.


^^

Davina Braben
Posted - 2008.12.15 05:57:00 - [9]
 

Originally by: Rawr Cristina
Originally by: Haakelen

The solution is to ignore people who aren't doing anything, and to deal with them if they start doing something. Resource gathering shouldn't be risk free.


^^


This.

Weenies Rolling Eyes

Barbara Nichole
Cryogenic Consultancy
Black Sun Alliance
Posted - 2008.12.15 05:57:00 - [10]
 

Edited by: Barbara Nichole on 15/12/2008 06:00:01

It's not a bad idea.. I certainly wouldn't dismiss it out of hand. ...but why is 20 minutes the magic number? If they are 23 hours hanging about cloaked why not 30 minutes or even an hour? ..and wouldn't it be better to tie the time to a combination of ops/recon and cloaking skill training?

I have been in some large scale wars in which my primary role was intel from covert ops or recon. This can be tense.. for more than 20 minutes at a time. While I'm sure I could work around 20 minute timer, I'd much rather have an hour.

MotherMoon
Huang Yinglong
Posted - 2008.12.15 06:07:00 - [11]
 

Edited by: MotherMoon on 15/12/2008 06:28:24
remove local

TADA!

ok more serious, Only cloaking ships should be allowed to do this. Also, honestly those ships should be able to hide themselfs from local. Thus a black ops battleship could jump into a system, open a cyno, and warp in a ton of Bombers and Recons. None of which should show up on local.

Then they could attack sites without being seen.

That would rock.

But normal clocks should be effected by the OPs idea. You shouldn't be able to just sit around all day in any ship just because you have a cloak.

Oh, also, it should be possible for another Recon ship or somethign to scan down, if slowly, other cloaked ships. Every tactic should have a counter.

Think RTS people.

Olleybear
Minmatar
I R' Carebear
Posted - 2008.12.15 06:24:00 - [12]
 

Originally by: Barbara Nichole
Edited by: Barbara Nichole on 15/12/2008 06:00:01

...but why is 20 minutes the magic number? ..and wouldn't it be better to tie the time to a combination of ops/recon and cloaking skill training?



This would be a good addition to the idea. The 20 minutes was just an example to show people what could be accomplished by removing the 'AFK for hours on end cloaked' thing people like to do.

So adjusting the length of time you can cloak according to your cloak, ops lvl, recon ship ability, etc can add more the internet spaceship game immersion.

Good addition.

Spike 68
Preparation H.
Posted - 2008.12.15 06:30:00 - [13]
 

changing local would be the best way to fix this.

Christari Zuborov
Amarr
Ore Mongers
BricK sQuAD.
Posted - 2008.12.15 06:33:00 - [14]
 

I formerly was all for being able to probe cloakers or making them logoff if inactive after a certain period of time...

After the last patch, I've changed my mind completely.

For the sake of pvp, I say removing local is the best option and leaving inactive cloaking the way it is.


MotherMoon
Huang Yinglong
Posted - 2008.12.15 06:40:00 - [15]
 

Originally by: Christari Zuborov
I formerly was all for being able to probe cloakers or making them logoff if inactive after a certain period of time...

After the last patch, I've changed my mind completely.

For the sake of pvp, I say removing local is the best option and leaving inactive cloaking the way it is.




ok I'll bite. What was it in the last patch that made you change your mind?

Garia666
Amarr
T.H.U.G L.I.F.E
Xenon-Empire
Posted - 2008.12.15 06:44:00 - [16]
 

Edited by: Garia666 on 15/12/2008 06:44:07
Originally by: Mika Meroko
Edited by: Mika Meroko on 15/12/2008 04:53:54
Better yet... (and CCP is working on this)

Nerf Local as a information gathering tool.


CCP is working on this for 0.0 iirc...


edit:



that would be fine but youw ould need some kind of an automatic scanner.
If you need to push the scan button every 2 seconds that would be not funny.



MotherMoon
Huang Yinglong
Posted - 2008.12.15 06:47:00 - [17]
 

Edited by: MotherMoon on 15/12/2008 08:16:13
Originally by: Garia666
Edited by: Garia666 on 15/12/2008 06:44:07
Originally by: Mika Meroko
Edited by: Mika Meroko on 15/12/2008 04:53:54
Better yet... (and CCP is working on this)

Nerf Local as a information gathering tool.


CCP is working on this for 0.0 iirc...


edit:



that would be fine but youw ould need some kind of an automatic scanner.
If you need to push the scan button every 2 seconds that would be not funny.






don't worry they said they are working on that too...

and CCP aren't stupid enough to released both at seperate times! hahaha! right?... right... um...Shocked


edit: what the hell that is the 5th "are" I haven't put in my posts :/

Artemis Rose
Clandestine Vector
THE SPACE P0LICE
Posted - 2008.12.15 06:48:00 - [18]
 

Man gets modified egg timer to press cloak button every 20 minutes = win

Dulcinea Toboso
Posted - 2008.12.15 06:56:00 - [19]
 

If they are AFK, how are they "disrupting normal activities"? Question

Bumbum George
Posted - 2008.12.15 07:55:00 - [20]
 

Originally by: Dulcinea Toboso
If they are AFK, how are they "disrupting normal activities"? Question


Ever even been, let alone lived in 0.0??

I somehow doubt that...

DjLowballer
Amarr
Firebird Squadron
Posted - 2008.12.15 08:15:00 - [21]
 

Here is a problem with it: It penalizes those of us who are active. I chose to fly cloaked ships so I could move about and gather intel in relative safety. Once I followed a band of pirates around for like 2h to learn how they operated and such. What if that 20 mins would have gone off with me in a vulnerable position ?


I think the real use is to make local not an intelligence tool, problem solved.

Dulcinea Toboso
Posted - 2008.12.15 08:20:00 - [22]
 

Edited by: Dulcinea Toboso on 15/12/2008 08:24:20
Originally by: Bumbum George
Originally by: Dulcinea Toboso
If they are AFK, how are they "disrupting normal activities"? Question

Ever even been, let alone lived in 0.0??

Yes I have, and yes I do. Very Happy

My point being, if a character is really AFK they aren't doing anything. OP and friends are just miffed they might have to actually take precautions like not mining or ratting all alone in complete safety because they're scared the cloaker might come back... oh noes! Shocked Basically a persistent cloaker only disrupts your operations if you let them. It is a legitimate tactic to use against the easily frightened and weak-minded. Cool

Originally by: Haakelen
The solution is to ignore people who aren't doing anything, and to deal with them if they start doing something. Resource gathering shouldn't be risk free.

^^^ What he said. Very Happy

Karille
Gallente
Sharks With Frickin' Laser Beams
Posted - 2008.12.15 08:29:00 - [23]
 

Originally by: Bumbum George
Originally by: Dulcinea Toboso
If they are AFK, how are they "disrupting normal activities"? Question


Ever even been, let alone lived in 0.0??

I somehow doubt that...


I have. Bring a friend if you're such a badass. One guy can't kill both of you. Unless you're horrible.

Haakelen
Gallente
The Scope
Posted - 2008.12.15 08:31:00 - [24]
 

Originally by: Karille
Originally by: Bumbum George
Originally by: Dulcinea Toboso
If they are AFK, how are they "disrupting normal activities"? Question


Ever even been, let alone lived in 0.0??

I somehow doubt that...


I have. Bring a friend if you're such a badass. One guy can't kill both of you. Unless you're horrible.


People who cry about cloaking usually are horrible, though.

XXSketchxx
Gallente
Remote Soviet Industries
Posted - 2008.12.15 08:31:00 - [25]
 

Originally by: Olleybear
We all know him. This is the guy that comes into your system, cloaks up, and doesn't move 23/7 all week long. His sole purpose is to sit in your system to disrupt activity there. He is online 23/7, which means he keeps his character online when he is asleep, at work, and boincing his old lady.

While sitting in system cloaked to disrupt normal activities is a valid play style, I believe it should be a valid playstyle for those that are active. Meaning there must be a way to keep people from being afk for hours at a time cloaked up in your system.

A friend, and fellow corp mate( hereby know as shelak ), came up with a simple idea that assures that this tactic is still viable and also assures that someone cannot afk cloak in your system. His idea is that once every twenty minutes the cloak goes offline for a full cycle due to overheating issues, issues with the gerbals needing a 1 cycle break, or whatever in game satisfiable reason that sounds plausable for an internet spaceship game.

After the full cycle of being offline, you can then reactivate the cloaking module and stay cloaked for another 20 minutes. This will keep people active on the account and still allow them to disrupt your system in this way. It will also keep people from just going afk while doing something else for hours at a time and also gives you a chance to kill them if they do. I like to fly cloaking ships from time to time and dont forsee any problems with a game mechanic like this being introduced for the cloaking community.

I think this is a good idea and hopefully it is one that will be considered as fair by the people on both sides of this issue.


While I would also like to see a solution to annoying afk cloakers (no I'm sorry I don't have a solution), this cycle method would be easily countered. A simple macro could be setup to deactivate/reactivate the cloak periodically, at 20 minute intervals, or, a slightly more advanced macro, when it recognizes the modules is not active.

Sorry pal, but this just won't be enough Sad

Napro
Caldari
Simplistic Syndicate
Cha0s Theory
Posted - 2008.12.15 08:34:00 - [26]
 

Edited by: Napro on 15/12/2008 08:37:39
Originally by: Dulcinea Toboso


OP and friends are just miffed they might have to actually take precautions like not mining or ratting all alone in complete safety because they're scared the cloaker might come back... oh noes! Shocked Basically a persistent cloaker only disrupts your operations if you let them. It is a legitimate tactic to use against the easily frightened and weak-minded. Cool




So not only do you think an AFK cloaker should be able to be afk 23/7..... but you want to force people to have Alts or Corp Mates guarding (as in NOT AFK) for the entire time too? You basically waste a perfectly good toon guarding just cause some moron didnt logout when he left to work....

The simple Fix is to make it use a resource to run. Cloaking takes more energy herego it should use fuel.

Bad Brown
Posted - 2008.12.15 08:36:00 - [27]
 

not a good idea, we use cloakers to watch the entrances to our systems.

what is getting done to you is terrorism, a valid tactic.




De Guantanamo
Posted - 2008.12.15 08:39:00 - [28]
 

Edited by: De Guantanamo on 15/12/2008 08:39:15
No.

EDIT: Cloaking is instawin. We needz.

Karille
Gallente
Sharks With Frickin' Laser Beams
Posted - 2008.12.15 08:40:00 - [29]
 

Originally by: Napro
Edited by: Napro on 15/12/2008 08:37:39
Originally by: Dulcinea Toboso


OP and friends are just miffed they might have to actually take precautions like not mining or ratting all alone in complete safety because they're scared the cloaker might come back... oh noes! Shocked Basically a persistent cloaker only disrupts your operations if you let them. It is a legitimate tactic to use against the easily frightened and weak-minded. Cool



So not only do you think an AFK cloaker should be able to be afk 23/7..... but you want to force people to have Alts or Corp Mates guarding (as in NOT AFK) for the entire time too? You basically waste a perfectly good toon guarding just cause some moron didnt logout when he left to work....

The simple Fix is to make it use a resource to run. Cloaking takes more energy herego it should use fuel.


Nobody said your buddy had to hump your ship the entire time. Being in the same system is good enough. I'd prefer a toon didn't do it though. Can you imagine bugs bunny playing eve? I bet that sneaky bastard would be in a blackops though.

Jade Rapture
Gallente
Cloak and Daggers
-Mostly Harmless-
Posted - 2008.12.15 08:42:00 - [30]
 

Edited by: Jade Rapture on 15/12/2008 08:42:33
Originally by: Karille


Nobody said your buddy had to hump your ship the entire time. Being in the same system is good enough. I'd prefer a toon didn't do it though. Can you imagine bugs bunny playing eve? I bet that sneaky bastard would be in a blackops though.


I lol'd.

Edit: Fixed Quotes.


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