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Deane Wispa
Posted - 2010.09.27 16:57:00 - [511]
 

Edited by: Deane Wispa on 27/09/2010 16:59:49
What's the difference b/w Visibility skill and Procurement?

I have Procurement level 3 which is only 10 jumps, but apparently I am able to place buy orders at region. Bug? Or did I misinterpret something?

Lucyna
Interstellar Killer Bee Enterprises
Posted - 2010.09.28 19:39:00 - [512]
 

Originally by: Deane Wispa
Edited by: Deane Wispa on 27/09/2010 16:59:49
What's the difference b/w Visibility skill and Procurement?

I have Procurement level 3 which is only 10 jumps, but apparently I am able to place buy orders at region. Bug? Or did I misinterpret something?


Procurement is for changing the range at which you can set remot buy orders and visibility is for changing the range of buy orders that require procurement.

If I wanted to set a buy order from eystur in frarn, i'd need procurement. If I wanted that order's range to be longer than station, i'd want visibility. Make sense?Smile

Reason Devine
Posted - 2010.10.02 23:09:00 - [513]
 

Sell orders/brokerage sysem
My apologies for what is assuredly a basic question, but I cannot find an answer to it already in the forums. It concerns sell orders. I'm a very new player, and 3 times now I have put up sell orders, only to receive no money when the items are bought. I understand that if I put up an item for sale, and someone else has the same item for sale at a lower price, he is first in line for people who accept the item at my price. Ok... the problem is, I put the items up for sale and paid the broker fees, and yet when my sell order is finally fulfilled, the items are gone and I never see a cent! Do I not understand how the system works? Where is the incentive for me to sell at anything but the buyer's asking price if I'll never see the money from my sell? Thank you for any answers.

Calypsa Aeurelieus
Posted - 2010.10.02 23:34:00 - [514]
 

Check your Journal. If it doesn't show a sale transaction it didn't sell. In which case you should check the "Deliveries" section of the station you were selling in, as that's where unsold items go after a sell order expires. :)

Reason Devine
Posted - 2010.10.03 00:13:00 - [515]
 

That's just the thing. I set up the orders for 3 or 6 months (whichever the max is) and after only a few days, my orders no longer show up on my active orders. Yet, my wallet history does not show that I took in the money that I sold them for! Question

Lucyna
Interstellar Killer Bee Enterprises
Posted - 2010.10.05 09:22:00 - [516]
 

Originally by: Reason Devine
That's just the thing. I set up the orders for 3 or 6 months (whichever the max is) and after only a few days, my orders no longer show up on my active orders. Yet, my wallet history does not show that I took in the money that I sold them for! Question


Could be a downtime issue. See if you see the transaction after downtime, if it's not there, double check then petition. If it's a Buy Order, using Margin Trading, you may have insufficient funds to complete the transaction. You'll see a weird "release" journal entry in that case.

Cry Meariver
Posted - 2010.10.08 13:21:00 - [517]
 

I have been looking around and havent been able to find a price for Raysere's Modified Energized Adaptive Nano Membrane. Anybody know what this is worth or where I can find out? Thanks

-Tweedle Doo

Thoraemond
Minmatar
Far Ranger
Posted - 2010.10.08 23:33:00 - [518]
 

Originally by: Cry Meariver
I have been looking around and havent been able to find a price for Raysere's Modified Energized Adaptive Nano Membrane. Anybody know what this is worth or where I can find out? Thanks

-Tweedle Doo

You might want to try the forum section named Price Checks, or you might want to ask in one or more of the in-game trade channels, e.g., "Modules and Munitions".

To broaden your search criteria, you might figure out if there are any other variations of that module with the same attributes (maybe one or more other officer variations, or maybe some deadspace variation), and see what prices you can find for those similar items.

Sin Meng
Gallente
Creative Assembly
Posted - 2010.10.10 05:56:00 - [519]
 

I'm taking some business classes at my college and we're about to get into discussion of economic models. In the odd chance I happen to bring EVE's model up, what would best describe it? I've heard terms like hypercapitalism, war economy, and such thrown around but I've never seen a formal fitting description for EVE's economy. I know its not a "real economy" but purely for the sake of understanding, I'd like to know.

Mme Pinkerton
The pink win
Posted - 2010.10.10 17:26:00 - [520]
 

Edited by: Mme Pinkerton on 10/10/2010 17:29:52

I don't think there's a good answer to this question.

IMHO the lack of complex industrial organization in EVE (from the players' POV; not considering RP explanations) is a good starting point to think about this topic, the extremely small role of service industries (tertiary sector) would be another thought worth considering.

In my experience even large industrial outfits in EVE have at best the dimensions and degree of organization of medieval workshops, nothing comparable to the complexity required to operate factories (that became necessary with industrialization).

If you want to force the structure of the EVE economy into some RL bracket, your result will probably vary depending on whether you class NPC interactions the same as interactions with other players or compare them to interactions with government instead.

Keep in mind that a big part of durable capital assets (-> BPOs) is produced (out of thin air) and sold by NPCs.

Ivorr Bigun
Posted - 2010.10.19 10:02:00 - [521]
 

Edited by: Ivorr Bigun on 19/10/2010 10:26:20

nm answered in another thread.

Nephelm
Posted - 2010.10.23 19:59:00 - [522]
 

Probably asked a thousand times around here but let's say there is a station where everybody is selling and buying Drakes. If all the sellers decrease their price just to be the cheapest (and there are 100 sellers) how does the price rise? Does someone buy all the drakes and relist them or how?

Drab Cane
Carbenadium Industries
Posted - 2010.10.25 04:01:00 - [523]
 

Originally by: Nephelm
Probably asked a thousand times around here but let's say there is a station where everybody is selling and buying Drakes. If all the sellers decrease their price just to be the cheapest (and there are 100 sellers) how does the price rise? Does someone buy all the drakes and relist them or how?


People are buying items from sell orders faster than the items are being added.

For example, Seller A puts up 100 items at 10 isk each. Seller B and C each put up 5 items at around 8 isk each. B and C compete with each other until their prices are close to 6 isk each.

Buyer comes along and buys 50 items:
10 at close to 6 isk each.
40 at 10 isk each.

Seller A is once again the lowest price at 10 isk.

Take a look at the average daily volume of an item when working out your pricing strategy.


Nephelm
Posted - 2010.10.25 05:51:00 - [524]
 

Edited by: Nephelm on 25/10/2010 05:54:11
I know this works for ammo and stuff that gets traded a lot but does it also work for +5 implants/expensive ships? I've been watching Jita lately, mostly +5 implants and a few days ago lowest for memory was 120mil and now it's 112. I seriously doubt someone is going to buy 50 implants so that the lowest would be again 120.


LE : Highest buy is 109mil. So, will the buyers lower the price to keep the profit margin or will a wealthy player wait for prices to drop close to 110 and then buy them all up to 119 or close?

Rendini
Posted - 2010.11.05 02:35:00 - [525]
 

Edited by: Rendini on 05/11/2010 14:48:44
Hi there! I have a question about buying items. I just recently started trading. I have a buy order placed over the region and got two of the same items in the same station. But they are separate. It looks like I have to place a separate sell order for each. Is there no way to remotely stack these items remotely?

Edit: also, there seems to be quite a delay in eve's gui updating. I went to sleep and woke up and the assets window is still showing systems with "no item". Are there settings or is there anything I can do to fix?

Exuron
Posted - 2010.11.05 16:32:00 - [526]
 

Are you sure they are in the same station and not in the same system? They are probably items that cannot be stacked if it is the same station.

About stuff not updating, blame CCP and their new patch. "It will update after the next downtime".. lol

Rendini
Posted - 2010.11.14 03:21:00 - [527]
 

Another newb question (this time about courier contracts) if a person accepts a contract with a pickup out in 0.0 does he automatically get access to the station in 0.0 the stuff is in?

Zia Pow
Eve Phased Credit Bank
Posted - 2010.11.14 04:28:00 - [528]
 

Originally by: Rendini
Another newb question (this time about courier contracts) if a person accepts a contract with a pickup out in 0.0 does he automatically get access to the station in 0.0 the stuff is in?


No

Daveion Steel
Gallente
6thsense Corp
Broken Chains Alliance
Posted - 2010.11.15 21:04:00 - [529]
 

Well, some very useful tips on this sticky, I will leave impressed. However I have only read the first ten pages.

Just in case it has not been mentioned already, you can use the mouse wheel to help you in your 0.001 isk wars.

If that was already said, I must have missed it.

Such a great comunity we have.

Fly safe and Trade with risk and isk

DarthCaboose
Posted - 2010.11.19 09:39:00 - [530]
 

Originally by: Rendini
Another newb question (this time about courier contracts) if a person accepts a contract with a pickup out in 0.0 does he automatically get access to the station in 0.0 the stuff is in?


As Zia pointed up above, winning a contract does not give the winner any more access to stations than usual. Any lucrative, too-good-to-be-true contracts that have extremely weird station names in 0.0 space should be approached with extreme caution.

However, if the offer does seem genuine, you may want to try to get in contact with the contract owner and work out a way to re-assign the contract to a more secure location. Gentlemen's agreements are tenuous at best, but sometimes talking to the selling party can resolve the issue for the better.

Then again, I've had my share of conversations where the seller of the contract was trying to convince me that, no, you can access any station in the game and that there is no limitation at all. Buyer beware!

DarthCaboose
Posted - 2010.11.19 09:50:00 - [531]
 

Originally by: Sin Meng
I'm taking some business classes at my college and we're about to get into discussion of economic models. In the odd chance I happen to bring EVE's model up, what would best describe it? I've heard terms like hypercapitalism, war economy, and such thrown around but I've never seen a formal fitting description for EVE's economy. I know its not a "real economy" but purely for the sake of understanding, I'd like to know.


The ISK is, of course, fiat money. It is produced from external sources that provide funds to various users like with missions, pirate drops and more. It is destroyed through money sinks like sales taxes, broker fees, insurance and more. Perhaps even a devaluing of items as they progress through a production chain may count towards affecting the currency. Fiat money, given the opportunity, will quickly adopt whatever value its users believe items and ships should be, provided the user knows how to value things properly!

I would categorize Eve Online as a specialization market with a large degree of separation between the different items; a lot of user effort is required to organize the data to determine connections between different products and figure out ways to exploit them. I've seen cases of market equilibrium occurring in cases where it shouldn't make sense (valuing Condensed Veldspar as higher than Dense Veldspar, is very common in smaller regional markets), but only because of human ignorance to how items are all connected together. Eve Online, to the average human being, is quite a complex game! Many of the huge profit margins I hear from traders should, no doubt, be attributed partially to taking advantage of people not knowing better or not spending the time to do the proper research about prices and everything.

Amarr Citizen 155
Nordar Innovations.
Posted - 2010.12.06 04:20:00 - [532]
 

Happy 2 year birthday stickied thread.

DarthCaboose
Posted - 2010.12.08 08:19:00 - [533]
 

Originally by: Amarr Citizen 155
Happy 2 year birthday stickied thread.


So it is! May this thread prosper for the many more years to come!

...

Seriously though, doesn't anyone else have any good market questions to ask?

Kutle
Posted - 2010.12.15 14:18:00 - [534]
 

I have a question...... Why jita? as the bigest hub?

Thoraemond
Minmatar
Far Ranger
Posted - 2010.12.18 07:14:00 - [535]
 

Originally by: Kutle
I have a question...... Why jita? as the bigest hub?

See reasonable coverage of this issue in the Jita entry of the EVElopedia.

A long time ago, a "highway" system of jump connections helped make Yulai the central trade system for the EVE universe, and Jita was only the leading Caldari second-tier hub. When the highway system was removed by CCP, Jita rose toward its current prominence.

Xolornem Srrpep
Posted - 2010.12.21 11:14:00 - [536]
 

Can you open the packages on Courier contracts to see what's inside without failing the contract?

Tekota
The Freighter Factory
Posted - 2010.12.21 16:47:00 - [537]
 

Originally by: Xolornem Srrpep
Can you open the packages on Courier contracts to see what's inside without failing the contract?


Yes. More discussion of the hows and whys of this can be found in this recent thread.

Euphoriiia
Posted - 2010.12.26 05:49:00 - [538]
 

I've reached a certain point in my daytrading where the isk i'm making is relatively insignificant compared to the effort of updating a gazillion orders. What sort of mods should i be looking to play with if i have around 250m NAV and around 140m liquid? And is daytrading a viable option for a rtading career or do you need to eventually move into hauling to see big profits?

Posted this in my own thread aswell, jsut trying to get the most answers i can, ty =)

Aineko Macx
Posted - 2010.12.29 07:31:00 - [539]
 

Originally by: Euphoriiia
I've reached a certain point in my daytrading where the isk i'm making is relatively insignificant compared to the effort of updating a gazillion orders.

Markets are constantly shifting, it is quite normal that profitable markets attract more traders, increasing competition, decreasing profits, making traders move on, etc. You too should keep researching the markets to see when its time to move to other items/locations.

Quote:
And is daytrading a viable option for a rtading career or do you need to eventually move into hauling to see big profits?

Of course it is viable. However hauling often enables bigger margins. Its a matter of assessing if the extra time/effort is worth it.

Corcyrus Endymion
Caldari
Elder Tribes
Posted - 2010.12.29 19:54:00 - [540]
 

Originally by: Aineko Macx
Originally by: Euphoriiia
I've reached a certain point in my daytrading where the isk i'm making is relatively insignificant compared to the effort of updating a gazillion orders.

Markets are constantly shifting, it is quite normal that profitable markets attract more traders, increasing competition, decreasing profits, making traders move on, etc. You too should keep researching the markets to see when its time to move to other items/locations.

Quote:
And is daytrading a viable option for a rtading career or do you need to eventually move into hauling to see big profits?

Of course it is viable. However hauling often enables bigger margins. Its a matter of assessing if the extra time/effort is worth it.


Bigger margins and lower volumes. I think the only time it's worth hauling for your average trader is moving stuff between hubs. It's lovely you can sell for a 1000% mark up somewhere in the ass's end of New Eden, but with 1 unit sold a day, what would be the point. Except if the unit is worth billions there. Not that many of those out there though Very Happy


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