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Rilwar
BlackStar Industrial
Posted - 2008.12.23 23:12:00 - [61]
 

yarr. No 2nd page for this app.

Mangala Solaris
Caldari
Red Federation
RvB - RED Federation
Posted - 2008.12.27 21:53:00 - [62]
 

Getting this repeated endlessly on every page:

Warning: Division by zero in /home/jonsscom/public_html/maadim/maadimanage/includes/functions.php on line 141

I think I have linked to the ooekey correctly, but is there anything I may have missed? (Coding is beyond me, i just muddle on till things work)

Azazel Mordred
Minmatar
Cloak of Shadows
Posted - 2008.12.28 06:40:00 - [63]
 

Originally by: Mangala Solaris
Getting this repeated endlessly on every page:

Warning: Division by zero in /home/jonsscom/public_html/maadim/maadimanage/includes/functions.php on line 141

I think I have linked to the ooekey correctly, but is there anything I may have missed? (Coding is beyond me, i just muddle on till things work)


Definitely looks like the 'keypass' file is either missing, empty, or pointing to a file which doesn't exist. To confirm, try:

Create a plain text file,
/home/jonsscom/ooekey.txt

Inside the file, put just your super-hyper-ultra-mega-secret keyword.

In config.php, set the following:
$config['site']['keypass'] = '/home/jonsscom/ooekey.txt';

Try setting up your account in OOE again.


The next release includes some proper validation of the key file, so hopefully this'll be a problem of the past really soon Very Happy (as in later today if all goes well).

Mangala Solaris
Caldari
Red Federation
RvB - RED Federation
Posted - 2008.12.28 07:23:00 - [64]
 

Azazel - that worked wonders, thank you :)

Azazel Mordred
Minmatar
Cloak of Shadows
Posted - 2008.12.28 16:09:00 - [65]
 

OOE 1.4 released with corporation support, original post updated with all the new stuff. If you're running your own OOE instance, please see the update notes at the end of the original post in this thread.

Existing outofeve.com users will have access to the new corporation stuff automatically.

Helena Shun
Caldari
United Capsuleers' Corporation
Posted - 2008.12.28 17:34:00 - [66]
 

Originally by: Azazel Mordred
OOE 1.4 released with corporation support, original post updated with all the new stuff. If you're running your own OOE instance, please see the update notes at the end of the original post in this thread.

Existing outofeve.com users will have access to the new corporation stuff automatically.


Alright, 2 small bugs with the source release.

In apiChar.php, loadCorporation never gets called, thus making it pretty much impossible to access the corporation section.

In corpLogo.php, the layers gets printed backwards (top most layer at the bottom, and vis-versa).

Rilwar
BlackStar Industrial
Posted - 2008.12.28 17:49:00 - [67]
 

Edited by: Rilwar on 28/12/2008 17:51:06
Loving the new release so far Very Happy


Found a few bugs as well. Sad

IF statement to show Corp Manufacturing link isn't working, (Link didn't show up for my single char research corp) I didn't realize how you implemented corp data until I found the &corp=1 in the plugin. That said, the API parsing is perfect =D (Love the percentage readout btw)

-another fake edit-

None of the if statements are working, that or I'm missing something painfully obvious on how to swap to corp outputs.




Also, did you intend for me to be able to append &corp=1 to any of the plugins that have an available corp output? If not, I just implemented a new feature for you.

-phake edit-

So I read OP fully again and now I feel dumb.


Request: Re-do the menu layout, with the added # of plugins &corp=1 is providing, the menu may get congested. Perhaps shrink it's font down and use a hidden expandy menu a-la clicking a station in assets view.


Keep up the great work Azazel \o/

When I actually get some ISK I'm going to send you some.


-- EDIT--

Damn, beaten to 1st. =(


Originally by: Helena Shun

In apiChar.php, loadCorporation never gets called, thus making it pretty much impossible to access the corporation section.



That would explain my 1st bug YARRRR!!

Originally by: Helena Shun

In corpLogo.php, the layers gets printed backwards (top most layer at the bottom, and vis-versa).



Verified.


Ben Thomas
Caldari
Legion of Ascension
SCORN.
Posted - 2008.12.28 18:37:00 - [68]
 

Edited by: Ben Thomas on 28/12/2008 19:23:09
Azazel - Fantastic App, loving the new stuff! - ISK sent!

Edit: Another bug to report, "Currently Training: Leadership to level 0IV, eta 1h 7m" (note 0 in front of actual level), fixed this by using the method I came up with originally to display level 0 skills.
You can grab the fixed functions.php from here - just unzip (functions-fixed.zip) and replace the one in outofeve/includes with the one I provided.


@Helena - I fixed the bug in corpLogo.php - you can grab it here - just unzip (corpLogo-fixed.zip), and replace the one in outofeve/includes/eve/ with the one I provided.

Both bugs fixed by Azazel in the source packages, no need to download these files now Very Happy

Azazel Mordred
Minmatar
Cloak of Shadows
Posted - 2008.12.28 18:56:00 - [69]
 

Aha, I must have been smoking crack when I implemented the character loadCorporation() call. Seems I've managed to set it up so it only does so when you actually select a character (just click it's portrait in the top-right to do so), rather than letting it auto-select the first one it comes across.

Sorry about the corp logo thing, my corporation's logo is so simplistic it doesn't expose the issue at all :P.

I've updated the 1.4 source package to correct both issues.


On the menu issues, I suspect it's related to the above, perhaps grab the updated package and take another look?

Azazel Mordred
Minmatar
Cloak of Shadows
Posted - 2008.12.28 19:08:00 - [70]
 

Originally by: Ben Thomas
Edit: Another bug to report, "Currently Training: Leadership to level 0IV, eta 1h 7m" (note 0 in front of actual level), fixed this by using the method I came up with originally to display level 0 skills.


Hah, at least someone's paying attention Very Happy.

Re-fixed properly Embarassed.

Ben Thomas
Caldari
Legion of Ascension
SCORN.
Posted - 2008.12.28 19:11:00 - [71]
 

Edited by: Ben Thomas on 28/12/2008 19:11:34
Originally by: Azazel Mordred
Originally by: Ben Thomas
Edit: Another bug to report, "Currently Training: Leadership to level 0IV, eta 1h 7m" (note 0 in front of actual level), fixed this by using the method I came up with originally to display level 0 skills.


Hah, at least someone's paying attention Very Happy.

Re-fixed properly Embarassed.


Awesome, thanks Smile

Rilwar
BlackStar Industrial
Posted - 2008.12.28 20:09:00 - [72]
 

Edited by: Rilwar on 28/12/2008 20:13:23
Originally by: Azazel Mordred
On the menu issues, I suspect it's related to the above, perhaps grab the updated package and take another look?



Upgraded source pack, corp logo is now working Very Happy


Although I'm still only seeing the single Corporation entry in the Corporation Data menu.
-EDIT-
Clicking the char pic @ top right has no effect.

Rilwar
BlackStar Industrial
Posted - 2008.12.28 20:25:00 - [73]
 

Found a missing folder in the source package; /cache/market isn't there, leads to lulz when trying to use the Production Cost mod

Azazel Mordred
Minmatar
Cloak of Shadows
Posted - 2008.12.28 20:28:00 - [74]
 

Originally by: Rilwar
Although I'm still only seeing the single Corporation entry in the Corporation Data menu.


This is rather odd. Might I ask how your character's corporation roles are configured? If you have either of Director or Factory Manager enabled, the Manufacturing (for example) option should definitely be showing up.

Are you perhaps only using titles rather than manually assigned roles? I'm not sure, but perhaps the API doesn't return the correct role setup per character when roles are purely title-managed (wild guessing here).

Azazel Mordred
Minmatar
Cloak of Shadows
Posted - 2008.12.28 20:50:00 - [75]
 

Okay, found the roles problem. I've just realised that unless you're a Director, the API doesn't tell you what roles are enabled for your character.

Going to have to go back to the drawing board and allow users to manually select which corporation menu options to display for non-directors. Only other way around that would be to actually query every single corporate API and see if it returns successfully - something I'm NOT prepared to do, as it'll create large overheads on every page load and needlessly abuse the API servers.

So, seems if you're not a director, you're out of luck for now - have to stick to manually appending the "&corp=1" to URLs Sad.

Terribly sorry about this, will get something sorted out ASAP.

Ben Thomas
Caldari
Legion of Ascension
SCORN.
Posted - 2008.12.28 22:44:00 - [76]
 

Edited by: Ben Thomas on 28/12/2008 23:18:09
Edit: Not sure if what I posted was actually a bug... need to wait for the API cache to expire.

FFH Marketscan
Posted - 2008.12.28 23:31:00 - [77]
 

I seem to be having a problem with user creation.

when a user registers, nothing is written to the database, but they are given a "user creation successful", I have triple checked that the databases are correct, and that the DB user has the proper permissions to the database, I even tried with root as the db user, with no love.

Versions:
Apache: 2.2.8
MySQL: 5.0.51
PHP: 5.2.4-2 (CURL and MCRYPT Enabled)

I started digging through your code to see what was going on... but classes make my head hurt (really need to pick up a book on that one of these days).
Any help would be appreciated Smile

Rilwar
BlackStar Industrial
Posted - 2008.12.29 04:07:00 - [78]
 

Edited by: Rilwar on 29/12/2008 04:11:52
Originally by: Azazel Mordred
Originally by: Rilwar
Although I'm still only seeing the single Corporation entry in the Corporation Data menu.


This is rather odd. Might I ask how your character's corporation roles are configured? If you have either of Director or Factory Manager enabled, the Manufacturing (for example) option should definitely be showing up.

Are you perhaps only using titles rather than manually assigned roles? I'm not sure, but perhaps the API doesn't return the correct role setup per character when roles are purely title-managed (wild guessing here).



Apologies for the delay, new corp / moving all my stuff hectic day \o/

My role(s) are(is?) CEO, so I hope I have API access to the stuff Sad



-EDIT-

Come to think of it, my Indy char doesn't see the menu either, he's got director role in his corp. Idea

Azazel Mordred
Minmatar
Cloak of Shadows
Posted - 2008.12.29 14:05:00 - [79]
 

Just updated with a whole bunch of stuff. See the original post for changes and upgrade info. Should address almost all issues pointed out so far.

Sorry for spamming with updates Embarassed

Mangala Solaris
Caldari
Red Federation
RvB - RED Federation
Posted - 2008.12.29 15:17:00 - [80]
 

Originally by: Azazel Mordred
Just updated with a whole bunch of stuff. See the original post for changes and upgrade info. Should address almost all issues pointed out so far.

Sorry for spamming with updates Embarassed


Which db should we use the update1.4-1.5 sql on?

Azazel Mordred
Minmatar
Cloak of Shadows
Posted - 2008.12.29 15:19:00 - [81]
 

That'd be the one with your user and account details (not the data dump).

Mangala Solaris
Caldari
Red Federation
RvB - RED Federation
Posted - 2008.12.29 16:34:00 - [82]
 

Originally by: Azazel Mordred
That'd be the one with your user and account details (not the data dump).


Thanks for the response :)

Pronas
Scoopex
Majesta Empire
Posted - 2008.12.29 17:03:00 - [83]
 

still have problem for login, i have install 1.4 and no new user was add in database
1.5 add again user in database but still can't login. MD5 is fine and match cookies

Ben Thomas
Caldari
Legion of Ascension
SCORN.
Posted - 2008.12.29 20:09:00 - [84]
 

Edited by: Ben Thomas on 29/12/2008 21:23:10
Azazel, with the new versions new user accounts can successfully be created - great!

However, when you try to add a character's API details, no characters are listed, and I just worked out why - With my original database everything worked just fine, including character listing.

After removing the OOE DB (with users etc.) and creating a new one using the included "install-db.sql" new characters no longer had any accounts viewable after adding API details.

The reason for this being...
`apikey` varchar(64) NOT NULL,

The encrypted API key you generate after entering API details was 89 characters long (for me at least) and the character maximum limit was set to 64.
So due to this it had an incorrect API key stored, hence no characters being displayed.

Simple fix for this... change it to:
`apikey` varchar(256) NOT NULL,

Hey presto, new accounts can be added Very Happy

Edit: Fixed in updated 1.5

Rilwar
BlackStar Industrial
Posted - 2008.12.29 21:02:00 - [85]
 

Originally by: Azazel Mordred
Sorry for spamming with updates Embarassed



No reason to be, it's obvious you can't code for beans and need the greater EVE community to troubleshoot and bugfind for you. Rolling Eyes


But rly thanks for the app again, I'm installing 1.5 now, see what I can't break in it.

BTW you're a little richer now too <3






Azazel Mordred
Minmatar
Cloak of Shadows
Posted - 2008.12.29 21:17:00 - [86]
 

Man, some really random stuff seems to be getting though all the damn time. I've corrected 1.5 with the proper length API key field.

I think I'm trying to hurry too much with these releases to get everything done while I'm on my piddly 7 days of leave. Anyway, expect slower better executed releases next time Razz.

Thanks a LOT for the ISK everyone who's donated, it's nice motivation Wink

Ben Thomas
Caldari
Legion of Ascension
SCORN.
Posted - 2008.12.29 21:40:00 - [87]
 

Edited by: Ben Thomas on 29/12/2008 21:54:34
Originally by: Azazel Mordred
Man, some really random stuff seems to be getting though all the damn time. I've corrected 1.5 with the proper length API key field.

I think I'm trying to hurry too much with these releases to get everything done while I'm on my piddly 7 days of leave. Anyway, expect slower better executed releases next time Razz.

Thanks a LOT for the ISK everyone who's donated, it's nice motivation Wink


Aww, if you do end up slowing down the release cycle, I'm more than happy to be a beta tester if you'd like to err, keep me busy Wink

Seriously though, great app - and bugs turn up no matter how long/short your development & testing cycles are, the ones that happen "occasionally" are always fun to find/resolve... and they're the ones that tend to end up in my web-apps, haha.

And damn, wish I had your "piddly 7 days of leave" - I was lucky to get Christmas day off! Razz

Edit: Also, meant to mention - haven't found any bugs since the API key field issue was resolved, i've tested every single module Very Happy

Thanks for fixing the Ships part of Assets under the corp section, that was a something I noticed yesterday but wasn't sure if it was an intended feature, due to the long cache time for corp assets from the API server or a bug.

Am absolutely loving the "Corporation" module by the way - since it shows the last time corp members logged etc. very useful since it seemed to disappear from the members list under Corporation in game after the QR 1.x patches (used to show it when you put your mouse over their char name!).

FFH Marketscan
Posted - 2008.12.29 21:42:00 - [88]
 

Thanks for the update, all is working now... or so it seems :)

Rilwar
BlackStar Industrial
Posted - 2008.12.29 21:46:00 - [89]
 

Edited by: Rilwar on 29/12/2008 21:50:02
Edited by: Rilwar on 29/12/2008 21:47:59
Originally by: Ben Thomas
Aww, if you do end up slowing down the release cycle, I'm more than happy to be a beta tester if you'd like to err, keep me busy Wink



Seconded.


Also; I'm beginning to hate the API server with a fervor approaching that of Amarrian standards. Anyone happen to know of a working* API Proxy? Frankly what I'm looking for is a small daemon style app that will accept normal API calls, so I can force a DNS redirect and have all the machines on my LAN hammer the hell out of that proxy every 2 minutes for full XML updates.


* So far Google and diligent time has resulted in me finding (IIRC) 2 API Proxies, neither of which work @ all. Not interested in the one in EVEHQ either.




-EDIT-

Under the manual minerals value settings, perfs page:

Chalcopyrite ? YARRRR!!



Rilwar
BlackStar Industrial
Posted - 2008.12.29 22:04:00 - [90]
 

Playing with 1.5, attempted to toggle the checkboxes for forcing corp menus, the API Key box loads the encrypted API key, that pops a API Auth Failure error, inputting the real API key and then trying to save settings with the boxes enabled also throw up the error.

Also not sure if it's just me, or the fact I've hammered all my API sheets over and over the past few minutes (Cache clearing) - But OOE won't load any data now, even after resotring the OOE cache files to an earlier set. I'll update this in a little over an hour, see if I just upset CCP's API server.


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