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blankseplocked [ Vote]Saying ' No' to the end of so called 'Ghost Training'
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yani dumyat
Pixie Cats

Posted - 2008.10.21 13:12:00 - [211]

Come the revolution whoever removed ghost training is 1st up against the wall, ok maybe 3nd after Simon Cowell and Michael Portillo. Wink

Posted - 2008.10.21 13:25:00 - [212]

i support this

Sharp Dressed Man
Posted - 2008.10.21 13:40:00 - [213]

I dont use ghost training.
but i support the long time players with this option that is here for 5 years.
EVE is a great game. dont change to much!!!

Handik Rarma
Posted - 2008.10.21 13:58:00 - [214]

U Turn needed on this change - bad idea CCP!!

Die Unknown
Dark Shadow Industries
Rogue Elements.
Posted - 2008.10.21 14:17:00 - [215]

This is a betrayal to all Eve community. I can't believe that CCP would pull the rug under so many peoples' feet in a time like this.

SZ Rota
Esto Perpetua
Posted - 2008.10.21 14:31:00 - [216]

Give back the feature you cut out of the game after over half a decade.

Gentlemen's Agreement
Posted - 2008.10.21 14:38:00 - [217]

I and all my alts say that this change is good

Talsha Talamar
Nebula Rasa Holdings
Nebula Rasa
Posted - 2008.10.21 17:11:00 - [218]

1. It was handled by CCP for 5 years as established feature.
2. It certainly influenced design decisions profoundly (required skill portfolios for new ships or equipment, training difficulty for new skills, a.s.o.)
3. It was a primary reasons that some of the insane required real life training times on some skills were tolerated.
4. It basically increases the cost to build up alts and by that experience alternate gamestyles by up to 50%.
5. The In conjunction with the lost flexiblity by the removal of 30 days and increased cost by that of 90 days GTCs, the upkeeping of secondary accounts became exponentially more diffcult if not prohibitive for many players.
6. It removes a major motivation for returning to the game after a break.
7. It cements the allready huge gaps between established and new players.
8. ...

Mael Duakal
Morsus Mihi
Posted - 2008.10.21 17:14:00 - [219]

Bring back "ghost training"!!!!

Nightmare Holdings

Posted - 2008.10.21 17:26:00 - [220]

10 days to quit, probably for good this time.

Unas Bronson
Bronson Alcohol League

Posted - 2008.10.21 17:28:00 - [221]

Been a couple of good years, but this time i quit for good i think.

Posted - 2008.10.21 18:41:00 - [222]

Return ghost training

Squirrrel Industries
Posted - 2008.10.21 19:21:00 - [223]

A 5 year bug.. give me a break.

Terrible decision, and dressed up so, so badly.

H Zebra
Zebra Corp
Posted - 2008.10.21 21:36:00 - [224]

Edited by: h zebra on 21/10/2008 21:36:34

tartan pixie
Brutor Tribe
Posted - 2008.10.22 01:18:00 - [225]

tartan pixie
Brutor Tribe
Posted - 2008.10.22 01:19:00 - [226]

DJ Geist
Posted - 2008.10.22 04:33:00 - [227]

Edited by: DJ Geist on 22/10/2008 04:35:12
I am voting in favor of bringing back ghost training

Pilipino Corp
Posted - 2008.10.22 10:49:00 - [228]

I might consider coming back only IF they reverse this ridiculous move.

If not, thats -3 accounts.

Thanks for the fun CCP while it lasted.

Efrim Black
Thanatos Industries
Posted - 2008.10.22 18:09:00 - [229]

Yah hopefully all these people quit, it will free up some of the lag. :D

Drake Draconis
Shadow Cadre
Shadow Confederation
Posted - 2008.10.22 18:39:00 - [230]

Originally by: Efrim Black
Yah hopefully all these people quit, it will free up some of the lag. :D

Yeah... I'm loving all these tears.


Rafael Cane
Second Zink Squad
Posted - 2008.10.22 18:56:00 - [231]

I guess some people are against that because the change will prevent many older gamers from some capital competition. Maybe.

For myself, i canīt support this thread because the change gives more focus to characters in-game.

NanDe YaNen
The Funkalistic
Imperial Republic Of the North
Posted - 2008.10.22 23:01:00 - [232]

Edited by: NanDe YaNen on 22/10/2008 23:01:32
Go on and cry about it '<>_<>'

So you can't get SP without paying for it? Like me? Why should non-ghost trainers expect to compete with players who have skills trained with game time they didn't pay for?

Only true-to-the-cause freeloaders can be so upset about not getting something they don't work/pay for.

Becq Starforged
Minmatar Ship Construction Services
Posted - 2008.10.22 23:22:00 - [233]

This is my vote against this issue: I support CCP's decision to eliminate ghost training.

Marlona Sky
Caldari Provisions
Posted - 2008.10.23 06:49:00 - [234]

The emo rage quit tears are very flowing in this pointless thread. But they taste so good.

1. CCP says they are going to fix lag issue.
2. CCP removes 'Ghost Training'
3. Cheap players quit.
4. Rest of EVE players who pay to play get better frame rates.


Cyberman Mastermind
Posted - 2008.10.23 09:50:00 - [235]

Originally by: Talsha Talamar
2. It certainly influenced design decisions profoundly (required skill portfolios for new ships or equipment, training difficulty for new skills, a.s.o.)

Wait a sec, you're saying that because of Ghost Training, CCP decided to make some skills a month long and have them as requirement for new ships?

I tried a half dozen replies, but I think this fits best into this forum and sums it up just as well:


Adelina Impudica
Posted - 2008.10.23 13:34:00 - [236]

Originally by: Moustache McGee
Ok Imma sum up all the reasons why ending "Ghost Training" is dumb right here so people can refer to them all in one big tl;dr:

1. It has been referred to as a feature of the game.

See any of the twenty posts in the first pages of the Dev Blog discussion thread for a link to the Player Guide. Obviously, in addition to being a contributing factor to people subscribing to the game (the cancellation of which will obviously result in canceled accounts and possible loss of future customers), this also spells out that CCP is being intentionally deceitful as to their reasons for terminating "Ghost Training."

2. Because a player works in Eve to make money, not to gain skill points, there is no undue advantage provided to inactive accounts.

In Eve, skill points are acquired by clicking a button, then coming back in a few days to click another button and train a different skill. There is no hard work involved. Instead, work in Eve is used to acquire ISK, which can even be used to bypass the timesink that is skill training by purchasing more advanced characters. A good metaphor is that of two players, Todd and Frank. Todd lets his account lapse training Carrier V, while Frank keeps it subscribed while training the same skill. However, over the course of a month, Frank works hard to earn Isk. At the end of the month, both characters can fly a carrier, but Frank, having worked hard and paid his subscription, actually has the carrier.

3. CCP gains more money from the subscriptions of multiple sporadically subscribed "Ghost Training" accounts than a single perpetually subscribed account.

This one is simple math: let's return to Todd and Frank. Todd runs two accounts over a year, both of which are lapsed and "Ghost Training" for three months out of the year, while Frank runs a single account subscribed for the entire year. Assuming they both pay in one month intervals of 14.99 per month:

Todd's Accounts: 179.40 * 0.75 * 2 = 269.10
Frank's Account: 179.40 * 1.00 * 1 = 179.40

Therefore, in addition to not being played for three months out of the year (thus reducing strain on CCP's servers, however little), Todd's two "Ghost Training" accounts bring in more money than Frank's single perma-subscribed account.

There are other reasons, but most of them are on a case-by-case basis, and I figure three massively glaring flaws should be enough to warrant a change of plans.

Further TL;DR:

Preventing "Ghost Training" is bad for CCP. Many accounts are cancelled and some accounts are never created at all, resulting in less money.

Preventing "Ghost Training" is bad for players. The true advantage in "Ghost Training" is given to permanently subscribed players, who are constantly earning Isk and making more money than "Ghost Training" players, while gaining skill points at the same rate.

I pay 3 account with real money, so explain me why you are not paying for something you use. Is like my monthly fee will cover your skill training on ghost mode, and that is not fair. I am not a fun of CCP, but they need money to keep everything running. Btw, you guys complaining about stop of gost training, are you working for free in RL?why ccp employers do that.

Posted - 2008.10.23 14:22:00 - [237]

Good job with ending of ghost training. I think CCP will lose more money if they reactivate ghost training. First of all, players that use frequently this feature have multiple account and use them alternatively, this mean that pay in total for one account and train skills on 2 accounts. Ans this is an unfair advantage over the regular players.
Second, if ghost training will be reactivates, will look like CCP agree with that and will encourage players to use it, and this means that more and more players will use ghost training and CCP will get less money.
Good job CCP

The Rifters
Posted - 2008.10.23 14:32:00 - [238]

Hooray CCP!

*Not Sarcastic*

Posted - 2008.10.24 01:39:00 - [239]

The newly named "Ghost Training" feature is what keeps me resubing. Bring it back.

Warp Knight
Wise Guys
Exquisite Malevolence
Posted - 2008.10.24 03:51:00 - [240]

I'm fine with no ghost training as long as a skill queue is implemented in order to allow those actually paying for the game to not get screwed by not being able to login due to RL issues.

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