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Fullmetal Jackass
Posted - 2008.10.11 07:59:00 - [61]
 

Originally by: Murina
Edited by: Murina on 09/10/2008 19:56:43


Originally by: Fullmetal Jackass


Gallente gank ships have ruled small scale and solo pvp for as long as I've been playing (two and a half years btw). Activate MWD, aproach, scram, web, lauch drones, activate blasters, win. (At least they finally fixed NOS.) Heaven forbid you might have to change tactics and set up a bit. Or even worse, fly in a gang.
.


Yea i mean wtf would eve come to if all the thousands of regular 1 v 1 bs fights in eve suddenly became rare and gang fighting was the norm.......hey wait.......

Dude stop posting every time you post you look more naive and stupid.

PS: NOS still kicks ass if you know how to use it correctly in BS fighting, i challenge you to come on sisi and il give you a lesson in 1v1 BS fighting on my main.


Dude yer such a troll. Still ****ed I stopped talkin to you in the other thread? Game's not balanced around 1v1.

PS: I never said anything negative about nos, I said they fixed it. It's no longer required pvp gear, aka blanced.

Fullmetal Jackass
Posted - 2008.10.11 08:05:00 - [62]
 

BTW I notice you edit nearly every post you've ever made? Can't get it right the first time? Proof read much? Or do you just like play games and change your posts after people reply?

Epic fail at debate. Decent troll though.

Esmenet
Gallente
Posted - 2008.10.11 08:32:00 - [63]
 

Originally by: Fullmetal Jackass
BTW I notice you edit nearly every post you've ever made? Can't get it right the first time? Proof read much? Or do you just like play games and change your posts after people reply?

Epic fail at debate. Decent troll though.


Well at least he has a clue about pvp, something you fail at.

Murina
Gallente
The Scope
Posted - 2008.10.11 08:46:00 - [64]
 

Edited by: Murina on 11/10/2008 09:08:58


Originally by: KiIIBiII


If you never sow such then don't speak up about nano nerf and maybe sometimes visit some 0.0 then you will have good view on how nano is annoing, its simply way to pvp for everyone with lack of brain in fight and tactic (and TS web 80% = 3.8kms btw).


So:

1. Next time you post a speed decrease i suggest you post web type along with it as anybody can do math and the strongest web = 90%.

2. I have lived in 0.0 for years as a pure pvper and i have never seen a gang of 19kms hacs in combat or even one in combat for that matter, the norm is 4-6km depending on the type and maybe a occasional 8-10km pimped out one.

3. Slowing ships so f1-f8 in pve ships is not skilled pvp pal.

4. Nano is not annoying to fight against its fun to fight against cos it requires skill, team work and good choices to combat it, instead of the static f1-f8 crap you get ratting.

Murina
Gallente
The Scope
Posted - 2008.10.11 09:06:00 - [65]
 

Edited by: Murina on 11/10/2008 09:19:01
Edited by: Murina on 11/10/2008 09:18:55
Edited by: Murina on 11/10/2008 09:18:49
Edited by: Murina on 11/10/2008 09:17:52
Edited by: Murina on 11/10/2008 09:17:45
Edited by: Murina on 11/10/2008 09:17:37
Edited by: Murina on 11/10/2008 09:11:31
Edited by: Murina on 11/10/2008 09:11:26
Edited by: Murina on 11/10/2008 09:11:21
Edited by: Murina on 11/10/2008 09:11:14
Edited by: Murina on 11/10/2008 09:11:09
Edited by: Murina on 11/10/2008 09:10:50
Originally by: Fullmetal Jackass
BTW I notice you edit nearly every post you've ever made? Can't get it right the first time? Proof read much?


Your right correcting spelling mistakes and posts is the real issue here..........Laughing

You may be playing word games and manipulating the truth to serve you noobish and skilless ends, i suppose that's why you think correcting posts make difference.

My posts and content can be read by all and are still correct no matter how many edit's their are.

Deva Blackfire
Viziam
Posted - 2008.10.11 11:29:00 - [66]
 

Originally by: Murina

4. Nano is not annoying to fight against its fun to fight against cos it requires skill, team work and good choices to combat it, instead of the static f1-f8 crap you get ratting.


Actually nano vs nano are the most fun fights you can get. They depend HEAVILY on pilot skill as compared to blob mentality of BS vs BS (all shoot at one target, if you are dying stfu and do it silently). And if you think any ****** can fly nanoships (thats to previous poster) - i welcome you to try and engage one of our gangs.

Murina
Gallente
The Scope
Posted - 2008.10.11 11:56:00 - [67]
 

Originally by: Deva Blackfire
Originally by: Murina

4. Nano is not annoying to fight against its fun to fight against cos it requires skill, team work and good choices to combat it, instead of the static f1-f8 crap you get ratting.


Actually nano vs nano are the most fun fights you can get. They depend HEAVILY on pilot skill as compared to blob mentality of BS vs BS (all shoot at one target, if you are dying stfu and do it silently). And if you think any ****** can fly nanoships (thats to previous poster) - i welcome you to try and engage one of our gangs.


I enjoyed flying with you on my main while we were in rqm for a while (although some of the rqm pilots/corps sucked you did not) and then in the new TRI.

And your right static blob fighting involves no skill, that is why the nerf hounds are trying to promote it, they figure lowering the bar will help them get kills.

Fullmetal Jackass
Posted - 2008.10.11 13:08:00 - [68]
 

Originally by: Murina
Edited by: Murina on 11/10/2008 09:19:01
Edited by: Murina on 11/10/2008 09:18:55
Edited by: Murina on 11/10/2008 09:18:49
Edited by: Murina on 11/10/2008 09:17:52
Edited by: Murina on 11/10/2008 09:17:45
Edited by: Murina on 11/10/2008 09:17:37
Edited by: Murina on 11/10/2008 09:11:31
Edited by: Murina on 11/10/2008 09:11:26
Edited by: Murina on 11/10/2008 09:11:21
Edited by: Murina on 11/10/2008 09:11:14
Edited by: Murina on 11/10/2008 09:11:09
Edited by: Murina on 11/10/2008 09:10:50
Originally by: Fullmetal Jackass
BTW I notice you edit nearly every post you've ever made? Can't get it right the first time? Proof read much?


Your right correcting spelling mistakes and posts is the real issue here..........Laughing

You may be playing word games and manipulating the truth to serve you noobish and skilless ends, i suppose that's why you think correcting posts make difference.

My posts and content can be read by all and are still correct no matter how many edit's their are.


Yer just ****ed that the nano nerf is finally goin through and trollin it up in the mean time. Enjoy the nerf. I know I can't wait for the tears. Wink

Fullmetal isaJackass
Hide behind a alt corp
Posted - 2008.10.11 15:29:00 - [69]
 

Originally by: Fullmetal Jackass


Yer just ****ed that the nano nerf is finally goin through and trollin it up in the mean time. Enjoy the nerf. I know I can't wait for the tears. Wink

I guess this must the biggest victory you have had in eve then? other then sucking roids and posting with alts that is?

Murina
Gallente
The Scope
Posted - 2008.10.11 15:51:00 - [70]
 

Edited by: Murina on 11/10/2008 15:54:29

Originally by: Fullmetal isaJackass
Originally by: Fullmetal Jackass


Yer just ****ed that the nano nerf is finally goin through and trollin it up in the mean time. Enjoy the nerf. I know I can't wait for the tears. Wink

I guess this must the biggest victory you have had in eve then? other then sucking roids and posting with alts that is?


/signed.....morons always need sumat to blame, he will proly spam the forums with cloaking and sniping nerf threads as soon as this is over, anything to avoid the real truth (he sucks at pvp and is afraid of failing if he tries to learn).

Still they are gonna put this on sisi first so i have no doubt myself and others will be testing it to see how viable cruiser and smaller ships are in gang pvp.

Ok ok we all know (at least us pvpers do) that without speed they are gonna get insta melted in gang combat but with undeniable proof ccp will need to rethink again or just go ahead implement a nerf that makes most cruiser hulls and all smaller hulls pointless to fly in gang pvp.

ArmyOfMe
Hysera.
Posted - 2008.10.11 16:04:00 - [71]
 

Originally by: Murina

Ok ok we all know (at least us pvpers do) that without speed they are gonna get insta melted in gang combat but with undeniable proof ccp will need to rethink again or just go ahead implement a nerf that makes most cruiser hulls and all smaller hulls pointless to fly in gang pvp.


Sadly i fear that there are to few people testing this on sisi, and usally the test pvp is nothing like tq pvp so the devs will simply not notice the real problems at first.

My guess is that the nerf will come on tq. then the players that never really bother using the forums(and thats a LOT) will notice the problems as well and come on the forums to whine.
Dont think that even if most of eve starts whining that the devs will say they did something wrong and will continue like everything is ok.

Murina
Gallente
The Scope
Posted - 2008.10.11 16:11:00 - [72]
 

Edited by: Murina on 11/10/2008 16:31:34


Originally by: ArmyOfMe
Originally by: Murina

Ok ok we all know (at least us pvpers do) that without speed they are gonna get insta melted in gang combat but with undeniable proof ccp will need to rethink again or just go ahead implement a nerf that makes most cruiser hulls and all smaller hulls pointless to fly in gang pvp.


Sadly i fear that there are to few people testing this on sisi, and usally the test pvp is nothing like tq pvp so the devs will simply not notice the real problems at first.

My guess is that the nerf will come on tq. then the players that never really bother using the forums(and thats a LOT) will notice the problems as well and come on the forums to whine.
Dont think that even if most of eve starts whining that the devs will say they did something wrong and will continue like everything is ok.


It aint on sisi yet bud.

But with the last patch i put together gangs of up to 30 per side (mostly 10-20 per side though)with a fella who used "red crayon"Very Happy to type in local (ccp dude) to oversee and check results.

The tests were as fair and as varied as we could make them, both sides took turns in all the various setups and ship types we used, and we had players from both sides of the fence who participated in the testing.

Even the most deluded nerfits and carebears who wanna kill gang pvp for f1-f8 pve ship blobs cannot deny actual factual results.

ArmyOfMe
Hysera.
Posted - 2008.10.11 16:49:00 - [73]
 

Originally by: Murina


But with the last patch i put together gangs of up to 30 per side (mostly 10-20 per side though)with a fella who used "red crayon"Very Happy to type in local (ccp dude) to oversee and check results.

The tests were as fair and as varied as we could make them, both sides took turns in all the various setups and ship types we used, and we had players from both sides of the fence who participated in the testing.

Even the most deluded nerfits and carebears who wanna kill gang pvp for f1-f8 pve ship blobs cannot deny actual factual results.

I agree, and i remember your test results from sisi and have no doubts they were done correctly.
but what i ment was that a lot of these problems wont start showing until roaming gangs on tq actually venture into 0,0 systems controlled by alliances that knows what they are doing were they will run into large bubbles, jump bridges, carriers, motherships and even titans from time to time(hello tribute).

once all those drawbacks start showing you will see a lot more people crying to get nanos back, while sadly ppl like jackass a few posts up will laugh their asses off sitting in cyno jammed systems with large bubble camps all around so they can mine/rat in peace.

Fullmetal Jackass
Posted - 2008.10.11 21:14:00 - [74]
 

Edited by: Fullmetal Jackass on 11/10/2008 21:16:28
Ahhhhh, the bitter tears of joy for me. I haven't had this much fun on the forums in ages.

Edit: BTW the changes aren't done yet so your whines and doomsaying are premature. I doubt you all will be happy, but I'm reasonably sure CCP can come up with a balanced fix.

lebrata
Hedion University
Posted - 2008.10.12 08:46:00 - [75]
 

Originally by: Fullmetal Jackass

Ahhhhh, the bitter tears of joy for me. I haven't had this much fun on the forums in ages.



I see you learned forum posting from the goons while they were spanking you last year.

Originally by: Fullmetal Jackass
Edit: BTW the changes aren't done yet so your whines and doomsaying are premature. I doubt you all will be happy, but I'm reasonably sure CCP can come up with a balanced fix.


I find it hard to put my faith in a group of ppl who created a mission that needed a mwd...in a dead space area.Laughing

Zey Nadar
Gallente
Unknown Soldiers
Posted - 2008.10.12 11:51:00 - [76]
 

Originally by: Deva Blackfire
Originally by: Murina

4. Nano is not annoying to fight against its fun to fight against cos it requires skill, team work and good choices to combat it, instead of the static f1-f8 crap you get ratting.


Actually nano vs nano are the most fun fights you can get. They depend HEAVILY on pilot skill as compared to blob mentality of BS vs BS (all shoot at one target, if you are dying stfu and do it silently).


They depend heavily on your characters skillsheet, your ship, and the money you got. This is the issue I got with it.

Murina
Gallente
The Scope
Posted - 2008.10.12 12:04:00 - [77]
 

Edited by: Murina on 12/10/2008 12:24:06


Originally by: Zey Nadar
Originally by: Deva Blackfire
Originally by: Murina

4. Nano is not annoying to fight against its fun to fight against cos it requires skill, team work and good choices to combat it, instead of the static f1-f8 crap you get ratting.


Actually nano vs nano are the most fun fights you can get. They depend HEAVILY on pilot skill as compared to blob mentality of BS vs BS (all shoot at one target, if you are dying stfu and do it silently).


They depend heavily on your characters skillsheet, your ship, and the money you got. This is the issue I got with it.


An interesting argument although every race can fit a form of nano ship, navigational skills should be trained anyway and the cost at the moment on TQ for the standardly used nano ship is around 150-200mil depending on type and choice of rigs.

A couple of billion will give you a extra boost to speed but i have found that its not really worth flying in real and regular combat with a 2-3 or more billion isk ship even against a non nano gang or another nano setup.

Its not such a huge benefit as it seems cost/risk wise as needing to slow to non mwd speeds to do dmg and be effective is a great leveler for pimped nano compared to std fitted nano unless your in a ishtar (and drones die easily) and even fully snaked a ishy can be hit doing 9kms by a lot of ships.

Deva Blackfire
Viziam
Posted - 2008.10.12 12:07:00 - [78]
 

Originally by: Zey Nadar
Originally by: Deva Blackfire
Originally by: Murina

4. Nano is not annoying to fight against its fun to fight against cos it requires skill, team work and good choices to combat it, instead of the static f1-f8 crap you get ratting.


Actually nano vs nano are the most fun fights you can get. They depend HEAVILY on pilot skill as compared to blob mentality of BS vs BS (all shoot at one target, if you are dying stfu and do it silently).


They depend heavily on your characters skillsheet, your ship, and the money you got. This is the issue I got with it.


So you think that in 30 vs 30 nano brawl having one 5bil ship means you automatically win? Get gang, come to vale please.

Zey Nadar
Gallente
Unknown Soldiers
Posted - 2008.10.12 12:43:00 - [79]
 

Originally by: Deva Blackfire

So you think that in 30 vs 30 nano brawl having one 5bil ship means you automatically win? Get gang, come to vale please.


No, that is not what I said.
My point was that the talk about 'skill-intensiveness' I often see nanopilots use is poppy**** since issues I listed always come first in a RPG-type game. Plus I play other games if I want something skill-intensive. In fact im participating in world cyber games world final in november in one. Anybody who thinks that a laggy MMO is something 'skill-intensive' is delusional.

Murina
Gallente
The Scope
Posted - 2008.10.12 17:29:00 - [80]
 

Originally by: Zey Nadar
Anybody who thinks that a laggy MMO is something 'skill-intensive' is delusional.


Steer clear of laggy blob fighting and stick to small to med gang fighting you will be surprised how skill intensive it can be and how much you need to rely on team work to be successful.

Trojanman190
D00M.
Northern Coalition.
Posted - 2008.10.12 19:19:00 - [81]
 

Originally by: Zey Nadar
Originally by: Deva Blackfire
Originally by: Murina

4. Nano is not annoying to fight against its fun to fight against cos it requires skill, team work and good choices to combat it, instead of the static f1-f8 crap you get ratting.


Actually nano vs nano are the most fun fights you can get. They depend HEAVILY on pilot skill as compared to blob mentality of BS vs BS (all shoot at one target, if you are dying stfu and do it silently).


They depend heavily on your characters skillsheet, your ship, and the money you got. This is the issue I got with it.


Why should this be an issue? You don't don't get a flat bonus in eve for being 4 levels higher than someone and saying the amount of money you have shouldn't matter makes the entire concept of loss in eve ridiculous. What would be the point if losing your titan meant nothing? What would you work for? Epic mounts?

Nanoships are expensive - older players probably have or know how to make isk.
Nanoships are sp intensive - older players have lots of sp.
Nanoships are skill intensive - older players have been doing this for a very long time...

This being an rpg where losing a ship means you completely lose the ship, I think you are missing the entire point of not only eve but rpgs in general by saying that skill points and wealth don't matter.

Also, I just caught this, but you mentioned that your 'your ship' should not be an issue. Well, this being a game about internet space ships.... wtf should matter if not the ship?


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