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Tim Idaho
Posted - 2008.10.10 11:43:00 - [31]
 

Originally by: Tehyarec
I love the T1 destroyer concept, Catalyst is one of my favorite hulls!


Agreed, what I can't figure out is why the Battleship Models came out instead of Destroyer models! IMHO, the Destroyers of all races have a better aesthetic design than the BSs, and I agree that the Cat is the best looking hull in the game. For that matter, it's the best destroyer in the game to boot.

Personally, I pretty much skipped the cruiser class thanks to the cat. It outperformed the cruisers I tried to fit out in several key aspects at the time and it wasn't until I got into Battlecruisers that I put my Battle Cat out to stud for mission running. I still fly the occasional L3 in the cat just to keep her on her toes, but I digress.

CCP, Release destroyer models next! (oh, and T2 cats would be a great Xmas present from CCP also)

Tim.

PS: I understand you didn't want to effect game balance or anything which is why on 5th birthday we got shuttles, but to be frank, it would've been nicer to get frigates. Or for that matter, in the same vein as the rest of this thread, perhaps a new form of destroyer. Perhaps for those of us around for the 10th anniversary? Just a thought.

Jach Wong
Posted - 2008.10.13 22:00:00 - [32]
 

Reading the ideas already in this thread, I'd like to flesh out two ideas that have already been presented.

Heavy Assault Destroyer (or more appropriate name)

A bit of a cross between destroyers and AFs, trading some of the AF tank for speed.

Figure +2 slots to match.
8 turret hardpoints
-25% ROF
+50% optimal range
Racial shield and armor resists equivalent to Marauders.
+5% tracking speed and velocity per level of Destroyers.
+5% racial turret damage and +7.5% repair amount per level of Heavy Assault Destroyers (or more aptly named skill)

High Speed Gunship

The equivalent of a fast, ultra-light cruiser sacrificing cruiser ROF and durability for speed and sig.

Figure +1 mid or low slot by race.
4 turret hardpoints, 6 high slots
-25% ROF
-95% powergrid usage of medium turrets
Racial shield and armor resists equivalent to Interceptors.
+5% tracking speed and optimal range per level of Destroyers.
+5% racial turret damage and medium turret powergrid per level of High Speed Gunship (or more aptly named skill)


Anubis Kerberos
Posted - 2008.10.14 01:01:00 - [33]
 

I'm gonna go ahead and say that they should make the T2 Destroyer the oft-asked for "Heavy Bomber." Torpedo's might be too much, but the ability to fit 2-4 bomb launchers would be pretty friggin' sweet....

Torothanax
Posted - 2008.10.16 05:55:00 - [34]
 

Originally by: Anubis Kerberos
I'm gonna go ahead and say that they should make the T2 Destroyer the oft-asked for "Heavy Bomber." Torpedo's might be too much, but the ability to fit 2-4 bomb launchers would be pretty friggin' sweet....


Nope. Everyone and thier brother wants to use the destroyer hull as the catch all bastard ship for whatever idea they think needs to be added to eve. I say go pawn your garbage off on the cruisers. We still don't have a real T2 destroyer.

swisher
Caldari
Federation of Freedom Fighters
Aggression.
Posted - 2008.10.16 08:13:00 - [35]
 

Edited by: swisher on 16/10/2008 08:30:54
Edited by: swisher on 16/10/2008 08:30:27
Edited by: swisher on 16/10/2008 08:29:14
Name: Enzyme
Hull: Catalyst Class
Role: Heavy Destroyer

Developer: Duvolle Labs

Destroyers Skill bonus: 10% bonus to Small Hybrid Turret damage, 15% bonus to Shield and Armor Kinetic resistance and 10% bonus to shield and armor Thermal resistance per level

Heavy Destroyers Skill bonus: 7.5% bonus to armor repair amount of armor repair systems, 10% bonus to small hybrid turret tracking, falloff, and optimal range per level.

Role bonus: 50% bonus to optimal range for small hybrid turrets.

Capacity: 450m3
Drone Capacity: 25m3
Mass: 1,850,000
Inertia Modifier: 3.76
Armor: 875
50 / 10 / 83.75 / 67.5
Shield: 500 recharge: 625
0 / 50 / 85 / 60
Capacitor: 415 Recharge: 195
Targeting: 55km. 6 targets, 525mm res, 17 magnetometric, 45m radius
Propulsion: 275 m/s
Warp speed 6 au/s

Heavy Destroyers Level 1: ?assault ships? lvl 4?
Destroyers Level V, Gallente Frigate level V

8 highs, 8 turrets. 4 mid. 5 low. 185 cpu, 85 powergrid.

Torothanax
Posted - 2008.12.31 09:01:00 - [36]
 

I's still like an actually t2 Destroyer.

Xinala Breez
Posted - 2008.12.31 11:07:00 - [37]
 

maybe make destroyers mimic muraders... half the guns but double damage remove 2 high slots and trade them for 3 slots total added to med or low race related.

with a sig radious reduction per level like interceptors and a bonus to speed per level and this ship would be usesed in many small fleets im sure.

Lilith Velkor
Minmatar
Heretic Army
B A N E
Posted - 2008.12.31 11:36:00 - [38]
 

Originally by: Anubis Kerberos
I'm gonna go ahead and say that they should make the T2 Destroyer the oft-asked for "Heavy Bomber." Torpedo's might be too much, but the ability to fit 2-4 bomb launchers would be pretty friggin' sweet....


I imagine something similar to stealth bombers could be very nice, same bonus on cloaked velocity and locktime and maybe 4 siege launchers + 2-4 turret slots.

Torothanax
Posted - 2009.01.05 15:57:00 - [39]
 

I thank you for the bump, but I'm not looking for a "heavy bomber", an "anti stealth ship", or any other bastardized idea people keep tryin to force on the destroyer class. I'd like an honest t2 destroyer. IE a gunship with some hp and resists.

SpawnSupreme
Posted - 2009.01.06 10:16:00 - [40]
 

just about any desi idea is better than no idea

12433412
Freemason Core
Posted - 2009.01.06 10:38:00 - [41]
 

Edited by: 12433412 on 06/01/2009 10:38:54
i don't think making another purely dps t2 ship would make the game any more interesting, if you want a t2 destroyer, give it a unique function such as immunity to e-war and have an anti-recon ship which is not a recon.

Alpha Wolfgang
Caldari
Deep Core Mining Inc.
Posted - 2009.01.06 11:42:00 - [42]
 

i definatly sign this...

frigates are overpowered... theyre pesky, we need some real frigate killing destroyers. thats it. frigate killing. they specialize in killing frigates... did i mention they specialize in KILLING FRIGATES. ok, the next t2 destroyers should KILL FRIGATES ONLY, thats all, nothing fancy. live longer and kill frigs. doesnt sound like much to ask.

Randgris
Mourning Air
Posted - 2009.01.06 13:40:00 - [43]
 

the way i see t2 destroyers

t2 resists, slightly more cpu and grid, slightly more targeting range and scan resolution

Destroyer bonus: normal t1 bonus
T2 destroyer bonus: 10% damage per level, -5% rof penalty per level

Penalty: -25% rate of fire
Bonus: range bonus

which will make it a sort of fleet defense vs smaller ships and slightly more tank due to t2 resists

Lythandros
Posted - 2009.01.06 13:55:00 - [44]
 

Not sure if it's possible but can a ship be designed with a bonus that works on a specific hull type? eg bonus against frigate hull types?

Master Entreri
Nunca Falla.
Posted - 2009.01.06 15:24:00 - [45]
 

awesome idea. /signed

Severice
Crushed Ambitions
Posted - 2009.01.06 16:38:00 - [46]
 

So far there are three ideas for another t2 destoryer

1. mini command ship.
Solid idea. BC's are the destroyer version of cruisers.
I like the idea of giving bonuses, it gives them a nice role bonus, but not a purpose.
Roll it into the frig killer.

2. Assault (frig killing)
Frigs aren't really that threatening. The heavier ship classes can eliminate them with drones, sniper figher, webs, neuts ect. They have so many drawbacks introducing a frig killer almost seems mean. However, the role is open and available. A t2 destroyer should be able to tear up a t2 frig. My current ishkur build can take down any t1 ship up to and including the Harbinger, IF it can eliminate the drone DPS. A T2 destroyer would only build on this.

3. Heavy SB
I'll be honest. I do not like this idea. There is allready a SB, there is no need or call for a heavy SB except in the minds of SB players that want an upgrade. While cool, the heavy SB will just eliminate the SB from the face of eve. The chassy upgrade isn't large enough.

4. (my idea) Treat these ships according to their races. T2 Gallente Drone boat, (A true drone frig with drone bonuses popping medium drones with a drone speed bonus.) T2 Caldari, Standard missile launcher boat, with explosion velocity bonuses. T2 Minmatar, speed bonuses, and range bonuses, 2 mid slots. T2 Amarr, this ship should be a monster armor tanker, with good DPS, it's the amarr way.

Tank for each ship should be in the 100-140 range, all V's with 200 dps average.

Torothanax
Posted - 2009.01.07 23:46:00 - [47]
 

Originally by: Alpha Wolfgang
i definatly sign this...

frigates are overpowered... theyre pesky, we need some real frigate killing destroyers. thats it. frigate killing. they specialize in killing frigates... did i mention they specialize in KILLING FRIGATES. ok, the next t2 destroyers should KILL FRIGATES ONLY, thats all, nothing fancy. live longer and kill frigs. doesnt sound like much to ask.


See? This guy here know's what I'm talkin about.

Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
Posted - 2009.01.08 01:03:00 - [48]
 

Mini command ships please!

Kenraz Silvinte
Caldari Provisions
Posted - 2009.01.09 05:34:00 - [49]
 

Originally by: Torothanax
Destroyers are to frigates what battle cruisers are to cruisers. Medium guns wouldn't really fit the idea.

Done right a T2 destroyer should be able to take on T1 cruisers.


Little FYI from a long time Dictor Pilot.

A Flycatcher; Formerly known as the king of dictors, can throw enough DPS at 30 km to pop a cruiser in under 3 minutes. I've done it a number of times...

Torothanax
Posted - 2009.01.09 08:28:00 - [50]
 

Originally by: Kenraz Silvinte
Originally by: Torothanax
Destroyers are to frigates what battle cruisers are to cruisers. Medium guns wouldn't really fit the idea.

Done right a T2 destroyer should be able to take on T1 cruisers.


Little FYI from a long time Dictor Pilot.

A Flycatcher; Formerly known as the king of dictors, can throw enough DPS at 30 km to pop a cruiser in under 3 minutes. I've done it a number of times...


I prefer the Sabre, but there's nothing wrong with the Flycatcher. I still want a real T2 destroyer.

Torothanax
Posted - 2009.01.18 02:56:00 - [51]
 

Still waitin for a real T2 destroyer.

Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
Posted - 2009.01.18 03:06:00 - [52]
 

Erm, up until this quote I'd support this idea:

Quote:
I'd like a T2 COMBAT version. We have Assualt Ships, Heavy Assault Ships (no such thing as a HAC), and Command Ships. While I'm not in favor of creating a BS with these types of resists, why is the the only T2 destroyer not a destroyer?


If we're going to be that pedantic, all you'll get from me is a bump back up to the top Rolling Eyes

Torothanax
Posted - 2009.01.18 03:26:00 - [53]
 

Edited by: Torothanax on 18/01/2009 03:33:34
I'm actually not looking for more damage, just better resists and/or more HP, maybe an extra slot or some power grid.

The T1 versions just don't hold up in pvp long enough to be useful.

Silent Sins
Deliciously Vicious
Posted - 2009.01.18 08:47:00 - [54]
 

Originally by: Cedric Diggory
Erm, up until this quote I'd support this idea:

Quote:
I'd like a T2 COMBAT version. We have Assualt Ships, Heavy Assault Ships (no such thing as a HAC), and Command Ships. While I'm not in favor of creating a BS with these types of resists, why is the the only T2 destroyer not a destroyer?


If we're going to be that pedantic, all you'll get from me is a bump back up to the top Rolling Eyes


This

Rathverg
Wildlands Heavy Technologies
FOUNDATI0N
Posted - 2009.01.18 10:38:00 - [55]
 

how about halving the high slots and letting them fit battleship turrets, think a turret equivalent of a stealth bomber?

cucac
Posted - 2009.01.18 11:04:00 - [56]
 

I personaly would like to see a whole new ship based on destroyer ideas. Glass ship with huge dmg, but also cruiser or even bs sized.

Shaka Quatuic
Posted - 2009.01.18 16:37:00 - [57]
 

Originally by: Torothanax
Edited by: Torothanax on 18/01/2009 03:33:34
I'm actually not looking for more damage, just better resists and/or more HP, maybe an extra slot or some power grid.

The T1 versions just don't hold up in pvp long enough to be useful.


hey Toro!!! long time no see!

I gotta agree here... we dont need an uber destroyer - we need one that can survive in PvP for more than 3 seconds.

Roozu Valentine
Posted - 2009.01.18 21:47:00 - [58]
 

Edited by: Roozu Valentine on 18/01/2009 21:47:30
Originally by: Alpha Wolfgang
i definatly sign this...

frigates are overpowered... theyre pesky, we need some real frigate killing destroyers. thats it. frigate killing. they specialize in killing frigates... did i mention they specialize in KILLING FRIGATES. ok, the next t2 destroyers should KILL FRIGATES ONLY, thats all, nothing fancy. live longer and kill frigs. doesnt sound like much to ask.


Try fit a BS with sensor boosters, six small long ranged weapons, one large Smart Bomb, one large Neutralizer, some damage mods, one large repair system and a light tank and a ton of light drones. You have yourself the anti frigate battleship.

Torothanax
Posted - 2009.01.21 07:57:00 - [59]
 

Originally by: Shaka Quatuic
Originally by: Torothanax
Edited by: Torothanax on 18/01/2009 03:33:34
I'm actually not looking for more damage, just better resists and/or more HP, maybe an extra slot or some power grid.

The T1 versions just don't hold up in pvp long enough to be useful.


hey Toro!!! long time no see!

I gotta agree here... we dont need an uber destroyer - we need one that can survive in PvP for more than 3 seconds.


Hello Shaka, good to see ya. Glad to see you agree as well Very Happy. And thanks to everyone for the feed back so far.

Torothanax
Posted - 2009.01.23 04:54:00 - [60]
 

Destroyers need love. Real destroyers that is.


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