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Ahzara Zhin
Posted - 2008.08.08 00:05:00 - [451]
 

Yay! Jarheads are leaving! WOOT!

AngelusK
Minmatar
Lost Connection
Posted - 2008.08.08 00:05:00 - [452]
 

Originally by: Scout R
This game get nearer and nearer to being macro-miners online every day Confused


Fix'd. As of this "upgrade", the only winners in Eve are those cheating the system.

CCP, if you're gonna decry 'cheating' as unfair on your greater player base, *PLEASE* stop implementing changes that only pander to and support those who are cheating.

Ah feck it, destroyers are cheap... Twisted Evil

Heikki
Gallente
Erasers inc.
Controlled Chaos
Posted - 2008.08.08 01:09:00 - [453]
 

Removing insurance (increasing cost to kill someone in highsec) and increasing sec penalty sounds all fair...but reducing the Concord arrival time sounds a bit scary.

Almost like CCP didn't want players chance to kill everyone they want (even if that required high cost).

-Lasse
deep in 0.0

Garat Mant
Moons of Pluto
Space Exploration and Logistic Services
Posted - 2008.08.08 02:21:00 - [454]
 

CCP Taera, a lot of people here make a valid point: You're removing our last weapon against macro miners.

Please change the rules in this way: NPC corps' members can not fly Barges or Hulks. These complex and large mining ships can only be supported by true player corporations.

That way the Macros have to form a corp to mine their ice, and thus can be wardec'd.

DaemonBarber
M. Corp
M. PIRE
Posted - 2008.08.08 03:35:00 - [455]
 

Too lazy to read the whole thread (though for some reason, I expect the devs to), so this may have been posted...

Can you differentiate between concord responses resulting from action against an NPC, and one against another player? Can you still payout for the NPC actions (the 'oops, I just attacked the stargate'), but not for the players (or both - ie, gate THEN player)?

STUPIDandUGLY
Posted - 2008.08.08 04:21:00 - [456]
 

First: suicide gankers, low-sec and mining pirates, mission raiders.....just another way of saying not good enough for nullsec, and someone who is bored with hisec noobs running around blabbering in local about almost losing a rifter to a level 2 NPC. Get a freaking life! Well, everyone except goonswarm punks. They're just worthless wastes of oxygen and should all be shoved out the nearest airlock.

To quote Kurt Vonnegut, "The Universe is a big place. Perhaps the biggest." Get your stupid, whiney, arses into a militia where you can whine all day in local about getting pwned by someone with a +5 sec rating. Or, actually take the plunge. Go to null/losec and compete with someone who can fight back. It's pretty easy logging each night knowing you've got enough skills to obliterate a Retriever within 15 seconds. And that's all you're going to do. And nobody's going to stop you. Not even ConCoRd. So stop sitting outside a 1.0 station with four jetcans, creating lag, waiting for a noob to pop one so you can do the same to them. I can only imagine that highsec station camping has got to be almost as fun as camping the local star waiting for people to go afk.

There's a reason for the term "high" security. Not just the recreational definition. Let me get this straight; those people who commit crimes get paid to do so?!? WTF? Does that mean I can rob a 7-Eleven and when the cops trash my car (with me still in it trying to escape at high velocity) my insurance company gives me full compensation? And I only get to stay in jail overnight? And if I put in 2.5 hours of community service within the next year, then my arrest and incarceration is completely expunged?!? Sign me up for that reality. BTW, for all the goons out there, expunged means like it never happened (wikipedia.org/wiki/Expungement) and incarceration means to be in jail (wikipedia.org/wiki/Incarceration).

Roses are red, violets are blue. I'm schizophrenic and so is this alt :P

MongWen
Xeno Tech Corp
Self Destruct.
Posted - 2008.08.08 04:26:00 - [457]
 

Official Comment form UCAM: The changes that are outlined in the devblog leads us to think this is a nerf to us (UCAM as a whole) and god forbid a Boost patch for all farmers and macros hideing in a npc corp. And it will only serv as a safe haven for game breakers (aka isk farmers)...



And it leads me to 1 question (that i know will not be answered anyways): Why are CCP turning EvE into a "Hello Kitty Online In Space" hybrid game?

R0ot
North Eastern Swat
Pandemic Legion
Posted - 2008.08.08 05:25:00 - [458]
 

Great Ideas, however it still won't stop people killing frigate class ships carrying bpos (which they really shouldn't be anyway) from getting insta-popped by stealth bombers. Best option I can see to eliminate high sec ganking is as soon as you gain a global criminal countdown in high security space any/all of your ammo fired do 0 damage to anything it comes in contact with.

Ged Gollas
Posted - 2008.08.08 05:38:00 - [459]
 

Originally by: CCP Fear
Some answers to your questions;

These changes are on the test-server right now. So SISI is your way to go for testing this out.

Low security (0,3-0,1) is basically getting a reduction in security penalty from it's current values. So in essence, the lowest of security, just got harsher.

When we first started with this process, by brainstorming. We decided that it should not completely close off suicide ganking, but to raise the bar, make it so that it can be done, but will require some planning, thought and effort.

This is mainly focused on the no-risk no-thought ganking, that has killed thousands in the last few months.

I am in awe of those who spend weeks in planning, infiltrating, scheming and plotting against another player, just to be able to pop his freighter full of dysprosium. THAT is something i find amazing and i do not want to stop. And the reason for that, is the amount of work that went into the planning. That is cool IMO.

And that is still possible. But we want to discourage people to gank for giggles. It's just not sporting.

EVE is still harsh, and it punishes you for being careless and AFK. And this change, doesn't change that.


This brainstorm, 'fix', or whatever you wanna call it, STILL fails to solve the problem. Sounds to me like some people who were asked to address an issue got distracted with something they thought was cool.

I'm not a ganker nor have I ever been ganked, but I can clearly see that your main goal is the eventual and complete protection of your main source of income in this game, and that's the macro-miners and multi-account industrialists that keep the economy inside EVE going full-steam-ahead. This so-called solution of yours is just another nail in the coffin, it is a complete failure to solve whatever problem it is that you claim exists... Suicide gankers, who honestly gives a flying f---? You listen to a tiny minority that's really vocal about something and you're FAILING to listen to the rest of us and OUR concerns.

Next, you're gonna release a capital-ship sized exhumer (Orca?) and make the game REAL easy for these macroers, and why the hell do I wanna play a game that favors tedium? Screw this. I'm not paying money for this. CSM meetings? Reading these forums? I'm getting the impression you're not paying attention at all!

Seriously.

Ancy Denaries
Posted - 2008.08.08 06:14:00 - [460]
 

Originally by: R0ot
Great Ideas, however it still won't stop people killing frigate class ships carrying bpos (which they really shouldn't be anyway) from getting insta-popped by stealth bombers. Best option I can see to eliminate high sec ganking is as soon as you gain a global criminal countdown in high security space any/all of your ammo fired do 0 damage to anything it comes in contact with.


You completely missed the point. These changes are NOT to remove high sec ganking. If CCP did that, I'd probably be heading for the door already, because that would the dumbest change ever. These changes are to increase the cost and "easiness" involved with high sec ganking. You won't be getting insurance, you will be taking a higher sec standings hit, and you will have to plan it a bit more carefully (and on top of that, will be lagging less since Concord numbers were reduced).

Stopping suicide ganking is giving high sec a WAY too high security and would kill the harsch world that EVE is.

Rjevski
Posted - 2008.08.08 06:23:00 - [461]
 

I could not care less about sec gain/loss in relation to system.
But the no insurance due to concord actions is brought to us by the letter F for FU**ED. More power to the macro!! We will see all high sec belts stripped of ore, but probably trit will get cheaper.

Niccolado Starwalker
Gallente
Shadow Templars
Posted - 2008.08.08 06:47:00 - [462]
 

Originally by: CCP Taera
CCP Fear joins us again for a look at some security standing and suicide ganking issues. Check out his new blog Serious Security for information on upcoming CONCORD and security standing changes!


Good devblog!

Keep up the good work! Very Happy


csebal
HUN Corp.
HUN Reloaded
Posted - 2008.08.08 08:51:00 - [463]
 

Originally by: Ancy Denaries

You completely missed the point. These changes are NOT to remove high sec ganking. If CCP did that, I'd probably be heading for the door already, because that would the dumbest change ever. These changes are to increase the cost and "easiness" involved with high sec ganking. You won't be getting insurance, you will be taking a higher sec standings hit, and you will have to plan it a bit more carefully (and on top of that, will be lagging less since Concord numbers were reduced).

Stopping suicide ganking is giving high sec a WAY too high security and would kill the harsch world that EVE is.


They are not? Whew... to me it pretty much looked like they are..

Seriously. Did you ever do any suicide ganking at all? Nope.. i seriously doubt it.

I dont say that no changes should be made. Hell i would be happy to have some changes, as right now every frekin noob ganks in high sec.. the problem is that their pity thefts make it virtually impossible for me to do my big scale ops. They scare customers away..

So yea, lets do something about it. BUT NOT THIS FFS.

** No insurance - Lots of the gankers themselves (incl. me) say this for years. It is simply stupid. At first CCP said that they dont want to remove insurance to protect the noobs who accidentally make a mistake and lose their ship.. it seems they changed their minds.

This alone would get rid of about 75% of high sec gankers. Those low profile petty criminals that would pop a ship for just the modules it has fitted.

** Bigger sec status loss - The currently planned implementation is plain stupid. Sec status loss based on system security.. maybe okay, but based on relative sec status difference between characters? WTF.. Just because someone grinds NPCs all day long, that someone is more valuable than the guy who lives in 0.0 (or in empire) but does things that do not involve NPCing?

Still.. this change i could leave with as well, as it makes high sec ganking more tactical..

** Slower sec status regaining? WTF.. i pretty much thought its slow enough already.

** Faster response from concord, more helpful concord - Now this is where it gets extremely ugly and waaay overboard. Its not like the concord isnt fast enough already. some 12-15 seconds tops before concord resposne, which i wouldnt exactly call a lot of time to do your job.

If CCP does not want people in high sec to gank, then they should freakin say so.. I just dont think they have the balls to admit, that their beloved PVP in space game is turning into a lag in space, stay docked online tycoon game.

Why dont we see REAL incentives that should move people into low sec and 0.0? The rewards there should be high enough to make it worth risk your stuff.. which might make them seem unbalanced at first, but you have to take losses into account. Just as you have to take the waiting time into account with high sec ganking. Those who think its so profitable right now forget the long hours you spend sitting at a gate scanning ships before something worth your time pops up.. Now would you spend that time with a decent lvl4 agent, you would make similar amounts of ISK.

So i really dont see where high sec ganks are that much imbalanced. They might **** the odd victim off.. but face it.. most of the victims lose stuff because of their own failure in this game. People just refuse to accept that the bad thing happening to them is their own fault. Its easier to blame the system, to blame others.

And CCP, the good wh*re it is, bends over for them.

I can just hope that they do something about it, because lately this game is getting less and less attractive.

Kano Sekor
Amarr
Burning Steel Inc.
Posted - 2008.08.08 08:53:00 - [464]
 

I dont suicide gank or do anything of it but this rebalancing is quite unbalancing actually as it is now veldspar is one of the more valuable minerals out there and as has been stated earlier in the thread this further unbalances the risk vs. reward balance.

I can basically sit in high sec with no risk getting huge rewards and making Eve a more boring game. I should be forced to take some kind of risk to make isk.



Izo Azlion
Veto.
Veto Corp
Posted - 2008.08.08 09:33:00 - [465]
 

Thats it, I'm through.

Crap changes, and you're changing so much at once that we cant fathom how to argue against it unless we spend as much time trying to fix the game as you guys do breaking it.

Sorry CCP but I've lost faith.

Moraguth
Amarr
Paragon Fury
Cascade Imminent
Posted - 2008.08.08 10:11:00 - [466]
 

Originally by: namesarehard

I'm just gonna come out and say whats on everyone elses mind here. It is a lot more fun to ruin a carebears gameplay experience and drive him to quit the game then it is to shoot someone who wants to be shot in return. Most of us get a lot of enjoyment out of getting pubbies to cry and moan and talk about how life isn't fair and then rage quit over it. Nothing is more satisfying then ruining the game for someone else or for an ISK farmer.


I'm just gonna come out and say what's on everyone else's mind here. It's alot of fun to see you show how ignorant you are. Let's say you succeed, and get everyone who doesn't want to be shot at to quit. Then you'll be left with people who do want to be shot at. Good plan there chief. It's like you wanna say you're an awesome pvper, and have mad skills... but your only skill is taking candy from babies?

Or, from another point of view... Most people could care less what an ass hole who only wants to ruin the game for others wants in the game. If your only desire is to get people to quit, then your opinion is worth less than the cost of a cheep asian hooker. It's kinda like how if you value human life so little that you decide to take one, and become a felon, nobody really cares about your choice for president, you aren't allowed to vote.

Way to be, you've chosen the life of the loser that nobody cares about. Well... the in-game life anyway. Who knows, maybe you're ghandi's long lost nephew in real life, but you sure as hell don't act like it in eve.

csebal
HUN Corp.
HUN Reloaded
Posted - 2008.08.08 10:21:00 - [467]
 

Originally by: Moraguth
Originally by: namesarehard

I'm just gonna come out and say whats on everyone elses mind here. It is a lot more fun to ruin a carebears gameplay experience and drive him to quit the game then it is to shoot someone who wants to be shot in return. Most of us get a lot of enjoyment out of getting pubbies to cry and moan and talk about how life isn't fair and then rage quit over it. Nothing is more satisfying then ruining the game for someone else or for an ISK farmer.


I'm just gonna come out and say what's on everyone else's mind here. It's alot of fun to see you show how ignorant you are. Let's say you succeed, and get everyone who doesn't want to be shot at to quit. Then you'll be left with people who do want to be shot at. Good plan there chief. It's like you wanna say you're an awesome pvper, and have mad skills... but your only skill is taking candy from babies?

Or, from another point of view... Most people could care less what an ass hole who only wants to ruin the game for others wants in the game. If your only desire is to get people to quit, then your opinion is worth less than the cost of a cheep asian hooker. It's kinda like how if you value human life so little that you decide to take one, and become a felon, nobody really cares about your choice for president, you aren't allowed to vote.

Way to be, you've chosen the life of the loser that nobody cares about. Well... the in-game life anyway. Who knows, maybe you're ghandi's long lost nephew in real life, but you sure as hell don't act like it in eve.


When exactly did Morsus Mihi turn into a carebear alliance?

Oh wait, its Shiva.. never mind me asking then.

If someone who is playing eve does not want to be shot at, then i dare to say that someone did pick the wrong game. Being shot at, or more precisely: "THE POSSIBILITY TO BE SHOT" is what makes this game so great.

The danger thats there wherever you go, the adrenaline whenever you see a battleship next to a stargate.. It is what made me play eve for 6 years and not hello kitty online in space.

You can kill the PvP in eve, but you kill the essence of EVE with it. Go ahead and try.

Finedele
Caldari
Marquie-X Corp
Ewoks
Posted - 2008.08.08 10:41:00 - [468]
 

so, shooting a hauler is pvp? oh my ****in god, seriously, THIS is not pvp. that is taking a babies lolly away.

Nautsyn Thome
Minmatar
Shark Investments
Posted - 2008.08.08 10:44:00 - [469]
 

Edited by: Nautsyn Thome on 08/08/2008 10:53:27
CCP, what is your plan to remove macrominers?
I petitioned many of them. And since they are still active, i dont get the feeling, petitioning them is as effective as it should be. Do we have to tolerate them in the future among us in the belts? do we have to tolerate, that they ruin the market, and feeding those who ilegaly gain advantage to those who play in the way the game was supposed to be played?

CCP, what is your plan to remove macrominers?
After this changes, our hands are tied.



Moraguth
Amarr
Paragon Fury
Cascade Imminent
Posted - 2008.08.08 10:45:00 - [470]
 

Originally by: Kurann
Edited by: Kurann on 07/08/2008 18:39:26
and what exactly are we supposed to shoot in low sec? have you been there recently? there is no one but bored pirates there. Once in a while you will get some random noob, but thats about it.

As a career pirate (posting with my main...OMG?!?!?!?) i am spending most of my time sitting around waiting for that 1 in a million chance a noob will enter low sec.

My solution (compiled from other posts and my own thoughts):
Since CCP likes doing the extreme, move all level 4's level 3's to low sec, have say a 30% chance of level 2's take you to low sec (and you can decline the mission if you want to stay in pink fuzzy high sec with concord giving you a reach around anytime you want), move all hidden belts to low sec, spawn some good roids in low sec, spawn faction ships in low sec, and forget the sec changes. I don't want to work harder to get to -10, that would be silly. The reason i pirate is for the -10, and cause i like pew pewing anything i see.

you want to populate low sec? there ya go. you can't solo mine, or you will get ganked. you can't solo mission, cause you will get ganked. both forces "players" into player corps, because noob corps are just that, full of noobs. and please, bring your shiny faction gear too, i has to feeds my pirate babiez.

k thnx bai


=O

You mean to tell me.... there are OTHER PIRATES there. in YOUR space? omg. wtf mate. THEY must be stealing all of YOUR targets!!!!!!!! Go shoot them if you have to shoot someone.

Tard

Moraguth
Amarr
Paragon Fury
Cascade Imminent
Posted - 2008.08.08 10:55:00 - [471]
 

Originally by: csebal
When exactly did Morsus Mihi turn into a carebear alliance?

Oh wait, its Shiva.. never mind me asking then.

If someone who is playing eve does not want to be shot at, then i dare to say that someone did pick the wrong game. Being shot at, or more precisely: "THE POSSIBILITY TO BE SHOT" is what makes this game so great.

The danger thats there wherever you go, the adrenaline whenever you see a battleship next to a stargate.. It is what made me play eve for 6 years and not hello kitty online in space.

You can kill the PvP in eve, but you kill the essence of EVE with it. Go ahead and try.[/quote



I really don't care if people suicide gank, i just think there should be some risk involved with it. There was before, but it was very easy to mitigate. Now they still can, it's just harder to mitigate. If you really feel the urge to shoot anyone and everyone, then the character you're choosing to play is more or less a sociopath, and will be treated as such. If that's what you like, more power to ya. I'm not going to stop you, I'm just going to point and laugh when you cry about having to grind up your sec status (and your money if you were dumb and picked the wrong target or were just unlucky).

It's kinda a yin/yang thing goin on.

for the carebear, all of their risk comes from actual players. Either from the market and undercutting their profit margins, or the pirates who will just steal it.

now, for the gankbear, all of their risk comes from the computer. Either in the form of no good drops (undercutting their profit margins) or the security status penalty that makes it so they can be ganked by anyone and everyone so they lose everything too.

In the end, it all ballances out and I'm happy. :)

csebal
HUN Corp.
HUN Reloaded
Posted - 2008.08.08 11:13:00 - [472]
 

Originally by: Finedele
so, shooting a hauler is pvp? oh my ****in god, seriously, THIS is not pvp. that is taking a babies lolly away.


Actually.. yes.. shooting a hauler is PvP. Just as much as undercutting someone on the market, thats PvP as well. + A million other things where one player is in confrontation with the other.

PvP does not need to be consentual, neither does it need to be fair to stay PvP. So please stop throwing in the baby + candy analogies as they really start to make me puke.

Fact: with a litte care you can travel around high sec space without trouble. Yea, you cant autopilot unless your ship is empty or carries very little, but that really should not be a problem.

So what exactly is the problem?




Kurann
Tribe of One
Tribal Conclave
Posted - 2008.08.08 12:35:00 - [473]
 

Edited by: Kurann on 08/08/2008 12:43:53
Originally by: Moraguth
Originally by: Kurann
Edited by: Kurann on 07/08/2008 18:39:26
and what exactly are we supposed to shoot in low sec? have you been there recently? there is no one but bored pirates there. Once in a while you will get some random noob, but thats about it.

As a career pirate (posting with my main...OMG?!?!?!?) i am spending most of my time sitting around waiting for that 1 in a million chance a noob will enter low sec.

My solution (compiled from other posts and my own thoughts):
Since CCP likes doing the extreme, move all level 4's level 3's to low sec, have say a 30% chance of level 2's take you to low sec (and you can decline the mission if you want to stay in pink fuzzy high sec with concord giving you a reach around anytime you want), move all hidden belts to low sec, spawn some good roids in low sec, spawn faction ships in low sec, and forget the sec changes. I don't want to work harder to get to -10, that would be silly. The reason i pirate is for the -10, and cause i like pew pewing anything i see.

you want to populate low sec? there ya go. you can't solo mine, or you will get ganked. you can't solo mission, cause you will get ganked. both forces "players" into player corps, because noob corps are just that, full of noobs. and please, bring your shiny faction gear too, i has to feeds my pirate babiez.

k thnx bai


=O

You mean to tell me.... there are OTHER PIRATES there. in YOUR space? omg. wtf mate. THEY must be stealing all of YOUR targets!!!!!!!! Go shoot them if you have to shoot someone.

Tard


my point is that however long ago, CCP said they wanted to populate low sec, i never said i don't shoot at pirates, my solution populates low sec. not to mention the fact that most of the people in local when i roam ARE ****ING DOCKED, and that i don't own space, nor did i ever claim to, especially all of low sec, since i used it as a generalization. i have no interest in owning space, my interest lies in killing people, having fun to me is roaming low sec preying on innocent travelers/miners/npcers/missioners in whatever system i find myself in.

read before speaking and having diarrhea of the mouth
now, go back to your mm carebear blob world and die

or maybe you will come find me, jump a titan in, and dd me. why? cause youre mm and have to flex your titan e-peen rather then find a fight that *gasp* you might lose...nooo, my kb stats...noooo!

Esmenet
Gallente
Posted - 2008.08.08 13:35:00 - [474]
 

Originally by: Ancy Denaries
Originally by: R0ot
Great Ideas, however it still won't stop people killing frigate class ships carrying bpos (which they really shouldn't be anyway) from getting insta-popped by stealth bombers. Best option I can see to eliminate high sec ganking is as soon as you gain a global criminal countdown in high security space any/all of your ammo fired do 0 damage to anything it comes in contact with.


You completely missed the point. These changes are NOT to remove high sec ganking. If CCP did that, I'd probably be heading for the door already, because that would the dumbest change ever. These changes are to increase the cost and "easiness" involved with high sec ganking. You won't be getting insurance, you will be taking a higher sec standings hit, and you will have to plan it a bit more carefully (and on top of that, will be lagging less since Concord numbers were reduced).

Stopping suicide ganking is giving high sec a WAY too high security and would kill the harsch world that EVE is.


Realistically when you consider the costs of suicide ganking now the targets are so few its simply not worth the time looking for them. It might even be fewer targets than i think depending on how much faster concord will appear as stated in the dev blog.

Tamon Edom
Khanid Guard
Curatores Veritatis Alliance
Posted - 2008.08.08 15:41:00 - [475]
 

Originally by: Evelgrivion

Piracy is already an endangered profession, and the changes as suggested would be very harsh on eve's PVP base within low security space. With the reduction in the value of Tech II loot, it is much more difficult to make money through piracy today than it was prior to invention. Casual pirates will take a significant hit with these changes; as such, I suggest that the penalties from security status difference be reduced to half the proposed amount.


I have never seen many pirates...

What I've seen are a bunch of pathetic ******s who randomly flail away at anything that moves. No stlye, no finesse or cunning. No money demands, no picking out valuable targets that are worth the risk.

What I'd like to see out of this is that most of the current batch of so called "pirates" shoves off to find something else to do, and people who have the chops for REAL priacy move in.

Pirates who hunt worthy prey, that has some real value, instead of trying to kill anything that moves.

I've seen some real pirates. People who watch traffic, and only take ships that are worth the time, because they know if you jump everthing that moves what you most accomplish is to up the body count in that sysem so that people (namely the ships WORTH taking) avoid it.

They also ought to outlaw macro-mining. Have CONCORD patrols move through asteroid belts to challenge miners. If they don't respond, CONCORD blows them apart. And since it's a CONCORD related incident, I guess they won't get insurance off it Shocked

wettestwillie
Gallente
Aliastra
Posted - 2008.08.08 16:11:00 - [476]
 

I like the idea of security status loss being different depending on the security status of the system a crime is commited. Hopefully this means alot less security loss for pirates in lowsec. I don't really care about suicide ganking.

Boohoomoar
Posted - 2008.08.08 16:44:00 - [477]
 

Lots of good stuff in this blog.Very Happy

I suppose it was inevitable that some of the freedoms that CCP had given to the players would be restricted a bit.

Too many players chose to abuse that freedom and sand box elements and now the rest must pay.

I feel sorry for the anti macro people.

Ehranavaar
Gallente
Posted - 2008.08.08 16:53:00 - [478]
 

Originally by: csebal
** Bigger sec status loss - The currently planned implementation is plain stupid. Sec status loss based on system security.. maybe okay, but based on relative sec status difference between characters? WTF.. Just because someone grinds NPCs all day long, that someone is more valuable than the guy who lives in 0.0 (or in empire) but does things that do not involve NPCing?




actually this makes perfect sense. you look at any human grouping and you will find the law prejudiced toward the local over the stranger. in this case we have an upstanding member of the community vs some scruffy thug from out in the badlands. just how do you think that's gonna work out for the scruffy thug when the judge rules?Rolling Eyes

Ehranavaar
Gallente
Posted - 2008.08.08 16:54:00 - [479]
 

Originally by: Kano Sekor

I can basically sit in high sec with no risk getting huge rewards and making Eve a more boring game. I should be forced to take some kind of risk to make isk.



and here i thought there was substantial risk of brain rot from mining Laughing

Arric Rohr
Gallente
Intergalactic Science LLC
Posted - 2008.08.08 18:18:00 - [480]
 

Originally by: Trotula
Edited by: Trotula on 06/08/2008 23:55:20
Eve is about to get some serious competition in the sci-fi spaceship MMORPG genre within the next couple years. I expect that these recent changes are needed to keep the more casual players from jumping ship, which has already been shown to make up the majority of Eve's player base.

I'm sure CCP has done surveys and one of the common player concerns is non-consensual PvP (or ganking to use a term more recognisable). To attract and keep the carebear players, Eve needs to be less harsh, I don't see how it can continue to grow if it doesn't. The number of gamers wanting a harsh free for all PvP environment doesn't compare to the number of casual gamers, and CCP's ability to grow, to add to Eve and develop other MMORPG projects depends on bringing in those casual gamers.

To sum it up:

Dear Devs, It Is Safe To Ignore The Vocal Minority Crying In This Thread


Bingo


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