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blankseplocked [VOTE] All AGAINST The Nano-Nerf
 
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Felysta Sandorn
Celestial Apocalypse
Posted - 2008.07.26 11:38:00 - [1]
 

Edited by: Felysta Sandorn on 08/11/2008 15:08:10
Edited by: Felysta Sandorn on 26/07/2008 12:16:16
Edited by: Felysta Sandorn on 26/07/2008 11:38:36
This is the closest we have for a voting tool, so please give your support here if you are AGAINST the nano nerf detailed in the recent dev blog.

IF YOU SUPPORT THIS THREAD, PLEASE CHECK THE 'SUPPORT' CHECKBOX WHEN REPLYING, YOU CANNOT JUST REPLY OR YOUR VOTE WILL NOT COUNT!

UPDATE:
The patch is being released on Tuesday 11/11/2008, despite this being the most supported topic in the whole forum! VOICE YOUR OUTRAGE, PEOPLE!

Patchnotes are available here...

YapYup
Gallente
Top Station
Minor Threat.
Posted - 2008.07.26 11:46:00 - [2]
 

Edited by: YapYup on 26/07/2008 16:13:12
Edited by: YapYup on 26/07/2008 12:04:35
AGAINST

These ideas nerf way to many 'non nano' ships to call it a nano nerf.

...heck, just title it as a Drake BoostWink

--Edited below this line--

CCP are going to nerf nano there is no two ways about this.

They propose something so crazy that there is such an out cry so when they finally offer their real ideas ppl will say "ok its still bad, but not as bad as it could have been". I do the same thing at work when i want 2 weeks holiday, i ask for 3.

ChuckNorris CRO
Posted - 2008.07.26 11:47:00 - [3]
 

Edited by: ChuckNorris CRO on 27/07/2008 14:55:47
AGAINST definitly !

MirrorGod
Sniggerdly
Pandemic Legion
Posted - 2008.07.26 11:48:00 - [4]
 

Edited by: MirrorGod on 26/07/2008 15:31:33
Against

Tal Notts
Caldari
Divine Power.
Wildly Inappropriate.
Posted - 2008.07.26 11:49:00 - [5]
 

Edited by: Tal Notts on 26/07/2008 11:54:08
AGAINST, very much so. unless cpp want to give me my isk and SP back.... oh wait, no just AGAINST. don't ruin the game cpp. at least fix your server before you force everyone into blob vs blob warfare.

Cutesmile
Minmatar
Native Freshfood
Posted - 2008.07.26 11:49:00 - [6]
 

Edited by: Cutesmile on 26/07/2008 12:02:06
Signed.
We need nano nerf but not this, web and scrambler idiotism.

Euriti
Sniggerdly
Pandemic Legion
Posted - 2008.07.26 11:49:00 - [7]
 

AGAINST

Small gang warfare must prevail.

Krutoj
Caldari
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2008.07.26 11:52:00 - [8]
 

Edited by: Krutoj on 26/07/2008 13:03:37
AGAINST!

This nerf is ruining the game play, oh and all the time people put into skills/mods/implants to go faster is wasted?

Kransthow
Di-Tron Heavy Industries
Atlas Alliance
Posted - 2008.07.26 11:52:00 - [9]
 

Edited by: Kransthow on 26/07/2008 11:58:14
Edited by: Kransthow on 26/07/2008 11:56:45
signed

Lil'Bunneh FoFo
THE FINAL STAND
Posted - 2008.07.26 11:52:00 - [10]
 

Edited by: Lil''Bunneh FoFo on 26/07/2008 11:54:58
Against

Sylthi
Minmatar
Coreward Pan-Galactic
Holy Empire of The Unshaven
Posted - 2008.07.26 11:52:00 - [11]
 

Edited by: Sylthi on 26/07/2008 11:54:11
Yeah, I have to come down firmly on the side of AGAINST on this one.

As many people have said, this is not a "nano-nerf" this is just a "nerf everything in sight that has to do with speed".

If CCP thinks the speed in some ship types (and/or specific module/implant combinations) are a problem, they need to address THOSE specific areas; not EVERY SINGLE thing in the game that has to do with speed.

This is just an utter fail way of going about it.

Slade Hoo
Amarr
Retired Gunslingers
Posted - 2008.07.26 11:53:00 - [12]
 

Edited by: Slade Hoo on 26/07/2008 11:53:20
Who said we got a vote on this?
will we get back 8x Heatsink geddon if enough will vote for it?

We got devs and CSM for that.


I am PRO Ship class Balancing and speed adjustments (posting in every thread i like to)

Tein Taro
Posted - 2008.07.26 11:53:00 - [13]
 

Edited by: Tein Taro on 26/07/2008 11:59:22
Against

Syrinthal
Posted - 2008.07.26 11:53:00 - [14]
 

Remember to click that you support the topic!

Else your "votes" are pretty useless.

Indignant Assault
Caldari
Uranus Assault Team
Posted - 2008.07.26 11:55:00 - [15]
 

Quoting an Epic Post:

Originally by: Malachon Draco
A few points:

- People who say that it was possible to go on 0.0 roams before nanos, so it should be possible after. You are mistaken. 0.0 has changed. You will be surrounded by defenders using jumpportals and wiped out in your small gang if you jump through the next gate. Its not that nanogangs don't use scouts, its that nanogangs can go through small gatecamps without being slowed down enough for a big blob to catch them.

- That is not just a matter of getting to warp faster. A nanogang will typically be able to jump into a 10-15 man gatecamp and run off without losses if they just run off. Nanogangs don't kill anything while running off, but they can run through smaller gatecamps. That is important because otherwise the only alternative becomes to log off or cloak (unless you want to Leeroy and die horribly).

- Not being able to be hit while doing 5kms is not that much of a problem, since you won't be hitting anything yourself either. Its almost like a cloak, except there are counters to nanoing, but not to cloaking.

- Do not base your game changes on EFT, or even Sisi. Sisi is not Tranquility, you don't have to deal with motherships, titans, jumpbridge networks on Sisi. All of those affect the environment in which nanos are used, and are part of why nanos are needed to keep small gang warfare outside of camping a bloody gate for 3 hours viable.

- If you make changes, make them gradually. Why would you change 15 things at the same time? Make 1 or 2 changes, then see if the result is what you want. If you change 15 things at the same time, and you **** up, then you still don't know which of the 15 things was 'too much'.

- If nanos are no longer viable, it will make less fights happen. People are not gonna keep coming in small gangs if they get blobbed time after time and forced to logoff. If you would give normal ships just a bit more ability to fight back when attacked by nanos, that would not have the same effect as reducing the speed of nanoships.

- Why don't you add a new type of T2 ammo that does less damage but has superior tracking? You have the T2 ammo that does more damage but has 75% penalty on tracking. Add another type of T2 ammo that has say a 50% bonus on tracking. Then as long as people carry that they have a shot at even hitting those 10kms vagas.

Is forporn
THE INTERNET.
Goodfellas.
Posted - 2008.07.26 11:56:00 - [16]
 

Edited by: Is for**** on 26/07/2008 12:00:23
AGAINST

agent apple
Sniggerdly
Pandemic Legion
Posted - 2008.07.26 11:56:00 - [17]
 

Again someone bends it all to suit their own purposes, this is not a simple yes or no topic.

Most respectable pvp'ers know that nano's need balancing. That consisting off brining polycarbs inline with their module counterparts and stopping cruisers getting over ~5km/s sans vaga. This does however exclude screwing over normal nano cruisers in the 3-4km/s range.

So no, like most I don't oppose balance. I do however dislike random ******ed changes and mass nerf batting.

Silver Sarena
Caldari
Coreward Pan-Galactic

Posted - 2008.07.26 12:01:00 - [18]
 

I am SOOOO tired of paying my monthly sub fee to get nerfed......

Yeah, big time AGAINST on this one....

Blaze White
Caldari
Gypsy Fan Club

Posted - 2008.07.26 12:03:00 - [19]
 

Edited by: Blaze White on 27/07/2008 09:00:44
Against

Kayla Starfire
Posted - 2008.07.26 12:05:00 - [20]
 

Originally by: agent apple
Again someone bends it all to suit their own purposes, this is not a simple yes or no topic.

Most respectable pvp'ers know that nano's need balancing. That consisting off brining polycarbs inline with their module counterparts and stopping cruisers getting over ~5km/s sans vaga. This does however exclude screwing over normal nano cruisers in the 3-4km/s range.

So no, like most I don't oppose balance. I do however dislike random ******ed changes and mass nerf batting.



QFT. Change is needed, in very SPECIFIC areas. But this Nuke-Nerf is NOT the way. Big time "NO" on the changes as they have been suggested SO FAR.

Gamer1K
Guargumi INC.
Posted - 2008.07.26 12:11:00 - [21]
 

Edited by: Gamer1K on 26/07/2008 12:19:08
against ofc

Pociomundo
Gallentean Gynaecologists
Posted - 2008.07.26 12:11:00 - [22]
 


Dwight Hammerhead
Caldari
Sons of Tangra
Posted - 2008.07.26 12:12:00 - [23]
 

Edited by: Dwight Hammerhead on 26/07/2008 12:22:16
against

go to hell CCP

MITEV
Posted - 2008.07.26 12:12:00 - [24]
 

I'm AGAINST this nerf

Nowayman
Bulgarian Mafia Squad
Sons of Tangra
Posted - 2008.07.26 12:13:00 - [25]
 

CCP are crazy ... AGAINST

Lorna Loot
Caldari
NibbleTek

Posted - 2008.07.26 12:14:00 - [26]
 

They are fixing speed by removing it and taking away blaster ships at the same time.

Feyona
Time Bandits.

Posted - 2008.07.26 12:14:00 - [27]
 

Against. This is not the way, this is going to kill off PVP using ships smaller than BS/BC. Not all of us like flying bricks. Crying or Very sad Words fail.

xGRIMERx
Minmatar
The xDEATHx Squadron
Legion of xXDEATHXx
Posted - 2008.07.26 12:15:00 - [28]
 

AGAINST
devs should play the game a little
the speeds are quite balanced right now
just take a look at killboards. they are full of popped nanoships
how come they die that often if they are "invincible"

Kwa Kaine
eXceed Inc.
Minor Threat.
Posted - 2008.07.26 12:17:00 - [29]
 

.....

LaVista Vista
Conservative Shenanigans Party
Posted - 2008.07.26 12:21:00 - [30]
 

I think it's tragic how CCP is talking about fixing the effect, without even MENTIONING the cause.

It was obvious that nano needed nerfing, as speeds over 7-8k breaks the physics engine.


But I WILL remind you all, the dev blog was just an IDEA, for which they wanted feedback. So it's not even sure, that it will happen.


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