open All Channels
seplocked Assembly Hall
blankseplocked [Issue] Stop Doing Stealth Nerfs
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

Rooker
Lysian Enterprises
Posted - 2008.06.18 20:30:00 - [1]
 

From the "Empyrean Age Issues" thread:

Originally by: CCP Explorer
Originally by: Siigari Kitawa
I can't seem to find a way to suppress the message:

Warning This action is an attack on your target. Attacking this target is a crime, will result in a security status penalty for you and will bring CONCORD to enforce the law by destroying your ship. CONCORD will kill you!Do you wish to proceed with this dangerous action?
This message appears if you attack a non-war target in high security space and can't be suppressed. If you get this message under different circumstances then please file a bug report. Note that a similar message in low security space can be suppressed.


You also can't suppress the warning "You are a criminal! blah blah blah" when trying to jump through a gate with criminal aggression, even if you're in a pod.

These are just two examples. These nerfs were not discussed ahead of time, were not announced for the new patch and are not listed in the patch notes even now. With the exception of exploit fixes, nerfs should not be introduced without warning or announcement, nor without a debate about their merits or lack thereof. At the very least, it is disrespectful to the players.

I would like the CSM to take this up with CCP and ask them to pledge to stop this aggravating behavior.

Tarminic
Dreddit
Test Alliance Please Ignore
Posted - 2008.06.18 21:00:00 - [2]
 

To be perfectly honest, wasting developer's time and resources discussing every tiny change that negatively affects someone, like your example, is pointless.

Following this strategy would lead to patches being delayed for a week or more while the same hundred people and their alts whine about a change that negatively affects them and positively effects (or has no effect on) the rest of EVE. The devs repeatedly explain their position only to get flamed until they throw up their hands in disgust and walk away from the discussion. In addition, any change that negatively affects anyone would fall under this category.

Herschel Yamamoto
Agent-Orange
Nabaal Syndicate
Posted - 2008.06.18 21:20:00 - [3]
 

Originally by: Tarminic
To be perfectly honest, wasting developer's time and resources discussing every tiny change that negatively affects someone, like your example, is pointless.

Following this strategy would lead to patches being delayed for a week or more while the same hundred people and their alts whine about a change that negatively affects them and positively effects (or has no effect on) the rest of EVE. The devs repeatedly explain their position only to get flamed until they throw up their hands in disgust and walk away from the discussion. In addition, any change that negatively affects anyone would fall under this category.


The complaint wasn't about the change(though the change is pretty stupid), it's about the lack of documentation or advance warning associated with it. I'll agree with OP here - patches should be noted in the patch notes in all cases except things being intentionally kept secret(e.g., exploit fixes).

Matalino
Posted - 2008.06.18 22:41:00 - [4]
 

Edited by: Matalino on 18/06/2008 22:55:46
Now why do you think that change was made?

Could it have something to do with the volume of petitions that they receive from people who have disabled that warning, then do something to invite CONCORD to relieve them of their ship?

Perhaps a better idea would be to change it so that you can dismiss the warning for a specified time period: ie an option to remove the "safeties" if you know you are about to engage in criminal behavior.

Your solution needs to address the problem that caused the change.
Originally by: Tarminic
To be perfectly honest, wasting developer's time and resources discussing every tiny change that negatively affects someone, like your example, is pointless.
QFT

Every change negatively affects someone, and some changes just need to be done. So don't expect to be able to review ever change before it is made.

I can agree with one point that you bring up: it would be nice if the patch notes were updated to reflect this sort of information, even if they need to make a second revision of the patch notes: ie stardard patch notes with a link to verbose patch notes.

I can cite one example where CCP completely failed to properly document a significant change. Not only did they fail include the change in the patch notes, their design documents were edited to indicate that no change was ever made. To top it off, the developer responsible for the change failed to pass this information on to his replacement when changing responsiblities. If CCP published compressive patch notes, it would indicate that such documentational errors are a thing of the past.

As for exploit fixes: in the past the usual line "Several exploit issues have been fixed, making EVE a better world to live in for us all." has been replaced with details of what was fixed after the fact. It would be nice if that practice was resumed.

Windjammer
Gallente
Posted - 2008.06.19 03:47:00 - [5]
 

Not supported. I don't really see how what the OP describes is a nerf. Nor do I see how the change is in any way significant. If every tiny thing were noted in the patch notes they'd be incredibly long. Personally, I find them quite long enough as is and would not welcome a huge number of inconsequential notes burying the ones that are somewhat significant and the ones that are truly significant.

Regards,
Windjammer

AltBier
Minmatar
Sebiestor Tribe
Posted - 2008.06.19 11:59:00 - [6]
 

If they listed every single little change, it would be near impossible to read the patch list.

Quote:
This message appears if you attack a non-war target in high security space and can't be suppressed.

Hurrah! \o/


Lia Gaeren
Caldari
Pole Dancing Vixens
Posted - 2008.06.19 12:20:00 - [7]
 

Think of it as...

1) Concord have changed their policy regarding their automatic notifications.
2) Police in the real world are not required to send a memo to every member of the population when they change policy.
3) Deal with it. Cool

Major changes yes, I think should be on the patch notes, but they are long enough as it is. Changes like "We have adjusted the way in which asteroid field spawn. On average, this results in an additional 0.037 Veldspar asteroids in any given field" or for that matter "The Concord thought police have started to take a more preventative stance on crime and will now issue warnings to all about to engage in criminal activity." I can live without.

Games can be too predictable - I prefer to find out things on my own than be spoonfed every little change ahead of actually experiencing it.


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only