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Samantha Twotoes
Posted - 2008.06.09 11:43:00 - [31]
 

This is like talking about the Lock Ness Monster. Razz

Beltantis Torrence
Wolfsbrigade
ShadowWolves.net
Posted - 2008.06.09 13:54:00 - [32]
 

Originally by: BiggestT
Well ive never really seen a proper post about this so i may make one..

If they ever make an EVE II do you think it wld be dis-continous? ie will every1 starts over again?
And for the story,
Perhaps the wormhole opens up to a war torn and extinct Earth-Sol universe..(milkyway galaxy)
Perhaps the ammarians discover divine intervention, and we can all play in a second-dimention x)))
Maybe its Jove related etc.

As i see it oneday, CCP can not keep creating expansions/patches and will have to either dump eve (me gasps) or create an entirely new game.

What do you guys reckon EVE has in store for the far future?

Post ur whacky idea ofr EVE II here!


What? No. Software isn't a car where patches represent duct-tape fixes. That's a convenient conceptualization that people sometimes use but its not correct. They would never make an "Eve II" because they will never have any need to.

Slanty McGarglefist
Posted - 2008.06.09 13:58:00 - [33]
 

EVE desperately needs a market/industrialist expansion. Also a new expansion where you can land on planets and cultivate the populace for New Quafe soft drinks and make them taste terrible. Then wait until nobody drinks it and then reintroduce OLD Quafe and make billions on the open drink market! Muhahahaha!

Mortok Tristan
Posted - 2008.06.09 14:35:00 - [34]
 

Originally by: Benilopax
Never going to happen.


Each new expansion is a new eve especially with the graphics update.

CCP will make the Vampire MMO after EVE but eve will still run. Their workforce is growing to cover two games.


CCP has been developing World of Darkness for over a year now, based on the content of EA expansion and the high amount of grammatical fixes in the patchnotes, it looks like most of their development is focused on it.

BiggestT
Caldari
Amarrian Retribution
Posted - 2008.06.09 14:57:00 - [35]
 

Originally by: Beltantis Torrence
Originally by: BiggestT
Well ive never really seen a proper post about this so i may make one..

If they ever make an EVE II do you think it wld be dis-continous? ie will every1 starts over again?
And for the story,
Perhaps the wormhole opens up to a war torn and extinct Earth-Sol universe..(milkyway galaxy)
Perhaps the ammarians discover divine intervention, and we can all play in a second-dimention x)))
Maybe its Jove related etc.

As i see it oneday, CCP can not keep creating expansions/patches and will have to either dump eve (me gasps) or create an entirely new game.

What do you guys reckon EVE has in store for the far future?

Post ur whacky idea ofr EVE II here!


*note* read the post b4 trolling Neutral

What? No. Software isn't a car where patches represent duct-tape fixes. That's a convenient conceptualization that people sometimes use but its not correct. They would never make an "Eve II" because they will never have any need to.

Archon T'orn
Posted - 2008.06.09 16:26:00 - [36]
 

Originally by: BiggestT
Well ive never really seen a proper post about this


Prolly because it's a dumb post.

Tarminic
Dreddit
Test Alliance Please Ignore
Posted - 2008.06.09 16:31:00 - [37]
 

Originally by: BiggestT
So lets say, by 2015,
CCP has released what nearly 100 patches..
On software that predates the millenium bug..

You really think they can keep patching it?

Yeah. The same way that a three hundred year old house can still be in working order.

You might have to replace the pipes at some point, shore up the foundation at another, re-paint it plenty of times, and occasionally do some things that require a lot of work (re-wire the electricity, install a central heating system), but it's perfectly possible.

Helen Hunts
Gallente
Red Dragon Mining inc
Red Dragon Industries
Posted - 2008.06.09 17:02:00 - [38]
 

A paraphrase from one of the Terry Pratchett books:
"This axe has been in my family for generations. Every now and then I have to put a new handle on it, and occasionaly I have to put a new head on it, but it's still the same axe."

EVE gets little changes all over the place and is not quite the same as when first opened up for use, but it's still the same game. (Shoot 'roids, shoot rats, shoot each other and make profit)

Valan
Posted - 2008.06.09 17:17:00 - [39]
 

They've already recoded the client once.

Plus the Devs said there won't be an EVE II although who knows whether they meant it or not, things change.

So if they recode the client, why have EVE II, what extra will it have? Why not open the worm hole in EVE I? Why go to the trouble of creating a new game when the old one can be migrated?

I see stealth whine 'new guys can never catch the old guys'.


Spectre3353
Gallente
Heavy Risk...
Posted - 2008.06.09 18:16:00 - [40]
 

Originally by: Ammon Skycloud
Originally by: DaReaper
The only way i would see the need for an EvE II, is if CCP discovered a crucial flaw in the main code that made it impossible to make a change. And the only way to fix it is a full rewrite. But they could do that with just another expantion


unfortunately that's not true, every time any changes are made to a piece of code it's complexity increases, and it's effects are wider spread, at some point the code gets to a point where it becomes almost impossible to fix or change on thing without affecting a multitude of other functions.

This is common in any long living piece of code and inevitably results in a code rewrite of that system, this also affects the database and at some point a database also reaches a point where it's original design is just simply no longer viable.

I think in a way much of this is manifested in unfixed and possibly unfixable lag issues that we have all experienced, at some point I have no doubt CCP will do a re-write of the code at all levels.

However this does not mean that the universe should cease to exist since data will more than likely simply be imported from the old to the new database, with some conversion where required.

In short, no piece of code that is constantly being tweaked can live forever, but a rewrite does not mean we all start over either.



I don't think I really agree with this. You can refactor and rewrite portions of a codebase... not to mention that if it is written in a well organized and properly OO/encapsulated fashion then the kind of widespread issues youre describing will not occur. I think you are just too used to writing or dealing with poor code :)

Look at the Quake/Doom engines. I am pretty sure that John Carmack based each new iteration of his engine on an old one and just rewrote portions of the code at a time. There isn't any reason that CCP wouldn't just continue to develop in this same fashion.

Originally by: Joe Starbreaker

It's definitely an interesting phenomenon, a game already 5+ years old that's still growing at an increasing rate. But it's hard to imagine still playing EVE 10-20 years from now. I mean, no other computer game has had that long of a run of popularity (except maybe Nethack, which is 21 this year). One day they may have to create an Eve II, either for marketing reasons, or because they run out of ideas that they can implement in the system they've built. CCP may have a lot of ideas that just aren't compatible with EVE as we know it, that'd require a new game.



Again, I don't agree with this. You just have an old mentality that predates MMO's and software being connected to the internet in general. Now that broadband access has spread and is affordable (and will continue to spread), a lot of software is going to just go through iterations and patches and updates as opposed to brand new versions every few years. There are games out there that haven't even been supported by the company that created them (or any company for that matter) that survive solely on fan support. I used to play a game called Subspace a lot which started in like 95 or 96 and Virgin Interactive who developed/supported it closed down in 98. Here it is 2008 and there are still hundreds of people online playing.

Gordon Goldor
Posted - 2008.06.09 18:18:00 - [41]
 

Originally by: Fanjita
well seeing as were on what eve 4 or 5 now your question is a bit out of date.


This. EVE II was castor? or how was it called?

Valan
Posted - 2008.06.09 18:51:00 - [42]
 

Originally by: Gordon Goldor
Originally by: Fanjita
well seeing as were on what eve 4 or 5 now your question is a bit out of date.


This. EVE II was castor? or how was it called?


The Devs did post what they considered to be EVE II I can't remember exactly but it wasn't Castor. I think it was RMR, that was the code rewrite wasn't it?

Theo Samaritan
Gallente
Aliastra
Posted - 2008.06.09 18:59:00 - [43]
 

CCP are allegedly working on a new multi-processing server with IBM.
This would require a code rewrite to use the new server architecture.
I fail to believe this would be the only rewrite in the coming 8 years.

EVE is already v4.xx, there will be no EVE II, just a continual rewrite of what we love.

Divad Ginleek
Gallente
New Eden Logistics and Trade.
Posted - 2008.06.09 20:12:00 - [44]
 

MMOs don't have a shelf life like traditional software. they are a living entity that is constantly changing and evolving to be compatible with each new hardware/OS change.

The only thing that determines how long a MMO stays open is how long the customers are willing to continue paying. and how long they can keep the Dev teams working on new ideas to encourage players to stay. a game like EVE, with so much to see and do, and no real grind so new players can be an asset in a few weeks, could potentially last forever.

One thing CCP does need to think about is new player retention. perhaps a separate training instance for new players so they don't get baited into the traps that cause a lot of newbs to get frustrated and ragequit without giving me their stuff.Laughing

coo'kaktaa
Posted - 2008.06.09 20:21:00 - [45]
 

One of the coolest things they could do is allow you to get up and walk around in your ship. One of the coolest toys I ever played with was an old Star Wars Milenium Falcon. The action figures could scadly walk about the ship, at least in my imagination. Since I picked up EVE from a store shelf years ago, the one thing that I wish the game had was that ability. I like the ship hull designs and all, I just wish CCP would treat the 3D object in such a manner that your avitar could cruise out somewhere in space, shut down the engines, get up and walk back to the science lap and work with your scanner and probes for a while, walk down to the cargo hold and repair your drones, basically allow your ship's interior to configure out as you load it out in a station. Your card character would be a small avatar, and could walk about the interior of your ship...

Yes the game is cool as is. It would be cooler for some if you could do that.

BiggestT
Caldari
Amarrian Retribution
Posted - 2008.06.11 04:23:00 - [46]
 

Originally by: Archon T'orn
Originally by: BiggestT
Well ive never really seen a proper post about this


Prolly because it's a dumb post.


how bout go back to WOW u f8cking troll,
get outta these forums for the ppl who like to discuss interesting concepts and thoughts.
get rid of the pms

BiggestT
Caldari
Amarrian Retribution
Posted - 2008.06.11 04:25:00 - [47]
 

Originally by: Archon T'orn
Originally by: BiggestT
Well ive never really seen a proper post about this


Prolly because it's a dumb post.


how bout go back to WOW u f8cking troll,
get outta these forums for the ppl who like to discuss interesting concepts and thoughts.
get rid of the pms

Italian Wedding
Soup Of The Day
Posted - 2008.06.11 04:28:00 - [48]
 

;\

Imhothar Xarodit
Minmatar
Wolverine Solutions
Posted - 2008.06.11 06:26:00 - [49]
 

The day this game gets a new UI it will be EVE II for me.


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