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Seijitsu Nakama
Posted - 2008.06.09 10:37:00 - [31]

What a horrible idea. Please stop posting.

Jaketh Ivanes
House of El
Posted - 2008.06.09 10:49:00 - [32]

Edited by: Jaketh Ivanes on 09/06/2008 10:49:37
Basis for the idea is good enough, it's to easy to do focus fire, no need to position yourself in any way, I agree on that.
But your suggestion is unrealistic. A better way would be to introduce a Line of Fire. If you have a friendly between you and your target, you cannot hit target. Also enemies should be able to move in between you and your target, taking all the damage.
This will give defenders an advantage, as they can entrench themselves, and attackers a harder time.
My idea will also encourage blobbing and put a huge load on the servers, so it's not acceptable.

Fallen Angel's
Posted - 2008.06.09 13:54:00 - [33]

Eee.... lets make a only first torp from ganking raven hits, rest should not be counted - it should counts only when UR staying on one leg with your mouse raised above your head while screaming "I love Caldari"

Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2008.06.09 14:07:00 - [34]

Line of sight is the only viable solution. But it is not viable to be implemented because of high cost on hardware power.

Jason Edwards
Internet Tough Guy
Spreadsheets Online
Posted - 2008.06.09 15:21:00 - [35]

Worst Idea Ever.

Helix Fluxx
Contempo Enterprises
Posted - 2008.06.09 16:20:00 - [36]

What a load of old twaddle. Sounds like the whining of someone who got ganked if you ask me.

Ort Lofthus
Huang Yinglong
Posted - 2008.06.09 18:13:00 - [37]

Whining about focused fire is so 2006.

There are other ways to deal with blob warfare. Like functional non-titan AoE as a blobbing deterrant.

El Yatta
Posted - 2008.06.09 19:55:00 - [38]


1) OP states a solution without stating and explaining the problem

(1b. The problem here doesnt actually exist).

2) OP seems to be operating on a different planet ("You actually like the current setup??"... well, yeah, obviously)

(2b. suggest the OP hasnt actually got sufficient combat experience to comment, but cant I cant prove that)

3) Focussed fire is a vital part of the combat paradigm in EVE. Nerfing it makes about as much sense as nerfing warp drives, stargates or targeting.

Pandemic Legion
Posted - 2008.06.09 21:06:00 - [39]

See this? this is where the support would be...

...but it's not.

Meteor Crash
Posted - 2008.06.09 22:49:00 - [40]

Originally by: Adonis 4174
I can see the RL logic behind it. Two lumberjacks do not cut down a tree in half the time because they get in each other's way and have to coordinate their swings.

See, two missiles erradicate the existence of said tree into nothingness in half the time one does.

Goonswarm Federation
Posted - 2008.06.10 01:27:00 - [41]

Originally by: Ivy Axisur
Also, Iím not against large fleets. Although Iíve never participated in one myself, Iíd imagine my idea would work even better there.

It would make large fleet fights take hours to complete. It would, without a doubt, make large fleet fights even worse. It only works in your imagination.

Merch Industrial
Goonswarm Federation
Posted - 2008.06.10 20:28:00 - [42]

I always expected some crazy requests, but you sir, take the cake.

Two people have a gun, they shoot one person, that one person should only take the damage of one gun if they're the same size or larger?

Wow, I know we have to suspend disbelief a bit and ignore physics, but this is ridiculous.

Aquila Astralis
Posted - 2008.06.19 05:21:00 - [43]

Truly hideous idea - so terrible in fact it'll probably get used Rolling Eyes

Digital Solaris
Posted - 2008.06.19 05:23:00 - [44]

I don't know how this would even be feasible to implement.

Artemis Rose
Clandestine Vector
Posted - 2008.06.19 06:03:00 - [45]

How exactly would multiple people shooting at the same spaceship reduce incoming damage?

Colonel Rykef
War Eagles
HELM Alliance
Posted - 2008.06.19 11:38:00 - [46]

makes the strong stronger and removes one of the major advantages you can get with less sp, a bigger gang

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