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blankseplocked Cloaking needs balance
 
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SirxAmoc
Senex Legio
Posted - 2008.05.31 16:09:00 - [1]
 

First I have nothing against being able to cloak, I think it i a great tool but as in all things in EVE there has to be a balance. What I am reffering to is "System Cloakers", those that go into a system, cloak and stay that way for the entire 23hour cycle. This needs a counter balance.

Suggestion: After 1 hour of cloaking a ship will begin to give off a particular siganture that a Probing Specialist with a specific skill can start to search out the cloaked ship. This would curtail players that just cloak and walk away. Also it would give another learning skill for pilots that want to expand their knowledge base.

lecrotta
Minmatar
lecrotta Corp
Posted - 2008.05.31 16:39:00 - [2]
 

Originally by: SirxAmoc
First I have nothing against being able to cloak, I think it i a great tool but as in all things in EVE there has to be a balance. What I am reffering to is "System Cloakers", those that go into a system, cloak and stay that way for the entire 23hour cycle. This needs a counter balance.

Suggestion: After 1 hour of cloaking a ship will begin to give off a particular siganture that a Probing Specialist with a specific skill can start to search out the cloaked ship. This would curtail players that just cloak and walk away. Also it would give another learning skill for pilots that want to expand their knowledge base.


Sounds ok as long as non afk cloakers know they are giving off the signature and can drop and recloak as normal to get rid of the sig.

Herschel Yamamoto
Agent-Orange
Nabaal Syndicate
Posted - 2008.05.31 16:55:00 - [3]
 

If you want to do that, just have non-covops cloaks produce a really tiny trickle of heat when active. It's the same ultimate effect - they have to drop cloak occasionally - but a much cleaner implementation that doesn't require adding a new skill for the sake of it.


 

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