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blankseplocked Beginner's guide to * MAKING ISK * in EVE-Online
 
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Mara Rinn
Posted - 2011.01.10 01:20:00 - [181]
 

Originally by: Akita T
I really, really, REALLY should have reserved much more space than just 6 posts Very Happy



You could abandon the Forum thread since it's only going to disappear with the new forums coming out, and make your edits directly to the EVElopedia version :)

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.01.10 16:39:00 - [182]
 

Eh, they're migrating all the data to the new forums anyway Wink
Plus, the wiki is still a tad bit... umm... weird ?

Keres Anaplekte
Caldari
Perkone
Posted - 2011.01.11 04:48:00 - [183]
 

Great contribution!

Mara Rinn
Posted - 2011.01.11 13:13:00 - [184]
 

Originally by: Akita T
Eh, they're migrating all the data to the new forums anyway


I hear a different thing every day. First, they're abandoning the old forums. Then, they're keeping them as a read-only reference. Then, they actually will be migrating the data? Who do you trust?

Originally by: Akita T
Plus, the wiki is still a tad bit... umm... weird ?


This, coming from an EVE-O forum user? Twisted Evil

The wiki is a pretty standard MediaWiki, similar to the wiki used in Wikipedia.

Kazuo Ishiguro
House of Marbles
Posted - 2011.01.11 21:23:00 - [185]
 

For a decent scamming reference, have a look at www.eve-scam.com.

Also, a note on courier missions: it may be tempting to do them as fast as possible, using a very small ship, but why do that when you can carry the goods for 8 or more of them at once in an industrial? Agents usually just bounce you around within the same constellation, so if you find a cluster of them, this activity can compare favourably with lower level combat missions.

Because you're completing more missions per hour this way, you'll also trigger more storyline missions, which are very useful if you want to boost your standings with a particular faction or corporation.

Dev Jah
Posted - 2011.01.12 01:01:00 - [186]
 

Good stuff in here, I have a question regarding corp standing farming. Basically Im running lvl 3's for Caldari, but need to recover my faction standing with gallente a bit/a lot. So Im getting corp standing up with minmatar to run lvl 3's with them.

Does the agent (effective) quality and system security affect the standing gain the same way it does LP/ISK gain? Is there any research on that?

Nicky's Tomb
Posted - 2011.01.12 17:22:00 - [187]
 

Edited by: Nicky''s Tomb on 12/01/2011 17:26:58
I found it surprising how quickly you can make money with a brand new shiny alt in Jita 4-4.

Got my 5k starter fund up to 2.3Mil in about a month without really logging in. Would have been quicker, but I got stuck into the wrong market once or twice.

For the noobs if you wanna try this, here's a VERY brief "straw man".

1. Do it in a trade hub. Jita is probably best due to liquidity (how much actually buys and sells each day). Dodixie, Ours, etc. etc. also viable.

2. Define a "fund" which is your spend limit/investment limit. If you are intending to do this and nothing else with an alt, that could be all the alts cash. Otherwise, define a limit.

3. Spend an evening browsing the markets for things you can afford at max __buy__ order price, that have a huge margin from buy order to sell order. By huge I mean you should be looking for 80-120% margin.

4. Once you select one or more of these items, check the price history in both "graph" and "table" format. Graph is of less use, just check the market isn't going through a short patch of high margin that will collapse again. In the table view ENSURE 100% that people are actually buying that low and selling that high and that there is good enough volume. No point spending 3 months doing one trade cycle, even if it is a 200% profit. Not when you are a beginner anyway.

5. Place a buy order for whatever value you feel comfortable with. When you have a bit of money, doing this, it's often better to place 1 small order a day, rather than a large order and wait a week. People are more likely to under cut a large order and just wait out a small one.

6. Even before the buy order completes, but when goods start arriving, start relisting it with sell orders.

7. No point playing 0.01 ISK games, just keep your orders small and either wait out people undercutting you or lower your price in chunks. If you are making 125% profit on teh trade, so what if you have to drop your price to making 122% profit.

8. Don't be afraid to bail out of a market, take the broker fee loss on the chin and move on.

9. Don't get attached to a market, wide margins collapse all too often, just move on find another.

You don't really need skills, but broker relations will help as will the skills to raise your buy/sell order totals.

If you get too greedy then players with more money/time will just come in to the market and 0.01ISK you until your so frustrated you'll need to move on.

If someone undercuts you sell order by a large margin, just buy him out and relist at a sensible price.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.01.17 18:45:00 - [188]
 

Edited by: Akita T on 17/01/2011 18:45:51
Originally by: Mara Rinn
Originally by: Akita T
Eh, they're migrating all the data to the new forums anyway

I hear a different thing every day. First, they're abandoning the old forums. Then, they're keeping them as a read-only reference. Then, they actually will be migrating the data? Who do you trust?

Hmm, apparently, the CSM minutes confirm the fear that the old forum will remain a read-only database only... :sigh:
But then again, some other stuff in there is written half-jokingly, so... let's just wait and see.
Would it have killed them to simply populate the new forum with all the posts in this one ? Seriously ? Oh, well...

Pugzilla Black
Posted - 2011.01.19 21:20:00 - [189]
 

Edited by: Pugzilla Black on 19/01/2011 21:22:27
Don't forget to train the skill and fit a salvage tool. Salvaging is easy money (that you have already earned from popping the rat) and from time to time you get something rare and extra valuable. Yes, the salvage tool takes one of those uber important high slots, but like everything else here, it's a matter of trade offs.




Jenny Spitfire
Caldari
Posted - 2011.01.22 20:46:00 - [190]
 

This thread is good! Well done, Akita T.

Amaroq Dricaldari
Amarr
Vengeance Industrial Militia
Posted - 2011.02.16 17:49:00 - [191]
 

null
Originally by: Chainsaw Plankton
Originally by: H2 O
you do not like people who mine? ought to be more neutral in your report.



you disagree that mining is a boring profession then Laughing


Your signature is causing lag.

Mithrasith
Posted - 2011.02.16 19:50:00 - [192]
 

making money in EVE is easy.

Step 1: Get a drake

Step 2: Profit.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.03.24 23:14:00 - [193]
 

It has been brought to my attention that the Thukker tribe has different standings nowadays.
The rest of the factions however should remain as listed in the linked images there.

At the time the post about derived standings was written, the standings between Minnies and Thukker were at mutual -2, as listed in the images linked there in the post.
RP EVENT NEWS : http://www.eveonline.com/news.asp?a=single&nid=2538&tid=4
Half a year later, with that news bit, they got ramped up to +3 and +4 respectively, transitioning from a "pirate faction" to a "minor empire" faction (including dropping off all positive modifiers with "criminal" factions and getting a neutral CONCORD standings change).

The post in question received some minor edits - strong character count limits prohibited more detailed data in there, hence this post too.


Also, for those interested, a link from another standings enthustiast : the faction standings repair plan.
Take a look if you're interested Wink

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.03.25 01:34:00 - [194]
 

Ok, boys and girls, for those of you wanting to play around and experiment, here's a spreadsheet...
http://dl.eve-files.com/media/1103/standings_experiments.zip
Contains spreasheet in both XLS and XLSX formats (XLS for those that have ancient Office versions).

There are several worksheets with a 1200 storyline changes of 5% each, and on each worksheet, the logic for selecting the next faction to run a mission for is changed.
You can manually edit both amount of storyline faction change and faction you wish to run the mission for at any point in any of the worksheets, everything below recalculates nicely.
Also, you can select different starting standings instead of perfect zero.
The sheet automatically calculates all derived standings and also top/bottom caps each one as appropriate depending on selected faction.

The results were actually quite surprising... +5 with ALL major empire is not just very difficult, but actually impossible.

The best you can hope as far as a direct sum of standings is concerned is around 18.43 (so, around +4.6 average), but spread unevenly, obtained by alternating Amarr and Minmatar (which is indirectly what you get very fast to if you always try to run missions for the lowest standings faction):
story#/faction/change/Amarr/Caldari/Gallente/Minmatar
[...]
1199 Amarr 5.00% 3.5593 5.6775 5.9677 3.2203
1200 Minmatar5.00% 3.2203 5.5207 6.1290 3.5593


For a similar total sum (hovering around 17) but with much better spreads, a fixed cycle followed by a 5th variable (picked as whatever standing was lowest before) yielded results that look like this:
story#/faction/change/Amarr/Caldari/Gallente/Minmatar
[...]
1190 Amarr 5.00% 3.9180 4.6830 4.4331 3.9270
1191 Amarr 5.00% 4.2221 4.8691 4.2888 3.5788
1192 Gallente5.00% 4.0799 4.4974 4.5744 3.8357
1193 Minmatar5.00% 3.7279 4.3524 4.7914 4.1439
1194 Caldari 5.00% 3.8847 4.6348 4.4216 4.0025
1195 Amarr 5.00% 4.1905 4.8226 4.2774 3.6524
1196 Amarr 5.00% 4.4809 5.0038 4.1346 3.3111
1197 Gallente5.00% 4.3361 4.6287 4.4279 3.5786
1198 Minmatar5.00% 3.9777 4.4824 4.6508 3.8997
1199 Caldari 5.00% 4.1283 4.7583 4.2845 3.7607
1200 Minmatar5.00% 3.7751 4.6107 4.5131 4.0727

Steps divisible by 5 are the variable ones, rest is a fixed cycle. The selected ones in this example were Amarr, Amarr, Minmatar.
The peak sum value (17.0156) is at step 1193, actually, after a in-fixed-cycle Minmatar mission.

Several other strategies were employed, like running just a fixed cycle (results would depend on cycle order), running missions for whatever faction was opposed to the one with highest standing (more on this in the next paragraph), and also running mission for the minor opponent of the faction with the highest standings (which resulted in an Amarr//Gallente natural cycle, for which you've seen the progression already).

Using the "mission for whoever opposes max standings faction" strategy, the total standings sum was only around 16.8 (so, +4.2 on average) but with one of the most even distributions.
story#/faction/change/Amarr/Caldari/Gallente/Minmatar
[...]
1190 Caldari 5.00% 4.2804 4.3188 4.0074 4.1691
1191 Gallente5.00% 4.1376 3.9608 4.3070 4.4023
1192 Amarr 5.00% 4.4308 4.1722 4.1639 4.0422
1193 Minmatar5.00% 4.0700 4.0305 4.3974 4.3401
1194 Caldari 5.00% 4.2182 4.3290 4.0375 4.1967
1195 Gallente5.00% 4.0761 3.9707 4.3356 4.4289
1196 Amarr 5.00% 4.3722 4.1818 4.1922 4.0681
1197 Minmatar5.00% 4.0129 4.0399 4.4245 4.3647
1198 Caldari 5.00% 4.1626 4.3379 4.0639 4.2211
1199 Gallente5.00% 4.0210 3.9795 4.3607 4.4522
1200 Amarr 5.00% 4.3199 4.1902 4.2171 4.0909


RadioControlled
Joint Empire Squad
Posted - 2011.03.25 01:59:00 - [195]
 

Originally by: Akita T
The results were actually quite surprising... +5 with ALL major empire is not just very difficult, but actually impossible.

SoE-arc and, iirc, the other epic arcs...
Granted - not quite practical, but still.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.03.25 02:44:00 - [196]
 

Originally by: RadioControlled
SoE-arc and, iirc, the other epic arcs... Granted - not quite practical, but still.

I was not aware the epic arcs bypassed the normal derived faction standings rules. Are you sure this is the case ?!?

DeMichael Crimson
Minmatar
Republic University
Posted - 2011.03.25 12:27:00 - [197]
 

Edited by: DeMichael Crimson on 25/03/2011 12:30:17

Originally by: Akita T
Originally by: RadioControlled
SoE-arc and, iirc, the other epic arcs... Granted - not quite practical, but still.

I was not aware the epic arcs bypassed the normal derived faction standings rules. Are you sure this is the case ?!?


Yes it's true.
The Epic Arcs do not give any derived Faction standings and can be completed every 3 months. There is a couple of missions that give ship aggression standing loss but it's minimal compared to the amount of standing gained.

Last I checked the amount of Faction standing gain per Epic Arc level:

Level 4 Empire Factions Epic Arcs = +12.75%
(Amarr, Caldari, Gallente, Minmatar)

Level 3 Pirate Factions Epic Arcs = +30.00%
(Angel, Guristas)

Level 1 Sisters of Eve Epic Arc = +8.75%
(Player Choice of Empire Faction)

Standings being credited to the players character for completing the level 4 and level 3 Epic Arcs has been buggy for quite a while now. It seems that if it isn't applied automatically, players should submit a petition in-game to get the standings credited to their character.


On a side note:
I'm not sure about this and it needs to be verified.
I think there was a patch not too long ago where CCP mentioned a change in the level 4 Epic Arcs. Depending on the choice of routes taken, the amount of standing gain was cut in half. It might also have something to do with the reward gain.
Again, I'm not sure about this.

DMC

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.03.26 01:37:00 - [198]
 

Edited by: Akita T on 26/03/2011 01:38:25
Maybe that's a bug (and the GMs simply forgot to apply the derived modifiers), and when they fix the automatic for the rest of the missions, they'll also follow the same rules any other storyline standings changes do.
Oh well, I guess we'll see eventually what'll happen.

Omega Sunset
Caldari Roughnecks
Posted - 2011.03.26 02:48:00 - [199]
 

Yes, 13 PI, but out of room. And do people even still make ISK's from it after the changes? Well less, eh?
Then 14 PLEX hehe. PLEX you basically buy in-game gametime codes from CCP and sell them to players for ISK's. Yeah, it's absolutely lazy, but at least CCP didn't do something really stupid like turn EVE into a F2P game :P And maybe does some good on the war against RMT.

2 or 3 year old guide, maybe time to start a guide to spending ISK's. That too would have been helpful my first few weeks :)

DeMichael Crimson
Minmatar
Republic University
Posted - 2011.03.26 11:07:00 - [200]
 

Originally by: Akita T
Edited by: Akita T on 26/03/2011 01:38:25
Maybe that's a bug (and the GMs simply forgot to apply the derived modifiers), and when they fix the automatic for the rest of the missions, they'll also follow the same rules any other storyline standings changes do.
Oh well, I guess we'll see eventually what'll happen.


No, it's not a bug. The Epic Arcs will give Faction standing increase with no derived standings. They were designed to be that way which is why they can only be completed every 3 months. That was CCP's big selling point when they were introduced into the game.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.05.01 20:32:00 - [201]
 

http://swiftandbitter.com/eve/wtd/eve-wtd.jpg
EVE - "What To Do".
It's an image listing most of the activities you can do in EVE, including a lot of those very thinly (or not at all) covered in here.
But it's just a list.
Still worth a peek.

Mara Rinn
Posted - 2011.05.02 01:02:00 - [202]
 

Link to the containing page, Akita T, that thing is clickable!

What To Do In EVE Online

Farmer Beldrulf
Posted - 2011.05.02 01:17:00 - [203]
 

Thank you Akita T for this thread. I just discovered the forums and I think this is the most informative post I have read.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.07.19 20:13:00 - [204]
 

Originally by: Farmer Beldrulf
Thank you Akita T for this thread. I just discovered the forums and I think this is the most informative post I have read.

Much appreciated Wink

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.09.09 01:47:00 - [205]
 

Bidding a farewell to the trusty old forums, they're supposed to be turned read-only today, shoving this thread higher up, on the first few pages, for reference's sake.

Slade Trillgon
Endless Possibilities Inc.
Posted - 2011.09.09 15:24:00 - [206]
 

Originally by: Akita T
Bidding a farewell to the trusty old forums, they're supposed to be turned read-only today, shoving this thread higher up, on the first few pages, for reference's sake.


Good move. As well as with the Computer Build resource thread in Out of Pod Experience.


Slade


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