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Kayscha
Posted - 2008.05.14 13:28:00 - [1]
 

The blog is still hot off the presses, and I don't think any candidates have commented on it yet. So, why don't you do it here without the need to scan through the annoying blather of nobodies?

Questions:
After reading this blog,

- does the Empyrean Age seem to roughly provide what you were hoping for?

- where do you have reservations?

- what questions would you need CCP to answer about the Empyrean Age most urgently?

- what would you as a CSM member bring to CCP's attention to add to/remove from these plans?

- what is your best guess what "Empyrean" might mean?

Inanna Zuni
Minmatar
The Causality
Electus Matari
Posted - 2008.05.14 14:53:00 - [2]
 

Originally by: Kayscha
The blog is still hot off the presses, and I don't think any candidates have commented on it yet.


I['ve been reading the many comments and, like others, am waiting for more information from the follow-on blogs promised (why ask for something that is coming faster-than-soon(TM) anyway), will be listening to the live devchat tomorrow, and be active throughout the SiSi test on Saturday.

Originally by: Kayscha
what is your best guess what "Empyrean" might mean?

That was my first question! Google only comes up with a tie-in book (which I might buy but I really hope we aren't obligated to get to understand it all) but maybe the etymology is from "Empire"? Could be from "Empirical" too, suggesting that if it works, do it more often!

IZ

Goumindong
SniggWaffe
Posted - 2008.05.14 15:07:00 - [3]
 

Originally by: Kayscha
The blog is still hot off the presses, and I don't think any candidates have commented on it yet. So, why don't you do it here without the need to scan through the annoying blather of nobodies?

Questions:
After reading this blog,

- does the Empyrean Age seem to roughly provide what you were hoping for?

- where do you have reservations?

- what questions would you need CCP to answer about the Empyrean Age most urgently?

- what would you as a CSM member bring to CCP's attention to add to/remove from these plans?

- what is your best guess what "Empyrean" might mean?


1. Not Sure

2. If its really dynamic

3. ^^ see above

4. How should i know? The expansion isn't even on test yet.

5. Empyrean has a number of meanings. Originally greek relating to fire[or a place of all fire], then adapted by Dante to define the highest plane of heaven.

I would say its closer to the fire definition than the highest heaven definition.

Leandro Salazar
Quam Singulari
Posted - 2008.05.14 18:18:00 - [4]
 

1. Not enough info.
2. I really don't like that the first big info output is a live devblog rather than something written that can be read and reread and commented and fixed...
3. Whether/how this all will affect normal mission runners.
4. Again not enough info.
5. Already answered in many places.

Ben Derindar
Dirty Deeds Corp.
Posted - 2008.05.15 11:27:00 - [5]
 

Originally by: Kayscha
The blog is still hot off the presses, and I don't think any candidates have commented on it yet. So, why don't you do it here without the need to scan through the annoying blather of nobodies?

Because it's still early days; the blog in question is just the first of a series on the subject.

All I'm prepared to offer at this point is that I'm cautiously optimistic on what I've read so far, but I'd like to wait for more info before getting stuck in. Smile

/Ben

Kayscha
Posted - 2008.05.15 22:04:00 - [6]
 

Alright. How about now, then? ;)

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.16 00:37:00 - [7]
 

Edited by: Jade Constantine on 16/05/2008 00:37:55

Still early days but I have some significant concerns - most specifically about whether it will be possible to for alliances who are barred by design from Faction Warfare - to actually wardec the corporations involving themselves with FW disputes, and/or actively involve themselves in the focal fightzones in the contested systems. I'm getting a terrible scent of "instanced pvp" and effective sharding from the information we have so far. I really really hope I'm wrong.



Ankhesentapemkah
Gallente
Posted - 2008.05.16 08:29:00 - [8]
 

Originally by: Kayscha
- does the Empyrean Age seem to roughly provide what you were hoping for?

It seems to be more limited than I was hoping for.

Originally by: Kayscha
- where do you have reservations?

Yes, the objectives seem to be centered about combat only, what about the miner and industrial players that want to contribute? I don't think there are mining objectives in the FW deadspace areas, and it doesn't seem that there are hauling or construction objectives either. I hope to be proven wrong though.

Also they say 160 missions or so.
Again we get fed those static missions, which IMO is the wrong way to go. We need dynamic content which is tied directly into the FW process, which changes based on the succesrates of factions and their presence in the current system.

Having to leave corp/alliance to join FW is disgusting and completely disrupts social structures which are at the basis of any MMO.

What about the players that have only one character - how easy is it to hop in and out of this, you don't want your pimped PVE ship blown up by some opponents nor your hauler full of stuff, so being part of FW rules out a lot of other activities.

And the rewards seem meager. So your faction captures a system. For what? What's in it for me? YARRRR!!

Originally by: Kayscha
- what questions would you need CCP to answer about the Empyrean Age most urgently?

The stuff I just wrote above here.

Originally by: Kayscha
- what would you as a CSM member bring to CCP's attention to add to/remove from these plans?

See above.

Originally by: Kayscha
- what is your best guess what "Empyrean" might mean?

Either heavenly or firely - see the MTG card Empyrial Armor.

zoolkhan
Minmatar
Mirkur Draug'Tyr
Ushra'Khan
Posted - 2008.05.16 10:27:00 - [9]
 

Originally by: Kayscha

- does the Empyrean Age seem to roughly provide what you were hoping for?



not quiet, although i like the trailer.

Quote:
- where do you have reservations?


corp/alliance hopping force by this
and more concerns ill tell you as soon ive seen it deplyed.

Quote:
- what questions would you need CCP to answer about the Empyrean Age most urgently?


i am not thrugh the blog yet, past couple of days have been busy

Quote:
- what would you as a CSM member bring to CCP's attention to add to/remove from these plans?


whatever seems to be the major painpoints to the player majority.

About factional warfare quiet a few people are not happy with having to leave their alliance to participate. (have i understood the question correctly)

- what is your best guess what "Empyrean" might mean?


I favor this one:
Empyrean is a Brewery located in Lincoln, Nebraska, UNITY states of minmatar.
(land of the brave and free Twisted Evil)

Of course wikipedia has about a dozen meanings for this, but this is my favorite.

Zeknichov
Life. Universe. Everything.
Posted - 2008.05.16 17:51:00 - [10]
 

Edited by: Zeknichov on 16/05/2008 17:52:10
Originally by: Jade Constantine
Edited by: Jade Constantine on 16/05/2008 00:37:55

Still early days but I have some significant concerns - most specifically about whether it will be possible to for alliances who are barred by design from Faction Warfare - to actually wardec the corporations involving themselves with FW disputes, and/or actively involve themselves in the focal fightzones in the contested systems. I'm getting a terrible scent of "instanced pvp" and effective sharding from the information we have so far. I really really hope I'm wrong.





Please win and talk some sense into CCP. I can't help but get the feeling their devs have been playing too much arathi basin and not enough EVE. I can only imagine an announcement in the near future as Jove being a playable hero race.

Honestly though, faction warfare smells a lot like instanced PvP and takes away from the sandbox of EVE. War is war and this is war on epic proportions. If all players aren't affected by it this does not belong in EVE. The dynamics of empire should change dramatically due to a war of this magnitude.

On a good note, from what I've read so far this seems more or less designed specifically as an attempt to get the carebears out of empire and is not meant to take away anything from the game. Hopefully the only difference between EVE with factional warfare and without is that with factional warfare there will be less hi-sec mission runners and more targets.

Unfortunately I have my concerns that 0.0 and low-sec non factional PvP is going to be overshadowed by this factional warfare similar to how WoW BGs led to Blizzard ignoring world PvP. That worries me deeply.

Fortunately it's still too early to draw any definitive conclusions but the mere fact that most speculation from players who understand the dynamics of EVE's PvP system is cynical is not a good sign.

Ma Zhiqiang
Minmatar
Huang Yinglong
Posted - 2008.05.16 18:02:00 - [11]
 

It seems very promising, indeed. And I have yet to beta test the features on SISI before knowing more. I think this will make living in Empire a whole lot more interesting and change the game play for many players. And also make it easier for non RPers to get into the RP side of the game.

The most urgent issues I think might be, is how to get alliances into FW, and of course to be quick in recognizing potential exploits etc.

As a CSM, I would work as much as possible in improving the FW features with the ideas and responce it gets from the player community.

LaVista Vista
Conservative Shenanigans Party
Posted - 2008.05.16 18:09:00 - [12]
 

I have 2 stances:

1) Factional warfare sounds like tonnes of fun. Sign me up already!
2) No industrial content, which is LONG over-due? *Head to wall*

I can't help but think CCP is letting the industrialists down, even though the secondary market is suffering from a major depression(Might not be the correct term, but it feels that way).

Keeves
Minmatar
Quality Control.
Posted - 2008.05.17 03:26:00 - [13]
 

Im no CSM candidate but the Empyrean Age, if not done right, could quite possibly destroy empire wars and/or empire gameplay. I really sincerely hope CCP does a good job and provides something gamers can enjoy. A failure cascade is what I see, but I hope I'm just blind.

On a side note, although factional warfare was in talks for a long time, did anyone really actually fully want to change empire like this? PVP instances with twitch gameplay, instant gratification pvp and the like?

Bunyip
Gallente
Center for Advanced Studies
Posted - 2008.05.17 05:22:00 - [14]
 

Hello all,

Speaking from the Carebear side of things, I think this will draw a great many industrialists away from the game, as the QEN stated that over 50% of the playerbase do not wish to involve themselves in PvP. If this is a voluntary system, I think it does have some possibilities.

However, systems will now be able to change allegiences? Why do I see Amarr (with the smallest playerbase) space shrinking to a region or two and Caldari (with the greatest playerbase) space sweeping over the rest of the systems?

Honestly, this next patch seems to be leaving all PvE in the dust, and that's going to make a great number of players upset. I will wait to see how this pans out, but I have some deep fears and reservations about this new mechanic, and it could mean the downfall of this game if done wrong (no industry means expensive ships for PvP....etc).

Ma Zhiqiang
Minmatar
Huang Yinglong
Posted - 2008.05.17 14:40:00 - [15]
 

Edited by: Ma Zhiqiang on 17/05/2008 14:39:57
Originally by: Bunyip
Hello all,

Speaking from the Carebear side of things, I think this will draw a great many industrialists away from the game, as the QEN stated that over 50% of the playerbase do not wish to involve themselves in PvP. If this is a voluntary system, I think it does have some possibilities.

However, systems will now be able to change allegiences? Why do I see Amarr (with the smallest playerbase) space shrinking to a region or two and Caldari (with the greatest playerbase) space sweeping over the rest of the systems?

Honestly, this next patch seems to be leaving all PvE in the dust, and that's going to make a great number of players upset. I will wait to see how this pans out, but I have some deep fears and reservations about this new mechanic, and it could mean the downfall of this game if done wrong (no industry means expensive ships for PvP....etc).



If you don't want to join FW and one of the militias, you can stay outside. FW seems to be taking place mainly in the bordering low sec systems between the four main factions.

Your standings to the faction you want to support has much more to do than your character's race, where he/she comes from. Just as with missions.

(The info I'm relaying is what I got from reading the Empyrean Age site and listening to the latest dev blog.)

But you're right. The industrial side of the game really needs a boost. But this patch will finally introduce more interaction between the factions and let a whole lot more players find their way into the RP side of the game.

I guess we'll all know more in the near future, when CCP will reveal more info about the expansion and when it will be available on SISI next weekend...


 

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