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blankseplocked Candidates: Current State of the market + other smaller issues
 
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Nobues
Gallente
Friends of Xenon
Disturbed Behavior
Posted - 2008.04.30 21:44:00 - [1]
 

Hi there I had a few issues and other things I would like your views on.

First what do you think the current state of the market is, and where do you see it going?

Next invention, where do you see this going as far as Tech 3 and so on, its goon in sound but will it be enough?

Next What I call "kiddie producers" You know the ones, the ones who sells things below cost because there to young or stupid to really know what there doing. The ones to drive the prices down due to they don't really fully understand the meaning of profit.

My question about them is how can we fix the issue with them, I fell with out them the market will be very stable. What are your views on them and how will you or how can they be fixed if there needing to be fixed.


Arithron
Gallente
Gallente Trade Alliance
Posted - 2008.04.30 21:54:00 - [2]
 

The in-game market is an open market. If some wish to sell below production costs, then other producers just have to deal with that. Many RL companies use this tactic to drive out competition.

The market is very healthy and active, and since invention has become much more stable in pricing. Afterall, if a producer puts too high a price on items, inventors will quickly produce this item and undercut. Competition drives down the prices to a sustainable level (if it goes below a sustainable profit level, inventors stop making items and prices climb again). This causes a small yo-yo effect in prices, but over time this oscillates around a stable average.

Invention will be the way to T3, maybe through T2 bpc (invented or runs from BPO's), from all indications I have seen.

Nobues
Gallente
Friends of Xenon
Disturbed Behavior
Posted - 2008.04.30 22:15:00 - [3]
 

Originally by: Arithron
The in-game market is an open market. If some wish to sell below production costs, then other producers just have to deal with that. Many RL companies use this tactic to drive out competition.

The market is very healthy and active, and since invention has become much more stable in pricing. Afterall, if a producer puts too high a price on items, inventors will quickly produce this item and undercut. Competition drives down the prices to a sustainable level (if it goes below a sustainable profit level, inventors stop making items and prices climb again). This causes a small yo-yo effect in prices, but over time this oscillates around a stable average.

Invention will be the way to T3, maybe through T2 bpc (invented or runs from BPO's), from all indications I have seen.


No I'm not talking about the producers who sell under production cost to drive out competition I understand the logic of that, I'm talking about the kiddie producers who do it because they really do not know what there doing.

After all there really isn't a clear cut guide for this for them, they produce an item then sell it at the lowest sell price on the market to move it fast. (good in some ways but bad in other ways) then a week or two later there broke because they had no idea what there build cost was.

I guess my real questions is what can be done to help them become better producers so they know the difference between build cost, profit and so on, ATM I just see a lot of them no knowing, lost, and over all confused on the subject but yet they keep on because there isn't any clear cut guides for them.

If we let even 10% of the kiddie producers know how to really calc there build cost and profits and so on, profits for everyone will go up as there no longer undercutting everyone due to they really don't know what there doing.


Arithron
Gallente
Gallente Trade Alliance
Posted - 2008.04.30 22:27:00 - [4]
 

I guess they learn pretty quick that production may not be for them? Or they learn how to start doing it and making a profit, and become better producers for it. I take your point regarding some might not know HOW to produce...some clearer guides that are easily accessible may be the key here.


 

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