open All Channels
seplocked Jita Park Speakers Corner
blankseplocked 0.0 Warfare, player enabled content and roleplay
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

Octavinus Augustus
Amarr
Auctoritan Syndicate
Curatores Veritatis Alliance
Posted - 2008.04.29 15:36:00 - [1]
 

I would like to present a few ideas for the candidates and would appreciate any comments on them.

0.0 Warfare
Today the state of 0.0 warfare is seing the blob reign supreme. In order to keep it profitable for the players to build up 0.0 infrastructure, the defensive side in 0.0 has been boosted compared to the offensive one so that it is stronger.

The effect of this is that there is little room for smaller entities to challenge the sovereignty of larger ones. While you may always fit a group of ships and get a fun fight, the chances of having a real impact on 0.0 is limited. How should we find a place for the smaller non nano gangs/corps/alliances in sovereignty warfare?

Should POS defenses be fitted and destroyed much like ships are today? Imagine fitting a "battleship" type thingie with modules and the anchoring it to a POS structure. A smaller gang could then attack the POS defenses, weaken the defenses and get away with loot. Good idea? Bad idea? Rotten idea?

Should we introduce mini pos and pixi pos that can be deployed at a safespot, doesn't show up on overview, allow cruiser and frig sized hulls to "dock" and be discoverable only by the use of scan probes and only if an enemy pilot is docked and active at the POS (or he has recently logged off at one)? The idea is to allow for smaller entities to establish bases deep in enemy territory. How should such a thing be balanced?

Sov is pretty much a question of having the more large pos and sov level a question of how long you've had them. This effectively prevents smaller entities from challenging sovereignty of larger ones. Should sov level be changed to a point system where also the mini and pixi pos described above has a value and sov level is determined by how many percent of total points an alliance has?

What other ideas do you have on this topic? PLEASE also think "out of the box" throwing up new ideas rather than simply modifying old ones. We need CSM to be a bunch of imaginative beer drinking nerds who will blend in with the rest of CCP - that way you stand a better chance of spying at hem effectively.

Player enabled content
Should we players be allowed to invent stuff from scratch?

Should I be able to prefit my favourite cruiser and then do an invention run on it, creating an X run bpc with modules prefitted on it - modules that I would be unable to remove? Should such a bpc have a mineral bonus to production?

Should I be able to invent new drones/fighters in much the same way?

Should I be able to do invention and improve on existing bp's? Ie should I be able to add an extra mid slot to my zealot bpo/bpc and what should the impact be on mineral cost? Should I be able to improve Power and CPU output the same way?

Roleplay
I feel the the actions of the playerbase has very little impact on the politics of the empires. Should it be possible for players to somehow impact on how the empires interact or shold this be left to CCP?

When (if) Factional Warfare comes, should it be possible for the minmatar playerbase to induce the Brutor Tribe to sponsor an attack on the Amarr colonies assigning ships much like fighters to participating pilots?

What (if anything) should be done to further rp in the world of EvE?

And finally:
I have repeatedly petitioned CCP to hand out a free Bhaalgorn BPO's to pilots answering to the name of Octavinus Augustus. They have so far refused to comply. Will you as a CSM member fight for my rights, face up to CCP and insist I be given what I deserve (in the spirit of compromise, I'd be willing to settle for 2 Zealot BPO's)?

I'd be very interested to hear your thoughts on these topics. Please share.

Kelsin
Dirt Dog Trading Company
Posted - 2008.04.29 15:51:00 - [2]
 

Originally by: Octavinus Augustus
Should we introduce mini pos and pixi pos that can be deployed at a safespot, doesn't show up on overview, allow cruiser and frig sized hulls to "dock" and be discoverable only by the use of scan probes and only if an enemy pilot is docked and active at the POS (or he has recently logged off at one)? The idea is to allow for smaller entities to establish bases deep in enemy territory. How should such a thing be balanced?


Something along these lines would be very cool.

Demos Colodan
101st Space Brigade - Wings of Destiny
Utterly Harmless
Posted - 2008.04.29 16:04:00 - [3]
 

Originally by: Octavinus Augustus

And finally:
I have repeatedly petitioned CCP to hand out a free Bhaalgorn BPO's to pilots answering to the name of Octavinus Augustus. They have so far refused to comply. Will you as a CSM member fight for my rights, face up to CCP and insist I be given what I deserve (in the spirit of compromise, I'd be willing to settle for 2 Zealot BPO's)?

I'd be very interested to hear your thoughts on these topics. Please share.


Relating to your question, if someone of CSM or CSM itself would invent in this case, there should be more details announced.
  1. On which premise did you call up CCP to hand out this BPO?

  2. On which premise do you deserve this BPO?

  3. Do you want to "buy" a CSM/the CSM with 2 Zea BPO's?



Bad Harlequin
Minmatar
Sebiestor Tribe
Posted - 2008.04.29 23:41:00 - [4]
 

Originally by: Kelsin
Originally by: Octavinus Augustus
Should we introduce mini pos and pixi pos that can be deployed at a safespot, doesn't show up on overview, allow cruiser and frig sized hulls to "dock" and be discoverable only by the use of scan probes and only if an enemy pilot is docked and active at the POS (or he has recently logged off at one)? The idea is to allow for smaller entities to establish bases deep in enemy territory. How should such a thing be balanced?


Something along these lines would be very cool.

Ooh. yeah. I think it's called a "forward base." Although it should be found not just when someone is in one - tho maybe with different probe type, or balanced in some other way.

The late lamented _Mankind_ had (or has, i think it's technically still open) one thing going for it - it was genuinely hard to find someone with a small outpost quietly mining semirare resources, and often i'd be scouting my cube far away from everything and find a new deposit of Silver, or something, which funded me for a while...

Serenity Steele
Dynamic Data Distribution
Posted - 2008.04.29 23:46:00 - [5]
 

Octavinus, could please place each of your questions in a separate post, to enable answering individually?

I suggest you will receive more responses this way and it will be easier for others to compare candidate responses.




zoolkhan
Minmatar
Mirkur Draug'Tyr
Ushra'Khan
Posted - 2008.04.30 07:57:00 - [6]
 

very interesting input here i like many of the ideas.

I may add my comment after a bit of pondering.

on the question if rolplayer-actions should have an impact on how empires react i would
respond with a clear YES OF COURSE

however, i fear technical limitations may make this a difficult task to accomplish.

Certainly some kind of logical interaction between the story-"frame" and huge
rp accomplishments happen only very sporadic,never or far too late.
news too often contain "insignificant" items, with no practical effect on anyone within eve.
So peopel stop reading and caring about them...





 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only