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Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.06 23:23:00 - [151]
 

Originally by: Moon Kitten
Given that time is limited in CSM meetings will you be able to be concise and to the point in order to not waste the time of the CSM and CCP?


Yes Cool

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.07 00:17:00 - [152]
 

Edited by: Jade Constantine on 07/05/2008 00:17:56

Originally by: Grismar
I personally think it's good to see some candidates with a clear agenda and their own set of opinions. Voting for a candidate that only promises to pass on the popular vote seems like a wasted vote, since the populace will never agree on anything. Strongly voiced opinions will be needed to affect change.


Yep, absolutely agree, ultimately its going to take persuasion, enthusiasm and willpower to drive change through to the benefit of everyone.

Quote:
Having said that, I -am- curious how you plan on keeping in touch with your constituency after the elections? If you get a seat in the council, will you be a private politician, representing only your own ideas and those of the people immediately around you in the game? Or do you have a plan to keep tabs on what the community wants and tell them about your evolving plans?


I'll be using the Eve-online forums as a primary point of contact and making sure anyone can draw my attention here. These are the forums that people get as part of their subscription and makes sense to use them as such.

Quote:
Good luck in the elections,
Grismar.


Thank you very much, I'll do my best!





Wu Jian
Caldari
Caldari Frontiers
Posted - 2008.05.07 00:52:00 - [153]
 

I like your ideas on improving the game play in Eve and thus I have voted for you. I am new to Eve but the kind of fleet warfare envisioned in your posts is what I would like to be a part of. Good luck and hopefully some changes for the better can be made for the good of The State...and the rest of Eve.

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.07 04:16:00 - [154]
 

Originally by: Yatus
i like the Eve you describe. More actions, more risks, more moves, i want a space-opera something epic.
you have my vote.


Thank you very much Yatus, Eve the epic space opera with exciting action and dynamic battles is much much better than Eve "sim-city-in-space" with static defenses and POS shield grinding, on this we can definitely agree!

Illaria
Gallente
Posted - 2008.05.07 11:32:00 - [155]
 

Edited by: Illaria on 07/05/2008 13:36:37
You got my vote.

As someone who has got out from the trenches of POS warfare in the south, just to hop into new trenches up here in the north, I hope you will save my soul before it withers away someday while shooting my n-th hundred POS into reinforced Wink

Also I always liked your style and think you will make for a good CSM member. Good luck. Smile

Aran Makor
Caldari
Handsome Millionaire Playboys
Posted - 2008.05.07 11:44:00 - [156]
 

Its quite tempting to throw my vote your way, as i agree with 95% of your ideas. I, like half the other pilots in this thread, just got out of trench warfare. All calls going out daily, and most of the time, half the fleet on both sides would be ewarped, lagged out, dead, or anything other gruesome non combat ending. It gets rather boring shooting POS's into reinforced, and then be required to plan my life around EVE, to make sure im here to be another body to put the final stake through its heart. If you put enough missles ito something, why shouldn't it just go pop? Anyone here ever seen a Raven go into reinforced?

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.07 13:12:00 - [157]
 

Edited by: Jade Constantine on 07/05/2008 13:12:59

Originally by: Natsuno Mirage
Hello Jade,

I'm glad you decided to go for CSM candidature. I really like your manifesto and share the same vision of the eve universe. We may not agree on everything, but we'll agree on most of it. You're a great candidate, and you have all my votes. With Regards, Natsu


Thank you Natsuno, It honestly took quite a bit of heartsearching before deciding to enter and I guess sometimes everyone conceives doubts about the interests and general enthusiasms of the player base. I was seriously trying to assess whether the message I wanted to express in the Manifesto was going to have mass appeal or fall on deaf ears and whether trying and failing would be worse than not trying at all. Ultimately though its always best to give it a try and stand up and be counted, nothing good ever came of silently watching one's hobbies and enthusiasms fade away without attempting to do something about it! In this inaugural CSM Eve needs passionate advocates of the soul of the game and it would have been a crime to just sit by and watch the council get dominated by dull administrators and big alliance stuffed-shirts Very Happy



Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.07 13:33:00 - [158]
 

Originally by: Siigari Kitawa
I actually voted for Jade.
Honestly, I like what he has to say. And the other candidates make me grind my teeth.


Always a good thing to use a bit of charm and good-humour in the advocacy of progressive ideas Siigari, glad you liked what you saw and decided to trust me with your vote. Thanks a bunch!

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.07 14:47:00 - [159]
 

Right then Wrathamon, (told you Iíd get there in the end)

You are correct, Iím the leader of a non-territorial roving PVP alliance and we donít hold any space or stations. Doesnít mean we havenít played territorial warfare though, and this last Christmas we were down in the trenches, organising alarm clock POS siege ops/mustering dreads, watching POS shields creep down and trying crazy tactics to remove cyno-jammers and the rest. Iíve fcíed those ops. Been involved in those fleets, offensively and defensively and seen the effect they have on players involved. Basically itís a whole lot of ďnot funĒ and the biggest defensive advantage in Eve at this point in time is the fact that Territorial Warfare is the embodiment of tedium writ large on a tapestry of dullsville drudgery. Its not space warfare, its not dramatic space-opera, its some terrible bolted on sim-city-in-space mechanic that takes the onus from pvp and makes it player vs structure and afk defences. In essence itís not good.

Now sure, yep I AM biased. Iím biased in favour of the Eve I talk about in the manifesto; I AM biased in favour of that ďIain M Banks DreamĒ, Iím biased in favour of excitement, in favour of Dynamism, in favour of dramatic space battles and fluid political situations, of cunning feints and glorious advances. Iím biased in favour of that the circa 2004 space battle between RKK/BNC vs FE where a couple of hundred battleships spent 3 hours contesting space north of P3EN and thousands of torpedoes glittered in the interstellar night in a climatic space conflict that made the hairs stand up on the back of my neck as I flew a tackle Ďceptor through a confrontation that put Return of the Jedi to shame and kept several hundred players in rapt concentration and spellbound addiction deciding the fate of the Tribute for the next 3 months.

I honestly donít care that current 0.0 space-holders might feel disadvantaged if they were actually forced to fight to defend their space again. The defence advantage in territorial warfare has gotten ridiculous. Itís become a strong disincentive to meaningful conflict and territorial advance and itís bad for the dream of Eve Online and the vision for the game that so many respondents to this thread endorsing my candidacy would love to see.

You say its ďpossibleĒ to knock out cyno-jammers and yes it is. SirMolle can do it. But then SirMolle commands the best equipped tech2 battleship and capital fleet in Eve online. Heís got thousands of players at his command and a stranglehold on rare moon mining producing an income of hundreds of billions each month. Suggesting that territorial balance is ďokayĒ because the biggest beast in the jungle can kick down the ďcyno-jammerĒ advantage is fine Ė but what about everyone else? What about smaller alliances, medium alliances, ANYONE else in fact? Is the rest of the server supposed to just accept that territorial warfare is out of their reach because they canít muster 150 tech2 battleships to hit jammers with?

It just doesnít wash as an argument Wrathamon. The reality is that recent development has all been about defence advantage and focusing conflicts on fixed points and pre-determined times. This is bad for gameplay dynamism, bad for server performance and bad for opportunity in competitive territorial play.

Iím standing in this CSM for conflict dynamism, pvp opportunity, accessibility for newer players, excitement for everyone who loves the political drama and space opera feel of Eve Online. Ultimately vote for me if you want this, donít vote for me if you want to status quo and zero change to 0.0 defence advantages.

In answer to your last question Ė Iím a good candidate for 0.0 space holders who realise that the current situation is static and un-exciting and will kill the game if it continues, Iím a bad candidate for 0.0 space holders who canít see beyond their own immediate advantage and donít care about the big-picture on general health and dynamism of Eve.

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.07 15:17:00 - [160]
 

Originally by: Sakura Nihil
Originally by: Moon Kitten
Given that time is limited in CSM meetings will you be able to be concise and to the point in order to not waste the time of the CSM and CCP?

From personal experience working with him, he has the ability to be concise and to the point when there's a need.

He just likes to be wordy when there's a chance Laughing.



Heh Sakura, you know me pretty well Very Happy

But yeah, its a serious point. Sometimes we do need to be brief when its important and switch rhetorical gears.

But I think the important distinction here in this Election campaign is that when I'm talking about "vision, dreams, aspirations" of what Eve "can be" it does need lengthy exposition - lets face it, this game is a big hobby for most us, we spend a lot of time playing it, talking about playing it, building communities and friendships amongst those other players that play this game. Its not that surprising to have a lot to say about it really.

End of the day though anybody asks me for a short answer they usually get it :)



One Percent
Caldari
Developmental Neogenics Amalgamated
Posted - 2008.05.07 15:31:00 - [161]
 

Jade has my vote.

Even if only half of Jade's proposed ideas could be realized, EVE and its players would be much better off. Currently, I'm forced to etch out a lonely existence in low-sec, normally praying upon the weak or unsuspecting. I desperately search out pvp, any pvp, that doesn't involve huge amounts of lag or 4-hour ops that end with nothing to show for it. I want a good reason to fight but more than that, I want a means of fighting for that reason that doesn't involve two huge Dread fleets with hundreds of support killing nothing but the server.

For me, it isn't a question of whether or not Jade is the right choice.

The question is... will CCP listen?

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.07 15:50:00 - [162]
 


Quick reminder, Eve Cast did a sequence of candidate interviews last weekend, quite interesting to listen to the voices of the candidates back to back and get a comparative view of the platforms (my bit is the last third(ish) of the Eve cast).

Go and have a listen if you are still undecided - it might just help Very Happy

LaVista Vista
Conservative Shenanigans Party
Posted - 2008.05.07 15:53:00 - [163]
 

Originally by: Jade Constantine

Quick reminder, Eve Cast did a sequence of candidate interviews last weekend, quite interesting to listen to the voices of the candidates back to back and get a comparative view of the platforms (my bit is the last third(ish) of the Eve cast).

Go and have a listen if you are still undecided - it might just help Very Happy


You went on for bloody ages! Laughing

Also, while your comment about me being relatively new, I'm only new to the general discussion forum really. People on market discussion and ebank customer knows me very well, and have known about me for ages! Cool

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.07 15:55:00 - [164]
 

Originally by: LaVista Vista
Originally by: Jade Constantine

Quick reminder, Eve Cast did a sequence of candidate interviews last weekend, quite interesting to listen to the voices of the candidates back to back and get a comparative view of the platforms (my bit is the last third(ish) of the Eve cast).

Go and have a listen if you are still undecided - it might just help Very Happy


You went on for bloody ages! Laughing

Also, while your comment about me being relatively new, I'm only new to the general discussion forum really. People on market discussion and ebank customer knows me very well, and have known about me for ages! Cool



I did say nice things about you though! Seriously, you've run a very good positive campaign and shown a lot of enthusiasm and drive. Got to respect that.

LaVista Vista
Conservative Shenanigans Party
Posted - 2008.05.07 16:02:00 - [165]
 

Originally by: Jade Constantine

I did say nice things about you though! Seriously, you've run a very good positive campaign and shown a lot of enthusiasm and drive. Got to respect that.


Most certainly, I very much appreciated it.

Though I would have voted for you, if I wasn't running myself Razz

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.07 17:49:00 - [166]
 

Originally by: Larno
You get my 2 votes because you wrote so much. :P


Nice to know effort is recognized and appreciated, thanks very much for your votes.

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.07 18:21:00 - [167]
 

Originally by: EihT51
Hi Jane

Just wonna wish you good luck. Seems to me like you be a great part of CSM
sadly im to green for EvE to vote for you, just got a active accountRolling Eyes

We appreciate your interest in the Council of Stellar Management but sadly you do not meet our criteria for voting. You need to possess an active account and it has to be older than 30 days. Trial accounts are excluded from all participation. You may not be affiliated with CCP in any way. ugh


Awww, tell you what, try and persuade another player to vote the way you wanted to vote and all will be well! Seriously though, I hope you enjoy Eve and decide to stay long enough to vote in the next CSM.

All the best.

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.07 19:00:00 - [168]
 

Originally by: Almiel
I approve of this candidate.



Thank you! Good to know Cool

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.07 19:29:00 - [169]
 

Originally by: Masu'di
i gave you a vote, was going to ask you about niche professions, combat boosters, narcotics and smuggling etc - but i never got round to it. Wink


Thanks a lot for the vote - and yes, I'd definitely like some discussion on matters smuggling and niche illegal professions - this stuff is excellent and I'd be happy to advocate enhanced development time and focus on these areas.

All the best!

Isotobe
Series of Tubes
Posted - 2008.05.07 21:58:00 - [170]
 

You have my votes, I like your ideas, and the simple fact that EVE has swung too far in favour of alliances and blob warfare.

If you get through, I will hope that you will stand up and speak loud on behalf of all of us smaller entities and bring back some of the solo/small gang fun that we used to enjoy to a greater level in EVE.

Regards and good luck,

Isotobe

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.07 23:02:00 - [171]
 

Originally by: Wrathamon Starfury
Jade,
I understand your concern about outposts being built all over but right now there are only 350+ outposts in EVE and that count includes the conquerable outposts. Many wars are fought over these outposts. If you make it so outposts can be destroyed are you also willing to give them defenses?


The current methodology I'm supporting doesn't really need them to have defenses - since you have the conquer them first, hold then for x period, then begin a self-destruct period during which ANYONE can re-conquer them and shut down the self destruct if they choose. If we were looking at another concept for destructible outposts - say one that could actually blow them up with direct action from space-fleets then I'd definitely be open to the concept of defenses and "space-forts" and such in the proximity. But we really need to nail down exactly which destructible outpost proposal we're talking about before considering such things.

Quote:
Also can you answer the question about if POS's are removed from the SOV system what would give people SOV in a system?


I quite like the gate control sovereignty that CCP devs are talking about. I've also heard a good idea about outposts generating "sovereignty points" that can be spent on various upgrades and abilities. I think pretty much everyone agrees there is something wrong with the current system and we do need decent proposals on how to move away from the POS/tower/sov situation we have at the moment.


Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.08 00:32:00 - [172]
 

Originally by: Hugoo Thraxxer
Good work on the manifesto and nice, interesting ideas.
I am now a fanboi. Jade Vote +1



I'm glad you like the manifesto and related ideas Hugoo, always great to find like-minded players. Fingers crossed we can get things going in a positive direction with this CSM election!

Zareph
Merch Industrial
Goonswarm Federation
Posted - 2008.05.08 01:44:00 - [173]
 

Originally by: Jade Constantine

Destructible outposts promote genuine risk/reward dynamism in the 0.0 environment and provide a focal point to exciting war climax engagements, they would be destroyed by self destruct sequence triggered by the conqueror, defended by potential re-conquest during destruct timer to cancel the explosion, rebuilt for a discount from the ruins of the destroyed station and ďsalvageĒ would be in the form of hanger access in the wreck; additionally Iíd like to remove Sovereignty claims from POS and return these structures to a purely industrial function, and yes these are things Iíd advocate to the CSM if Iím elected.



You seem pretty gung ho on teh ability to blow something up, but what about defense?

If you own a region, shouldn't you be able to put up gate guns and anything not on your side gets shot at? Allowing for ECM, ECCM, and Stasis Web towers as well? If you're going to invest a multi-billion venture into a system, you should be able to protect it. You also should allow some form of cyno jamming as well, without creating a logistic nightmare. Personally i'd like to see a standings level jammer so that you can bring in/out resources as needed.

You seem focused on blowing it up only. 0.0 space is fairly empty as it is, one 'old' group of players with unlimited resources compared to much younger players who can barely afford a battleship could decide to wipe out the entire north of stations and without enhanced defense capabilities you'd have a new target with the same old blob. Would that be considered Grieving to attack stations like that?

what about addressing some issues that exist now? De-sync, lag, etc. You seem focused on changing the game to benefit the way you play, but don't really talk about long standing issues.

Ships lost when entering a system that have sat at a black screen for 30 min before finally jsut laoding a station when you've been podded. Yet any appeal is met with 'server logs show nothing' however there were 200 to 500 people in that system and all experienced this issue, yet for some reason no one ever on the CCP end thinks anything bad went wrong. Any comments on that? What would you want to do to fix that issue?



Miyamoto Isoruku
Caldari
Original Sin.
Posted - 2008.05.08 09:19:00 - [174]
 

What would you do to make mining not suck? Currently, mining consists of sitting and staring at asteroids for hours. Allow me to share my proposal:

Players would still buy mining ships, modules, etc. Their skills would still govern production output. However, instead of being forced to mine themselves, they would instead hire mining crews that would pilot their ships for them. This would allow players to have mining investments while they are doing things more interesting than staring at rocks. One could introduce skills for how many mining ships one can have active at once, behavior scripts, that sort of thing. Obviously, using a mining crew in low- or null-sec could be very dangerous. They would not be able to respond as quickly or as effectively and would probably need protection.

Ryoji Tanakama
Caldari
Indicium Technologies
Hephaestus Forge Alliance
Posted - 2008.05.08 12:44:00 - [175]
 

Originally by: Miyamoto Isoruku
What would you do to make mining not suck? Currently, mining consists of sitting and staring at asteroids for hours. Allow me to share my proposal:

Players would still buy mining ships, modules, etc. Their skills would still govern production output. However, instead of being forced to mine themselves, they would instead hire mining crews that would pilot their ships for them. This would allow players to have mining investments while they are doing things more interesting than staring at rocks. One could introduce skills for how many mining ships one can have active at once, behavior scripts, that sort of thing. Obviously, using a mining crew in low- or null-sec could be very dangerous. They would not be able to respond as quickly or as effectively and would probably need protection.


I already voted for you and represent some non-player support from Bangor too!!!

But in seriousness the point above made me wonder... do you think there is more scope in eve for more accessible and dynamic temporary anchored structures... such as a deployed mining station (that perhaps would stay active only so long as your lease allowed, but would be available in high-sec with meaningful restrictions), siege weapon platforms that could be deployed on the offensive, listening posts that could provide a more legitimate alternative to bacon (with appropriate skills and isk investment to deploy)... I think personally a lot of the dull jobs in eve could be automated with proper consideration to the methods, and demend on in-game resources.

Lets pick the listening buoy example (and this is made up on the fly, not a serious suggestion but an illustration on a point).

Lets say they're pretty expensive and moderately tough. You need high anchoring + some communications related skills existing or new to deploy them. You invest in 3 and while you siege a pos these are on 3 key systems on the approach to your fleet's location. These bouys are broadcasting something in order to detect incoming hostiles so they light up like cynos in system, you cant hide them.

You know that if the enemy is coming they're going to pop it, but you do get to see them coming.

But yeah, my question is: Is there not underutilised functionality here that could change the game for the better?

Syrin
Hell's Boundaries
Posted - 2008.05.08 12:50:00 - [176]
 

Jade = David cameron ?? Laughing Sounds like it anyhow.

I dont get to play much EvE, hour or 2 a day. What are your proposals going to do for a small time empire gankbear like me ?

Wrathamon Starfury
Gallente
AWE Corporation
Intrepid Crossing
Posted - 2008.05.08 13:20:00 - [177]
 

Originally by: Jade Constantine
Originally by: Wrathamon Starfury
Jade,
I understand your concern about outposts being built all over but right now there are only 350+ outposts in EVE and that count includes the conquerable outposts. Many wars are fought over these outposts. If you make it so outposts can be destroyed are you also willing to give them defenses?


The current methodology I'm supporting doesn't really need them to have defenses - since you have the conquer them first, hold then for x period, then begin a self-destruct period during which ANYONE can re-conquer them and shut down the self destruct if they choose. If we were looking at another concept for destructible outposts - say one that could actually blow them up with direct action from space-fleets then I'd definitely be open to the concept of defenses and "space-forts" and such in the proximity. But we really need to nail down exactly which destructible outpost proposal we're talking about before considering such things.

Quote:
Also can you answer the question about if POS's are removed from the SOV system what would give people SOV in a system?


I quite like the gate control sovereignty that CCP devs are talking about. I've also heard a good idea about outposts generating "sovereignty points" that can be spent on various upgrades and abilities. I think pretty much everyone agrees there is something wrong with the current system and we do need decent proposals on how to move away from the POS/tower/sov situation we have at the moment.




Thank you for the answers Jade!

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.08 13:51:00 - [178]
 

Originally by: Tommy TenKreds
You already know how I feel about you dude. Shame you're not a real girl tbh. Embarassed Laughing I took your advice though and pitched a couple of votes for Vista and Omber too. Hope that strategic voting suggestion doesn't bite you in the ass. Good luck. Wink


Thanks a lot Tommy, even if I'm not a real girl I hope you'll at least find my voice sexy Very Happy

Seriously though I'm hoping that we do get a decent range of independent candidates on the CSM to confront the big-alliance block vote "stuffed-shirt" factor, I'd certainly much rather be working with a variety of interesting and passionate people representing diverse specialties and focus in the game than have to listen to clone "reduce lag so our blobbing works better" speeches from alliance appointees.



Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.08 14:58:00 - [179]
 

Originally by: Botschafter Mollari
you also got my vote.
good luck!


Thank you! Much appreciated Very Happy

Jade Constantine
Gallente
Jericho Fraction
The Star Fraction
Posted - 2008.05.08 15:22:00 - [180]
 

Originally by: Masu'di
after reading the pit fight on SHC going to throw you vote with my other account too ;)


Yeah heh, sometimes SHC does sound like a strange alternative universe world, still, it does have some useful posters and content and its still worth wading through the murk to find the gems. Anyways, thanks for you other vote! Great to have the support of you guys by the way, I have always loved the in-game drugs running concept for ninja-criminal-industry and its something I'd love to look at personally if I ever find the time on Jade.



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