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Yorda
Minmatar
Battlestars
GoonSwarm
Posted - 2008.03.09 16:29:00 - [61]
 

This post has been cleared of inappropriate content.

Regards,
The EVE Online Moderation team

Orange Species
Minmatar
Destructive Influence
IT Alliance
Posted - 2008.03.09 16:32:00 - [62]
 

oh the irony of the above two poasters of the same alliance!

marakor
Gallente
Anti Lag Forum Smackers
Posted - 2008.03.09 16:44:00 - [63]
 

Edited by: marakor on 09/03/2008 17:08:21


Originally by: Dyson


Okay bud, two things you really don't seem to be picking up;

1; If everyone in goonfleet could fly useful ships into the fight we'd still crash the node. We just have too many people willing to fight.

2; Lag isn't caused by us. Lag is caused by CCP's lack of proper server coding/dedicated resources. If CCP either created a hard cap to the number of people in the system or had the proper hardware/software, we wouldn't be having this discussion (Possibly caused by the clients and the lack of documentation on what is the acceptable hardware to run during certain fleet battles). If the first solution was used we probably wouldn't even be playing because the scope of EVE is fairly attractive.


If you are saying that a lot your members cannot fly useful ships (cruisers with e-war or if you insist tackle) you should speak to the ppl in this very thread let alone this forum who brag about your training policies for new members. I also suggest you get your training policies revised tbqh.

And if as you say you have too many members willing to fight they should be more than willing to fly a ship that can actually fight and cause a reasonable amount of dmg like at least cruiser.

I agree with you CCP is responsible for the fact the game has lag, but throwing useless ships into a fight that you know is gonna lag instead of using useful ships (with good/better dps and e-war) is a choice that is not made by CCP it is made by your FC's who accept and even encourage the usage of worthless frigs in gang, or your alliance leaders who supply them for such ops and also by your members who do not know better or do not care.

Dyson
Caldari
Caldari Provisions
Posted - 2008.03.09 17:07:00 - [64]
 

Originally by: marakor
Edited by: marakor on 09/03/2008 16:49:13
If you are saying that a lot your members cannot fly useful ships (cruisers with e-war or if you insist tackle) you should speak to the ppl in this very thread let alone this forum who brag about your training policies for new members. I also suggest you get your training policies revised tbqh.

And if as you say you have too many members willing to fight they should be more than willing to fly a ship that can actually fight and cause a reasonable amount of dmg like at least cruiser.

I agree with you CCP is responsible for the fact the game has lag, but throwing useless ships into a fight that you know is gonna lag instead of using useful ships (with good/better dps and e-war) is a choice that is not made by ccp it is made by your FC's who accept and even encourage the usage of worthless frigs in gang or your alliance leaders who supply them for such ops and also by your members who do not know better or do not care.


That is a totally different debate. I am accepting your concept and challenging your idea that somehow flying better ships would reduce our participation. It wouldn't.

And god forbid we allow our membership to participate instead of banning them from showing up simply because they cannot fly ships of a decent caliber, which leads back into my first point; If they did have good ships and showed up, we'd still kill the node. CCP is really at fault for failing to see the scope of which these fights could reach, especially when they envisioned giant space ****s that kill entire fleets.

CCP Mitnal


Minmatar
C C P
Posted - 2008.03.09 17:21:00 - [65]
 

Locked

User request.

marakor
Gallente
Anti Lag Forum Smackers
Posted - 2008.03.09 17:22:00 - [66]
 

Originally by: Dyson
Originally by: marakor

If you are saying that a lot your members cannot fly useful ships (cruisers with e-war or if you insist tackle) you should speak to the ppl in this very thread let alone this forum who brag about your training policies for new members. I also suggest you get your training policies revised tbqh.

And if as you say you have too many members willing to fight they should be more than willing to fly a ship that can actually fight and cause a reasonable amount of dmg like at least cruiser.

I agree with you CCP is responsible for the fact the game has lag, but throwing useless ships into a fight that you know is gonna lag instead of using useful ships (with good/better dps and e-war) is a choice that is not made by ccp it is made by your FC's who accept and even encourage the usage of worthless frigs in gang or your alliance leaders who supply them for such ops and also by your members who do not know better or do not care.


That is a totally different debate. I am accepting your concept and challenging your idea that somehow flying better ships would reduce our participation. It wouldn't.

And god forbid we allow our membership to participate instead of banning them from showing up simply because they cannot fly ships of a decent caliber, which leads back into my first point; If they did have good ships and showed up, we'd still kill the node. CCP is really at fault for failing to see the scope of which these fights could reach, especially when they envisioned giant space ****s that kill entire fleets.


I do not think or care either way that forcing your membership to turn up in useful ships would reduce your participation what i am saying is that it would make the participation of those no longer in frigs but now in cruisers actually worthwhile and effective instead of totally worthless.

And if you claims of already having too many ppl willing and wanting to fight (so causing node crashes if they all turn up) are true then you must already be telling some of your members to be on standby while others fight, so having a non T1 friggie policy when forming up a fleet should hardly be a problem.


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