open All Channels
seplocked EVE New Citizens Q&A
blankseplocked Is the point and double click method the only flying method?
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

Grievance
Minmatar
Di-Tron Heavy Industries
Atlas.
Posted - 2008.02.28 21:42:00 - [1]
 

Are there no free form flying controls? Or is it just approach, orbit, keep at range, double click here to fly in that direction? Just curious.

Matalino
Posted - 2008.02.28 21:47:00 - [2]
 

You have pretty much covered your options.

There are no joystick style flight controls in this game.

Grievance
Minmatar
Di-Tron Heavy Industries
Atlas.
Posted - 2008.02.28 21:48:00 - [3]
 

What about just a mouse free flight form?

MotherMoon
Huang Yinglong
Posted - 2008.02.28 21:50:00 - [4]
 

for some reason people think having another control method would make this a twitch game.

so sadly all you can do is double click in space :/

Cipher7
Posted - 2008.02.28 22:40:00 - [5]
 


Eve is a RTS not a FPS.

MotherMoon
Huang Yinglong
Posted - 2008.02.28 23:27:00 - [6]
 

Edited by: MotherMoon on 28/02/2008 23:28:33
Originally by: Cipher7

Eve is a RTS not a FPS.


see here comes one now.
please name one rts with double click as a method of movement. please.
maybe if eve let you select our ship and then click to move, or mouse free movement.
you know like in an rts where the characters follow your mouse actively.

because you know having wasd in WoW instead of only point and click makes wow an fps

Frelix
Blueprint Haus
Get Off My Lawn
Posted - 2008.02.29 02:35:00 - [7]
 

I think that if you added free form flying you'd have to set some specific limits on it. Such as still only being able to orbit, keep at range, etc. Otherwise you'd find people flying around trying to act like they are in fighter jets rather than large and hard to manuever ships.

I can just see it now..someone "bunny hopping" their frieghter to avoid getting shot!

Chainsaw Plankton
IDLE GUNS
IDLE EMPIRE
Posted - 2008.02.29 02:52:00 - [8]
 

Originally by: Frelix
I think that if you added free form flying you'd have to set some specific limits on it. Such as still only being able to orbit, keep at range, etc. Otherwise you'd find people flying around trying to act like they are in fighter jets rather than large and hard to manuever ships.

I can just see it now..someone "bunny hopping" their frieghter to avoid getting shot!



heh flybys would be grand,

go to orbit I cant see him!!!! good thats exactly where you want him!

Yd Landark
Amarr
Samsara Dynamics
Rogue Empire
Posted - 2008.02.29 06:56:00 - [9]
 

dont ask me why, but I'm really trying to imagine Darth Vader, on the command bridge of the SSD, seated with a joystick in his hand screaming " TURN LEFT, TURN LEFT, DAMMIT!!!! "

Melme Rahka
Minmatar
Vulcan Foundry
Posted - 2008.02.29 07:12:00 - [10]
 

Or a Maelstrom dogfighting between asteroids like Millenium Falcon.

What's the point of holding the joystick full to the right when it takes you 30 seconds to turn?

Qutan
Gallente
Paxton Industries
Paxton Federation
Posted - 2008.02.29 08:21:00 - [11]
 

Edited by: Qutan on 29/02/2008 08:25:06
In the old days of frontier elite and elite there was a realistic space flight control system , hard to master but great fun when you got it.Frontier elite also had atmospheric flight when you got that right it was a joy to play, arhh the old days .

Well not everyone liked it many complained about how awful it was I think they were the majority and so it would be more so today, in the age of plug and play and PS 3 etc Eve as a game would fail if it had that difficulty level and long learning curve yeah some think eve as it stands is very hard to master but a true to life space flight sim would kill eve in the form it is today .

Dont get me wrong I love eve its not perfect and needs to evolve if it did have realistic space flight I would still play but the majority would not sadly .

Now where can I get a copy of Frontier Elite and will it work on Vista ?

Not a pirate I just love the YARRRR!!

Letouk Mernel
Caldari
Posted - 2008.02.29 15:40:00 - [12]
 

There is no free-flight, unfortunately. They probably won't add it, either; there have been requests for supporting free-flight (mouse or joystick) in the past and the devs haven't added it yet, so they probably won't.

The point-and-click has the advantage of sending less spam to the server; free-flight would have to send your mouse or joystick movements constantly, which is a lot of communication. But that's beside the point; they designed the game like this, and all ships have turrets specifically so you don't need to aim the ship, and I guess that's what the devs want to support for the game.

Sirtak
Amarr
Viziam
Posted - 2008.02.29 18:16:00 - [13]
 

There's also the fact that we're not dealing with small fighters here. Even the frigates are (if I am not mistaken) rather damn huge ships with large crews. More like modern-day aircraftcarriers than jetboats.

Proazatica
Posted - 2008.02.29 18:26:00 - [14]
 

This game is great, but it would be unbelievable if they would have made the interface a cockpit one like Privateer. Man, that would be soooo hawt! Shocked

Btw, doubleclick movement sucks. Crying or Very sad

Letouk Mernel
Caldari
Posted - 2008.02.29 19:14:00 - [15]
 

Eh, it wouldn't be that great. You can sit in your cocpit looking forward, and meanwhile your target is behind you and your turrets are shooting rear-ward... what's the point of the cocpit? We really do need that free-form rotating camera to function properly in this game.

Kahega Amielden
Minmatar Ship Construction Services
Ushra'Khan
Posted - 2008.02.29 19:29:00 - [16]
 

Originally by: Proazatica
This game is great, but it would be unbelievable if they would have made the interface a cockpit one like Privateer. Man, that would be soooo hawt! Shocked



EVE ships have no cockpit

Racki Dumatre
Adhocracy Incorporated
Posted - 2008.03.05 21:52:00 - [17]
 

The main thing with this game is that in operating the ship, you are acting the part of the commander, not the pilot. You give the directions and the "crew" carries them out.

Besides, could you imagine the blind spot in a bs while trying to fps ugh

Ralagina
Caldari
ReviveX Fleet
White Noise.
Posted - 2008.03.06 13:12:00 - [18]
 

The reason they don't do it is because it would create an ungodly amount of lag.

It's bad enough as it is, without 20 updates a second coming from each client giving new velocities, directions etc. Shocked

Kusha'an
Gallente
The Scope
Posted - 2008.03.06 15:12:00 - [19]
 

Boy the Eve filter is sensitive. You guys need to stop talking about c o c k pits. There are ladies around. (Theoretically)

Billy Sastard
Amarr
Life. Universe. Everything.
Posted - 2008.03.06 15:51:00 - [20]
 

Originally by: Ralara
The reason they don't do it is because it would create an ungodly amount of lag.

It's bad enough as it is, without 20 updates a second coming from each client giving new velocities, directions etc. Shocked


This.

And before anyone starts in with the 'well xxx game is a multiplayer game with ship controls'... EVE is the only game I know of where you can have massive fleet battles w/out undue amounts of lag.

(Yes I know that alliances are finding the lag cap all the time, but the size of even the smaller fleet battles is fairly impressive considering the number of ships/drones/etc on the same grid.)

Conrad Peet
Posted - 2008.03.06 15:58:00 - [21]
 

I understand the need to avoid free flight but they could at least give us a <right click> -> <move here> option because the double clicking doesn't even register half the time and there's no way to change the sensitivity in the menu.


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only