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blankseplocked CCP: We *need* a skill queue (ffs)!
 
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Wet Ferret
Posted - 2008.02.28 12:42:00 - [31]
 

Originally by: facepalm johnson
basically, it's pure laziness for the tl;dr generation...

if you're not in game enough to babysit some short trains then why are you even playing?

i'm fully opposed to this garbage idea; -1 to the OP


Let me guess, your generation was the walking-to-school-barefoot-in-the-snow-while-carrying-your-sister generation? If so, feel free to die anytime soon.

Marshall Knight
APEX ARDENT COALITION
Controlled Chaos
Posted - 2008.02.28 12:48:00 - [32]
 

Damn guys you take this game too serously

i cant beilieve you guys worry about a couple hours skill training jesus geta life. we dont need a que system so what if you cant change skills exactly on time who cares i dont play this game to change skills i play this game to socilise and pvp skill training is done on a side so i can fly more things i dont worrys about a few hours. If you have to worry about changing skills exactly on time then theres something really wrong with you lol and like someone said if ya got to go work switch skills etc and when you come back finish that last hour or 2 off. I say no to skill queing no need for it and it only helps the people who want to farm there chars.

seems to me its the guys who want to be uber as quick as possible who want this and not the actual main playing population.

facepalm johnson
Perkone
Posted - 2008.02.28 12:56:00 - [33]
 

Originally by: Wet Ferret
Let me guess, your generation was the walking-to-school-barefoot-in-the-snow-while-carrying-your-sister generation? If so, feel free to die anytime soon.


ouch, bitter much?
you must have been out of training for at least a couple of hours....

Bresan Borija
School of Applied Knowledge
Posted - 2008.02.28 12:58:00 - [34]
 

The skill que will probably cut down the number of skill training related petitions by a considerable amount.

The limit of que size to a few will limit people just farming characters without effort.


The annoyance of skill train management is exponentially worse when managing a number of accounts/characters. CCP could alleviate the problem by instituting a limited skill que.


Wraithbug
Posted - 2008.02.28 13:07:00 - [35]
 

Originally by: Granmethedon III


Its part of the game. Quite an interesting part of the game, too.


How is going thru ur skills, checking how long they take, then planning it so that ur online when it finishes interesting? it is mind numbingly boring and sad. last word!

Dargaro Inozowa
Oreaholics Anonymous
Posted - 2008.02.28 13:26:00 - [36]
 

God forbid you lose precious moments of training because your butt isn't in front of the computer. The current system is just fine how it is. Get over it and stop renewing these threads.

Rawr Cristina
Caldari
Naqam
Posted - 2008.02.28 14:09:00 - [37]
 

Originally by: Dargaro Inozowa
God forbid you lose precious moments of training because your butt isn't in front of the computer. The current system is just fine how it is. Get over it and stop renewing these threads.


It's obviously NOT fine if it's requiring you to plan your login times. Isn't the whole point of training skills offline to minmise the gap between people who have all day to play and people who only have an hour or two?

AltBier
Minmatar
Sebiestor Tribe
Posted - 2008.02.28 14:10:00 - [38]
 

Edited by: AltBier on 28/02/2008 14:10:40

All I would want is to right click and have the following option:
Train Skill To Level -> 1,2,3,4,5 (pick one).

Lil'Red Ridin'Hood
Evolution
IT Alliance
Posted - 2008.02.28 14:15:00 - [39]
 

We most certainly do not *need* it.
Would be a nice feature and I would use it, but you can get along without it just fine.

R0ot
North Eastern Swat
Pandemic Legion
Posted - 2008.02.28 14:18:00 - [40]
 

No for the fact we really don't need to make it easier for isk sellers to train multiple ratting/hauler accounts. Evemon + 2 mins to log in and change skills, rinse repeat Twisted Evil

Wet Ferret
Posted - 2008.02.28 14:36:00 - [41]
 

Originally by: facepalm johnson

ouch, bitter much?
you must have been out of training for at least a couple of hours....


No. Unlike some people, I don't relish in seeing others suffer because of hardships that I may have gone through myself at some point in my life.

I wouldn't fret over it if I was, anyway. I just know a good design decision when I see one. Features like this improve the quality of life of everyone who plays without actually changing how the game is played.

There is simply no reasonable objection to it.

Uzuness
Perkone
Posted - 2008.02.28 14:40:00 - [42]
 

I'd love if they did. Would save me a lot of trouble with the fiance about coming onto EVE to check my skills... I get the couch a lot..

Proazatica
Posted - 2008.02.28 14:43:00 - [43]
 

/signed - GREAT idea

And to those that come here just to argue, get off it. Seriously, why rain on someone else's idea? Either sign, or ignore the thread. Just like I'm going to ignore you all instead of typing out 6 paragraphs of why you're wrong Razz.

Chirruper
Posted - 2008.02.28 14:50:00 - [44]
 

Originally by: Lil'Red Ridin'Hood
We most certainly do not *need* it.
Would be a nice feature and I would use it, but you can get along without it just fine.


I think this goes without saying. It would be nice to have but if anyone felt it made EvE unplayable, they wouldn't be posting on these forums.

Chainsaw Plankton
IDLE GUNS
IDLE EMPIRE
Posted - 2008.02.28 14:54:00 - [45]
 

i was all meh about it... then school started up again and managing to find skills that finished in 13 hours instead of 12 or 14 started becoming a pain in the ass, especially when you are doing shorter skills Sad

im all for the queue now. Laughing

benzss
Twisted Inc.
Posted - 2008.02.28 14:57:00 - [46]
 

/signed

no reason not to have a secondary skill available when the primary completes.

0raven0
Burning Sky Labs
MARS WARFARE CENTRE
Posted - 2008.02.28 15:14:00 - [47]
 

For all those concerned about people not playing the game: If they are not going to play it and just want to change skills than that is what they will do whether or not you have queued skills or not. They will just log in change skill and log off. This just makes it easier for them, but in no way effects the game.

If your really concerned about it just make it so you can only have one or two skills queued at a time. This way people still have to log inRolling Eyes and it allows the rest of the player base to get through the annoying 10 minute quick skills ect..

0raven0
Burning Sky Labs
MARS WARFARE CENTRE
Posted - 2008.02.28 15:16:00 - [48]
 

Originally by: Marshall Knight
Damn guys you take this game too serously

i cant beilieve you guys worry about a couple hours skill training jesus geta life.
One point of this would be so people can have more of a life rather than have to worry about coming on to change a skill three times a day. I know a lot of new players decide not to play the game just because they don't like having to change a skill 20 times in their first days.

Lil'Red Ridin'Hood
Evolution
IT Alliance
Posted - 2008.02.28 15:23:00 - [49]
 

Originally by: 0raven0
One point of this would be so people can have more of a life rather than have to worry about coming on to change a skill three times a day.

If they had a life they wouldn't constantly worry about missing a few hours of skill training.

Granmethedon III
Vanishing Point.
The Initiative.
Posted - 2008.02.28 15:27:00 - [50]
 

Originally by: Wraithbug
Originally by: Granmethedon III


Its part of the game. Quite an interesting part of the game, too.


How is going thru ur skills, checking how long they take, then planning it so that ur online when it finishes interesting? it is mind numbingly boring and sad. last word!


Hmm, maybe you should check out WoW, might be more on your level....

The Herrick
Gallente
Autistic Sharks
Spreadsheets Online
Posted - 2008.02.28 15:32:00 - [51]
 

When all other retorts fail bring out the WoW bomb!

Granmethedon III
Vanishing Point.
The Initiative.
Posted - 2008.02.28 15:34:00 - [52]
 

Originally by: The Herrick
When all other retorts fail bring out the WoW bomb!


But of course. It's what WoW's FOR. Laughing

Alz Shado
EverFlow
Posted - 2008.02.28 15:40:00 - [53]
 

/signed

The problem isn't the "short" skills, it's the level 3 ones that last about 8-12 hours. Especially when they're pre-requisites for much higher rank skills, that we can't start training until they get to level 4.

For those of us who play a few hours a night and spend the rest our time sleeping, working, and doing other RL stuff, it's a real disadvantage to have these skills broken up over several nights (or weeks) rather than letting them roll over to a backup skill when they're done.

Louis deGuerre
Gallente
Malevolence.
Posted - 2008.02.28 16:14:00 - [54]
 

Yeah, it might amaze some of you people, but most of us have to work for a living. I can only make time for EVE 2-3 hours each night if at all. How in hell am I going to train all those 2-8 hours skills ?

Support the working man. Get us a skill queue.

I'm a programmer, so I know this is a walk in the park to make. Hell, I just wrote basically the same thing today for the application I'm working on.
My only conclusion can be that not having a skill queue is a situation that is desirable for CCP. It sure aggravates me to lose another hour of skill training because I'm stuck in traffic.

Ulstan
Posted - 2008.02.28 16:19:00 - [55]
 

Quote:
basically, it's pure laziness for the tl;dr generation...

if you're not in game enough to babysit some short trains then why are you even playing?

i'm fully opposed to this garbage idea; -1 to the OP


Ouch, bitter much? Such envy of those younger than yourself is not very becoming...

Rabbitgod
Beyond Divinity Inc
Excuses.
Posted - 2008.02.28 16:26:00 - [56]
 

Whoa I had a flash back to 2004 when I first read a "please give us a skill cue" thread.

Nicho Void
Rage and Terror
Against ALL Authorities
Posted - 2008.02.28 16:28:00 - [57]
 

Quote:
basically, it's pure laziness for the tl;dr generation...

if you're not in game enough to babysit some short trains then why are you even playing?

i'm fully opposed to this garbage idea; -1 to the OP


I fully support this statement. For a month, I suggest CCP make skill points attainable only through grinding missions. Then we'll see if the *****ing about missing an hour of training time continues. Rolling Eyes

Chirruper
Posted - 2008.02.28 16:39:00 - [58]
 

I'm sure this thread has been done quite a few times but contrary to popular belief, EvE actually gets new players and not just new alts.

The funny thing about newbie observations is that they tend to have a more solid frame of reference than long-term EvE players who's only frame of reference is EvE itself. There are many apparent drawbacks to EvE's game design and just because people have decided to tolerate it doesn't mean its perfect.

Kyoto Luyi
Posted - 2008.02.28 16:52:00 - [59]
 

We don't NEED a skill queue, but I don't see any reason why we shouldn't have one.

Having a skill finish at an inconvenient time wouldn't matter then as the backup skill could kick in to get another 8 hours in on that 30 day skill you don't want on primary Very Happy

I never carried my sister barefoot though the snow to see the single, solitary streetlamp twinkling in our village. Neither did I have Beri-Beri, Rickets or Bubonic plague, so my opinion probably doesn't matter.

When I was young you could get 3 bottles of pop, a new pair of shoes, see a film at the Odeon, buy a bag of chips, get the tram home and still have change out of a farthing. Kids today don't know they're born... Wink

PS: I heard there's trouble at t' mill...

Chirruper
Posted - 2008.02.28 16:57:00 - [60]
 

...and that's the way it was and we liked it!


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