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blankseplocked How does this sound for an anti-nano ship setup?
 
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Impolite Andevil
New Dawn Corporation
Circle-Of-Two
Posted - 2008.01.21 21:37:00 - [1]
 

I am thinking about running a very small (2-3 person) gang for roaming pvp. Right now I am thinking about using the following three ships:

1x Huggin
1x Astarte
1x Cerberus

The huggin would be the tackle, of course. Standard setup. The Astarte would be the DPS ship that would let us handle BCs and BSs. The hole I saw was dealing with interdictors, interceptors, and nano-ships (i.e, vagas). If we set the Cerberus up as follows, how well would it deal with nano-ships, or would the fact that a Huggin is in gang make them stay away?

Cerb:

5x Assualt Launcher IIs with Bloodclaw Precision missles

3x LSE IIs
1x EM Hardener II
1x Invuln II

3x BCS IIs
1x DC II

1x missle velocity rig
1x explosion velocity rig

That gives it an effective 70k hitpoint of buffer tank, and the missles do a bit over 9k/sec with a 4800/sec explosion velocity. It only has about 180 DPS, though. All this with my current skills.

Thoughts? Would it be more effective to drop the Cerb altogether for another DPS ship (gank Nighthawk, Sliepnir, Absolution, Armageddon, Megathron) or a Basilisk/Guardian?

cytomatrix
Caldari
Brutal Deliverance
Extreme Prejudice.
Posted - 2008.01.21 21:49:00 - [2]
 

Use a rapier instead with covertops cloak. Huggin does more dmg, but nano ships would engage you if they see a huggin/rapier on scanner.

Eclip
VersaTech Interstellar Ltd.
Posted - 2008.01.24 03:22:00 - [3]
 

Im assuming thats wouldnt engage which they wont or they will run as soon as they see one. get a rapier and then basically anything that can do damage. cerbs are good any missile ship is pretty good when the target is webbed to hell and back. Drakes spring to mind here. Ranged ships are good as tehy dont have to get in range and u can kill them faster.

HowlinMad Murdock
Caldari
No Trademark
Posted - 2008.01.24 18:58:00 - [4]
 

only problem i see is that if your using this to roam for nano gangs, and you run into a gank gang (high DPS/tank)instead it will really screw you guys.

now if you know a nano gang is coming and have the ships ready, then yea might be good, or have a logistics ship with you because the huggin/rapier will be primaried and if the nano-ships have ok damage before you can nail them (and they continue to engage) the huggin/rapier will die.

just my 2 cents

Lois Bishop
Dashavatara
The Kadeshi
Posted - 2008.01.24 19:17:00 - [5]
 

1x Huggin -> basic setup
1x Cerb -> Heavy Missle Launcher II's with precision
1x Astarte -> change this

I'm guessing your third guy is gallente so I'd change it to either one of the gallente recons, or an Ishtar with a web, scram, tracking disruptor. If frigs get webbed a cerb with precisions pretty much instapops them. An ishtar's warrior II's will eat them up also, unless they have a decent microwarp and/or snakes. Vaga's have crap tracking.

If your third guy can fly mimitar, get a vaga :). Fight nano, with better nano!

Mortuus
Minmatar
Divine Power.
Wildly Inappropriate.
Posted - 2008.01.24 22:38:00 - [6]
 

Or replace the Astarte with a Domi, cheaper, nastier. Use a couple Neuts, maybe blasters, some drones. Have a party.

Yoko Lee
Caldari
Posted - 2008.01.24 22:48:00 - [7]
 

heavy neutra/damp (scrip range)/jam (bb for example)and nano die or wo Smile


 

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