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blankseplocked All these awards eve is winning...
 
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VinterDvala
Posted - 2008.01.18 06:52:00 - [1]
 

...where is the award for most lagg in a system durning a fleet engagment?? how about giving the programer who can fix the lagg or reduce it to the point that you can have fleet battles without ppl screaming over ts I CANT SEE ANY SHIPS THE SKY IS FALLING OHZOES!!!!

Biscuit0
ElitistOps
Pandemic Legion
Posted - 2008.01.18 07:04:00 - [2]
 

/signed

Kransthow
Di-Tron Heavy Industries
Atlas Alliance
Posted - 2008.01.18 07:14:00 - [3]
 

Was expecting better op. Thread fails to deliver 0/10

Kryttos
Roving Guns Inc.
RAZOR Alliance
Posted - 2008.01.18 07:14:00 - [4]
 

If CCP can permanently fix Jita, and Fleet Lag. I will buy every employee a beer ;)

Tarminic
Dreddit
Test Alliance Please Ignore
Posted - 2008.01.18 07:15:00 - [5]
 

Good thing the other 80 percent of us don't fight out in 0.0, eh?

Atreides Horza
Caldari
Malum.
Posted - 2008.01.18 07:19:00 - [6]
 

Originally by: VinterDvala
...where is the award for most lagg in a system durning a fleet engagment?? how about giving the programer who can fix the lagg or reduce it to the point that you can have fleet battles without ppl screaming over ts I CANT SEE ANY SHIPS THE SKY IS FALLING OHZOES!!!!


It's in the mail... together with the award for 'most crying fanbase in the gaming industry'. Rolling Eyes

NoobMan
Blue Republic
Posted - 2008.01.18 07:22:00 - [7]
 

Dude, if you actually read the Dev Blogs or choose to read the forums you'll notice these things are being worked on. It's not a simple fix, but they are working on it. BE patient, it's like when you first train BS 5, be that patient mm'kay

Drasked
North Face Force
Posted - 2008.01.18 07:24:00 - [8]
 

Didn't knew eve had competiton when it came to 250 vs 250 battles, last time i checked most online game servers have about 500 people online at any given time.

Drasked
North Face Force
Posted - 2008.01.18 07:25:00 - [9]
 

Originally by: Tarminic
Good thing the other 80 percent of us don't blob out in 0.0, eh?


Because many people fight in 0.0 without problems.

Maglorre
Posted - 2008.01.18 07:48:00 - [10]
 

Originally by: Drasked
Didn't knew eve had competiton when it came to 250 vs 250 battles, last time i checked most online game servers have about 500 people online at any given time.

Actually, try playing RF Online. It's a F2P Korean grind fest which I find not too bad to play and has some pretty decent PVP once you get past the "one hit your dead" levels.

They have a thing called Chip Wars where once every 6 hours or so the 3 races battle for control of a mining area. The lag in these battles is dreadful and there may be about 200 players total at one place.

EVE is not doing too badly.

Everyone Dies
Caldari
Posted - 2008.01.18 08:10:00 - [11]
 

Originally by: Tarminic
Good thing the other 80 percent of us don't fight out in 0.0, eh?


I'm thinking it's more like 95% of doesn't.

Artem Plovix
Dynamic Industrial Group
Posted - 2008.01.18 08:45:00 - [12]
 

I have a real problem with the "it takes time, be patient" argument. Certainly that applies, but it's been SEVERAL YEARS, and this still isn't fixed. The first time I ever saw Eve years ago, and heard about the huge fleet battles, I was all excited and thought it was awesome. Then I was promptly told by everyone I knew who played that they sucked because of the ridiculous video and network lag involved. Here it is, YEARS LATER, and nothing has changed.

It's pretty frustrating. Especially when they use the big fleet battles as such a marketing tool, showing them off in videos and such all the time as if they're smooth and flawless and awesome, when it's really just a giant lag fest and the winner is decided by who can use the cheesiest game mechanics to win. Bumping, killing ships while the pilot is logged off, POS bowling back in the day, etc.

Give me a break Rolling Eyes

Anti Protagonist
Hiro Trade and Logistics
Posted - 2008.01.18 09:25:00 - [13]
 

Originally by: Artem Plovix
I have a real problem with the "it takes time, be patient" argument. Certainly that applies, but it's been SEVERAL YEARS, and this still isn't fixed. The first time I ever saw Eve years ago, and heard about the huge fleet battles, I was all excited and thought it was awesome. Then I was promptly told by everyone I knew who played that they sucked because of the ridiculous video and network lag involved. Here it is, YEARS LATER, and nothing has changed.


Actually, years later and a lot of things have changed. You obviously don't do fleet battles or you'd know this. Rolling Eyes Years ago, fleet battles of 75 - 100 would easily crash a node. Now it takes fleet battles of 500+ to crash a node. Things have improved significantly. Yes, there's still lag, and there always will be until a single node can handle the entire player base.

voodoo
Evolution
Posted - 2008.01.18 11:00:00 - [14]
 

Originally by: Anti Protagonist
Originally by: Artem Plovix
I have a real problem with the "it takes time, be patient" argument. Certainly that applies, but it's been SEVERAL YEARS, and this still isn't fixed. The first time I ever saw Eve years ago, and heard about the huge fleet battles, I was all excited and thought it was awesome. Then I was promptly told by everyone I knew who played that they sucked because of the ridiculous video and network lag involved. Here it is, YEARS LATER, and nothing has changed.


Actually, years later and a lot of things have changed. You obviously don't do fleet battles or you'd know this. Rolling Eyes Years ago, fleet battles of 75 - 100 would easily crash a node. Now it takes fleet battles of 500+ to crash a node. Things have improved significantly. Yes, there's still lag, and there always will be until a single node can handle the entire player base.



yup thats pretty much it in a nutshell. the better they make the game the more people we bring to the party. so um as someone i know would say
yes

Akita T
Caldari Navy Volunteer Task Force
Posted - 2008.01.18 11:03:00 - [15]
 

Originally by: VinterDvala
how about giving the programer who can fix the lagg or reduce it to the point that you can have fleet battles without ppl screaming over ts I CANT SEE ANY SHIPS THE SKY IS FALLING OHZOES!!!!


It ALWAYS lags, because always enough people do get together UNTIL it lags.
And, if you missed the whole "infiniband transition project" broohaha in the forums, I suggest you try looking harder.
It will STILL lag anyway, even after that, but a lot less.

Lag. NOT something you can "fix".

baltec1
Posted - 2008.01.18 11:08:00 - [16]
 

If you think eve is bad then go try star wars lagaxies. That game will lag amazingly badly with just a 40 man battle. At least here you han have 400 man battles, sure it lags but it is still possible to fight. In galaxies if you put just 200 people in one place doing nothing the server would start lagging badly, if they then started fighting you will end up seeing things that happened 10 minutes ago, and after 15-20 minutes the server would be so stressed it would just turn inside out and die.


Dano Sarum
Amarr
Viziam
Posted - 2008.01.18 11:10:00 - [17]
 

They just need to fix lag problems.

Tiodus
Gallente
City of Certitude
Zinc Alliance
Posted - 2008.01.18 11:20:00 - [18]
 

Originally by: Akita T
...missed the whole "infiniband transition project" broohaha


lol

-Tiodus



Akita T
Caldari Navy Volunteer Task Force
Posted - 2008.01.18 11:22:00 - [19]
 

Nobody said it's going to be any time soon, or work at all eventually for that matter... that's why I called it "project".

Richard Phallus
Posted - 2008.01.18 11:46:00 - [20]
 

Eve-Online also just won the "Most Forum Whining" in the MMO category. I have a picture of the award being presented right here.[IMAGE REMOVED]

Tokra
Posted - 2008.01.18 12:27:00 - [21]
 

Once the server can handle 250vs250 battles, there will be gathering more for fights untill you have 500vs500. And than it will lag again, and some will come to the forums and whine.

Only way to control the lag is a hardlimit for a region/system. But that will upset some other again, becauce 249vs1 (all other get: Hardlimit reached, pls wait) arnt so great as well.

fuze
Gallente
Quam Singulari
Posted - 2008.01.18 13:01:00 - [22]
 

The OP is just as funny as he would ask:

Is it possible to have all 5 race Titans combine together into one superrobot with a giant sword that can destroy a planet with a single hit?

martin louis
Posted - 2008.01.18 13:20:00 - [23]
 

I played DAoC where we had battles of about 80 v 80 and it turned into a slide show. I really slow slide show.

The fact that Eve allows battles as large as it does is worth an award. No one does it better. Argue if you want but its still true.

Twin blade
Minmatar
Brutor Tribe
Posted - 2008.01.18 13:25:00 - [24]
 

Edited by: Twin blade on 18/01/2008 13:27:34
We must have lag in fleet fight's to allow people posting haha i am gona kill you 5 mins befor the guy know's he has been hit no other game allow's that kind of trash talk.

Maglorre RF online used to be ok but i hardly think any one in eve would want to play that game its not that good now every one and there mon has a class C weapon with 5 iggy's 1 hit killing other lvl 50's.

Jarod Hawke
Gallente
Mindstar Technology
Atlas.
Posted - 2008.01.18 13:29:00 - [25]
 

Originally by: Kryttos
If CCP can permanently fix Jita, and Fleet Lag. I will buy every employee a beer ;)


There are 100's of little Jita's all around these days. Jita is NOT the only problem.

Grunanca
Final Agony
B A N E
Posted - 2008.01.18 13:31:00 - [26]
 

Try 50 vs 50 in any other MMO and then stop whining... Computers are only as far developed (within a reasonable price atleast), as we see it in most MMOs... EVE is prob one of the games most capable of hosting a PvP in large scale.

I remember SWG... 10 vs 10 and you would see a frame every 10-20 sec.

Jesum
Amarr
Warmongers
Posted - 2008.01.18 13:39:00 - [27]
 

Fly in smaller gangs?

Bodwad
Gallente
Posted - 2008.01.18 14:09:00 - [28]
 

hmm maybe CCP should just prevent more than 200 ships entering the same space to fight. Then you could all moan about that instead of the 'LAG' complaint. any of you ever thought it could be your pc's that cant cope Twisted Evil

Networks only run at fixed speeds. CCP cannot change this in code, its hardware. It will amaze you how much data needs to be transmitted to and from the servers, it also needs to be a reliable solid speed stream which the interenet cannot typically support when running close to its limits. Thats all before you take into account graphics processing and network reading on your pc. It need cycles to both update the graphics and process the network data one command at a time.

Fifth Horseman
Posted - 2008.01.18 14:28:00 - [29]
 

Edited by: Fifth Horseman on 18/01/2008 14:27:59
Every time I visit the page, CCP has won an award I've never heard of, from a group I've never heard, for some aspect of Eve that is barely noticeable.

But they havn't won a single award for customer service.

And if they have, then simply, [email protected]

Grimm Myn
Caldari
School of Applied Knowledge
Posted - 2008.01.18 14:40:00 - [30]
 

Originally by: Fifth Horseman
Edited by: Fifth Horseman on 18/01/2008 14:27:59
But they havn't won a single award for customer service.

And if they have, then simply, [email protected]


Check the first page:

17.1.2008
eGames.de Honors EVE With Community Care Award

Tausend Dank! German games website eGames.de has crowned EVE Online: Trinity with their coveted Community Care Award for 2007. The team over at eGames informed us that our constant focus on assisting the EVE community is “… how a company should take care of the fans of their games.” It’s an incredibly rewarding feeling to know that our work with the populous of EVE is worth this fantastic award.

They care so little, they even get an award for it ;)



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