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blankseplocked The unending question: How many crew onboard?
 
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Bob Stuart
B. S. Radioactive Sheep Farm
Posted - 2007.12.28 20:57:00 - [31]
 

Originally by: Verone
Typically, it seems apparent that Amarr vessels tend to carry the largest crews, purely due to their size and the availabilty of a relatively cheap (mostly minmatar) workforce.

Caldari Tend to carry the smallest crews, probably due to more advanced electronics, apart from aboard their battleships where more crew are needed to sustain such sensitive systems.

Minnie and Gallente seem to have the happy medium where the crew numbers are closely balanced.


Wouldn't Caldari ships be all about cost/benefit and the pursuit of efficiency? Even if their technology isn't any better, there are several reasons why their ships would have less crew.

Caldari ships might work longer shifts than Gallente, e.g. if Gallente crews have 8 hours on-duty, 8 hours off, 8 hours sleep, the Caldari crew instead get 12 hours on-duty, 4 hours off, 8 hours sleep. That would mean less crew to cover all functions, because you have 2 shifts rather than 3. The individuals might function less effectively, but that would be balanced by the increased proportion of fighting weight compared to non-fighting weight of the ship.

Or the ships technology could be designed on the principle of being easier to replace than repair. This means less crew necessary in workshops and engineering. e.g. instead of fixing a piece of electronics, you just take it out and replace it. That might be more efficient in terms of crew requirements, ship volume usage etc.

Tapper Jackson
Gallente
Posted - 2007.12.28 22:01:00 - [32]
 

On my ships there is only myself. I am a fully integrated pod pilot and have rigged every single ship I own in such a way as to no longer require human crew beyond myself.

Maintenance, munitions, targeting, engineering, weapons, etc., are all controlled by me directly through interface computers. Small fleets of drones patroll my ship on constant alert to the ships needs. Clouds of nanites flow to where they are needed to repair, modify or tweak components as need arises or my commands direct.

I am one with my ship. It is a part of me.........or perhaps I a part of it. The line blurs. Running my ship is no more difficult in intricacy than breathing or making sure my heart beats. My bodies functions occur without conscious thought and so do the functions of my ship when I am in her.

Ships without pod pilots need human crew and plenty of them. A capsuleer, a competent one, needs only himself/herself and a well fitted ship. This is why pod pilots are so feared in the EVE universe.


Richard Phallus
Posted - 2007.12.28 23:00:00 - [33]
 

*sigh* All of the ships in eve have OVER NINE THOUSAND crew, also they are stored on the servers in London.

Aronis Contar
Caldari
Independent Manufacturers
Posted - 2007.12.28 23:23:00 - [34]
 

Quote:
Four months later, Daren Athaksis was confirmed as one of six-thousand three-hundred and fourteen reported casualties resulting from the destruction of the Apocalypse-class battleship "Dam-Imud." His post was filled within three days. His family was not notified.


From here: Hands of a Killer

Ciao, Aronis!

Verone
Gallente
Veto Corp
Posted - 2007.12.28 23:28:00 - [35]
 

Originally by: Bob Stuart
Originally by: Verone
Typically, it seems apparent that Amarr vessels tend to carry the largest crews, purely due to their size and the availabilty of a relatively cheap (mostly minmatar) workforce.

Caldari Tend to carry the smallest crews, probably due to more advanced electronics, apart from aboard their battleships where more crew are needed to sustain such sensitive systems.

Minnie and Gallente seem to have the happy medium where the crew numbers are closely balanced.


Wouldn't Caldari ships be all about cost/benefit and the pursuit of efficiency? Even if their technology isn't any better, there are several reasons why their ships would have less crew.

Caldari ships might work longer shifts than Gallente, e.g. if Gallente crews have 8 hours on-duty, 8 hours off, 8 hours sleep, the Caldari crew instead get 12 hours on-duty, 4 hours off, 8 hours sleep. That would mean less crew to cover all functions, because you have 2 shifts rather than 3. The individuals might function less effectively, but that would be balanced by the increased proportion of fighting weight compared to non-fighting weight of the ship.

Or the ships technology could be designed on the principle of being easier to replace than repair. This means less crew necessary in workshops and engineering. e.g. instead of fixing a piece of electronics, you just take it out and replace it. That might be more efficient in terms of crew requirements, ship volume usage etc.


I would think that given the Caldari State's pride over it's Military, and it's pride over it's technological might, it would crew it's ships to be 100% operational at all times, with 100% efficiency.

Half asleep crew members with lack of sleep would be a bad idea. Plus, with the inclusion of tube grown Navy recruits, it's not exactly hard for them to find very cheap, very highly and specifically trained personnel.


Alyth
Gallente
Posted - 2007.12.29 00:44:00 - [36]
 

Originally by: Verone


I'd say that a carrier is somewhat larger than 4km long, given the fact that a Tempest is just over a kilometer long itself... Probably looking at 8-10 at least Razz




My mistake. I always see carriers from a fair distance away and normally while I'm in a cruiser. Hard to scale them while aligning to gtfo of dodge heh.

Belce
Caldari
Ars ex Discordia
GoonSwarm
Posted - 2007.12.29 01:48:00 - [37]
 

Eve Tribune frequently has write ups about ships that include crew and officer complements.

Example the vagabond
http://www.eve-tribune.com/index.php?no=2_52&page=4

Other issues cover other ships.

Dismus
Gallente
Dirt Nap Squad
Dirt Nap Squad.
Posted - 2007.12.29 08:21:00 - [38]
 

Originally by: Verone
Edited by: Verone on 28/12/2007 19:13:58

Hopefully these blasts from the past will shed some light on the situation :




Perfect! Thank you so much! This is just what I was looking for! :)

Dose One
GoonFleet
GoonSwarm
Posted - 2007.12.29 09:26:00 - [39]
 

Originally by: Belce
Eve Tribune frequently has write ups about ships that include crew and officer complements.

Example the vagabond
http://www.eve-tribune.com/index.php?no=2_52&page=4

Other issues cover other ships.


It goes without saying that each and every crew member aboard a Vagabond is compensating for something.


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