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nomis ekoobmah
Minmatar
Republic University
Posted - 2007.12.18 13:59:00 - [121]
 

Originally by: Pottsey
Has hardware sound been fixed, so its actually works in Vista? CCP broke this months back itís about time you fixed it. We want hardware sound back.

Why upgrade the sound engine then limit us to software sound?


Unless they've been busy adding support for OpenAL then, no, the hardware sound will not be working in Vista.

It was Microsoft that broke it by removing DirectSound support in Vista.

pennzoil
Posted - 2007.12.18 14:07:00 - [122]
 

yeh cant get the patch for my mac client either...

Zansatsja
Caldari
Dutch Space Oddesey
Posted - 2007.12.18 14:07:00 - [123]
 

any1 seen the premium patch??

Darkest Shadow
Posted - 2007.12.18 14:10:00 - [124]
 

Edited by: Darkest Shadow on 18/12/2007 14:25:43



I am reading the Trinity 1.0.1 patch notes and it says the Corp evemail is changed, "Corporation mails are no longer sent to all members with a title"

How will Corp evemails work now? Who will get the Corp evemail?...everyone?...nobody?

I am not mad but I would like to know what is going on with the Corp evemail change. If anyone knows anything please let me know.


Note: I am currently not in Rhombus Enterprises,...still enjoying my vacation :)

Blazing Fire
Interstellar Operations Incorporated
Posted - 2007.12.18 14:42:00 - [125]
 

Edited by: Blazing Fire on 18/12/2007 14:42:34
Originally by: Darkest Shadow
Edited by: Darkest Shadow on 18/12/2007 14:25:43



I am reading the Trinity 1.0.1 patch notes and it says the Corp evemail is changed, "Corporation mails are no longer sent to all members with a title"

How will Corp evemails work now? Who will get the Corp evemail?...everyone?...nobody?

I am not mad but I would like to know what is going on with the Corp evemail change. If anyone knows anything please let me know.


Note: I am currently not in Rhombus Enterprises,...still enjoying my vacation :)



This is a fix for Evemails about Office bills and such getting to everyone who have a titile, instead to those with the relevant roles.

The corp mail will continute to function as before.


Blazing Fire
CEO

Interstellar Operations Incorporated
Corp web site

Recruitment
PvPeers wanted for 0.0 Fleet ops and roaming/defense gangs
Looking for experienced players
Looking for new EVE players

Services
[Service] Killboard hosting
[Service] Forum hosting
[Service] Web site hosting
[Service] Obelisk for rent
[Service] Alliance Creation

ZechsMerquise
Posted - 2007.12.18 14:45:00 - [126]
 

I wish you would put a message in game or on the launcher somewhere a day or two before you patch the servers. It get's really annoying when you miss the news cause you dont look at the website all the time and dont set a skill to go while the server is down.

QwEEN AmiDaLa
Posted - 2007.12.18 14:50:00 - [127]
 

Originally by: ZechsMerquise
I wish you would put a message in game or on the launcher somewhere a day or two before you patch the servers. It get's really annoying when you miss the news cause you dont look at the website all the time and dont set a skill to go while the server is down.



yes it was mentioned in game

Rommah
Gallente
Posted - 2007.12.18 14:53:00 - [128]
 

anyone knows how long we have left till we can finally log? Question

Eager Beaver
Posted - 2007.12.18 14:55:00 - [129]
 

Originally by: ZechsMerquise
I wish you would put a message in game or on the launcher somewhere a day or two before you patch the servers. It get's really annoying when you miss the news cause you dont look at the website all the time and dont set a skill to go while the server is down.


It's been up for 2-3 days on the character selection screen. Take 5 seconds to scan the headlines before you log in and you will be much more in the loop.

Calachur
Caldari
Twilight Holdings
Twilight Research and Development Group
Posted - 2007.12.18 14:59:00 - [130]
 

I see we have been put back an hour to 16:00 GMT Sad

QwEEN AmiDaLa
Posted - 2007.12.18 15:01:00 - [131]
 

lol now 1600 wow 1 more hr folks

Rommah
Gallente
Posted - 2007.12.18 15:03:00 - [132]
 

So an hour left? lol we need a life.. Wink

MEEATYOU
Gallente
Garoun Investment Bank
Posted - 2007.12.18 15:03:00 - [133]
 

Another hour. Damn, should have slept in now.

I guess a few more levels on F.E.A.R. should not hurt.

What are the rest of you doing during this slow update?


crschlink
F.T.S.L.
Posted - 2007.12.18 15:06:00 - [134]
 

Trying to figure out why it is going to take another hour when they already had to many.

Henry Petteri
Gallente
Center for Advanced Studies
Posted - 2007.12.18 15:08:00 - [135]
 

Perhabs their windows files are crashed during the patch ?!? .. Very Happy

Frayle
Posted - 2007.12.18 15:10:00 - [136]
 

So can we count on the game actually coming back at 16:00 GMT, or are we going to see the time change again after waiting for it? I understand that things don't always go as planned and you needed a little more time, but waiting until 15:00 to change the message to 16:00 was lame as hell.

Joe Ann
Posted - 2007.12.18 15:12:00 - [137]
 

Originally by: Frayle
So can we count on the game actually coming back at 16:00 GMT, or are we going to see the time change again after waiting for it? I understand that things don't always go as planned and you needed a little more time, but waiting until 15:00 to change the message to 16:00 was lame as hell.


/agree

Mr McCargo
IDT Research and Manufacturing
Posted - 2007.12.18 15:13:00 - [138]
 

Gah, they pushed the nolifing another hour back.Rolling Eyes

But this should make it even -
"Selected items are again added into the contract selection when a contract is started through a right click on one of the selected items."Smile

ChangWufei
Red Federation
Posted - 2007.12.18 15:14:00 - [139]
 

Edited by: ChangWufei on 18/12/2007 15:14:21
I wish there was a clearer message in game.

Thaleez
Posted - 2007.12.18 15:14:00 - [140]
 

hmmm hope the autopatcher starts when servers are online...

Frayle
Posted - 2007.12.18 15:15:00 - [141]
 

Originally by: Eager Beaver
Originally by: ZechsMerquise
I wish you would put a message in game or on the launcher somewhere a day or two before you patch the servers. It get's really annoying when you miss the news cause you dont look at the website all the time and dont set a skill to go while the server is down.


It's been up for 2-3 days on the character selection screen. Take 5 seconds to scan the headlines before you log in and you will be much more in the loop.


I tend to not read the "headlines" either. If they want to put real information I need to know in there, they need to take out the ******ed storyline crap that nobody wants to read. I knew about this mess from corp chat, but in this guy's defense, the daily server downtime message should have said the server would be down for several hours. It said 1 hour, just like always.

QwEEN AmiDaLa
Posted - 2007.12.18 15:18:00 - [142]
 

Originally by: Frayle
Originally by: Eager Beaver
Originally by: ZechsMerquise
I wish you would put a message in game or on the launcher somewhere a day or two before you patch the servers. It get's really annoying when you miss the news cause you dont look at the website all the time and dont set a skill to go while the server is down.


It's been up for 2-3 days on the character selection screen. Take 5 seconds to scan the headlines before you log in and you will be much more in the loop.



I tend to not read the "headlines" either. If they want to put real information I need to know in there, they need to take out the ******ed storyline crap that nobody wants to read. I knew about this mess from corp chat, but in this guy's defense, the daily server downtime message should have said the server would be down for several hours. It said 1 hour, just like always.


no it mentioned the server being down for more than 1 hr today

Pollux DarkStarr
Posted - 2007.12.18 15:20:00 - [143]
 

Edited by: Pollux DarkStarr on 18/12/2007 15:21:17
well according to my clock it should have been back up 19 minutes ago and well we all know it must be wrong or i wouldnt be posting

Tobias Prosimi
Posted - 2007.12.18 15:22:00 - [144]
 

Anyone for a beer?

CCP kieron

Posted - 2007.12.18 15:23:00 - [145]
 

We are investigating a potential static data issue thus delaying Tranquility's return to service. In the interim, the Patch Notes have been updated with two exploit fix items and Known Issues have been reduced slightly. I will continue to provide updates where possible.

Feraxa Tegane
Posted - 2007.12.18 15:23:00 - [146]
 

Edited by: Feraxa Tegane on 18/12/2007 15:24:08
Originally by: Tobias Prosimi
Anyone for a beer?

Thought you'd never ask..

ZechsMerquise
Posted - 2007.12.18 15:24:00 - [147]
 

The thing is, skills are the most vital thing about this game and the thing which stops running when you stop paying. If the server is going to be down for longer than expected it should be made VERY clear that it is going down. Not just a message in the news thing on login which I rarely read cause a) it is full of useless, meningless information most of the time unless you are a roleplayer and b) I normally just click my character straight away cause I wanna log in and play not read through pointless news items to find the one which is absolutely vital to my skills getting done.

It is not much to ask to be slightly better informed when this is going to happen imo.

Pottsey
Enheduanni Foundation
Posted - 2007.12.18 15:24:00 - [148]
 

ďIt was Microsoft that broke it by removing DirectSound support in Vista.Ē
No it was CCP. Blaming Microsoft is just the lazy and easy solution.

All my other directsound games work in Vista via OpenAL and Eve did its self for over 6 months. CCP decided to announced a new sound engine thatís better then the old one and at the same time stopped hardware sound. Its wrong to announced a giant leap forward while your really making a giant step backwards.

It was CCP that stopped DirectSound in Vista working not Microsoft. CCP stopped us using directsound via OpenAL not Microsoft. Why blame Microsoft?

Whatís really irritating is itís a simple fix for CCP to do. They could let us use OpenAL again which is 10mins worth of work if that. All they need to do is white list 2 files which they put a ban on for no apparent reason. If there was a reason to ban useing OpenAL for hardware sound can they give it?

DSidius
Amarr
Annihilate.
Avarice.
Posted - 2007.12.18 15:31:00 - [149]
 

Originally by: Pottsey
ďIt was Microsoft that broke it by removing DirectSound support in Vista.Ē
No it was CCP. Blaming Microsoft is just the lazy and easy solution.

All my other directsound games work in Vista via OpenAL and Eve did its self for over 6 months. CCP decided to announced a new sound engine thatís better then the old one and at the same time stopped hardware sound. Its wrong to announced a giant leap forward while your really making a giant step backwards.

It was CCP that stopped DirectSound in Vista working not Microsoft. CCP stopped us using directsound via OpenAL not Microsoft. Why blame Microsoft?

Whatís really irritating is itís a simple fix for CCP to do. They could let us use OpenAL again which is 10mins worth of work if that. All they need to do is white list 2 files which they put a ban on for no apparent reason. If there was a reason to ban useing OpenAL for hardware sound can they give it?



Rofl you use Vista. Come on man, you should know to wait 1 more year for Vista.

Omega Bloodstone
Battlestars
S E D I T I O N
Posted - 2007.12.18 15:31:00 - [150]
 

did not see this in the patch notes...will the Heavy Dictor still be able to use it's warp disruption bubble in a pos shield??? i hope not...if so please eliminate that little issue at some point, or make it an exploit...


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