open All Channels
seplocked EVE Information Portal
blankseplocked Trinity 1.0.1 Patch Deployment on Tuesday, 18 Dec from 1100-1500 GMT
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: first : previous : 1 [2] 3 4 5 6 7 8 9 ... : last (13)

Author Topic

Mallikanth
Posted - 2007.12.14 20:37:00 - [31]
 

Jump Bridge fix??

No mention of them yet so I hope Rolling Eyes that they'll get added over the weekend.
PLEASE!!! Neutral


Hermes TheFourth
Order of Khaos
Posted - 2007.12.14 20:41:00 - [32]
 

Originally by: Beaty Swollocks
Clone Jumping And Implants ! Wont somebody please think about the Clons and Implant bug!!!!!1111!



AMEN! +1 etc

Where are my motherF@#*(&#$ing implants

Alora Venoda
GalTech
Whiskey Creek Alliance
Posted - 2007.12.14 20:43:00 - [33]
 

does this patch fix the display/sound of mining lasers and strip miners?

Kvarium Ki
Igneus Auctorita
GoonSwarm
Posted - 2007.12.14 20:45:00 - [34]
 

Jump bridges?

Alex Terman
Gallente
Gaston Mining and INdustrial
War and Pestilence
Posted - 2007.12.14 20:51:00 - [35]
 

Edited by: Alex Terman on 14/12/2007 20:52:13
Originally by: CCP
Please note: No Windows System files were harmed during the creation or deployment of this patch.


+1 Awesome

CCP kieron

Posted - 2007.12.14 20:54:00 - [36]
 

Quote:
Jump Bridge fix??


Originally by: CCP kieron
As stated in the first post, additions will be added throughout the weekend as items go through the QA process.

Maldus NiKunni
Posted - 2007.12.14 20:56:00 - [37]
 

I dont see anything about changing the strip miner and ice miner visuals and sounds back to original specs.....i am not using premium graphics till this is fixed.....also i dont get any performance or fps boost in premium graphics as was promised......and are the Gallente ships going back to some decent colors?

Mallikanth
Posted - 2007.12.14 21:00:00 - [38]
 

Originally by: CCP kieron
Quote:
Jump Bridge fix??


Originally by: CCP kieron
As stated in the first post, additions will be added throughout the weekend as items go through the QA process.



Excellent news...er.....hint Very Happy
Fanx.ugh

Raivi
Sniggerdly
Pandemic Legion
Posted - 2007.12.14 21:01:00 - [39]
 

So that people don't have to log onto SISI to check:

H3J8-U = Cobalt Edge
G5KW-3 = Oasa
S-I6VU = Perrigen Falls
87-1CW = The Kalevala Expanse
LQ-0QN = Malpais
6HL8-L = Outer Passage
VU-WU2 = The Spire
7-KXBJ = Etherium Reach

Blutreiter
Amarr
Pelennor Swarm
G00DFELLAS
Posted - 2007.12.14 21:04:00 - [40]
 

Originally by: CCP kieron
Quote:
Jump Bridge fix??


Originally by: CCP kieron
As stated in the first post, additions will be added throughout the weekend as items go through the QA process.


If possible, I think we'd appreciate some info (date/time) at the beginning of the patchnotes when you did the last update to them, so we can see if something was recently added without having to filter through it manually.

Thanks in advance =)

treborwen larec
Posted - 2007.12.14 21:10:00 - [41]
 

Will this update include a stability fix for the OS X client? (This is a serious question, not an attempt to start a platform holy war.)

DukeJoost1
The Last Solution Inc
Posted - 2007.12.14 21:15:00 - [42]
 

Edited by: DukeJoost1 on 14/12/2007 21:16:19
Will the jitter in premium version be fixed ?
Thats the jumping of the target title from the target to another location on screen, together with distant asteroids or structures, at roughly 10fps, when lots of activity on screen. Might be related to mouse button use.
Happens often in missions and is highly disturbing and disorienting.

Nice last line btw.

Bob Niac
Gallente
freelancers inc
Imperial 0rder
Posted - 2007.12.14 21:19:00 - [43]
 

Originally by: Starfarer
Edited by: Starfarer on 14/12/2007 20:00:18
Originally by: Bob Niac


I'm sorry, but that is NOT funny. Some1 made a mistake (a single extra keystroke, mind you) and CCP has owned up to it. We need to move on. Besides, the CORRECT fixes (ie not reinstalling your ENTIRE operating system) are fast and non-destructive.



Doesn't matter if it's a keystroke or 10.
It was a severe mistake, with universe-wide consequences, a bump down in trust, and YOU are the one who should respect other people's losses.
As far as your brown-nosing goes, that's typical of low life forms.




I'm not brown nosing. I am stating a FACT. it takes all of 30 minutes and half a brain to access a dead system. Less time if you are prepared. For more info read this thread and my post here.

Henry Loenwind
Gallente
Area 42
Posted - 2007.12.14 21:30:00 - [44]
 

Originally by: Bob Niac
I am stating a FACT. it takes all of 30 minutes and half a brain to access a dead system. Less time if you are prepared. For more info read this thread and my post here.


No, you're stating a LIE. The typical end-user system nowadays has a recovery partition, so the ONLY thing the user can do is to replace his complete installation with the supplier's image. (But that's easy, just one Recovery button to press...)

And even if there was a XP CD in the box---I've got an OEM XP CD here that has the recovery console disabled. Have fun reparing your boot.ini with that CD...

---

But to stay halfway on topic: Dear DEVs, it seems very unclear at the moment what bugs are accepted as bugs by you---and what bugs we need to spam more bug reports for. Maybe you could create a page listing all (non-exploitable) problems that were introduced with trinity and their status (need-more-bugreports, cause-identifyed, will-be-in-next-patch)...

Lone Gunman
Forhotea Corporation
Posted - 2007.12.14 21:32:00 - [45]
 

They spent all of thier time fixing the nanite skill, no time for Jump bridges and lousy clones that lose implants.

Gabrielle Black
Posted - 2007.12.14 21:34:00 - [46]
 

Edited by: Gabrielle Black on 14/12/2007 21:34:23
nm, wrong thread. :(

PeHD0M
Posted - 2007.12.14 21:35:00 - [47]
 

Please add these changes to classic client:
1. more transparent pinned windows and overview (they are dark now) YARRRR!!
2. an option, wich can take away the blinking windows contol on mouse move. I'm realy tired of this ugh
3. an option, wich can switch off windows autodocking (please make them dockable only if a special button pressed)

Bob Niac
Gallente
freelancers inc
Imperial 0rder
Posted - 2007.12.14 21:38:00 - [48]
 

Henry did you even read my post? there are alternatives to using a windows disk.

Optique
Riftwalkers
Posted - 2007.12.14 21:42:00 - [49]
 

Originally by: Lone Gunman
They spent all of thier time fixing the nanite skill, no time for Jump bridges and lousy clones that lose implants.


You are cordially invited to read the gold-laden posts in this thread more carefully.

Valrandir
Gallente
Distant Thunder
Perihelion Alliance
Posted - 2007.12.14 21:43:00 - [50]
 

\o/

Reptzo
Channel 4 News Team
Veritas Immortalis
Posted - 2007.12.14 21:53:00 - [51]
 

Will there be a fix for the overview??? Getting people stuck in your overview didn't use to be a problem, because you could refresh. I get people stuck in my overview all the time, even after jumping through systems. Also some who should be yellow are red. Can we have a way to refresh the overview again, or can you guys fix it.

Captain Campion
Viziam
Posted - 2007.12.14 21:54:00 - [52]
 

where are custom windowed resolutions?

Oftherocks
22nd Black Rise Defensive Unit
Posted - 2007.12.14 21:57:00 - [53]
 

Originally by: CCP kieron
Originally by: Starfarer
Originally by: CCP

"Please note: No Windows System files were harmed during the creation or deployment of this patch."



Yes, none of YOUR files.


Someone missed the self-deprecating humor in the patch note.



I personally got a huge laugh out of thisVery Happy

Zel Nughat
Amarr
Nughat Corp
Posted - 2007.12.14 22:17:00 - [54]
 

Originally by: Reptzo
Will there be a fix for the overview??? Getting people stuck in your overview didn't use to be a problem, because you could refresh. I get people stuck in my overview all the time, even after jumping through systems. Also some who should be yellow are red. Can we have a way to refresh the overview again, or can you guys fix it.


u can double-click twice over the top of the overview near the settings triangle, it will collapse and reopen the overview and get rid of 'stuck' items/chars

regards

Torchz
Caldari
Posted - 2007.12.14 22:41:00 - [55]
 

Yes, I would also like to know are ice/strip miners getting fixed in this patch.

Reptzo
Channel 4 News Team
Veritas Immortalis
Posted - 2007.12.14 22:50:00 - [56]
 

Originally by: Zel Nughat
Originally by: Reptzo
Will there be a fix for the overview??? Getting people stuck in your overview didn't use to be a problem, because you could refresh. I get people stuck in my overview all the time, even after jumping through systems. Also some who should be yellow are red. Can we have a way to refresh the overview again, or can you guys fix it.


u can double-click twice over the top of the overview near the settings triangle, it will collapse and reopen the overview and get rid of 'stuck' items/chars

regards


You sir are the awesome, ty

Kurogauna
Posted - 2007.12.14 23:58:00 - [57]
 

Edited by: Kurogauna on 14/12/2007 23:58:17
Ok, a patch. Great !

What about:
- implants disapearing while clone jumping
- fixing gallente bight blue
- fixing mining laser

Thank you for your comprehension.

---------------------------------

Sleepkevert
Amarr
Rionnag Alba
Triumvirate.
Posted - 2007.12.15 00:07:00 - [58]
 

Originally by: Kurogauna
Edited by: Kurogauna on 14/12/2007 23:58:17
Ok, a patch. Great !

What about:
- implants disapearing while clone jumping
Read the threadRolling Eyes
Originally by: Kurogauna
- fixing gallente bight blue
It was a lie! /tinfoil... Seriously, I'd like to know too, might be added in the weekend tough Smile
Originally by: Kurogauna
- fixing mining laser
Ah well, just a broken effect, this should be low on the to fix list to be honest, jump bridges are more game breaking :x But yes, this is a bug, and it will be fixed, either this patche or in a patch that is to come.
Originally by: Kurogauna
Thank you for your comprehension.

Imogen Alfa
Core Agency
Posted - 2007.12.15 00:53:00 - [59]
 

Please fix the contract creation by right-clicking a selection of items. At the moment it is completely broken.

Please fix the "show corp members in space" map option - while you said you fixed this in the Trinity patch notes, it is as broken as it was before.

Thank you.

Hyper Traxx
Multiverse Corporation
Posted - 2007.12.15 00:54:00 - [60]
 

Originally by: Sleepkevert
Originally by: Kurogauna
Edited by: Kurogauna on 14/12/2007 23:58:17
Ok, a patch. Great !

What about:
- implants disapearing while clone jumping
Read the threadRolling Eyes



How about this thread:
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=651459

The issue is that it is *not* addressed in the patch notes, and it needs to be, as many players have lost millions or billions in implants due to clone jumping. These players are now afraid to jump again out of fear of losing even more implants (with their initial reimbursement petitions overdue for a reply). Players who lost implants were told to not buy new ones - so they are stuck training at a slower rate, waiting on reimbursement.

The fix that everyone is waiting for in order to become "unstuck" is the fix that remains strangely absent...

16 pages of posts in 1 weeks time, with no "it's ok to jump, guys" from CCP. Now the first post-trinity patch and *still* no word on this significant issue.

I realize there is other stuff to fix, but how about prioritizing things a bit, eh? I thought 'stuck' was supposed to get priority.


Pages: first : previous : 1 [2] 3 4 5 6 7 8 9 ... : last (13)

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only