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Lord Zap
Caldari
Fairlight Corp
Rooks and Kings
Posted - 2004.03.12 14:43:00 - [1]
 

Edited by: Lord Zap on 12/03/2004 14:52:28
Today I did a little test whereby I ventured into Torrinos in a frigate to see if it was safe for me to do so in my battleship. I was pleasantly suprised when neither Concord or the Caldari Naval scum targetted me. So, thinking I am safe I went and got my battleship and entered Torrinos....

As soon as I loaded I got the message "Lord Zap, you have entered Caldari space blah blah it will not be tolerated" Mad So, with a little quick thinking and help from some EVolution players I managaed to get out in one piece. But, I am still more than a little ****ed off considering I had tested the system out in a frigate beforehand. Makes no sense at all.

Does anyone know wtf is up with this?

Aelius
Caldari
Mnemonic Enterprises
Dark Matter Coalition
Posted - 2004.03.12 14:50:00 - [2]
 

The reason is:

The new Concord uber AI.

You fell for their trap.

Wink

Purple Andromeda
Posted - 2004.03.12 14:51:00 - [3]
 

LOL that should be a standard rule for you, hahahahahahahahahahahahahaha

Anyone who use to abuse noobs to feel big should get ganked on a regular basis bwhahahahaha

Alow me to send concord my gratitude, too bad Evol players were their to help you out :/ it would have been a happyer ending to see Madame Zappy get slaughtered...oh well next time :D

Vistilantus
Caldari
Vitriol Ventures
BLACK-MARK
Posted - 2004.03.12 14:51:00 - [4]
 

That does suck.... i guess concord and the sentries didn't expect you to fly in, in a shuttle, so they ignored you, thinking it was an imposter.....

A lil IC explanation, but for real, that sucks....

Vistilantus
Caldari
Vitriol Ventures
BLACK-MARK
Posted - 2004.03.12 14:52:00 - [5]
 

hehe, all posted at almost the same time

Omniwar
Caldari
Evolution
IT Alliance
Posted - 2004.03.12 14:53:00 - [6]
 

Quote:
LOL that should be a standard rule for you, hahahahahahahahahahahahahaha

Anyone who use to abuse noobs to feel big should get ganked on a regular basis bwhahahahaha

Alow me to send concord my gratitude, too bad Evol players were their to help you out :/ it would have been a happyer ending to see Madame Zappy get slaughtered...oh well next time :D


How constructive of you Rolling Eyes

EvilDoomer
Caldari
Battlestars
Posted - 2004.03.12 14:53:00 - [7]
 

Quote:
LOL that should be a standard rule for you, hahahahahahahahahahahahahaha

Anyone who use to abuse noobs to feel big should get ganked on a regular basis bwhahahahaha

Alow me to send concord my gratitude, too bad Evol players were their to help you out :/ it would have been a happyer ending to see Madame Zappy get slaughtered...oh well next time :D



I have to agree!!!

RagnarH
Minmatar
MASS
Posted - 2004.03.12 14:55:00 - [8]
 

looking at all the ppl u have killed Zap, dont u deserve to be tricked once Laughing

Tomahawk Bliss
Minmatar
Fates Assembly
The Final Stand.
Posted - 2004.03.12 14:58:00 - [9]
 

yeah Lord Zap's a bad character, and by Bad I mean shouldn't have been alowed to do what he did.

Still if it was a bug he should be repayed any losses. If it wastn't then I guess Concord is smarter, though frigs can cause some serious damage if done right so wht would they ignore one. I get ignoring a shuttle, but Lord Zap is the kinda jerk charatcer that would shoot at noobs in noob ships in like New Caldari...so they should have blown up that jerk water character when he came in the first time.

Lord Zap
Caldari
Fairlight Corp
Rooks and Kings
Posted - 2004.03.12 14:59:00 - [10]
 

Edited by: Lord Zap on 12/03/2004 14:59:38
Indeed it doesnt make any sense. If Polaris can get clarification on whether this is normal AI (i hope not) or whether the AI is b0rked, Id be most appreciative.

Severus Trajan
Amarr
Tok'Ra Inc
Posted - 2004.03.12 14:59:00 - [11]
 

Quote:
Does anyone know wtf is up with this?


Perhaps CONCORD has been given some improved AI, in that they may not consider shuttles and frigates (for example) threatening enough to gank. While a battleship on the other hand... Shocked

Dunno if this is the case, but would sort of make sense I guess. Vaguely remember suggestions to this effect being aired in some part of the forum.

Ronyo Dae'Loki
4S Corporation
Posted - 2004.03.12 15:00:00 - [12]
 

You morons wouldn't be laughing if it was you.

As for Zap, I dunno, it sounds like the AI was b0rked or something.

Angela Eve
Posted - 2004.03.12 15:03:00 - [13]
 

Any one who is still talked about for the low, underhanded, pathetic, nasty, and horrible actions (charatcer not the person) gets two things.

1. Props for being so well known, I was playing when Lord Zap threw his hands up and said he would quit, so I never got the pleasure of spitting at him :/

2. kick in the pants for giving pirates a bad name. *kick*

It is so easy to not lose sec rateing in such a way that concord kills you on site. You work on the game Lord Zap, how can you be so inept at it? Ah well maybe you got fired Cool

Concord was doing its job, why complain, you got put on the most wanted list, duh

S3VYN
Gallente
Imperium Technologies
Posted - 2004.03.12 15:05:00 - [14]
 

Yeah, I don't think AI has the "revenge" module yet. Seeking revenge for all the innocent Zap has killed in the past.

Sounds like faulty mechanics somewhere. I've noticed several... oddities in the past few days. Maybe CCP is making some significant changes without notification? If so, I think game mechanic changes should be announced, especially if they could lead to a player losing their ship...

Mitchello
B O R G
Posted - 2004.03.12 15:08:00 - [15]
 

Perhaps it was a GM inflicting some RP on you?

Lord Zap
Caldari
Fairlight Corp
Rooks and Kings
Posted - 2004.03.12 15:12:00 - [16]
 

And for all the stupid fools who would laugh at my misfortune I'd just like to remind them I didnt lose my ship to stupid concord, because there is a fairly easy way to avoid concord in even 1.0 systems. However, getting out of the system is another matter entirely.

Omniwar
Caldari
Evolution
IT Alliance
Posted - 2004.03.12 15:13:00 - [17]
 

Well to clarify the matter I can tell you but the thread will most likely be locked.

I tested it with an alt in yulai 4-5 days, went in a noob ship to a belt and locked and started shooting an indy mining there, nothing happaned, no msg saying I started an aggression, no loss of sec stat, no concord, I unlocked, warped out and back in, locked and shot at another indy, nothing happaned, so I sent a petition about this but and got a reply few minutes later from polaris and then a GM after that.

I tried several times that day in various systems and found out that in about 7 out of 10 times when I shoot at someone nothing happaned.

Note that no ships were hurt in this test (except my reapers), I always stopped at about 50% shields if they were AFK and I did not exploit in any way since I was in steady contact with the particular GM about what happaned.

Lord Zap
Caldari
Fairlight Corp
Rooks and Kings
Posted - 2004.03.12 15:13:00 - [18]
 

Please, if you cant post something constructive don't post at all. Thankyou

drunkenmaster
Evolution
IT Alliance
Posted - 2004.03.12 15:14:00 - [19]
 

I find it funny that, when told about a possible low-sec exploit, which would allow <-5 sec players access to all areas in a frigate, the spaz-factory rejects can only manage to laugh at the messenger.

talk about strange priorities...

Lord Zap
Caldari
Fairlight Corp
Rooks and Kings
Posted - 2004.03.12 15:17:00 - [20]
 

Quote:
Well to clarify the matter I can tell you but the thread will most likely be locked.

I tested it with an alt in yulai 4-5 days, went in a noob ship to a belt and locked and started shooting an indy mining there, nothing happaned, no msg saying I started an aggression, no loss of sec stat, no concord, I unlocked, warped out and back in, locked and shot at another indy, nothing happaned, so I sent a petition about this but and got a reply few minutes later from polaris and then a GM after that.

I tried several times that day in various systems and found out that in about 7 out of 10 times when I shoot at someone nothing happaned.

Note that no ships were hurt in this test (except my reapers), I always stopped at about 50% shields if they were AFK and I did not exploit in any way since I was in steady contact with the particular GM about what happaned.


Omniwar you are a model player! lmao. m0o corp have always been of use to the devs discovering possible exploits and reporting them. We should be payed for bug hunting imo....

I mean, I was on Chaos with my indestructible Dominix the other day and the next day theyd fixed the bug whereby you can make your ship indestructible...

Luc Boye
Evolution
Band of Brothers
Posted - 2004.03.12 15:24:00 - [21]
 

There is something random with that, long ago I did the similar stuff, travelled in a frig to 0.9 system, went ok.

Jumped in my indy to haul stuff I had there and CONCORD started shooting when I undocked. Luckily it was back then before Castor, when indy's still could warp out, and CONCORD was out of scrambler range.

Koda
Caldari Provisions
Posted - 2004.03.12 15:30:00 - [22]
 

Zap that sucks. Thanks for making this problem known (although I fear that griefers will seek to exploit this to the max before it gets fixed).

It's sad that useful information is met with flames because of the poster's identity.

Shintoko Akahoshi
Risen Angels
Posted - 2004.03.12 15:30:00 - [23]
 

I'll chime in to agree with Luc about the randomness of Concord/Navy response. I've seen attacks happen in 1.0 systems without Concord showing up. I suspect that it's just a bug, but it would be kind of slick (from a game point of view) if it was purposefully random: "Whew! I was able to slip through Yulai without Concord detecting me!".

What would be really interesting (again from a game point of view) would be if the AI really *could* take your ship into consideration and decide to not attack you if they feel you're just scouting, instead waiting for you to come in with a larger ship. Somehow I don't think this is the case, though...Wink

Huron
Minmatar
Sebiestor Tribe
Posted - 2004.03.12 15:44:00 - [24]
 


It would be nice to have a system of graduated risk with PCs as in much the same way with NPCs. Pirate battleships can only enter so far, cruisers can sneak in a little further and frigates further still. However, odds are it's bug.

Danton Marcellus
Nebula Rasa Holdings
Posted - 2004.03.12 15:55:00 - [25]
 

Yes! My plea have been heard, Concord now discriminate between pirate frigates and battleships, o' glorious day! Very Happy

Lianhaun
Evolution
Band of Brothers
Posted - 2004.03.12 16:03:00 - [26]
 

Bad Karma?

It usually takes concord some time to respond, it also happend to me a few times that the first 0.5 system I enterd I was doing fine, but then they were waiting in the next.

So, in my theory, if you would go into Torrinos immediatly with your battleship nothing would have happend.



Avon
Caldari
Versatech Co.
Raiden.
Posted - 2004.03.12 16:40:00 - [27]
 

I was under the impression that not letting concord kill you in a 1.0 was an exploit?

Think I should petition this.

SweetCheeks
Amarr
Posted - 2004.03.12 17:18:00 - [28]
 

Quote:
Edited by: Lord Zap on 12/03/2004 14:52:28
Today I did a little test whereby I ventured into Torrinos in a frigate to see if it was safe for me to do so in my battleship. I was pleasantly suprised when neither Concord or the Caldari Naval scum targetted me. So, thinking I am safe I went and got my battleship and entered Torrinos....

As soon as I loaded I got the message "Lord Zap, you have entered Caldari space blah blah it will not be tolerated" Mad So, with a little quick thinking and help from some EVolution players I managaed to get out in one piece. But, I am still more than a little ****ed off considering I had tested the system out in a frigate beforehand. Makes no sense at all.

Does anyone know wtf is up with this?


Oh the Irony! One of the biggest ganker griefers in the game got owned by one of the same tricks he lives by. Whats the matter Zappy get stung by your own hornet? Oh the horror!

HAHAHAHA STFU and deal with it. Oh and here's a cookie!

The Drip
Caldari Provisions
Posted - 2004.03.12 17:27:00 - [29]
 

Sweetcheeks, did you even read he post? He lost NOTHING but some time.

STFU and eat your cookie.

Lord Zap
Caldari
Fairlight Corp
Rooks and Kings
Posted - 2004.03.12 17:27:00 - [30]
 

Quote:
Quote:
Edited by: Lord Zap on 12/03/2004 14:52:28
Today I did a little test whereby I ventured into Torrinos in a frigate to see if it was safe for me to do so in my battleship. I was pleasantly suprised when neither Concord or the Caldari Naval scum targetted me. So, thinking I am safe I went and got my battleship and entered Torrinos....

As soon as I loaded I got the message "Lord Zap, you have entered Caldari space blah blah it will not be tolerated" Mad So, with a little quick thinking and help from some EVolution players I managaed to get out in one piece. But, I am still more than a little ****ed off considering I had tested the system out in a frigate beforehand. Makes no sense at all.

Does anyone know wtf is up with this?


Oh the Irony! One of the biggest ganker griefers in the game got owned by one of the same tricks he lives by. Whats the matter Zappy get stung by your own hornet? Oh the horror!

HAHAHAHA STFU and deal with it. Oh and here's a cookie!


Did you leave your brain at home today? I didnt get destroyed at all. If Id wanted to exploit I suppose I could have gone and got back in my frigate and killed several AFK miners...


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