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blankseplocked EVE is using too much memory? [HOW TO FIX]
 
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Laylah
Suicidal Tendencies Ltd
Posted - 2008.01.02 14:03:00 - [121]
 

Has anyone tried turning off Data Execution prevention for EVE?
I did and it resulted in a big performance increase while running 2 clients, the fps nearly doubled - although it still hogs all the memory after a few hours and you have to logout and back in again .... lol (can CCP spell Memory Leak?) :)

control panel, system, advanced, performance, settings, data execution prevention, set it to the 2nd option and then add EVE as an exception.

Kwa Kaine
eXceed Inc.
Minor Threat.
Posted - 2008.01.03 02:47:00 - [122]
 

Originally by: Laylah
Has anyone tried turning off Data Execution prevention for EVE?


Just got me a 20fps increase. \o/

Laylah
Suicidal Tendencies Ltd
Posted - 2008.01.03 12:22:00 - [123]
 

\o/ yay :)

Curses upon Microshaft and their crappy software :D lol.

sonofapharmacist
Hard Corp
Brotherhood Of Steel
Posted - 2008.01.03 21:49:00 - [124]
 

Edited by: sonofapharmacist on 03/01/2008 21:50:12
i'll try this ^^^ when i get home :)

on the note of accumulating use of memory, i've found it useful to press esc (to bring up the in game menu stuffs) then close it and that usually clears a good amount of the memory used by that instance of eve.

it still sucks that i have to do that now and again though, especially when i'm running two clients, but it works for now.

Jesho
Minmatar
Swedish Aerospace Inc
The Kadeshi
Posted - 2008.01.04 12:53:00 - [125]
 

Originally by: sonofapharmacist
on the note of accumulating use of memory, i've found it useful to press esc (to bring up the in game menu stuffs) then close it and that usually clears a good amount of the memory used by that instance of eve.

it still sucks that i have to do that now and again though, especially when i'm running two clients, but it works for now.
I've noticed the exact same thing and was going to post about it.
It also helps with lag caused by opening the map and most of the time this gives you some fps extra.

I think the cache setting should be made more intelligent, for example you shouldn't have to manually specify cache setting like this.

Eve should be smart enough to figure this out for itself by looking at for example amount of free ram and number of running eve clients and then choosing a cache size that doesn't eat all of your memory.
And it should be dynamic so if you shut down a program or two so you get more memory it can increase the cache if needed and when you start for example another eve client it may be necessary to lower the cache to make all of the clients run as smooth as possible.

Maybe make it default to some kind of automatic mode of managing the cache and an option where the user can override it if it doesn't work well.

Andrue
Amarr
Posted - 2008.01.08 15:05:00 - [126]
 

Edited by: Andrue on 08/01/2008 15:07:18
Originally by: Laylah
\o/ yay :)

Curses upon Microshaft and their crappy software :D lol.
Actually it's developers in general you should be cursing at. If they (alright then, we) did our jobs properly DEP wouldn't be needed. Unfortunately it is needed and since it is basically second guessing and monitoring execution it is inevitable that it will slow things down. That always happens when someone is breathing down your neck watching every move you make.

But I wonder why some people want the memory usage to be low. If you aren't doing anything else with your computer it doesn't matter. Let Eve fill your RAM up. It doesn't in itself slow things down. It's only a problem if some other application needs more RAM. One of the good things about Linux is that at least it leaves things in RAM for as long as it can. MS have finally adopted that strategy with Vista and it's one of the few performance improvements in that OS.

I'm RickJames
Posted - 2008.01.09 21:56:00 - [127]
 

Originally by: Ceanthar Cerbera
Edited by: Ceanthar Cerbera on 15/12/2007 11:29:34
I also have similar problems. I posted in a separate thread but ill post here also.

Its fine right after ive started the game but after doing a couple of jumps trough some systems the fps goes down and the computer starts becoming sluggish, constantly accessing the hdd. A look in windows "Task Manager" and "Processes" it says eve is using around 400mb of ram but checking the "Performance" it tells me the system is using 1-1.6 gb of page file. Not running any other applications using the ram I conclude its eve eating the resources. Running two clients is impossible while I used to be able to run two clients without problem and 3 with a bit of struggle.
I only have 1gb of ram and basically all (5mb unused) of it gets used when Im running eve meaning i have more than 500mb reading from hdd pagefile..




I have the same problem, but in addition, eve is forcing my CPU to be working 100% when it is front and causing overheating problems.

I'm RickJames
Posted - 2008.01.10 13:44:00 - [128]
 

Originally by: Tanis.
We've been seeing several people reporting that EVE is using too much memory, in some cases upwards of 700mb.

If you find that EVE is using too much memory, or your system is running too poorly there is a very simple solution


  1. Hit esc and go to the "Display & Graphics"

  2. Under the "Graphic Content Settings" header set "Cache Size" to "low" or "off".



If you try this and it does not work, please file a bug report so we can investigate (info is in my signature)

Edited:

Originally by: Grimpak


what are the values for each option btw?

(considering that off is zero and extreme is "all your mem are belong to us")


The settings are as follows:

off = 0
Low = 32mb
Normal = 128mb
High = 256mb
Extreme = 512mb

Remember that these settings mean that the client will use up to that amount in addition to "normal" memory usage.


None of this make any difference. The client's memory expands until it consumes all of my ram and I have performance and heating issues.

GoGo Yubari
Veto.
Posted - 2008.01.11 02:01:00 - [129]
 

The odd thing about Eve at the moment is that if it is not the active window (ie. you're mouse clicked somewhere else), it takes barely any cpu resources. However, once you click to Eve, even if you aren't doing anything, it hogs it in abundance.

Jesho
Minmatar
Swedish Aerospace Inc
The Kadeshi
Posted - 2008.01.14 16:22:00 - [130]
 

Originally by: Andrue
But I wonder why some people want the memory usage to be low. If you aren't doing anything else with your computer it doesn't matter. Let Eve fill your RAM up. It doesn't in itself slow things down. It's only a problem if some other application needs more RAM. One of the good things about Linux is that at least it leaves things in RAM for as long as it can. MS have finally adopted that strategy with Vista and it's one of the few performance improvements in that OS.
I have no problem with eve using a lot of memory if it needs it.
But it should adjust it's memory usage (if it can) if you for example run many eve clients.

And i wouldn't be surprised if there are memory leaks, probably more than one and my guess is that the map is at least somewhat related to this.
At least on my computer opening and closing the settings (ESC 2 times) helps a lot to workaround the problem with the frame rate suddenly dropping for no reason.
And when doing this the memory usually goes down a bit.

Almost always after opening the f10 map the frame rate goes down, it also happens at other times, like when you travel or use the jump drive on a cap ship.

Draekas Darkwater
Posted - 2008.01.18 01:56:00 - [131]
 

Its not so much about it using too much, but that the amount it uses keeps growing as you play. At least for me specifically, if I travel around alot (especially between regions), or do lots of differnet things (mine, mission, ect) the virtual memory footprint of each client can run upto over 800mb. That's with cache size off.

If I had to guess, ships and objects are being cashed, regardless of whether you set the cache size or not. So the more you run by, the larger the footprint gets. Eventually I run into paging lag, and I have to restart the clients. =/

Sky Marshal
IMpAct Corp
Not Found.
Posted - 2008.01.18 18:02:00 - [132]
 

Edited by: Sky Marshal on 18/01/2008 18:08:54

I agree with the last statement, EvE take more memory than before same with Cache set at OFF with the Classic edition...

Before Trinity, with 2 client, I had still 250/300M free Ram on my 1Go, now it is not uncommon that I have less that 150M, and have to close one client or software to avoid any swapping. At least, sometimes the memory is free up by itself while playing, to 300 or 500M, but this make EvE consumption totally unpredictable, and hard to be bugreported.

Trinity has also a memory video leak, same with a 256Mb card, because I suffer of some d3derr_outofvideomemory problem who generate that I called the "Black Blinking Screen Of the Death" (When happens, screen blink in dark and impossible to kill EvE to retake the control of the computer as Eve permit me only to launch the task manager, but not select the task... I can only reboot or shutdown). Only EvE Online do this, same Crysis and COD 4 never success to do the same error [Bug Report 50337].

Trishan
Green Men Incorporated
Posted - 2008.01.26 01:48:00 - [133]
 

Originally by: Sky Marshal
Edited by: Sky Marshal on 18/01/2008 18:08:54

I agree with the last statement, EvE take more memory than before same with Cache set at OFF with the Classic edition...

Before Trinity, with 2 client, I had still 250/300M free Ram on my 1Go, now it is not uncommon that I have less that 150M, and have to close one client or software to avoid any


After having a slight panic attack due screen freezing at the worst moment for what seemed eternal seconds I looked at memory usage and hey, whats that, over 1GB used? On cache on low? I'd like to know what settings to use because this ends up eating memory like crazy.... and yes, I do consider a system with 768M far enough for a game like eve.

Trebormints
Posted - 2008.02.09 19:07:00 - [134]
 

Edited by: Trebormints on 09/02/2008 19:09:26
I do not have a problem with memory usage as I have 4gigs and so have loads spare BUT what I do have is a problem with CPU usage, one account uses about 50% (when in the background and up to 80% in the foreground) and running both accounts means that my CPU is between 80% and 100% all the time

Any ideas how to get the CPU down if at all possible ??? as this seems rather excessive

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