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blankseplocked Are you kidding me? What a disappointment.
 
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Author Topic

Alunis
Gallente
Focused Annihilation
Detrimental Imperative
Posted - 2007.12.02 14:56:00 - [1]
 

Edited by: Alunis on 02/12/2007 14:56:55
On the launch date for the Mac client I anxiously downloaded the new client to install on my mac. Wow! finally a way to play Eve on my favorite system.

Hey guys, if you're going to port the client to the Mac platform learn how to port to the PPC and Intel platform both. I mean come on. How many faithful Mac users using the G5 and even some of the higher end G4 systems do you think are still out there? The intel platform is not the only one out there. Countless other companies that port to PC and to Mac support the client under PPC and Intel and I won't even mention the name of one of the more popular games that does this.

I was absolutely disgusted that no where on the site that I could see clearly that it stated clearly for folks like me that hey, if you're not a Intel chip set user, you're screwed and don't bother wasting your time downloading this client.

Don't call it a Mac client. It's not. It's a Intel client only. If it was a Mac client then the people at CCP would have clued in enough to understand that there are a huge number of G5 users still out there that bought their machines recently enough that it's still blazing fast technology and in no way are a good number of those users going to just flip their machines for an intel due to the costs involved in upgrading systems.

The G4 has been out there and was being used up until the recent Intel chipset release in the powerbooks still. I mean how ignorant do you people have to be to not see the bigger picture of the Apple community?

So please. Stop calling it the Mac client. It's not.

What a complete disappointment.

mistromen
Posted - 2007.12.02 19:27:00 - [2]
 

The problem is the way CCP have done the 'Mac' client. Rather than recode the executable to run using proper OSX interfaces, they have used a wrapper technology. What CCP have released is the windows client with an OSX wrapper which translates the underlying system calls on the fly. The result of this is a working and cheap to produce Mac client which unfortunately runs much slower than the Windows equivalent, and which only works on Intel Macs.

CCP have repeated stated that to recode the client to native OSX would not be worth the effort, due to what they see as a relatively small customer base.

Not ideal, but be grateful there is any Mac client for Eve - albeit slow and Intel only. I've personally waited years for a Mac Eve client and have recently re-subscribed after a few years away from Eve.

I hope that explains the reasons behind your problem.

Mara Rinn
Posted - 2007.12.03 04:27:00 - [3]
 

For more information, look up "Cedega" and "Cider" (Cedega being the technology used to run Direct X applications on Linxu, Cider being used to run Direct X applications on the Mac).

As CCP have said, porting any application that was originally written in Direct X is going to be a nightmare.

But now that the (Intel) Mac client is out, there is less reason for (Intel) Mac users to keep playing WoW :)

Alunis - I feel your pain.

lag kills
Original Sin.
Underworld Excavators
Posted - 2007.12.04 07:22:00 - [4]
 

to be honest i don't think the PPC processors could even handle playing the game in it's current state since it's barely even playable on high end mac pros. so there's no reason to be mad at CCP, you really do need a more powerful computer, not just an intel processor.

Aprudenb Gist
Caldari
Posted - 2007.12.04 08:44:00 - [5]
 

Originally by: lag kills
to be honest i don't think the PPC processors could even handle playing the game in it's current state since it's barely even playable on high end mac pros. so there's no reason to be mad at CCP, you really do need a more powerful computer, not just an intel processor.


your so dam fail its not even funny.

Temak Leob
Posted - 2007.12.06 00:05:00 - [6]
 

Edited by: Temak Leob on 06/12/2007 00:05:37
The "funny" thing is, as long as the Mac/Linux client is such a crock of shi'ite, the Mac/Linux playerbase will stay small. Then CCP can just keep going "see, nobody who uses non-Windows systems plays EVE anyhow." Now if they'd actually had a clue and used open APIs like OpenGL they wouldn't be in this situation.

WeeLB
Posted - 2007.12.06 16:41:00 - [7]
 

It's a pretty serious problem when the "native" client runs slower than the emulated client. Funny that when I am emulating with CrossOver I get very good performance and excellent stability, but the native client freezes my entire OS. I recognize that I am not officially supported (MacBook w. gimpy onboard video), but why then can I run the unsupported client nearly hiccup-free?

Oh well. At least the devs are doing what they can. Just don't ditch the "classic" Windows client so that we can still play the game one way or another!


 

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