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blankseplocked Rorqual's little brother, the Orca
 
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Davik Rendar
Gallente
Posted - 2008.10.23 01:25:00 - [541]
 

For all those who want to get as much info as possible seeing as CCP is so vague on details.
Here's a couple more images of the mysterious new ORE ship
Orca
Orca 2

Caldreis
Caldari
Forward Thinking Industries
Universal Consortium
Posted - 2008.10.23 01:39:00 - [542]
 

Do you know where those orca picture are from? I am curious.

Davik Rendar
Gallente
Posted - 2008.10.23 02:29:00 - [543]
 

I time travelled into the future and took the screenshots, then came back to post them Razz



Ok, maybe not...
I exported the model from the Singularity data files and rendered it in a 3D application.
So it's not an in-game screenshot, but it is the actual model.

McFly
Peanut Factory
Posted - 2008.10.23 03:08:00 - [544]
 

Edited by: McFly on 23/10/2008 03:09:19
here's a generic question. When the rorq goes into deployed mode, does the model simply reconfigure, or is there a transition animation on the old model and then the engine loads a seperate deployed rorq model? If so anyone able to look into the sisi data for a deployed orca?

I haven't seen it for some time, but I'm fairly sure that the rorq would kinda shift in space after the animation kinda like anchoring pos modules used to. Might be an indicator of a seperate model.

I'm probably just crazy tho

Davik Rendar
Gallente
Posted - 2008.10.23 05:33:00 - [545]
 

Originally by: McFly
Edited by: McFly on 23/10/2008 03:09:19
here's a generic question. When the rorq goes into deployed mode, does the model simply reconfigure, or is there a transition animation on the old model and then the engine loads a seperate deployed rorq model? If so anyone able to look into the sisi data for a deployed orca?

I haven't seen it for some time, but I'm fairly sure that the rorq would kinda shift in space after the animation kinda like anchoring pos modules used to. Might be an indicator of a seperate model.

I'm probably just crazy tho


On the premium client there is only 1 rorq model that reconfiguires.
On the classic client there is a base hull model, with the extra pod models that rotate seperately.

There is no seperate deployed model on either client.

Hope that answers your question Wink

Rakaim
VIRTUAL LIFE VANGUARD
Posted - 2008.10.24 01:53:00 - [546]
 

That there spaceship looks like...

*gasp*

A SPACESHIP!?

Rupicolous
Higher Ground
Posted - 2008.11.04 05:49:00 - [547]
 

Edited by: Rupicolous on 04/11/2008 06:48:09

I want a 1/4 cargo capacity freighter that can interact with jet cans using extended tractor range and fit gang mods at the same time.

Just a hauler/command ship in one with a bonus to tractor range.

Everyone I know is tired of using an alt just to fly ice to a station and back every other 3 minutes.

NO : compression, jumpdrive, maintanence bay, vat bay, capital modules, strip miners/\harvesters, ......... etc.

Rupicolous
Higher Ground
Posted - 2008.11.04 06:18:00 - [548]
 

Edited by: Rupicolous on 04/11/2008 06:40:50
Capitals don't fly in high sec. so leave the Cap skills out of it !!!


Plekto
Freedom United Consolidations - Inter Terrestrial
United For 0rder
Posted - 2008.11.04 15:52:00 - [549]
 

Wow what a terrible skill list. And the price...

What we need badly is a larger hauler in the 50 mil price range than is basically an Iteron X. No jump drive. Nothing fancy - just 50-100K base space. I'd even settle for no rig slots, either and 100K flat cargo space(can't fit expanders). Four years we've been asking for this and we get yet another ship that doesn't fill a real demand or role.

I just don't get why they keep adding high-end ships and don't address the problems with the smaller ones or just fix bugs instead. The ship, combined with the new 30 day tokens is just giving the Chinabots and macro-miners free reign.

I'm not unhappy since I don't mine, but seriously - this is going to have bad results for most of high sec.

Kazzac Elentria
Posted - 2008.11.04 16:25:00 - [550]
 

Originally by: Plekto
The ship, combined with the new 30 day tokens is just giving the Chinabots and macro-miners free reign.

I'm not unhappy since I don't mine, but seriously - this is going to have bad results for most of high sec.


You have to be in the same corporation to access the hanger bays which eliminates the China bots. None of them ever leave a NPC corp for fear of war dec. So you can rest assured that the chances of a chinabot using a Orca is next to null.


Nabukanozor
Posted - 2008.11.04 23:13:00 - [551]
 

Mhhh macroers not going to use the Orca, well dream on, sure by now they have a patch up and running on Sissi.

Just look at an ice field, I am not mentioning the obvious bots who anyway tend to be more rare, but the numbers of hulks ice harvesting, warping back and forth to the nearest station to unload, repeat and rinse. They are all look alike normal players with bio, employment history and in corps. Simply mining ice while their pilot is nicely cuddled in his bed or at work.



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