open All Channels
seplocked EVE Information Portal
blankseplocked Tech II ships coming in Trinity, new Dev Blog by Fendahl
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: first : previous : ... 10 11 12 13 14 15 [16] 17 18 : last (18)

Author Topic

Huan CK
Gallente
Garoun Investment Bank
Posted - 2007.10.28 12:05:00 - [451]
 

There's one thing that GREATLY messed up my mind.

Look at the E-War frigs:
-The Amarr one gets massive drone bay and bandwith, can use multiple drones, even medium and large ones and do a freakin great amount of damage with it.
-The Gallente one gets only dronebay and bandwith to field 1 small drone.

Now WTF (sorry) is up with that?! Gallente are supposed to be the drone race!!! At least give it equal amount of drone-bay than the amarr one, or reduce the amarr ones efficiency with drones! If you look at the damages those ships will put out, you'll see how many times more damage the amarr one can dish out than ANY of the others, it's way too much and overpowered and needs rework.

Rest is great :D

Oscar Clay
Posted - 2007.10.28 13:13:00 - [452]
 

Originally by: Huan CK
There's one thing that GREATLY messed up my mind.

Look at the E-War frigs:
-The Amarr one gets massive drone bay and bandwith, can use multiple drones, even medium and large ones and do a freakin great amount of damage with it.
-The Gallente one gets only dronebay and bandwith to field 1 small drone.

Now WTF (sorry) is up with that?! Gallente are supposed to be the drone race!!! At least give it equal amount of drone-bay than the amarr one, or reduce the amarr ones efficiency with drones! If you look at the damages those ships will put out, you'll see how many times more damage the amarr one can dish out than ANY of the others, it's way too much and overpowered and needs rework.

Rest is great :D


Well, Amarr electronic warfare ships from the Arbitrator on up have always had to rely on drones for firepower, since their primary EW module is a hi-slot item. It looks like they're trying to make the Sentinel a baby Curse, and the Keres a baby Lachesis. Bear in mind that it gets to fit a full load of EW modules and guns to boot.

also,
Quote:
Drones: 20Mbit/s bandwidth, 60m3 drone bay

means that it CAN'T use heavies. It can only have 20m3 of drones active at once. So I guess like 4 warrior 2s with another 8 in reserve.


...Say, I just noticed the Onyx is the only heavy interdictor NOT based on its race's top-tier cruiser. What's up with that.

hijk14
Posted - 2007.10.28 13:59:00 - [453]
 

Edited by: hijk14 on 28/10/2007 13:59:53
This is NOT what we all have been waiting for. You failed big time here.Crying or Very sad

Chruker
Posted - 2007.10.28 16:27:00 - [454]
 

Edited by: Chruker on 28/10/2007 16:27:09
The thing that dissapointed me was that none of the tier 3 battleship hulls have been used.

twit brent
The Scope
Posted - 2007.10.28 23:22:00 - [455]
 

Originally by: Mordus Operandi
since everyone else that is writting in this thread is complaining, i might as well add something.

you guys fail.

every post is a someone crying about the new BS not being a pocket dread designed specificly for missions or their own little ****ing world - *pout*, *cry*, "why arent the amarr ships the big ass **** kickers they were when eve first came out??" ANS: they have more dualbility of ANY other race out there, get over it; "why doesnt the golem own everything out there" *insert more sobs* ANS: because the state raven exists, wth more do you need.

Electronic Attack Ships - are wierd. need to balanced better with assault firgates and ceptors - figure out the roles for each.

Heavy Dictor - does this make the interdictor (destroyer) obsolete? is it just a warp/jump jam bubble or does it also kill nme ab's/mwd's???

Marruder - most of the posts focus on this, if you look at it's tank, these are insane, they use less ammo, same damage output. you want missions, use faction; for 0.0 ratting and fleet pvp, these are look fun. (omg ECCM is ACTUALLY NEEDED NOW!? *whine!*, *cry!, *pout!* :P)

Black Ops - so many people seem to think these are supposed to be super-awesome BS's as well... - uh, guys, it cloaks, warps cloaked, ******edly large drone bays, jump drives, JUMP PORTAL GENERATORS?! these are for pvp. they are support and supprise gankers, not front line or mission ships, get over it.

BE CONSTRUCTIVE OR SHUT THE HELL UP. WHINING ABOUT AMARR CAP BONUS ON THE APOC-HULLS IS STUPID - LAST I REMEMBER, YOU STILL NEED CAP FOR YOUR TANK!


You fail, amarr marauder is clearly below par compared to the others and is not better than an amarr tech 1 BS at its intended role.

Manta Avoid
Posted - 2007.10.29 01:42:00 - [456]
 

Originally by: Huan CK
There's one thing that GREATLY messed up my mind.

Look at the E-War frigs:
-The Amarr one gets massive drone bay and bandwith, can use multiple drones, even medium and large ones and do a freakin great amount of damage with it.
-The Gallente one gets only dronebay and bandwith to field 1 small drone.

Now WTF (sorry) is up with that?! Gallente are supposed to be the drone race!!! At least give it equal amount of drone-bay than the amarr one, or reduce the amarr ones efficiency with drones! If you look at the damages those ships will put out, you'll see how many times more damage the amarr one can dish out than ANY of the others, it's way too much and overpowered and needs rework.

Rest is great :D


I agree, seriously!!

Unless it's a typo, just what are you Devs playing at, removing Gallente bonuses and applying them to other races!? Gallente are the Drone masters! It's their secondary weapon, near every Gallente ship has a drone bay of considerable size, compared to the other races.

I don't approve of the balance applied to the Keres at all; It's pilots would be at a distinct disadvantage if ever pitted up against any one of the other race's EW frigates, with this current setup.

twit brent
The Scope
Posted - 2007.10.29 01:52:00 - [457]
 

Originally by: Manta Avoid
Originally by: Huan CK
There's one thing that GREATLY messed up my mind.

Look at the E-War frigs:
-The Amarr one gets massive drone bay and bandwith, can use multiple drones, even medium and large ones and do a freakin great amount of damage with it.
-The Gallente one gets only dronebay and bandwith to field 1 small drone.

Now WTF (sorry) is up with that?! Gallente are supposed to be the drone race!!! At least give it equal amount of drone-bay than the amarr one, or reduce the amarr ones efficiency with drones! If you look at the damages those ships will put out, you'll see how many times more damage the amarr one can dish out than ANY of the others, it's way too much and overpowered and needs rework.

Rest is great :D


I agree, seriously!!

Unless it's a typo, just what are you Devs playing at, removing Gallente bonuses and applying them to other races!? Gallente are the Drone masters! It's their secondary weapon, near every Gallente ship has a drone bay of considerable size, compared to the other races.

I don't approve of the balance applied to the Keres at all; It's pilots would be at a distinct disadvantage if ever pitted up against any one of the other race's EW frigates, with this current setup.


Because the amarr frig is the frig version of the pilgrim/curse and the gallente one is the frig version of the arazu/lachesis.

thought that was obvious

Shevar
Minmatar
Target Practice incorporated
Posted - 2007.10.29 10:07:00 - [458]
 

Originally by: Manta Avoid
Originally by: Huan CK
There's one thing that GREATLY messed up my mind.

Look at the E-War frigs:
-The Amarr one gets massive drone bay and bandwith, can use multiple drones, even medium and large ones and do a freakin great amount of damage with it.
-The Gallente one gets only dronebay and bandwith to field 1 small drone.

Now WTF (sorry) is up with that?! Gallente are supposed to be the drone race!!! At least give it equal amount of drone-bay than the amarr one, or reduce the amarr ones efficiency with drones! If you look at the damages those ships will put out, you'll see how many times more damage the amarr one can dish out than ANY of the others, it's way too much and overpowered and needs rework.

Rest is great :D


I agree, seriously!!

Unless it's a typo, just what are you Devs playing at, removing Gallente bonuses and applying them to other races!? Gallente are the Drone masters! It's their secondary weapon, near every Gallente ship has a drone bay of considerable size, compared to the other races.

I don't approve of the balance applied to the Keres at all; It's pilots would be at a distinct disadvantage if ever pitted up against any one of the other race's EW frigates, with this current setup.


I'm sure every amarr player would love to switch the keres for the amarr one.

The amarr one seems like a solo pwn mobile like the curse, but quite frankly a frig can't dis out enough dps to do anything other then killing frigs.

The keres on the other hand is actually usefull in gang combat.

Oscar Clay
Posted - 2007.10.29 20:39:00 - [459]
 

I think the thing that bugs me most about the Marauders is that, aside from the Kronos, they just plain don't have the grid to fit 4 of any but the dinkiest battleship weapons. The Vargur has to waste slots on RCUs just to fit 1200mm arties for god's sake! And you can just forget about 1400s.

And no, nobody who can find their ass with both hands and an ass map fits autocannons for mission running. You fit autocannons if you're engaging in solo PvP, and if you're engaging in solo PvP then you're not flying a damn marauder.

Parhelion
Thundercats
RAZOR Alliance
Posted - 2007.10.30 00:46:00 - [460]
 

Originally by: CCP Lingorm
NPC ECM is % based. It is not effected by the targets Sensor strength.

This means that the Marauders are effected exactly the same as any other ship by NPC ECM activities.



Far be it for me to argue with a dev, but me experience says otherwise. I use an alt with remote eccm and as a test I took my char into a Guristas site/complex and was getting jammed almost continually. Warped in the alt with remote eccm and it dramatically reduced the chances of being jammed.

Is it possible the dev's aren't fully aware how npc ecm works or am I a victim of some kind of placebo effect ;)

Discuss...

Archer Chef
Posted - 2007.10.30 02:30:00 - [461]
 

Hey fellow Amarr pilots, don't be sad about the marauder, rejoice! Think of how much money we'll save? Demand will be so low that we could prolly get the thing for less than an Armageddon. CCP isn't screwing us.. they're saving us money :D

On a serious note: CCP! WHY!?

Manta Avoid
Posted - 2007.10.30 02:36:00 - [462]
 

Edited by: Manta Avoid on 30/10/2007 02:36:35
Originally by: twit brent


Because the amarr frig is the frig version of the pilgrim/curse and the gallente one is the frig version of the arazu/lachesis.

thought that was obvious


I'm sorry, I'd have to disagree with you there. The hull is a Crucifier, Frigate
Class Hull. There's a marked difference between the Amarr Recons and Covert Ops
frigates for starters.

Secondly there's the issue of game balance. Chances are you'll probably find
roaming gangs of these Amarr types camping gates, the way they're currently setup.

ugh go figure!

Plutonian
Gallente
Intransigent
Posted - 2007.10.30 06:44:00 - [463]
 

Quote:
Rather than using warp disrupt probes, the heavy interdictors use a module, the Warp Disruption Field Generator, which prevents all ships within its range from warping or jumping (including the heavy interdictor itself).


Did I read that right? Are the days of motoring back to the gate and jumping over? Laughing That would be interesting.

twit brent
The Scope
Posted - 2007.10.30 13:39:00 - [464]
 

Originally by: Manta Avoid
Edited by: Manta Avoid on 30/10/2007 02:36:35
Originally by: twit brent


Because the amarr frig is the frig version of the pilgrim/curse and the gallente one is the frig version of the arazu/lachesis.

thought that was obvious


I'm sorry, I'd have to disagree with you there. The hull is a Crucifier, Frigate
Class Hull. There's a marked difference between the Amarr Recons and Covert Ops
frigates for starters.

Secondly there's the issue of game balance. Chances are you'll probably find
roaming gangs of these Amarr types camping gates, the way they're currently setup.

ugh go figure!


I dumb this down

Gallente already have a t2 drone frig which deals more drone dmg than the sentinel, its called the ishkur.

Ishkur -> ishtar
sentinel -> pilgrim/curse

In both cases the gallente do more drone DPS while amarr favours noss/EWAR.

Veryez
Posted - 2007.11.01 00:30:00 - [465]
 

The power grid on the Vargur needs some help, I love the comment:

"The falloff bonus is significant advantage for the Vargur, giving it an impressive range even when fitted with Autocannons."

With PG of 7900, you will need at least 2xRCU II's to fit anything OTHER than Autocannons, if you plan on having any tank at all. Oh well, another 'Hanger Queen'. As for the other ships, meh. Rolling Eyes

Dionisius
Gallente
the muppets
RED.OverLord
Posted - 2007.11.01 12:42:00 - [466]
 

Originally by: Daelin Blackleaf
Originally by: Myra2007
Originally by: Tootz
Any reason why we haven't had any sort of DEV response on the concerns raised in this thread, when in contrast they can't seem to stay out of a thread about backing down on the Carrier changes?


I can only guess, but after reading the thread i'd say complaints don't spread equal among races(approximated):

60-70% Amarr
20-25% Caldari
10-14.9% Minmatar
<0.1% Gallente

Now, i think that should make it obvious. Razz



It's obvious that the Amarr are pro whiners and the Caldari overpopulated. Razz

Seriously though the Paladin does seem to be pretty poor compared to the others, the Golem on the other hand will pwn in both PvP and PvE... or is the Kronos getting some kind of 30km ammo for it's blasters? Very Happy


Kronos

4x neutrons
1xMWD
1xFaction Web or Heat or both

ZOMG TARGET!
LOCK, Heat, aproach, kill.

BANZAI!!!!

Gerard Deneth
Caldari
Pavlov Labs GmBH
Independent Faction
Posted - 2007.11.01 16:33:00 - [467]
 

Originally by: Chruker
Edited by: Chruker on 28/10/2007 16:27:09
The thing that dissapointed me was that none of the tier 3 battleship hulls have been used.


Well, if you want to go with a "plot based reason" one could argue that the reason we're seeing these ships is because the various empires are quite farmilliar with their internals and are able to modify the hulls in new and interesting ways (whereas the tier 3 ships that have only recently been deployed and thus the empires have less experience with their specific designs).

But that's just a depressing excuse. I want my MaraudaRokh!

Novgond Galathil
Caldari
Haw Bratva
Posted - 2007.11.01 21:08:00 - [468]
 

Originally by: Gerard Deneth
Originally by: Chruker
Edited by: Chruker on 28/10/2007 16:27:09
The thing that dissapointed me was that none of the tier 3 battleship hulls have been used.


Well, if you want to go with a "plot based reason" one could argue that the reason we're seeing these ships is because the various empires are quite farmilliar with their internals and are able to modify the hulls in new and interesting ways (whereas the tier 3 ships that have only recently been deployed and thus the empires have less experience with their specific designs).

But that's just a depressing excuse. I want my MaraudaRokh!


I agree that they should have some of the tier 3, but it makes kinda sense that they don't, you can't expect them to come out with 3 sets of T2 BS all at the same time... :) Well maybe you can.

Okay so why did CCP have to have so little vision with the Golem? It is such a good idea, but it seriously needs a ROF bonus, and some sort of way to combat defender missiles. The rest of the ships I won't comment on, except to say that frigates need to stop being beefed up so much... Battleship and the like are expensive and take a long time to be able to fly well and yet the trend seems to be that fewer and fewer frigates are needed to take one down... Come on, make it fair, the frigates should have a chance, but they better be hurting from a fight with a BS... Just my opinion.

Trishan
Green Men Incorporated
Posted - 2007.11.01 22:10:00 - [469]
 

Originally by: Myra2007

I can only guess, but after reading the thread i'd say complaints don't spread equal among races(approximated):
60-70% Amarr
20-25% Caldari
10-14.9% Minmatar
<0.1% Gallente
Now, i think that should make it obvious. Razz


I would complain but meh. Whatever. I'll enjoy flying my precious claw and using target painters to attempt to blind people or make cute shapes in the sky.

Sylper Illysten
Caldari
Ex Coelis
The Bantam Menace
Posted - 2007.11.02 00:25:00 - [470]
 

Edited by: Sylper Illysten on 02/11/2007 00:25:48
So the question remains, will a Dev ever bother to speak with we, the detested mission runners? Seeing the resounding response from the Devs in the carrier threads it's more than insulting that the apparently valid concerns over the Marauders are so vehemently ignored.


Novgond Galathil
Caldari
Haw Bratva
Posted - 2007.11.02 01:34:00 - [471]
 

Originally by: Sylper Illysten
Edited by: Sylper Illysten on 02/11/2007 00:25:48
So the question remains, will a Dev ever bother to speak with we, the detested mission runners? Seeing the resounding response from the Devs in the carrier threads it's more than insulting that the apparently valid concerns over the Marauders are so vehemently ignored.




Maybe, seems like a lot of people don't like mission runners and the general carebear.. But they are very important to the game and especially roleplay, they just aren't quite as annoyingly vocal as the PVPers... :)

That said, there should be changes to the Marauders before they come out or they aren't going to function as intended...

Erim Solfara
Amarr
inFluX.
Posted - 2007.11.02 23:13:00 - [472]
 

Personally I think the Paladin ought to have it's web bonus replaced with an optimal bonus, meaning that it'd actually do something different to the current T1 BSs.

I was also slightly bemused by the one-less-turret on the Devoter than the other Heavy 'dictors, coupled with an RoF bonus, this I did not understand at all. Why reduce the number of turrets from the T1 variety and add an RoF bonus?
I made the assumption that the heavy 'dictor, being a fast frontline ship would be an omen hull, but perhaps I'm just being dense.

Grim Raven
Posted - 2007.11.04 08:25:00 - [473]
 

why give tb bonuses for all the maraders and not 4highs for 2 tb's and 2 salvangers? It seem that,they the bs's are not all greated the same all have 4 turret bonuses but not all have the same cargo or highs enough for the tb's and salvangers.this clases of ships could be good for 0.0 ratting too if they tweeked them better!!!!!!

whoyoulookingat
Caldari
School of Applied Knowledge
Posted - 2007.11.04 14:57:00 - [474]
 

well I for one will not be going anywhere near any of the new minmatar ships if they stay as they are. As others have already stated, we use "Split" system layouts however as of late, it seems to be all Shield tank this, bonuses which are not even original and generally rubbish slot layouts!!

And after looking at the other races ships.. well Rolling Eyes What happened to each race being good at certain things and naff at the other??

Enough people have commented on the problems so i won't bother repeating them. All I will say is (and this is to the muppets who came up with the stats for the new ships):

Go sit down in your dark little office, read up on each race, re-think the stats, then come back to us when you have a clue as to what you're doing.
Otherwise it will be the same old same old.. Release the new content, realise that they're all messed up.. spend the next 6 months attempting to sort them out!!

SORT IT OUT!!!!

.

Austant Wange
Posted - 2007.11.05 07:38:00 - [475]
 

It is said that Kronos would have 125Mbit/s bandwidth, 125m3 dronebay yet I see that in Sisi it is 75Mbit/s bandwidth, 125m3 dronebay. WTF!

JVol
Amarr
The IMorral MAjority
Posted - 2007.11.05 20:25:00 - [476]
 

Personally I like the new ship class's and see potential to be VERY evil in all of them. I'd like to see tractor beams be able to lock ships/gates to pull ships off of gates and stations or to pull yourself TO a gate or station when webbed ect..Would make the Marauders MUCH more usefull all around in combat.

sharp as
VITOC
Posted - 2007.11.06 02:59:00 - [477]
 

loving the look of the new Ewar frigs

sharp

BABARR
PARABELUM-Project
Snatch Victory
Posted - 2007.11.06 18:00:00 - [478]
 

Edited by: BABARR on 06/11/2007 18:05:51
EW frig are a bit overpowered.
Rember when CCP nerfed the jam "cause a AS or inty whith a jam was a bit too much ebil"
Now, there is a "little blackbird"
The EW frig got the speed, evil bonus, the low signature, and some capa bonus. In a wolf pack they are going to be very eficient, and they are not going to be easy to kill (they can all orbit at more than 20km, got enought speed to dodge a lot of drone, ect).
I think they should have the speed and agility like an assault ship, not like an interceptor.

Other ship are cool, but the new ship are a bit too much speed,EW and cloaked ship.

Where are the fight whith pew pew everywhere, big ship at web range who die under fire?
Maybe T2 BS "HAC style" soon? Twisted EvilTwisted Evil

boiess
Posted - 2007.11.11 02:51:00 - [479]
 

So the Golem only gets 4 missle slots but the missles do 2x the damage, that pretty nice. Now if only missles could actually HIT ships instead of the riddiculous blast radius bologna they might just be a nice PVP ship. I fly a caldari raven , one day i was shooting at a corp mates interceptor, his ship was going about 6km / sec. I have bs lv 5 , cruise missle lv 5, caldari cruise specialization lv 4, 3 missle rigs, hydraulic bay thruster, warhead flare and rigor catalyst and just about every missle skill there is to 5. He was approaching straight at me i was shooting straight at him, my missles were going over 9km sec and explosion velocity 1400m/ sec, insteady of the missle hitting him head on it went past him made a u turn then re approached and exploded behind him doing 1 pt of dmg. My god make missles actually Hit and make the lauchers use Cap.. this is nuts.

Novgond Galathil
Caldari
Haw Bratva
Posted - 2007.11.11 04:53:00 - [480]
 

Originally by: boiess
So the Golem only gets 4 missle slots but the missles do 2x the damage, that pretty nice. Now if only missles could actually HIT ships instead of the riddiculous blast radius bologna they might just be a nice PVP ship. I fly a caldari raven , one day i was shooting at a corp mates interceptor, his ship was going about 6km / sec. I have bs lv 5 , cruise missle lv 5, caldari cruise specialization lv 4, 3 missle rigs, hydraulic bay thruster, warhead flare and rigor catalyst and just about every missle skill there is to 5. He was approaching straight at me i was shooting straight at him, my missles were going over 9km sec and explosion velocity 1400m/ sec, insteady of the missle hitting him head on it went past him made a u turn then re approached and exploded behind him doing 1 pt of dmg. My god make missles actually Hit and make the lauchers use Cap.. this is nuts.


Yeah I think that the 4 slots but twice the damage is cool, but they need to make them less prone to defender missiles or few of the missiles will hit. As far as missiles hitting small fast ships, yeah that can be frustrating to be sure, probably does need a little balancing. Out of curiosity what missiles were you using?


Pages: first : previous : ... 10 11 12 13 14 15 [16] 17 18 : last (18)

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only