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Sevarus James
Minmatar
Meridian Dynamics
Posted - 2007.08.30 01:04:00 - [331]
 

cedega 6.03 patch + EVE= back in business. Sound also works just fine again as well.

Cyan Nuevo
Dudes In Crazy Killing Ships
Posted - 2007.08.30 02:57:00 - [332]
 

Originally by: Renosha Argaron
Edited by: Renosha Argaron on 29/08/2007 23:45:10
Ok managed to find it and i also cleared my cache using the spiffy new feature....lol....seems to have worked for now....will see how long my joy last's....lol

Regards

RenoshaVery Happy

Glad to have a satisfied customer. Razz See why the clear cache feature is so useful?

Khazud
Posted - 2007.08.30 03:11:00 - [333]
 

Originally by: Reapeat Offender
Edited by: Reapeat Offender on 29/08/2007 22:21:44
Originally by: Bellum Eternus
Anyone else getting massive crashing on warp in/undocking?


I crashed 4 times last night under those exact circumstances. Twice while undocking and twice while coming out of warp after activating an ancient acceleration gate.

This was a crash like I've never seen before. The client just vanished. On my screen one moment, completely gone the next.

If it helps, it only was happening on my Vista machine. I run 3 PC's each with their own client. All 3 clients were running simulatanously on the differnt machines with the three characters traveling through the same space together. The client on the Vista machines experienced these crashes while the 2 other clients running on XP were fine.


Exact same situation for me as well - using Vista, repeated crashes while warping to a location.

Hakari Forstun
Gallente
Posted - 2007.08.30 03:29:00 - [334]
 

Ok problem everytime i go to connect it goes up to acquiring bulk data, and i wont go any further. I dont know whats going on but it just wont let me play. Can u help me?

Machaira Odin
Posted - 2007.08.30 05:08:00 - [335]
 

Just installed patch and went into game, but when I go to my Character Sheet, all I can get to show is my skills. When I do change a skill, it doesn't show the change either.

Graven Threndor
Minmatar
Sebiestor Tribe
Posted - 2007.08.30 05:34:00 - [336]
 

Originally by: CCP Lingorm
Trinity 2 (as due to be released late this year) is DirectX 9!!! NOT 10!! This has been repeated a number of times. And this is also an effort to optimize and rework the graphics engine so it makes use of GPU's as currently with EVE your CPU does all the work. The new Graphics engine will improve performance by making better use of the graphics cards people have installed.

Our DirectX 10 Engine is not due till next year (soon tm).

We are also working to provide the wrapped client for the Linux and Mac users because they are an important part of the user base. As for the loading order issues we are continuing to look into it.




Um... a DirectX 10 Engine next year? Will this be optional, for those of us who do not wish to touch Vista with a 10-meter cattle prod? Or will Microsoft pull their heads out and release DX10 for XP?

Liang Nuren
Posted - 2007.08.30 06:16:00 - [337]
 

Gah. I installed, and it went fine. I patched many times, and it went fine.

I patched THIS time and it went fine.

I left the game, and came back, and it blew up. I tried to verify files. Didn't fix it. Deleted bin / reinstalled bin. Didn't fix it (new error!).

Reinstalled Eve. Seems to have fixed it.

As a software developer, I can appreciate how hard this is to get right - but I also appreciate how important it is to get right.

Please, in the future, make it so that I don't have to spend *all* my eve time for an evening or two fixing my installation so I can play the game.

Liang

CCP Wrangler

Posted - 2007.08.30 07:28:00 - [338]
 

Originally by: Hakari Forstun
Ok problem everytime i go to connect it goes up to acquiring bulk data, and i wont go any further. I dont know whats going on but it just wont let me play. Can u help me?
I've seen this a few times lately, unless you timeout you should just leave it to aquire bulk data until it finishes. Not that this can take a long time, someone said over 30 minutes someone said 20 minutes etc.

CCP Wrangler

Posted - 2007.08.30 07:29:00 - [339]
 

Originally by: Graven Threndor
Um... a DirectX 10 Engine next year? Will this be optional, for those of us who do not wish to touch Vista with a 10-meter cattle prod? Or will Microsoft pull their heads out and release DX10 for XP?
No, there will be two versions in the future, one DX9 and one DX10. Wink

Neonie Anderson
Posted - 2007.08.30 08:32:00 - [340]
 

Hey all,

I read quite a few answers didnt see anything about this though
Firs off great job!, many great fixes (looks at camera not reseting, nos ganking, etc...)

Just one question i see Drones automatically come in when you enter a forcefield
What if the persone ussing the drones still wants the drones to attack a target outside of a forcefield or is that not possible?


Erozz
Posted - 2007.08.30 08:48:00 - [341]
 

No huge problems after patch, but whenever i kill a ship (only done mission kills so far) i get a second explosion sound effect about 5sec after the first one.

Timark
Posted - 2007.08.30 08:51:00 - [342]
 

can we get an eta on the multispec probe???

Kylar Renpurs
Dusk Blade
Posted - 2007.08.30 11:31:00 - [343]
 

Because there's been topics about this and it hasn't been paid much attention to, is there going to be something done about people using Compression BPOs to jam up research slots for 3000+ days?

Sevarus James
Minmatar
Meridian Dynamics
Posted - 2007.08.30 11:37:00 - [344]
 

Originally by: Khazud
Originally by: Reapeat Offender
Edited by: Reapeat Offender on 29/08/2007 22:21:44
Originally by: Bellum Eternus
Anyone else getting massive crashing on warp in/undocking?


I crashed 4 times last night under those exact circumstances. Twice while undocking and twice while coming out of warp after activating an ancient acceleration gate.

This was a crash like I've never seen before. The client just vanished. On my screen one moment, completely gone the next.

If it helps, it only was happening on my Vista machine. I run 3 PC's each with their own client. All 3 clients were running simulatanously on the differnt machines with the three characters traveling through the same space together. The client on the Vista machines experienced these crashes while the 2 other clients running on XP were fine.


Exact same situation for me as well - using Vista, repeated crashes while warping to a location.


I'll report that one of my corp members had this experience last night during a fleet operation. It took 3 logins/reboots to finally get in game and stay there. I believe he's running XP, but just wanted to fyi here.

Jiremjahu Menasseh
Posted - 2007.08.30 11:53:00 - [345]
 

Originally by: Sevarus James
Originally by: Khazud
Originally by: Reapeat Offender
Edited by: Reapeat Offender on 29/08/2007 22:21:44
Originally by: Bellum Eternus
Anyone else getting massive crashing on warp in/undocking?


I crashed 4 times last night under those exact circumstances. Twice while undocking and twice while coming out of warp after activating an ancient acceleration gate.

This was a crash like I've never seen before. The client just vanished. On my screen one moment, completely gone the next.

If it helps, it only was happening on my Vista machine. I run 3 PC's each with their own client. All 3 clients were running simulatanously on the differnt machines with the three characters traveling through the same space together. The client on the Vista machines experienced these crashes while the 2 other clients running on XP were fine.


Exact same situation for me as well - using Vista, repeated crashes while warping to a location.


I'll report that one of my corp members had this experience last night during a fleet operation. It took 3 logins/reboots to finally get in game and stay there. I believe he's running XP, but just wanted to fyi here.


I'm also experiencing this exact problem. I'm running Vista. It's happened 4 times to me so far; the last time it took 4 attempts to log back in.

Jai Gar
Agents of the Veiled Dragon
Posted - 2007.08.30 11:54:00 - [346]
 

Originally by: Graven Threndor


Um... a DirectX 10 Engine next year? Will this be optional, for those of us who do not wish to touch Vista with a 10-meter cattle prod? Or will Microsoft pull their heads out and release DX10 for XP?



Don't blame you one bit about not wanting Vista... I'm only running it because I HAVE to (work reasons)...

That being said, XP will never have DX10 due to the way it interacts with the hardware. It uses API calls and routines only available to Vista's driver model...

Yon89
Northern Coalition.
Posted - 2007.08.30 11:54:00 - [347]
 

Originally by: CCP Greyscale
Update on Multispecs: it seems that the change that was supposed to go in is slightly more involved than we thought. I'm chasing it up now.


by this you mean that it will be fixed soon?

Andrue
Amarr
Posted - 2007.08.30 12:06:00 - [348]
 

Originally by: Jai Gar
Originally by: Graven Threndor


Um... a DirectX 10 Engine next year? Will this be optional, for those of us who do not wish to touch Vista with a 10-meter cattle prod? Or will Microsoft pull their heads out and release DX10 for XP?



Don't blame you one bit about not wanting Vista... I'm only running it because I HAVE to (work reasons)...

That being said, XP will never have DX10 due to the way it interacts with the hardware. It uses API calls and routines only available to Vista's driver model...
That's only because Microsoft choose not to make them available for the XP driver model. Yes it might involve some work but let's not be too kind to Microsoft here. DX10 will not be available on XP only because Microsoft choose not to make it available.

There is no technical reason why DX10 is Vista only. It's a marketing decision by Microsoft almost certainly because they realise that a lot of people can find nothing else of any interest in Vista except DX10.

If Vista were to flop (sadly not very likely) then Microsoft would eventually make DX10 available for XP. Maybe only as a dodgy front-end API but they have that option.

Aralt Aran
Posted - 2007.08.30 12:38:00 - [349]
 



DX10 for XP who knowsShockedLinkage

Benzmann
MAFIA
War and Pestilence
Posted - 2007.08.30 12:40:00 - [350]
 

Originally by: CCP Wrangler
Originally by: Benzmann
why cant i log in ?, after i put in my password and all that, i hit connect, and then the client stops connecting, it just says "Acquiring Bulk Data"

so wrangler or any other GM can you plz help me out
Does it time out? I've heard it can sometimes take a long time to aquire bulk data and it seems like you're stuck but you really just have to let it keep going, in some case for very long.



yes, sometimes it times out :S

CCP Greyscale

Posted - 2007.08.30 12:44:00 - [351]
 

Originally by: Yon89
Originally by: CCP Greyscale
Update on Multispecs: it seems that the change that was supposed to go in is slightly more involved than we thought. I'm chasing it up now.


by this you mean that it will be fixed soon?


By this I mean exactly what I say - I'm chasing it up.

Sunaria
Posted - 2007.08.30 13:02:00 - [352]
 

Originally by: CCP Greyscale
Originally by: Yon89
Originally by: CCP Greyscale
Update on Multispecs: it seems that the change that was supposed to go in is slightly more involved than we thought. I'm chasing it up now.


by this you mean that it will be fixed soon?


By this I mean exactly what I say - I'm chasing it up.


Is it possible to give some technical explaination how it comes it's acting up like this ? Just to understand a bit whats exactly happening with it.

Blaze White
Caldari
Gypsy Fan Club
Posted - 2007.08.30 13:53:00 - [353]
 

Originally by: Jiremjahu Menasseh
Originally by: Sevarus James
Originally by: Khazud
Originally by: Reapeat Offender
Edited by: Reapeat Offender on 29/08/2007 22:21:44
Originally by: Bellum Eternus
Anyone else getting massive crashing on warp in/undocking?


I crashed 4 times last night under those exact circumstances. Twice while undocking and twice while coming out of warp after activating an ancient acceleration gate.

This was a crash like I've never seen before. The client just vanished. On my screen one moment, completely gone the next.

If it helps, it only was happening on my Vista machine. I run 3 PC's each with their own client. All 3 clients were running simulatanously on the differnt machines with the three characters traveling through the same space together. The client on the Vista machines experienced these crashes while the 2 other clients running on XP were fine.


Exact same situation for me as well - using Vista, repeated crashes while warping to a location.


I'll report that one of my corp members had this experience last night during a fleet operation. It took 3 logins/reboots to finally get in game and stay there. I believe he's running XP, but just wanted to fyi here.


I'm also experiencing this exact problem. I'm running Vista. It's happened 4 times to me so far; the last time it took 4 attempts to log back in.


Same problem here, I'm using Vista too!!

Uval Nuri
Posted - 2007.08.30 14:04:00 - [354]
 

Originally by: Blaze White
Originally by: Jiremjahu Menasseh
Originally by: Sevarus James
Originally by: Khazud
Originally by: Reapeat Offender
Edited by: Reapeat Offender on 29/08/2007 22:21:44
Originally by: Bellum Eternus
Anyone else getting massive crashing on warp in/undocking?


I crashed 4 times last night under those exact circumstances. Twice while undocking and twice while coming out of warp after activating an ancient acceleration gate.

This was a crash like I've never seen before. The client just vanished. On my screen one moment, completely gone the next.

If it helps, it only was happening on my Vista machine. I run 3 PC's each with their own client. All 3 clients were running simulatanously on the differnt machines with the three characters traveling through the same space together. The client on the Vista machines experienced these crashes while the 2 other clients running on XP were fine.


Exact same situation for me as well - using Vista, repeated crashes while warping to a location.


I'll report that one of my corp members had this experience last night during a fleet operation. It took 3 logins/reboots to finally get in game and stay there. I believe he's running XP, but just wanted to fyi here.


I'm also experiencing this exact problem. I'm running Vista. It's happened 4 times to me so far; the last time it took 4 attempts to log back in.


Same problem here, I'm using Vista too!!


I am having the same crashes as well. I am running VISTA and use two clients on one PC. Whats really strange is that only one of the clients crashes. It seems to only crash the one that is warping/undocking. Sometimes it happens only once, then other times it happens so often that its completely unplayable. Makes battles VERY hard when you are so unreliable. Sad

CCP Wrangler

Posted - 2007.08.30 14:15:00 - [355]
 

We have updated the Known Issues page.

Tommy TenKreds
Animal Mercantile Executive
Posted - 2007.08.30 14:44:00 - [356]
 

Originally by: CCP Wrangler
We have updated the Known Issues page.

It makes me feel warm inside to see the Known Issues page updated. Thanks. Cool

Hamfast
Gallente
Posted - 2007.08.30 14:54:00 - [357]
 

Originally by: CCP Wrangler
We have updated the Known Issues page.


The Known Issues page updates should be color coded...

Green for fixed (removed in the next update)
White for pre-existing
Red for new...

Apertotes
Posted - 2007.08.30 15:47:00 - [358]
 

Edited by: Apertotes on 30/08/2007 15:47:03
Originally by: Patch Notes
Interdictor warp disrupt probes will now prevent warp, even if the warp is already initiated


Originally by: known issues
Interdictor warp disrupt probes do not interrupt warps that have already been started


so, was that on Patch Notes just to fill a gap?

i bet if we looked more closely we'd find lots of similar issues.

El THar
Posted - 2007.08.30 16:16:00 - [359]
 

ouch, i don't have nerve to read thru all those 12 pages of flood, but want to add mine 5 cents to this thread: because of this patch i have 2 corrupted clients.
patched from previous version, both XP Pro SP2
- on my Acer it was enough to replace /bin folder
- on my desctop it wasn't enough and after every reboot of my PC the client says it need patch, while patch says that the client is patched already. it loads ok only if i load from exe found in /bin itself or replace /bin each time after reboot

p.s. CCP you sneaky bug-makers, that wasn't a good idea to get drunk because of released patch before it was released
don't do it again please ;P

Aaron Mirrorsaver
The Scope
Posted - 2007.08.30 16:22:00 - [360]
 

Edited by: Aaron Mirrorsaver on 30/08/2007 16:57:25
edit: found what I missed.

I installed from the downloaded client prior to this latest patch, so the client with the previous version number to this patch, could this be the source of my disconnects? I submitted a log/dxdiag in the bugreport, but briefly it had this error:

43119 2007.08.29 18:07:00:102 Unhandled exception in tasklet <bluepy.TaskletExt object at 0x020FBAD8>

That is the first error the log recorded.

then:

C:\Documents and Settings\ethan\Desktop\DISCONNECTION.lbw

43129 2007.08.29 18:07:00:106 EXCEPTION #3 logged at 8/29/2007 2:06:59 PM Unhandled exception in TaskletExt
43130 2007.08.29 18:07:00:106 Caught at:
43131 2007.08.29 18:07:00:106 //lib/bluepy.py(41) in __call__
43132 2007.08.29 18:07:00:106 Thrown at:
43133 2007.08.29 18:07:00:106 //lib/bluepy.py(25) in __call__

plus more relating to that later on just prior to the disconnect.


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