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blankseplocked EVE online is NOT Carebear online
 
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Tyson Gallane
Caldari
THE SKiRMiSH
Posted - 2007.08.29 10:35:00 - [61]
 

I have to say I cannot remember DubanFP posting anything less than a considered and measured post - and I agree with these points on principle (though I'm a little shaky on 4 TBH). All the hating seems a little unwarranted, chaps.

Anyway. /signed

The wee bit of frisson when you undock with a valuable cargo, or an expensive ship, is what makes this a game and not a spreadsheet with a nice GUI. Its this that makes it a multiplayer game to me. If I jetcan mine and I feel threatened by eebil chaps in shuttles I'll call upon my corpmates to haul the stuff quicksmart.

In the rare event that I have an expensive cargo, and (god help me) I decide I want to take it to Jita, I'll pester my corp mates to provide an escort.

Even totally mundane tasks become fun when you make a team effort out of it. Thats why the game rokhs! When a corp-mate of mine needs assistance, I'll drop everything and go help. Why else am I even here, if not for the teamwork?

If the in-game reality is such that you cannot solo-AFK it, it's not the game that is at fault. Wink

My 0.2 anyway. Fly safe.

TG.



Natassja Johannessen
Gallente
Throne of Tragedy
Posted - 2007.08.29 10:37:00 - [62]
 

/unsigned

Funny, it's not PVP-Online either...

If only the communtity could open their minds about the dynamics of this game to match that of the devs grand vision for the EVE universe it would do so much more for this game. The whole "EVE is PVP or get out" is so dated now too lol. The game is EVE-olving and the community really needs to catch on their definition of this game...remember, we shape the world within this sandbox that we live.

Begs the question. Do you want to see this game to become something truly dynamic and amazing unlike anything else out there(which it will be)and continue for many many years to come or... become just a "spaced theme" strategy / shooter which ppl will eventually get bored of and leave.

PVP and PVE are the ying and yang of eve and there isn't one without the other.

MaxSkywalker
Corp 1 Allstars
Initiative Mercenaries
Posted - 2007.08.29 10:52:00 - [63]
 

/ signed

EVE is a PVP game..

Phal
Posted - 2007.08.29 11:19:00 - [64]
 

I only pve in Eve in .5 and above as I am not really into pvp combat. I don't understand what I would be signing to be honest. I don't mind running through low sec if i have something to do, but I know the risks.

Eve, as a pve game and pvp game split into .5 and above and .4 and below, is fabulous and I enjoy playing a lot. Something for everyone, just how a good game shoud be Cool

DubanFP
Caldari
Caldari Provisions
Posted - 2007.08.29 12:29:00 - [65]
 

Edited by: DubanFP on 29/08/2007 12:30:29
Originally I was content to let this thread die, but it keeps getting bumped up. Most of the problems stemmed from a misinterpretation of 4) "Completely my fault". I think the thread can still be salvaged, so i looked back and replaced 4) with the new 5).

Selene Fenestre
Corpus PCG
The State
Posted - 2007.08.29 12:39:00 - [66]
 

Originally by: Natassja Johannessen
/unsigned

Funny, it's not PVP-Online either...

If only the communtity could open their minds about the dynamics of this game to match that of the devs grand vision for the EVE universe it would do so much more for this game. The whole "EVE is PVP or get out" is so dated now too lol. The game is EVE-olving and the community really needs to catch on their definition of this game...remember, we shape the world within this sandbox that we live.

Begs the question. Do you want to see this game to become something truly dynamic and amazing unlike anything else out there(which it will be)and continue for many many years to come or... become just a "spaced theme" strategy / shooter which ppl will eventually get bored of and leave.

PVP and PVE are the ying and yang of eve and there isn't one without the other.

QFT. Don't get me wrong, its fantastic that Eve is harsh and grim, but its a sandbox game, theres a place for everyone.

MITSUK0
Posted - 2007.08.29 12:46:00 - [67]
 

Originally by: Selene Fenestre
Originally by: Natassja Johannessen
/unsigned

Funny, it's not PVP-Online either...

If only the communtity could open their minds about the dynamics of this game to match that of the devs grand vision for the EVE universe it would do so much more for this game. The whole "EVE is PVP or get out" is so dated now too lol. The game is EVE-olving and the community really needs to catch on their definition of this game...remember, we shape the world within this sandbox that we live.

Begs the question. Do you want to see this game to become something truly dynamic and amazing unlike anything else out there(which it will be)and continue for many many years to come or... become just a "spaced theme" strategy / shooter which ppl will eventually get bored of and leave.

PVP and PVE are the ying and yang of eve and there isn't one without the other.

QFT. Don't get me wrong, its fantastic that Eve is harsh and grim, but its a sandbox game, theres a place for everyone.


TBH I dont think killing some AI rats repeatedly for hours on end has anything to do with sandbox gameplay.

Sandbox gameplay to me is interacting and building things with other players, be it empires or ships or a fearsome pirate reputation. We got given the tools to create our own gameplay and storyline.

If eve is a sandbox then mission runners are the kids sat on there own building a sandcastle, then knocking it down and starting over. All the other kids are busy building lots of sandcastles and trying to kick down the ones the other kids built.

Bistot Kid
The First Thing You'll Ever See
Posted - 2007.08.29 13:15:00 - [68]
 

/unsigned, because you're so boring.

DubanFP
Caldari
Caldari Provisions
Posted - 2007.08.29 13:20:00 - [69]
 

Edited by: DubanFP on 29/08/2007 13:27:56
Originally by: Selene Fenestre
Originally by: Natassja Johannessen
/unsigned

Funny, it's not PVP-Online either...

If only the communtity could open their minds about the dynamics of this game to match that of the devs grand vision for the EVE universe it would do so much more for this game. The whole "EVE is PVP or get out" is so dated now too lol. The game is EVE-olving and the community really needs to catch on their definition of this game...remember, we shape the world within this sandbox that we live.

Begs the question. Do you want to see this game to become something truly dynamic and amazing unlike anything else out there(which it will be)and continue for many many years to come or... become just a "spaced theme" strategy / shooter which ppl will eventually get bored of and leave.

PVP and PVE are the ying and yang of eve and there isn't one without the other.

QFT. Don't get me wrong, its fantastic that Eve is harsh and grim, but its a sandbox game, theres a place for everyone.

I never said that any 1 person has to PVP. I'm just saying that removing unconsentual PVP "even from high-sec" is stupid, and against what this game stands for. Also even industry counted toward my old 4) since you're competing to sell your goods. Even that would be competing to be "Better" then the next guy.

Lorissanna
Caldari
School of Applied Knowledge
Posted - 2007.08.29 20:31:00 - [70]
 

Quote:
1) Concord provides consequences not absolute protection. If you were meant to be 100% safe from your mistakes in high-sec "see 2)" then you would be 100% safe.

As it should be. Kind of lends a tad more realism, yes?

Quote:
2) If you screw up you actually pay for it. If you die 99.9999% chances are you did something to cause it. Fly with a poorly tanked ship with over 200 mil in loot? Go into low-sec without proper knowledge on what you're doing? Not pay attention to the rules & take from someone else's can? Join a strange gang? It's YOUR fault, not ours, not the pirates, not CCPs

Agreed

Quote:
3) The game does not hold your hand. You're responsible for your own losses, and assessing risk vs reward. Keep all your eggs in 1 basket? Ok, but you're accepting the risk, not us or the pirates.

Again, agreed.

Quote:
5) Yes there is room for legitimate complaints here & there, but most of them don't conflict with the 3 "rules" above. Even so as it stands most of the legitimate complaints can be at least avoided "though not necessarily destroyed" for now. If you use your mind, you'd be surprised what you can escape.

Also agreed.

That being said, yes I am a care-bear. I do not PvP and for one reason. It literally makes me physically ill if I do so, and I don't like feeling ill.
It seems to me that this is all echoed in the game's documentation and text.

cuteboylookingatyou
Posted - 2007.08.29 21:55:00 - [71]
 

Even bad pvp is good for industry.
The safer everything is even for those who do not take precautions the less death there is and the less industry there is.

Some carebears are blind to the fact that every death fuels their fat wallets. Their own death might be because of ammo they sold.

Minmatar096773
Posted - 2007.08.30 10:42:00 - [72]
 

Amarr are all caresbears.


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