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Captian Internet
Lead Bricks
Posted - 2007.08.28 00:17:00 - [31]
 

Originally by: onetowto
Edited by: onetowto on 25/08/2007 17:59:25
To kill MS in low sec, you gotta have alot of support and well planned operation. Not allowing them in empire would hurt the people that dont use it for pirate.

Neuts and blocking their path

I.e Major alliances use it for moving stuff about.

So, Yes they can be killed. Its not easy. But you just gotta try Razz


Do it then master battle strategist. Until I see a fraps your just about as useful as an angry fan sitting in the cheap seats

joahn
Posted - 2007.08.28 00:20:00 - [32]
 

they funy thing is all these noobs dont know how to make a carrier useless in lowsec its so freaking easy also. all they want is a kill.

Jaketh Ivanes
Amarr
House of El
Posted - 2007.08.28 08:45:00 - [33]
 

Originally by: joahn
they funy thing is all these noobs dont know how to make a carrier useless in lowsec its so freaking easy also. all they want is a kill.


Well, the discussion is on Motherships, not Carriers.

Fenlaw
Posted - 2007.08.28 09:12:00 - [34]
 

Originally by: Jaketh Ivanes
Originally by: joahn
they funy thing is all these noobs dont know how to make a carrier useless in lowsec its so freaking easy also. all they want is a kill.


Well, the discussion is on Motherships, not Carriers.


Tier 2 Carriers are refered to as Motherships. They are filed under carriers, they require carrier skill.

Jaketh Ivanes
Amarr
House of El
Posted - 2007.08.28 10:08:00 - [35]
 

Originally by: Fenlaw
Originally by: Jaketh Ivanes
Originally by: joahn
they funy thing is all these noobs dont know how to make a carrier useless in lowsec its so freaking easy also. all they want is a kill.


Well, the discussion is on Motherships, not Carriers.


Tier 2 Carriers are refered to as Motherships. They are filed under carriers, they require carrier skill.


And with that you want to prove what? That because they are under the same category in the market tree and require the same skill to operate, they are the same?
You can disable a carrier with just 1 dampener. You cannot disable a mothership with 1 dampener.
In concept they are the same, but in ability to different. Joahn was talking about a Tier 1 Carrier and this thread was about Tier 2 Carriers.

Fenlaw
Posted - 2007.08.28 10:42:00 - [36]
 

Edited by: Fenlaw on 28/08/2007 10:43:40
It was mearly a correction to your statement about the discussion not being about carriers. Don't read into it too much. If you've read the entire discussion you'll know I've made long posts about some ideas and am in no way trolling.

Macmuelli
Gallente
Meltd0wn
Posted - 2007.08.28 11:19:00 - [37]
 

Edited by: Macmuelli on 28/08/2007 11:21:08
Edited by: Macmuelli on 28/08/2007 11:19:50
There is a chance to kill ms in low sec empire systems.

carriers have triage modus so they can easely remote repair ships which can stop a mothership from warpin.(aproach it)

Test it, try it... a victim will be more worth then dictor bubbeling in 0.0

If u nerf motherships from beeing into .4 systems, u will never have the try of such an challenge.

+ u will limit this "Shipsellingmarket" realy smal. Theres a lot of potential mothership buyers out in empire low sec.

Setana Manoro
Gallente
Firefly Inc.
Posted - 2007.08.28 13:10:00 - [38]
 

Originally by: Highpriest Aden
lol. whatever if I spell pretty badly, talk to the hand.

but yeah. give us a tool inorder to kill a ms in empire ".4 or below -- also called lowsec empire"
AS someone told me, more and more ms comes ingame, and if you cant blow a ms up in empire, we will see a boom in the numbers.
I see this as a quite big proplem, a proplem that only will grow bigger and bigger as time goes.

Does the dev's have something to state on this? :D


Hi Britney Spears, how is life treating you. Sorry but I just can't help it. Whenever i see that "what ever, talk to the hand" i just feel like pounding the head of the guy/gal into a brick wall.

And to answer your OP. If you want to start a discussion, have the decency to give the right hands, just like how the nice guy from BoB corrected you.
Further on, if you think such MS's are a problem, wait till you meant the tier 3 bs gang with WCS in lows, shield tank in mids and smartbomb in highs. Then you can whine about that too ... all in the same thread !

Now that would be efficient !

Setana Manoro
Gallente
Firefly Inc.
Posted - 2007.08.28 13:15:00 - [39]
 

Originally by: General Apocalypse
Edited by: General Apocalypse on 27/08/2007 10:28:52
Originally by: Ayari
Would anybody have a problem with CCP enabling 'dictor bubbles in lowsec? More podkills for the pirates, less Motherships in lowsec for Anti-Pirates.





It will make low sec very very very empty .

An 2-3 moms will die fast to 5-10 dreads + 5 carriers + 2-4 NanoMachs

EDIT : By the way i look around and i don't see any pvp veterans so STFU n00bs


So now you can look and see who is behind which alt ?

Rugs
Amarr
Clown Punchers.
Posted - 2007.08.28 13:34:00 - [40]
 

Not even gonna read the discussion as: 1. it's not impossible to kill a MS in lowsec, it's just hard, then again it's a 25+ bil ship and they should have some advantages.
2. Pretty hard if not impossible to move a MS through EVE universe if it's only allowed in 0.0, i mean it's already a pain in the rear as you can't dock them.

joahn
Posted - 2007.08.28 14:39:00 - [41]
 

Originally by: Jaketh Ivanes
Originally by: Fenlaw
Originally by: Jaketh Ivanes
Originally by: joahn
they funy thing is all these noobs dont know how to make a carrier useless in lowsec its so freaking easy also. all they want is a kill.


Well, the discussion is on Motherships, not Carriers.


Tier 2 Carriers are refered to as Motherships. They are filed under carriers, they require carrier skill.


And with that you want to prove what? That because they are under the same category in the market tree and require the same skill to operate, they are the same?
You can disable a carrier with just 1 dampener. You cannot disable a mothership with 1 dampener.
In concept they are the same, but in ability to different. Joahn was talking about a Tier 1 Carrier and this thread was about Tier 2 Carriers.




actually i wasnt i was reffering to carriers/ motherships. Ok first of all its going to take a fleet to kill one to begin with so there shouldnt be any whining about numbers. anywho just kill the fighters and drones and the carrrier/ mothership wont be able to attack anybody.

plus
A. you just made him lose a few hundred mil in fighters/drones
b. and after you are done with his fighters **** pound him and make sure you have frigs to bump him often to make it more difficult to go to warp.

now thats how you make a mom worthless. granted it would be dificult in destroying it in lowsec but still you are making him shell out a few hundred mil in fighters/drones

Stephannus Calimben
Posted - 2007.08.29 07:46:00 - [42]
 

Originally by: joahn
Originally by: Jaketh Ivanes
Originally by: Fenlaw
Originally by: Jaketh Ivanes
Originally by: joahn
they funy thing is all these noobs dont know how to make a carrier useless in lowsec its so freaking easy also. all they want is a kill.


Well, the discussion is on Motherships, not Carriers.


Tier 2 Carriers are refered to as Motherships. They are filed under carriers, they require carrier skill.


And with that you want to prove what? That because they are under the same category in the market tree and require the same skill to operate, they are the same?
You can disable a carrier with just 1 dampener. You cannot disable a mothership with 1 dampener.
In concept they are the same, but in ability to different. Joahn was talking about a Tier 1 Carrier and this thread was about Tier 2 Carriers.




actually i wasnt i was reffering to carriers/ motherships. Ok first of all its going to take a fleet to kill one to begin with so there shouldnt be any whining about numbers. anywho just kill the fighters and drones and the carrrier/ mothership wont be able to attack anybody.

plus
A. you just made him lose a few hundred mil in fighters/drones
b. and after you are done with his fighters **** pound him and make sure you have frigs to bump him often to make it more difficult to go to warp.

now thats how you make a mom worthless. granted it would be dificult in destroying it in lowsec but still you are making him shell out a few hundred mil in fighters/drones


thank you, someone who is finally tackling this reasonably rather than just crying overpowered and calling for the nerf cannon

a nyx is like 40 billion, with probably that much in fittings ontop of it. but even just for the base 40 billion, you can buy 40 rattlesnakes for that much, or 80+ techII fitted battleships. im sure with enough energy neutralisers,and a bunch of frigs bumping, you could take down a mothership.

The only reason i think we havent seen this is that there aren't any antipirate corps that have the balls or the cohesion to do this (though there are antipirates who have motherships themselves).

seriously though, what do you guys want from a ship that costs 40 billion? to be able to take it down with 5 battleships and two tackling frigs in 20 minutes?

Zeveron
Exiled Gathering
HELL4S
Posted - 2007.08.29 08:03:00 - [43]
 

Just implement a capital scrabler which is only fitted on carriers.
Problem solved :-)

Bailey Banks
Caldari
Feet Of Clay Inc
Posted - 2007.08.29 10:07:00 - [44]
 

Every plan I've heard for killing an MS in low-sec starts with "First you get a dozen nano-Machariels to bump it so it can't warp" or something similar, proceeds to something silly like "then you get 50 NOS/Neut Domi's to suck his cap before he gets his emergency cyno fired up", and kind of skips over how you do all of this without the MoM pilot seeing local jump by 60+ ships and safespotting out before they even warp off the gate.

Not to mention that many of these guys spend hours at safespots cloaked, then descend like the hand of god when a juicy target presents itself while they're actually at the keyboard. So your plan really *should* start with "First we jump in a freighter, which will probably die even if the MS doesn't show up." So you're using a billion isk as *bait* in an incredibly complicated plan that will only work if your enemy is both stupid *and* slow, and your timing is perfect.

This is a real problem, one that will only get worse as supercaps become more common. I can see a day, not to far from now, where you literally cannot move through low-sec without encountering one of these things.

sAyArrrr
Minmatar
Seriouz Bizznezz.
Posted - 2007.08.29 10:27:00 - [45]
 

Originally by: Jurgen Cartis
Originally by: Ayari
Would anybody have a problem with CCP enabling 'dictor bubbles in lowsec? More podkills for the pirates, less Motherships in lowsec for Anti-Pirates.



No bubbles is one of the major differences between lowsec and nullsec. You really want to give Murder Death Kill, sniggerdly and Pandemic Legion and all the other organized lowsec pirate corps bubbles? One of the nice things about lowsec is that, barring lag, smartbombing BS or ceptors, you can usually get the pod out if you get ganked. Get ganked in a bubble camp? Your pod is toast, 99% of the time.

The lack of bubbles makes lowsec seem (whether it is or not) less risky than nullsec. Let's leave it that way. Supercaps really have no place in lowsec, and adding dictor bubbles just makes lowsec 0.0 with sentry guns and no DDWs.


/signed

batmoth
Amarr
Cardinal Armada
Razakel.
Posted - 2007.08.29 15:54:00 - [46]
 

Originally by: Bailey Banks
Every plan I've heard for killing an MS in low-sec starts with "First you get a dozen nano-Machariels to bump it so it can't warp" or something similar, proceeds to something silly like "then you get 50 NOS/Neut Domi's to suck his cap before he gets his emergency cyno fired up", and kind of skips over how you do all of this without the MoM pilot seeing local jump by 60+ ships and safespotting out before they even warp off the gate.

Not to mention that many of these guys spend hours at safespots cloaked, then descend like the hand of god when a juicy target presents itself while they're actually at the keyboard. So your plan really *should* start with "First we jump in a freighter, which will probably die even if the MS doesn't show up." So you're using a billion isk as *bait* in an incredibly complicated plan that will only work if your enemy is both stupid *and* slow, and your timing is perfect.

This is a real problem, one that will only get worse as supercaps become more common. I can see a day, not to far from now, where you literally cannot move through low-sec without encountering one of these things.


for crying out loud people. most motherships are used by alliances that dont give a care about you lowly lowsec people anyways. most mothership pilots dont even care about using there Mothership solo against any of you. they are more focused on helping the "fleet" out in nullsec. All you whiners want are easy big kill to make you look tough and important.

now stating that I will give you the reasons why motherships are not used in solo camping

1. 28bil ship minimal (does not included fittings and fighters)
2. lock times are slow
3. fighters go slow
4. fighters cost 20 mil roughly each.
5. are usually engaged in other alliance missions.

also as a carrier pilot i can tell you after living in nullsec for a while now i dont like sticking around in empire cause local always has alot of peeps i dont know and it feels not normal to me anymore. i cant tell you how many times i go to empire and fly around in a hualer and jump thru a gate and see 4 nuetrals in local and have to remind myself that this is empire and not nullsec.

anyways as I stated before all your looking for is a big kill. so I would suggest that if they do allow some sort of way for a mothership to get scrammed in lowsec that all the officer mods that he has not have the ability to fall in your hands. cause thats what I personally think all you guys are after.

Markka
Posted - 2007.08.29 21:00:00 - [47]
 

Different ships having different warp core strengths should be a no brainer. I am not fond of the impossible, and would rather leave things at improbable.

You should be able to scramble them, albeit it will be hard. Personally the no cyno in high sec and no dictor bubbles is kinda silly. There simply should be a response from Concord. How big of a response is another topic entirely.

I am a relative noob and most certainly a carebear. I am in low sec regularly though and never had a capital ship, let alone a mothership, mess with me. Someone invests that kinda resources into killing me, and I expect to die. cheaper to put 10 BS's around the gate though.

Captian Internet
Lead Bricks
Posted - 2007.08.30 04:31:00 - [48]
 

Originally by: batmoth
Originally by: Bailey Banks
Every plan I've heard for killing an MS in low-sec starts with "First you get a dozen nano-Machariels to bump it so it can't warp" or something similar, proceeds to something silly like "then you get 50 NOS/Neut Domi's to suck his cap before he gets his emergency cyno fired up", and kind of skips over how you do all of this without the MoM pilot seeing local jump by 60+ ships and safespotting out before they even warp off the gate.

Not to mention that many of these guys spend hours at safespots cloaked, then descend like the hand of god when a juicy target presents itself while they're actually at the keyboard. So your plan really *should* start with "First we jump in a freighter, which will probably die even if the MS doesn't show up." So you're using a billion isk as *bait* in an incredibly complicated plan that will only work if your enemy is both stupid *and* slow, and your timing is perfect.

This is a real problem, one that will only get worse as supercaps become more common. I can see a day, not to far from now, where you literally cannot move through low-sec without encountering one of these things.


for crying out loud people. most motherships are used by alliances that dont give a care about you lowly lowsec people anyways. most mothership pilots dont even care about using there Mothership solo against any of you. they are more focused on helping the "fleet" out in nullsec. All you whiners want are easy big kill to make you look tough and important.

now stating that I will give you the reasons why motherships are not used in solo camping

1. 28bil ship minimal (does not included fittings and fighters)
2. lock times are slow
3. fighters go slow
4. fighters cost 20 mil roughly each.
5. are usually engaged in other alliance missions.

also as a carrier pilot i can tell you after living in nullsec for a while now i dont like sticking around in empire cause local always has alot of peeps i dont know and it feels not normal to me anymore. i cant tell you how many times i go to empire and fly around in a hualer and jump thru a gate and see 4 nuetrals in local and have to remind myself that this is empire and not nullsec.

anyways as I stated before all your looking for is a big kill. so I would suggest that if they do allow some sort of way for a mothership to get scrammed in lowsec that all the officer mods that he has not have the ability to fall in your hands. cause thats what I personally think all you guys are after.


How can this fabled big kill be achieved?

Every one of these threads has TONS of "MASTER BATTLE STRATEGISTS" but guess what no low sec MS afaik has died EVER let alone a lowsec MS with a conscious pilot. Its not about the trophy its about putting a damn Achilles heel on the thing so it can't just sit at a gate Laughing off every attempt at killing it.

Dominator9987
Minmatar
Posted - 2007.08.30 04:46:00 - [49]
 

Originally by: Captian Internet
How can this fabled big kill be achieved?

Every one of these threads has TONS of "MASTER BATTLE STRATEGISTS" but guess what no low sec MS afaik has died EVER let alone a lowsec MS with a conscious pilot. Its not about the trophy its about putting a damn Achilles heel on the thing so it can't just sit at a gate Laughing off every attempt at killing it.


Ever since I've heard about the attempted nerf on Motherships or even the idea of it I was sickenned. Nope, I'm not a mothership pilot yet and yes I know how long it takes to train for one and to beable to use it effectively. And for someone to beable to attain one just by themselves they would need to run 670 missions just to buy the damn ship.

Now I'm not entirely sure what you're on, or if you actually pay for your own eve subscription (im sure mommy and daddy take care of that for you); but just to lay things out for you:

When people work that hard for something that useful to them, they deserve it. Its little blips like you on the radar that are ruining this game for a lot of us. If I eventually end up in possession of a mothership and they nerf the immunity to EW so bad that the ship is god damn useless against you and your 3 hapless battleship noob friends it'll be time to cancel my 5 accounts.

Did you even bother to read this stuff?

1. 28bil ship minimal (does not included fittings and fighters)
2. lock times are slow
3. fighters go slow
4. fighters cost 20 mil roughly each.
5. are usually engaged in other alliance missions.

Probably not, you're just so irate that the best thing you can take down is an industrial with a mining laser.

I guess I'll finish with; you can go complain about motherships when you can fly one because you both own one and have trained for it. Until then, have some respect for the people that have been here much longer than you.

Fenlaw
Posted - 2007.08.30 05:37:00 - [50]
 

So answer this: Would it be a nerf to change a ship from being completly immune to ewar to just having a [i]very[i/] high natural resist to scrambeling? For example a warp core strength of 50 )possibly higher) or so? Wouldn't it make sense that a small gang couldn't pin it down but a fleet of ships could?

Captian Internet
Lead Bricks
Posted - 2007.08.31 01:35:00 - [51]
 

Originally by: Dominator9987
Originally by: Captian Internet
How can this fabled big kill be achieved?

Every one of these threads has TONS of "MASTER BATTLE STRATEGISTS" but guess what no low sec MS afaik has died EVER let alone a lowsec MS with a conscious pilot. Its not about the trophy its about putting a damn Achilles heel on the thing so it can't just sit at a gate Laughing off every attempt at killing it.


Ever since I've heard about the attempted nerf on Motherships or even the idea of it I was sickenned. Nope, I'm not a mothership pilot yet and yes I know how long it takes to train for one and to be able to use it effectively. And for someone to be able to attain one just by themselves they would need to run 670 missions just to buy the damn ship.

Now I'm not entirely sure what you're on, or if you actually pay for your own eve subscription (im sure mommy and daddy take care of that for you); but just to lay things out for you:

When people work that hard for something that useful to them, they deserve it. Its little blips like you on the radar that are ruining this game for a lot of us. If I eventually end up in possession of a mother ship and they nerf the immunity to EW so bad that the ship is god damn useless against you and your 3 hapless battleship noob friends it'll be time to cancel my 5 accounts.

Did you even bother to read this stuff?

1. 28bil ship minimal (does not included fittings and fighters)
2. lock times are slow
3. fighters go slow
4. fighters cost 20 mil roughly each.
5. are usually engaged in other alliance missions.

Probably not, you're just so irate that the best thing you can take down is an industrial with a mining laser.

I guess I'll finish with; you can go complain about mother ships when you can fly one because you both own one and have trained for it. Until then, have some respect for the people that have been here much longer than you.



is 28 billion all it costs for invincibility a little cheap in my opinion. Also brilliant actions on your part by attacking me instead of the problem at hand. Its quite obvious that because I find the concept of invincibility in an MMO ridiculous that I must be 13 and crying for my parents to pay for my subscription good show sir you've truly made your self stand out amongst the rest when it comes to internet insults. Now Understand this You are entitled nothing in this game you can train for it but nothing is entitled to you there is no Manifest Destiny here.


Your reasoning of it being skill intensive therefore it must be immune to death in low sec is laughable.

If I have every once of sp devoted to being an awesome velator pilot why is it that a a probe pilot with minimal skills is able to completely and utterly own me?

its not about sp and isk devoted its about balance and let me tell you something do you know what killed the first mother ship? LAG. Any of these players who see that blob comming will cyno out and say cya suckers. Do they deserve to die? thats not my place to say but should they be able to die while at the computer yes. Can they if they are not complete and utter ******s? No. Hell all it would take is a Capital Warp disrupt probe to be use able in lowsec and the problem of the invincible super caps in empire space is gone. But are you still so stuck up on this respect your elders bull**** that the concept of them dying in empire enrages and confuses you?

Dominator9987
Minmatar
Posted - 2007.08.31 01:48:00 - [52]
 

Originally by: Fenlaw
So answer this: Would it be a nerf to change a ship from being completly immune to ewar to just having a [i]very[i/] high natural resist to scrambeling? For example a warp core strength of 50 )possibly higher) or so? Wouldn't it make sense that a small gang couldn't pin it down but a fleet of ships could?


Originally by: Fenlaw
So answer this: Would it be a nerf to change a ship from being completly immune to ewar to just having a [i]very[i/] high natural resist to scrambeling? For example a warp core strength of 50 )possibly higher) or so? Wouldn't it make sense that a small gang couldn't pin it down but a fleet of ships could?


k. just more numbers here in the defense of mothership pilots and how much work it would take for one of them to get one should they choose the mission running route.

Price of ship with basic compliment of modules and fighter drones: 32,000,000,000 isk
The average amount I make per mission: 30,000,000 isk

Now lets divide that to get how many missions would need to be done: 32,000,000,000 / 30,000,000 = 1067 (rounded).

and (due to getting a job which sucked the life out of my eve experience) at 5 missions per day: 213 Days to raise the isk specifically for the ship.

Now with a new character from scratch it will take about 2 months to do missions effectively to the point where one can actually pull off 5 missions per day between shifts from a full time job and from what I see in eve-mon here the best possible scenario without implants for training time would be 459 days. (has all the jumpdrive and drone skills you would expect a mothership pilot to have).

I find the idea of removing the immunity to EW still quite a bit disturbing. Such a decision wouldn't do anything for current or future mothership pilots aside from make them sell the ship because essentially it would be come a carrier that can't dock just for some extra doodads. But in a fleet battle, yes the mothership is vulnerable and theres no other option than to jump away. Should the pilot decide to warp with it, he will just get rammed so he can't align.

Regardless, I'm sure you know how much it takes to take down a titan, and that end game content has already seen quite a few nerfs. But its still quite powerful and it deserves that right because it is endgame content. When the high end stuff ceases to be god-like, then noone will train for it and they will just become novelty items as people will not want to risk losing something they worked very hard for, even if they are just using it to be a ****.

Just think about being in their position before you start to bash what they earned eh? Rolling Eyes


Dominator9987
Minmatar
Posted - 2007.08.31 01:51:00 - [53]
 

Originally by: Captian Internet
is 28 billion all it costs for invincibility a little cheap in my opinion.


You've either never seen 28 billion or dont appreciate the value. regardless, its not invincibility if you don't engage it. stop biting off more than u can chew and you might find life a bit more satisfying.

Captian Internet
Lead Bricks
Posted - 2007.08.31 01:58:00 - [54]
 

Heres some more numbers

I have just fitted a jaguar with 4 estamel's modified invulnerability fields nothing else. According to your logic this jaguar should be immune to electronic warfare and all other ships should self destruct in my presence out of deep respect for all the work I've done.

Mean Molly
Posted - 2007.08.31 02:05:00 - [55]
 

Nothing in this game should be invincible. Especially the combination of invincible and capable of killing/destroying/griefing everyone else is not good balance in a game.

Mothership in 0.4 system smartbombing/putting fighters and scramming everything they like to without no consequence is just laughable....

There should be risks to motherships and titans, this is currently true for 0.0 but not for lowsec.

To solve this, neither bubbleing og lowsec or making supercaps woulnerable to scram are the way to go. MS would be too easy to kill with a medium sized fleet if scrams are allowed.

IMO. the only ships to stop a supercapital are a capital ships! Id like for CCP to introduce a capital only Jump prohibitor, and add a sertain prohibitor points to each capital. This would make face to face confrontations with capitals more frequent. Make the use of carriers more active, it would make lowsec a dangerous place for a MS pilot to pirate as someone could cyno in crambler carriers.

i suggest 3 prohibitor ponts on a carrier, 5 on DN, 10 on MS and 20 on titan.
Jump prohibitor could be a highslot module imo, since medium slots would gimp shield tanking carriers but not so much armor tankers.

Moore cookies for me! ugh

Captian Internet
Lead Bricks
Posted - 2007.08.31 02:07:00 - [56]
 

Originally by: Mean Molly
Nothing in this game should be invincible. Especially the combination of invincible and capable of killing/destroying/griefing everyone else is not good balance in a game.

Mothership in 0.4 system smartbombing/putting fighters and scramming everything they like to without no consequence is just laughable....

There should be risks to motherships and titans, this is currently true for 0.0 but not for lowsec.

To solve this, neither bubbleing og lowsec or making supercaps woulnerable to scram are the way to go. MS would be too easy to kill with a medium sized fleet if scrams are allowed.

IMO. the only ships to stop a supercapital are a capital ships! Id like for CCP to introduce a capital only Jump prohibitor, and add a sertain prohibitor points to each capital. This would make face to face confrontations with capitals more frequent. Make the use of carriers more active, it would make lowsec a dangerous place for a MS pilot to pirate as someone could cyno in crambler carriers.

i suggest 3 prohibitor ponts on a carrier, 5 on DN, 10 on MS and 20 on titan.
Jump prohibitor could be a highslot module imo, since medium slots would gimp shield tanking carriers but not so much armor tankers.

Moore cookies for me! ugh


Low sec specific anti capital warp bubble > capital scrams

Mean Molly
Posted - 2007.08.31 02:44:00 - [57]
 

Originally by: Captian Internet

Low sec specific anti capital warp bubble > capital scrams


Not even remotely so. The diffrence is that you would have to fleet your own capitals, potential making them wourneralbe to counterattach in doing so. A capital warp bubble would just be the pirates best friend bubbleing level 5 mission runners, and in general support ganking of capitals.

Also gathering a bs fleet and an interdictor should not be enough to kill a MS. Especially in lowsec, where even supercap pilotes should be safer than in 0.0

Captian Internet
Lead Bricks
Posted - 2007.08.31 02:51:00 - [58]
 

Originally by: Mean Molly
Originally by: Captian Internet

Low sec specific anti capital warp bubble > capital scrams


Not even remotely so. The diffrence is that you would have to fleet your own capitals, potential making them wourneralbe to counterattach in doing so. A capital warp bubble would just be the pirates best friend bubbleing level 5 mission runners, and in general support ganking of capitals.

Also gathering a bs fleet and an interdictor should not be enough to kill a MS. Especially in lowsec, where even supercap pilotes should be safer than in 0.0



Capitals or not if a lvl 5 mission group got probed odds are that there is already a pain train in transit

next question please

Mean Molly
Posted - 2007.08.31 03:36:00 - [59]
 

Originally by: Captian Internet
Originally by: Mean Molly
Originally by: Captian Internet

Low sec specific anti capital warp bubble > capital scrams


Not even remotely so. The diffrence is that you would have to fleet your own capitals, potential making them wourneralbe to counterattach in doing so. A capital warp bubble would just be the pirates best friend bubbleing level 5 mission runners, and in general support ganking of capitals.

Also gathering a bs fleet and an interdictor should not be enough to kill a MS. Especially in lowsec, where even supercap pilotes should be safer than in 0.0



Capitals or not if a lvl 5 mission group got probed odds are that there is already a pain train in transit

next question please


My next question is: How much drugs do you take. And do you have to post when your doing them?

Captian Internet
Lead Bricks
Posted - 2007.08.31 04:38:00 - [60]
 

Edited by: Captian Internet on 31/08/2007 04:40:38
Edited by: Captian Internet on 31/08/2007 04:39:44
Originally by: Mean Molly
Originally by: Captian Internet
Originally by: Mean Molly
Originally by: Captian Internet

Low sec specific anti capital warp bubble > capital scrams


Not even remotely so. The diffrence is that you would have to fleet your own capitals, potential making them wourneralbe to counterattach in doing so. A capital warp bubble would just be the pirates best friend bubbleing level 5 mission runners, and in general support ganking of capitals.

Also gathering a bs fleet and an interdictor should not be enough to kill a MS. Especially in lowsec, where even supercap pilotes should be safer than in 0.0



Capitals or not if a lvl 5 mission group got probed odds are that there is already a pain train in transit

next question please


My next question is: How much drugs do you take. And do you have to post when your doing them?


I take 3 Strong Fuhrer boosters which enables my grammar **** skills to increase 10 fold example Your first question should state how many drugs do you take?

Unfortunately a negative side effect would be a 25% decrease in typing accuracy which you'll find out soon enough Wink

Also I advocate the anti capital bubble as in this world of dual to tens of accounts (internet space ships are serious business) having an alt in a falcon or an arazu would soon enough become the proverbial warp core stab for a ms in lowsec using your proposed method.


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