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blankseplocked Motherships in empire.... Why??
 
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Alt 363
State War Academy
Posted - 2007.08.27 22:56:00 - [91]
 

To all the idiots who say "lolol just bump and nos it" go ask 0utbreak about the time they tried to kill establishments nyx in lowsec some months ago.

NoNah
Posted - 2007.08.27 23:00:00 - [92]
 

IIRC you can also ask the biggest drunkard of IAC what heartrate is after engaging a fleet with your mom - even if they don't have any bubbles.

salty alt
Posted - 2007.08.28 01:02:00 - [93]
 

Easy solution is to make a capital scrambler module that fits on Motherships and Titans.

Its bad enough now that in 0.0 a single skilled pilot, warping in and out to avoid/break lock can permanently tackle a 30b Mothership or 60b Titan with 12m 'dictor.

Like it or not, there has to be some reward to spending the time and effort in this game to come up with 20b isk for a Mom. Someone brings a Mother to the fight... you gotta bring something to match.

Etho Demerzel
Gallente
Holy Clan of the Cone
Posted - 2007.08.28 01:14:00 - [94]
 

Edited by: Etho Demerzel on 28/08/2007 01:14:53
Originally by: salty alt
Easy solution is to make a capital scrambler module that fits on Motherships and Titans.

Its bad enough now that in 0.0 a single skilled pilot, warping in and out to avoid/break lock can permanently tackle a 30b Mothership or 60b Titan with 12m 'dictor.

Like it or not, there has to be some reward to spending the time and effort in this game to come up with 20b isk for a Mom. Someone brings a Mother to the fight... you gotta bring something to match.


You are ridiculously exagerating. A single interdictor cannot tackle a properly fit mothership for any reasonable amount of time without a fleet to support it.

And even if your affirmation was corrected an interceptor can easily tackle a Battleship forever. It is an specialized role and there is nothing wrong in being able to perform it against much bigger ships.

A mothership is a fleet ship, to be used in Alliance battles. And it shines there. The amount of motherships fielded to this role is proof enough for this. It was never meant to be a solo ownmobile.

A person who has played more does NOT have the right to play at advantage just because he played more. That is a distorted concept. The reward should come in the form of knowledge and abilities of the pilot not the ships. If the pilot is smart enough to learn with experience.

Then, and only then, you could call the guys you bested noobs. Until then you can only say that when you win you did nothing more than your obligation, and when you lose, well, the othwr guy must be extremelly better than you ever dreamed to be.

Jacob Swell
Caldari
Ars ex Discordia
GoonSwarm
Posted - 2007.08.28 02:11:00 - [95]
 

Edited by: Jacob Swell on 28/08/2007 02:11:40
Edited by: Jacob Swell on 28/08/2007 02:11:19
Originally by: salty alt
Easy solution is to make a capital scrambler module that fits on Motherships and Titans.

Its bad enough now that in 0.0 a single skilled pilot, warping in and out to avoid/break lock can permanently tackle a 30b Mothership or 60b Titan with 12m 'dictor.

Like it or not, there has to be some reward to spending the time and effort in this game to come up with 20b isk for a Mom. Someone brings a Mother to the fight... you gotta bring something to match.


Take a look at the videos of GS killing Shrike's Titan. We were spamming bubbles around it with multiple interdictors. A single one can not do the job of tackling a supercap for very long. BoB's support fleet was specifically focus firing on dictors with anti-support HACs. It wasn't until BoB abandoned their Titan to salvage the remnants of their fleet that the Titan's death was certain. Even in 0.0 pinning down a supercap isn't an easy thing, good luck trying such a thing in low-sec.

Lisento Slaven
The Drekla Consortium
Posted - 2007.08.28 02:17:00 - [96]
 

Originally by: Alt 363
To all the idiots who say "lolol just bump and nos it" go ask 0utbreak about the time they tried to kill establishments nyx in lowsec some months ago.


so does that mean it's impossible to bump a mothership or what?

Krall Amarr
J0urneys End
Journeys End Alliance
Posted - 2007.08.28 02:48:00 - [97]
 

anyone have think on cap bomb by stealthbomber?


:)?


10x is enought i think for put below 70% a ms :)

no jump away = die :P

Saint Lazarus
Pwn 'N Play
Chaos Theory Alliance
Posted - 2007.08.28 04:51:00 - [98]
 

Originally by: Krall Amarr
anyone have think on cap bomb by stealthbomber?


:)?


10x is enought i think for put below 70% a ms :)

no jump away = die :P



No bombs in low sec :P

Director Stoned
Gallente
Band of Developers
Posted - 2007.08.28 05:10:00 - [99]
 

I actually hope one day MS's will be allowed in Jita space. I mean whats the use of it without being able to show off infront of a large newb crowd? These days Jita is so boring with the endless contract spamming in local and the over inflated prices one pays, I'd like to see it shaken up with a big corp rolling in and tanking concord for the day.

WildSide
Spartan Industries
Triumvirate.
Posted - 2007.08.28 05:20:00 - [100]
 

Originally by: Director Stoned
I actually hope one day MS's will be allowed in Jita space. I mean whats the use of it without being able to show off infront of a large newb crowd? These days Jita is so boring with the endless contract spamming in local and the over inflated prices one pays, I'd like to see it shaken up with a big corp rolling in and tanking concord for the day.



signed! Twisted Evil

or a titan... sitting outside station 4/4 with randome timer like each 20-40min DD`ing everyone outside station.

Irob Urore
Amarr
Viziam
Posted - 2007.08.28 05:45:00 - [101]
 

Originally by: Securion Wolfheart
The thing is; its just a matter of time before EVERY pirate corp have a mothership or two on almost every gate in low sec.
Very Happy


Sadly this will be about the time CCP realize what a joke MOMS in .4 are.

General Apocalypse
Amarr
Ship Research
Posted - 2007.08.28 08:31:00 - [102]
 

Originally by: Cpt Branko
Edited by: Cpt Branko on 27/08/2007 11:32:37
Originally by: General Apocalypse
5 dreads + 5 carriers + 2-4 nanomachs = dead moms now STFU n00bs and use your brains . Like MC/BoB/RED etc.



Er, LOL.

Ever heard of jumping?

MC, BoB and RED mostly operate in 0.0. The place with dictors and so on. We're talking about low-sec here.

Anyway, when's the last time a MOM got killed in low-sec? Eh?


Allowing bubbles in low-sec, though, is just insane. It'd make for non-breakable gatecamps. Which would've been a huge nerf to small corps and individuals operating in low-sec. Which would be bad for piracy, seeing it would massively reduce the amount of targets available.


You ever heard of neuts ? 25 neuts nuke a mom cap in 1-2 cycle . So bye bye jumping . And moms didn't got killed in low sex because so far no one bothered to kill one that's not a direct threat . Maybe Lowa's boys will kill one Very Happy

Alexandra Silverscream
Posted - 2007.08.28 09:00:00 - [103]
 

1. Banning Titans from low sec empire simply isn't viable. They are logistics ships first and foremost and that part would be completely null and void.

2. Yes, Motherships are almost impossible to kill in low sec, but their fighters are easy bait. Gets very expensive to keep replacing those, I can tell you that.

Cpt Branko
Retired Pirate Club
Posted - 2007.08.28 09:38:00 - [104]
 

Edited by: Cpt Branko on 28/08/2007 09:39:48
Originally by: General Apocalypse

You ever heard of neuts ? 25 neuts nuke a mom cap in 1-2 cycle .



LOL. Just LOL. 25 neuts nuke a mom cap in 1-2 cycles? ;P Aaaalright.

Let's do some math, since you're too lazy.
A Nyx will have, with pilot skills, 84375 cap, 25 heavy neuts is about 12500 cap neutralized. With a cap setup, he can very likely shrug off 25 neuts on him. That was one of the problems with remote DDs - they didn't stop Titans from doing anything, because they'd recharge it in no time. Read the dev blog before the changes about it to get an idea how it works.

Originally by: General Apocalypse

And moms didn't got killed in low sex because so far no one bothered to kill one that's not a direct threat.


Er, not really. There have been attempts, it's just that it doesn't work.

Edit:
whoever posted above me about killing fighters, well:
(a) Low-sec gatecamping pilots often don't even use the buggers, they use T1 heavies.
(b) They smartbomb people, don't drone them to death. It's not like a MS will lock, web, scram and launch drones when a ship comes at a gate Laughing

Maddiganed
Posted - 2007.08.28 09:40:00 - [105]
 

Edited by: Maddiganed on 28/08/2007 09:40:44
Yeah...

No stealth bomber BOMBs in low sec
No Bubbles in low sec
But Motherships allowed...

fukin' stupid....

Noxious IV
North Eastern Swat
Pandemic Legion
Posted - 2007.08.28 10:10:00 - [106]
 

People seem to be MISSING A POINT. If Motherships were not allowed in low sec, then they couldn't be built in low sec. This would restrict them to only large corp/alliances then as a small corp couldn't build them 0.0 (Very risky)

Restricting Moms from low sec restricts Moms to large allainces. Agreeded, not many small corps have Moms but lets at least give them a chance?!

Also imho Mom's should be in low sec, even if its camping a gate and ulta hard to kill. Thats why low sec is there .. RISK. If you can't afford to loose your ship, don't fly it.

Cpt Branko
Retired Pirate Club
Posted - 2007.08.28 10:31:00 - [107]
 

Originally by: Noxious IV
Thats why low sec is there .. RISK. If you can't afford to loose your ship, don't fly it.


Yes, that's what people are asking for - either kick them out completely, or add some RISK for MOM pilots Very Happy

Wideen
Total Mayhem.
Cry Havoc.
Posted - 2007.08.28 10:41:00 - [108]
 

nerf whatever ship I'm not flying!!

Lydia Brightlance
Gallente
V.O.C
Posted - 2007.08.28 10:47:00 - [109]
 

Have a look here and see if this would solve the problem to everyone's satisfaction: http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=583734

Kieran Jarnush
Posted - 2007.08.28 10:50:00 - [110]
 

Edited by: Kieran Jarnush on 28/08/2007 10:52:37
my propose would be to remove simply the ewar invulnerability of those ships in lowsec since they'll be guardened by sentries anyway.

Shin Ra
Sebiestor Tribe
Posted - 2007.08.28 10:54:00 - [111]
 

With the new changes to mothership sig radius, it should be much more feesible to bump + hotdrop some dreads.

Loocoh
Seven.
Posted - 2007.08.28 19:10:00 - [112]
 

This is indeed an issue that needs to be fixed, sooner or later, either nerf motherships or negate them using any offensive mods in lo-sec. I would prefer the 2nd option.

Kiowa Potawatomi
Himitsu Kaizoku Zaibatzu
Posted - 2007.08.28 19:44:00 - [113]
 

Well ask ignoramus he really thinks he's good. "Legend" as he calls himself for soloing in a nyx in low sec against frigs, cruisers, BS.

MS that cant be scrammed in lowsec should and will eventually be only used in 0.0 as its intended purpose of fielding Squads of BS in hostile systems and as a rolling station and not as a solo kill mobile invicible gankmobile.


Etho Demerzel
Gallente
Holy Clan of the Cone
Posted - 2007.08.28 19:57:00 - [114]
 

Originally by: Noxious IV
People seem to be MISSING A POINT. If Motherships were not allowed in low sec, then they couldn't be built in low sec. This would restrict them to only large corp/alliances then as a small corp couldn't build them 0.0 (Very risky)

Restricting Moms from low sec restricts Moms to large allainces. Agreeded, not many small corps have Moms but lets at least give them a chance?!

Also imho Mom's should be in low sec, even if its camping a gate and ulta hard to kill. Thats why low sec is there .. RISK. If you can't afford to loose your ship, don't fly it.


Lol. MOMs ALREADY can ONLY be built in a POS in a sector where your alliance holds sovereignty. It already is an alliance exclusive weapon as much as Titans.

There is plenty of Risk in low sec, for anyone BUT Mothership pilots...

Muah Diib
Posted - 2007.08.28 20:07:00 - [115]
 

quit *****in and play the ****in game. it should stay as it is no changes. its dumbass whiners like this guy who get an unwanted patch in gameEvil or Very Mad

Etho Demerzel
Gallente
Holy Clan of the Cone
Posted - 2007.08.28 20:54:00 - [116]
 

Originally by: Muah Diib
quit *****in and play the ****in game. it should stay as it is no changes. its dumbass whiners like this guy who get an unwanted patch in gameEvil or Very Mad


Unwanted by whom? By you?

I should say I am very pleased to be responsible that patches unwanted by you are added to the game ;)

Susan Acid
Posted - 2007.08.28 21:13:00 - [117]
 

Originally by: Muah Diib
quit *****in and play the ****in game. it should stay as it is no changes. its dumbass whiners like this guy who get an unwanted patch in gameEvil or Very Mad


I don't see anything 'Dumb' or 'whiney'.All I see is your own ignorance at a blatantly flawed game mechanic.Let me explain.

CCP made it possible to warp scramble(by placing bubbles)MoMs because they were overpowered/near invincible ships.Result-MoMs are not overpowered/near invincible anymore.

Bubbles can't be placed in 0.4 sec but a MoM can operate there.Result-Overpowered/near invincible ship.

Is that simple enough for you to understand?




Atsuko Ratu
Caldari
Quafe Industries
Posted - 2007.08.28 21:33:00 - [118]
 

Originally by: Markus Aurelian
Originally by: Atsuko Ratu
Originally by: Markus Aurelian
Originally by: Atsuko Ratu
Warp 500 frigates from various locations at 0 onto the ms, have it smartbomb them, and have the wrecks bump it. Then, after a week of crying, CCP will change it so you can fly through wrecks.


its already being changed, its in the patch notes.


You don't know why it's being changed, do you Rolling Eyes


the why doesnt affect the results does itRolling Eyes


Change MoM to Titan and do the same thing, that's why it has been changed =P (aka it was a joke)

Highpriest Aden
Posted - 2007.08.28 21:40:00 - [119]
 

Allright then.
What about to really test out what it takes to kill a mom on the testserver?
first and foremost we need a mom pilot that have all the good faction caprechargers, rigs, faction bombs ect ect.
I would love to take up the challange against such a ship.

Anyone wanna sign up for such an idea?
mom pilot, capital ships pilots is needed. and people who wanna "hopefully" see a good boom.

and "gordon cain" Why do you think I made a post in the game dev. section? I wanna make the right people OPS for the proplem, the devs should realize the proplem they will have on their hands, sorry. they allready have on their hands. I do belive they are working on the proplem, but will we first see the "fix" in the next big patch? Or next again?

Proplem is just that I dislike thise supercaps with their minni faction DD's that is ramming the gate, so the noobs dies.
I have been in the game for the past 4 years. I know that I haft to scout evrywhere I go. But... a corpmate lost his ships with evrything he had made sofar "3 months old", no biggie, I replaced his ISK, but he was extremly ****ed about it.

IMO is see it to be close to griefing. There is no point in sitting on a gate popping evrything that moves in 2*16 billion isk ships + faction equipment. each ship prolly costs 20 bill. Why CCP?

Garreck
Amarr Border Defense Consortium
Curatores Veritatis Alliance
Posted - 2007.08.28 21:43:00 - [120]
 

To pose solutions requiring a dozen capships and dozens of battleships is fairly ignorant in this case: such a fleet won't move un-noticed. A mothership pilot isn't going to hang around long enough to see if the 20 battleships that just jumped in are properly equiped to deal with a mothership: the mothership pilot is just gonna bail (and likely write up a post about how awesome he was for avoiding an obvious trap.)

As well outlined here, the problem with MOMs is not their firepower or their toughness...but their ability to operate in a portion of space where they can 100% disengage at will.


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