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Barthezz
Brutor Tribe
Posted - 2007.08.22 21:16:00 - [1]
 

Why are they only 75% . The domination webber is 90% as is the best named & T2. Why are the officer webs only 75% ?

Givz 90% officer webs !

Relyen
Caldari Provisions
Posted - 2007.08.22 21:21:00 - [2]
 

Well, for one they have a super long range for webs.

Barthezz
Brutor Tribe
Posted - 2007.08.24 08:23:00 - [3]
 

Originally by: Relyen
Well, for one they have a super long range for webs.


Not really a reason for them not to have at 90% speed reduction. The reason that I'm saying that is because officer warp disruptors have superior range and scramble 2 points instead of 1. And officer warp scramblers have 3 points instead of 2.

Jaketh Ivanes
Amarr
House of El
Posted - 2007.08.24 10:41:00 - [4]
 

Does it matter if they have 75% or 90%? When you web them at 20km+ they can't web you back. And at that range, it is easy to track pretty much any ship with any gun.

Barthezz
Brutor Tribe
Posted - 2007.08.26 17:16:00 - [5]
 

Originally by: Jaketh Ivanes
Does it matter if they have 75% or 90%? When you web them at 20km+ they can't web you back. And at that range, it is easy to track pretty much any ship with any gun.


Lets take an average vagabond :

5500m/s

75% - 1375m/s
90% - 550m/s

Need I say more?

Fenlaw
Posted - 2007.08.26 17:35:00 - [6]
 

There's no "one web to rule them all" so to say. Trade of for range is the strength of them.

Voogru
Gallente
Massive Damage
We Are John Galt
Posted - 2007.08.26 17:37:00 - [7]
 

Originally by: Barthezz
Originally by: Jaketh Ivanes
Does it matter if they have 75% or 90%? When you web them at 20km+ they can't web you back. And at that range, it is easy to track pretty much any ship with any gun.


Lets take an average vagabond :

5500m/s

75% - 1375m/s
90% - 550m/s

Need I say more?


How about a module that when you activate it the targeted ship explodes?

Average interceptor: 5500m/s


5500m/s is higher than 1375m/s

Which means, that the inty should have no problem catching him and webbing him even more.

Oh right, that requires teamwork.... Noooo we can't have that!Rolling Eyes

Zeknichov
Life. Universe. Everything.
Posted - 2007.08.26 17:47:00 - [8]
 

Agreed, officer webs should be 90% if not more.

Barthezz
Brutor Tribe
Posted - 2007.08.27 08:21:00 - [9]
 

Originally by: Fenlaw
There's no "one web to rule them all" so to say. Trade of for range is the strength of them.


The Officer Warp Scramblers and Warp Disruptors dont have this trade-off. Why should webs?

Its not like their as common as for example the 15km Domination webs (which are 90%). And you cant (well you can but no normal person will) fit them on a rapier.

Givz 90% officer webs!

Dominique Derval
Maedcheninternat
Posted - 2007.08.27 08:41:00 - [10]
 

Give them 150% so that the targeted ship flies backwards! ;-)

Ok. It is like that with many officer modules. They trade one thing for another in extreme amounts.

I for mayself would like the 19km Nosses be as powerful as the diminishing/T2 and have lower fitting requirements. But.... its ok, as it is now.

Azuse
Veto.
Veto Corp
Posted - 2007.08.27 09:33:00 - [11]
 

I admit i've wondered about this for many months, not a nerf the nano craze idea, for pimped bs.

E.G This tii disruptor does 1 point at 24km
Tobias disruptor does 2 points at 40km

Please remember of course that it need 4000 pg to fit instead of 1 pg Smile


This tii webifier does 90% at 10km
Tobias webifier does 75% at 40km

Remember it takes 2400 pg to fit of course

Now we all know that webs were out of whack a few months back, when ccp had to adjust the values of the tii ones to 90% because they were inferior to fleetings. What some ppl may not be aware of is the devs are looking at altering webs as a counter to nanoed shisp, while officer webs arn't wide spread enough to do that it does make sence to flag them while ccp are poking around with web in general.

The point Barthezz so succinctly put forward is, as you can see, officer disruptor's over and above superior range and obscene fitting while officer webs offer inferior strength with the the increased range and fitting. Perhaps it was an oversight, perhaps it was deliberate (wouldn't it be nice if a dev confirmed which Wink) but regardless, nice as they are it's odd.

I'm not saying they should be more powerful like disruptor's, although domination web batteries do web more than standards one, i'm just say they should at least be on par with the strength of tii webs, unless of course there is a very good reason not to, considering the rarity, difficulty of fitting and cost of the modules.

Kagura Nikon
Minmatar
Emptiness.
Posted - 2007.08.27 11:12:00 - [12]
 

On my opinion bad webs should be 50% .. top wones shoudl be 75%


and CCP shoudl but that graviton beam in game.


 

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