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Torothanax
Posted - 2007.08.13 17:37:00 - [121]
 

Edited by: Torothanax on 13/08/2007 17:44:15
Originally by: CCP Oveur
Originally by: Gnulpie
A man-year is a commen term in project management and means roughly 2000 person-hours. So 80 man-years are 160.000 hours worktime. It is a measure of the amount of work. It says nothing at all how this work is done, especially not by how many people. Furthermore it says nothing if the work could be divided well to be done by many people or if lot of serial work is necessary (like in housebuilding: you cannot build roof before you have the walls and you cannot paint walls before you have a roof etc.)

In any case, 80 man-years is a nice heap of work Very Happy


What she said Very Happy


lol, person-hours. PC-ness is lame. Perceptions need to change, not terms and names.

So a man-year is figured as the work a person does in about 52, 40 hour work weeks. Good to know.

Doesn't make much sence to me though, as man-hours are figured as the actual amount of time worked by everyone involved. Then again it was probably coined by someone in management.

Anyway, that's a lot of work and we thank you all for the effort.


Ecid Q'Wulf
Sniggerdly
Posted - 2007.08.13 17:50:00 - [122]
 

Originally by: CCP Oveur
Originally by: Xaen
Ummm...

Instead of throwing thousands of dollars worth of hardware at the problem of Saila, why not add additional equally good Level 4 Caldari agents in other areas so the load will be spread around?

I'm not trying to troll, I seriously don't understand why this isn't done. It seems like an easy fix to a very painful problem.


Because there are good Level 4 Caldari agents in other locations already?

Saila will be dealt with though, amongst other things, moving agents from there, creating even more agents otherwere. The main problem with Caldari is that it's the most populated race with almost the least amount of area.


Cant they invade somewhere ? like Geminate and Vale of the Silent - might be as interisting to see the player reaction on this "feature" as it is to watch the last Chronotis Dev-blog.

On a more serious sidenote. cant they find some wicked stargates floating around and invade that new space thats beeing found behind em ? or grab some of the gallente/amaar/Minmatar Systems, and decide they wanna seed this new space with noob recloation areas ? :P

jongalt
Posted - 2007.08.13 17:52:00 - [123]
 

since it wasnt specifically mentioned, does that mean Ambulation will NOT be included RevIII?

-jg

Helison
Gallente
Times of Ancar
Posted - 2007.08.13 17:56:00 - [124]
 

Originally by: jongalt
since it wasnt specifically mentioned, does that mean Ambulation will NOT be included RevIII?

-jg


As far as I know ambulation was never meant to be ready for RevIII.

Mari Onette
Amarr
Equilibrium.
Posted - 2007.08.13 19:25:00 - [125]
 

Sounds pretty sweet, bug fixes good.

Any possibility that there will be improvements to the sound engine?(particularly with realtek chipsets) So I can do crazy things like play with sound enabled / use eve voice?

Mari Onette
Amarr
Equilibrium.
Posted - 2007.08.13 19:28:00 - [126]
 

Originally by: jongalt
since it wasnt specifically mentioned, does that mean Ambulation will NOT be included RevIII?

-jg


It's my understanding that ambulation is being created for CCP's WoD MMORPG, and that they will "plug in" the ambulation engine into eve when it's done, some time in the distant future.

I'm not quite sure how well vampires will handle space though. Wouldn't they burst into flames when they get near a star? Laughing

Alz Shado
EverFlow
Posted - 2007.08.13 20:36:00 - [127]
 

Originally by: Mari Onette
I'm not quite sure how well vampires will handle space though. Wouldn't they burst into flames when they get near a star? Laughing


Only during the day!

Lothendra
Gallente
Posted - 2007.08.13 20:55:00 - [128]
 

Will the new engine be multithreaded?

Will it still pause every other second while it has a good long think about what to put in the overview?

Cosmos Elf
Posted - 2007.08.13 23:56:00 - [129]
 

Let's rebalance titans again, and give them back some of their blob controlling abilities.

Jaabaa
Minmatar
Dental Drilling Corporation
Posted - 2007.08.14 00:53:00 - [130]
 

I'll wait and see what actually happens and what becomes of the things hinted at in the blog.

Been doing it now for years, so I guess a few months more won't hurt Wink

Admiral Nova
Strike Team Nova
Posted - 2007.08.14 02:20:00 - [131]
 

Great Blog ! :)

Idea Less tedious gameplay Very Happy

Grismar
Gallente
Vertigo Corp
Posted - 2007.08.14 07:17:00 - [132]
 

Amusing how people contradict themselves, or maybe can't choose.

Originally by: Chruker
I'll be a sad boy if the last part of an 3-part expansion pack doesn't contain new items or something.


And your sig

Originally by: Chruker
Top wishes:
- No daily downtime
- Faster training on sisi
- Updated data export
- Speedup IGB table rendering


It would be too bad if Revelations III doesn't offer new mechanics, toys and things to do. But considering what Revelations I and II have brought sofar and the impact a new graphics engine will (may? should?) have on performance, I'm willing to look the other way...

What has me more worried is whether CCP is paying enough attention to game mechanical problems, with all this focus on the client. A faster gfx engine won't fix blobbing, macro mining or PvE boredom and won't make POS more interesting targets. And frankly, I couldn't care less about Vista or DirectX 10.

As far as IGB table rendering goes: try a page layout with less nested tables and less cells :)

Greetings,
Grismar.

Yuki Nagato
GoonFleet
GoonSwarm
Posted - 2007.08.14 07:47:00 - [133]
 

Originally by: Cosmos Elf
Let's rebalance titans again, and give them back some of their blob controlling abilities.


Yeah because it worked so well last time and didn't grind the game down to a halt with people dropping them on ten man gangs for ****s and giggles.

Hammar Wolf
Wolf Echelon
Combined Planetary Union
Posted - 2007.08.14 09:53:00 - [134]
 

Edited by: Hammar Wolf on 14/08/2007 09:53:34
I like what I'm hearing. For the record though, Jita isn't the main problem - a 40man fleet lags out the server in Tenal by just jumping, thats the problem. Jita sucks but I've never been killed because of lag there.

Gypsio III
Dirty Filthy Perverts
Posted - 2007.08.14 10:19:00 - [135]
 

Any chance of fixing the Caldari railboat line please? Wink

The Ferox and Moa in particular need +1 or +2 turrets. The Eagle, Vulture, Merlin and Hookbill would also benefit from an additional turret, without eclipsing their Gallente counterparts in a close-range role, because of their small drone bays and high mass.

AeonOfTime
Minmatar
Syrkos Technologies
Joint Venture Conglomerate
Posted - 2007.08.14 11:13:00 - [136]
 

I eagerly await the next updates. Respect to you guys for a tremendous job Very Happy

John McCreedy
Caldari
Eve Defence Force
Posted - 2007.08.14 12:30:00 - [137]
 

Will the Trinity engine be Vista/DX10 only or be available on XP and/or DX9 Cards?

Also for the record, some of us have no idea what:

Originally by: CCP Oveur
We've been adding millions of dollars of hardware every year, just recently replacing our Database cluster with new IBM X-SERIES 3950 with 64GB RAM, IBM DS4800 storage array and another magnificent beast, a TMS RAMSAN, taking us to 256GB of solid state disk storage on the database layer. We're now running at 18% CPU utilization on peak hours.


means. Bottom line, will the trinity engine improve the lag and desync issues?

One other aspect of Eve you seem intent on ignoring. The ongoing customer service issues or more precisely, the lack of customer service. When's this going to be addressed?


Felysta Sandorn
Celestial Apocalypse
Posted - 2007.08.14 13:17:00 - [138]
 

I'm all excited now... Laughing

Radgun
Minmatar
Sebiestor Tribe
Posted - 2007.08.14 13:57:00 - [139]
 

cheers!

"embrace of emerging gameplay" LaughingLaughingLaughing

Barwinius
Ars ex Discordia
Posted - 2007.08.14 14:28:00 - [140]
 

Sounds awesome! Very Happy

Luna Nilaya
Blood Works Inc.
Circle-Of-Two
Posted - 2007.08.14 14:39:00 - [141]
 

"We're all returning from summer vacations and getting back in gear."

I knew the NOS nerf was an idea of summer worker.
Spank him please.

Jarne
Caldari
Increasing Success by Lowering Expectations
Posted - 2007.08.14 15:15:00 - [142]
 

Edited by: Jarne on 14/08/2007 15:16:01
Quote:
Even after adding sharks with friggin' laser beams (best corp name ever btw) [...]


I have to disagree: ISLE beats it by far Razz.

But apart from that: nice look into the future!

Cornucopian
Gallente
Federal Defence Union
Posted - 2007.08.14 15:18:00 - [143]
 

this blog wins eve!!! yay!!!

screw factional warfare, FIX TEH BUGZORS FIRST!!! YAY!!

oh, and of course, hsiny new grafix!! yay!!!!! times x10

Jim McGregor
Posted - 2007.08.14 16:10:00 - [144]
 


Graphics updates will be very sweet. :) I think you guys should start putting out screenshots of the new engine as soon as you can. It has to be pretty much ready now if you are going to put it out at the end of the year... Smile

Jordan Musgrat
Convergent
Posted - 2007.08.14 17:35:00 - [145]
 

Thank you very much for this. The graphic upgrade will be pretty sweet, EvE, already looks good. I will say that of the 3 changes you suggest, drones is the most needed one. Please give drones love, Heat is..... ok atm, and invention is a little better than ok. Drones are just plain bugged, I want them to do what I tell them!!!

Anyways, looks good, thanks for the update.

Aramendel
Amarr
Queens of the Stone Age
Black Legion.
Posted - 2007.08.14 20:44:00 - [146]
 

MOAR SHINEY PICTURES!

*cough*

Could we pretty please with cream on top get a few new previews of the new graphics? Been quite a while since we got any.

Azrael Maxim
Queens of the Stone Age
Rote Kapelle
Posted - 2007.08.14 20:48:00 - [147]
 

Originally by: Aramendel
MOAR SHINEY PICTURES!

*cough*

Could we pretty please with cream on top get a few new previews of the new graphics? Been quite a while since we got any.


Yes please! shiney stuff is appreciated, although I suspect they will show more at the fanfest.

Vertigo Ren
Posted - 2007.08.15 00:35:00 - [148]
 

So, with all this shiney coming at us...

Can we paint our ships? =)

Fokmie
Posted - 2007.08.15 02:15:00 - [149]
 

Edited by: Fokmie on 15/08/2007 02:31:04
nvm

Crazy Yuri
Caldari
Posted - 2007.08.15 09:45:00 - [150]
 

Originally by: CCP Oveur

Because there are good Level 4 Caldari agents in other locations already?

Saila will be dealt with though, amongst other things, moving agents from there, creating even more agents otherwere. The main problem with Caldari is that it's the most populated race with almost the least amount of area.




Well a new region would be good. :)


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