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largewhereitcounts
Posted - 2007.08.03 02:51:00 - [151]
 

So you think announcing your game 3-5 years ahead of release date is a good marketing strategy? With setbacks, in that time someone will steal your ideas and your target audience will find similar games and get entrenched. Don't get surprised if a game is announced 3 months from beta because it will be a killer.

Blood Cultist
Posted - 2007.08.03 03:25:00 - [152]
 

I'd play it, because unlike CCP Blizzard know something about balance.

Evil or Very MadEvil or Very MadEvil or Very Mad

Lastdon
Posted - 2007.08.03 08:14:00 - [153]
 

I've played both games from beta till recently on and off over time. Like I said before eve has some good points and bad. The most needed improvement is the lame combat. Which is very limited in its interaction. Lock, Shot,tank, If your hit with EW wait. how many different combat roles are there? Yes I'm sorry to say mission running is a reflection of combat except EW in this game. What do you do for PVP gate camp go into a system and see some one in local then probe a few asteroids belts. Maybe siege out a POS for awhile. The interaction with the environment is terrible there isn't anything to it but a dam moon in the back ground and stations. Dang I could open up an astrology book and come up with some environmental idea's. For any one that doesn't think that there aren't any corp/alliance recruitment requirements for 0.0 tickle me silly.

Now for warcraft, to say the learning curve is easy you must have not got far in the game content then. forcing 40 people {now 25} to work together each with their own separate but vital role. Doing more then the 3 aspects of combat in this game,actually having a some what intelligent AI that takes strategy to beat. hmmm to say the PVP was simple you obviously got owned all the time then.

One more thing the point of the SP design was to prevent players from becoming supper ubber EVE'rs. It did exactly the opposite.

Then you ask why do I still play this game, because I've set out a goal to fly a carrier and I will achieve it before I leave.

Nigbale Amare
Amarr
Posted - 2007.08.03 08:48:00 - [154]
 

I think that if a game comes out , no matter who produced it - that has the same features EVE has, but with many improvements - most of them which have been countless times posted around here - i belive that the only ones that will remain in eve are a bunch of oldtimers that reached the peak of their mmo career and have a hard time letting go.

The rest of the people will leave, without a doubt.

Belive me - i player Ultima for some time, DAOC and AO - i watched all of them go dry when something better appeared - sure - there are still players in AO at least (that i know of for sure) but the game has become as fun as a saturday evening backgammon championship at an old people's asylum.

Sure all those tha are still in the game are ubermegasuperpowerfull and so on - but who's there to care ? only other people like them that actually don't care about the others - besides a slight form of envy.

This is the sad ending of a mmo. I hope as hell EVE improves and finds a way to correct some basic concept errors they made a while ago.

While we come to that - how would you feel if a method to get all your skill points reset and given back to you to spend as you see fit would be available.

I find it sad to have people that invested half a year in some skills be faulted by some (necessary, nonetheless) nerfing or tweaking - making the sp's he invested there - and his time actually - go down the drain?

I don't like to paralllel this to wow(again) but there after any major talents change - there would be a full talent reset for free - and the people get to spend their skill points otherwise.

I find this option - together with payed skill reset - a common sense issue, but am not sure how it applies to eve exactly - maybe a partial reset - with some sp penalty dunno, with a 6 month cooldown etc ...

But i think it would be a great idea to have this implemented.

Zombak
Caldari
Shooshpunk
Posted - 2007.08.03 10:09:00 - [155]
 

Edited by: Zombak on 03/08/2007 10:09:18
Starcraft online for eve == world of warcraft for daoc.
It will initiate fallout of addicts who dont have any other kind of "online-narcotic".
Give them alternative and they will flock to pastures new.

Grunanca
Final Agony
B A N E
Posted - 2007.08.03 10:34:00 - [156]
 

Originally by: largewhereitcounts
______You would have separate servers for space flight and surface playing, the surface would include all ground units and atmospheric flight but of course clouds would obscure high altitude flights from the ground units and vice versa unless a scan was used. With the blizzcon coming up I have to wonder.

_____ It would suck in any mmorpg players souls that blizzard does not own yet because they might hate elves and orcs. You would have less gear options for your person than WOW, for example just a suit type a weapon type and ammo and a secondary one and a lifepack type. The ships would be where real customization would be. You would be able to hold space but any battles would become an instance when they happen and be supported by a separate server with a hard limit of 200 in most places.


______It would be different from WOW in the fact that its in space and you can lose your ships. Oh wait...

Thats why we all play eve isnt it?




You remind me of the guy who wanted a necromancer skill in eve to be able to ressurect frozen corpses. EVE will not be overthrown by some cartoonish looking space game, its way too complex and the graphics are uber. Also, why would blizzard focus on a niche game when they can focus on the millions of new kids that get to the age where they can play WoW style games?

Atsuko Yamamoto
Spartan Shipyards
Posted - 2007.08.03 11:12:00 - [157]
 

WoW is not a constantly evolving game, it's the same game folded over itself with new names and paintjobs. All Blizzard really has to do is take all the same concepts and dust them off and give them different names or complicate the hell out of it. Besides, all it seems now is that it's becoming the king of time grinds especially the reputations which you need to get anything or go anywhere practically and its "PvP" is more akin to CounterStrike in the 3rd person...


WOW:Questionugh

EVE:YARRRR!!Smile

largewhereitcounts
Posted - 2007.08.03 13:51:00 - [158]
 

Originally by: Grunanca
Originally by: largewhereitcounts
______You would have separate servers for space flight and surface playing, the surface would include all ground units and atmospheric flight but of course clouds would obscure high altitude flights from the ground units and vice versa unless a scan was used. With the blizzcon coming up I have to wonder.

_____ It would suck in any mmorpg players souls that blizzard does not own yet because they might hate elves and orcs. You would have less gear options for your person than WOW, for example just a suit type a weapon type and ammo and a secondary one and a lifepack type. The ships would be where real customization would be. You would be able to hold space but any battles would become an instance when they happen and be supported by a separate server with a hard limit of 200 in most places.


______It would be different from WOW in the fact that its in space and you can lose your ships. Oh wait...

Thats why we all play eve isnt it?




You remind me of the guy who wanted a necromancer skill in eve to be able to ressurect frozen corpses. EVE will not be overthrown by some cartoonish looking space game, its way too complex and the graphics are uber. Also, why would blizzard focus on a niche game when they can focus on the millions of new kids that get to the age where they can play WoW style games?
WOW takes care of those people. There are only 3 things a game needs that would get many of even the most hardcore EVE players to start an account even if they don't tell anybody. Same skill training like in EVE. Real pvp with losses and space sovereignty like in EVE. A market focus like in EVE. These guys might not spread the word but even their secret subscriptions will help boost the new game that might steal them from eve or at least share the time.

Shevar
Minmatar
Target Practice incorporated
Posted - 2007.08.03 13:55:00 - [159]
 

Edited by: Shevar on 03/08/2007 13:56:52
Originally by: largewhereitcounts
WOW takes care of those people. There are only 3 things a game needs that would get many of even the most hardcore EVE players to start an account even if they don't tell anybody. Same skill training like in EVE. Real pvp with losses and space sovereignty like in EVE. A market focus like in EVE. These guys might not spread the word but even their secret subscriptions will help boost the new game that might steal them from eve or at least share the time.



This won't be what Blizzard would develop even if they would want to make an MMORPG out of starcraft because this isn't what the mayority of the people playing MMORPG's either expect or want. Yes if Blizzard would design a niche game CCP would be in trouble.

But then again being amongst the best known game development companies they will design something to cater the mayority.

Ares Lightfeather
Gallente
Posted - 2007.08.03 13:58:00 - [160]
 

Edited by: Ares Lightfeather on 03/08/2007 14:01:19
Quote:

You remind me of the guy who wanted a necromancer skill in eve to be able to ressurect frozen corpses. EVE will not be overthrown by some cartoonish looking space game, its way too complex and the graphics are uber. Also, why would blizzard focus on a niche game when they can focus on the millions of new kids that get to the age where they can play WoW style games?


You know that the average age of WoW players is above the average age of Eve players ?

Source : Eve wiki.
Linkage

I won't say Eve isn't a niche game. That waould be lying. However, saying blizzard attracted only kids, and implying Eve's target is adults while WoW is kids is also a complete lie...

WoW targets the mass market, which is not kids... but male players from 16 to 40 year old.

cal nereus
The Graduates
Morsus Mihi
Posted - 2007.08.03 14:04:00 - [161]
 

If a game has the same type of sandbox PvP system, player-driven economy, real-time skill training, space-theme and even better graphics... then maybe... but I don't think any game has that yet, and Starcraft probably doesn't either...

Ares Lightfeather
Gallente
Posted - 2007.08.03 14:10:00 - [162]
 

Hum back on subject, Starcraft online won't shake CCP... It's probably going to be a 3rd person view game... where you could control zergling and ghosts, and probably use vehicules as a second thought... There is just no way Blizzard would throw away all "ground" units, too many players dream about playing a templar or a ghost (not the fighter used by amarr).

The biggest threat for Eve would be games like Infinity which have the potential to take away a large amount of risk averse players. Maybe "Freelancer online" (if it is ever developped) could also threaten Eve.

largewhereitcounts
Posted - 2007.08.03 14:51:00 - [163]
 

_____ So CCP's stance is that it will increase their subscribers once players get bored of these other games? There is a wise saying not to underestimate you enemy. Not even knowing what games can be out in the next 5 years it is foolish to think that way.

_____ EVE is not categorized an underground game because of how harsh it is. Face it anyone can learn to get enough isk to go pvping every day in a well fitted frigate. It is categorized this way because there is so much new content coming in and so few of the old bugs being fixed.

Xeron Silverblade
Esthar Industries
Posted - 2007.08.03 15:37:00 - [164]
 

Originally by: Vanlade
Starcraft does not have Amarr.
Enought saidô



qft
Enought saidô Cool

Kar AlAzar
Posted - 2007.08.03 15:42:00 - [165]
 

rofl ...Blizz don`t care about 40k player from eve ...they have just 9 millions :)) end of chapter

largewhereitcounts
Posted - 2007.08.03 16:53:00 - [166]
 

Originally by: Kar AlAzar
rofl ...Blizz don`t care about 40k player from eve ...they have just 9 millions :)) end of chapter
Eve has 300k active subscribers and the numbers are climbing.

Galk
Gallente
Autumn Tactics
All the things she said
Posted - 2007.08.03 17:29:00 - [167]
 

Originally by: largewhereitcounts
Originally by: Kar AlAzar
rofl ...Blizz don`t care about 40k player from eve ...they have just 9 millions :)) end of chapter
Eve has 300k active subscribers and the numbers are climbing.



100k increase in the last month or two huh....Very Happy

Weird how the numbers that log in to the active server don't seem to represent any increases of anything at all... let alone something aproaching that grand figureVery Happy


What the poster you quoted could have been refering to with the 40k figure, could be the number of actual individual players owning an account... before you figure in there 2-3-4-5th account.... not to mention trials... which the ccp released figures allways seem to say are around 30-40k in themselfs.

Anyway... it's all conjecture... because for everytime i see 200k this... 300k that.... somebody allways comes along in the weeks and months down the line and contradicts what was said before.......

Example would be claiming around last christmas the figure being 160-70 something.... then their pr guy (kieron) makes a post on a completely unrelated question... saying that they had just crossed the 170k last night (that being march/april or something, i can't remember exactly) but needless to say... it sticks in the mind... and whenever i see ccp's subscription figures beeing touted as a sign of greatness... i think back to it.

Still... the guy you quoted is entirely correct... i very much doubt blizzard realy care about what ccp get up to... just about all their ip's are cash cows... whatever ccp future do... they won't come close to denting the surface in blizzards affairs... and topic relating... i don't belive either company give a toss about the subject in hand...marketing strategy isn't generaly formed from one against the other inbred forum fanbasesVery Happy

Rooll on diablo 3 for me thouVery Happy

Verone
Gallente
Veto Corp
Posted - 2007.08.03 17:35:00 - [168]
 


Quote:
If Starcraft Online came out Would Eve die completely?


Simple answer...

No.


Anferney
Priory Of The Lemon
Atlas Alliance
Posted - 2007.08.03 17:50:00 - [169]
 

Originally by: largewhereitcounts
So CCP's stance is that it will increase their subscribers once players get bored of these other games? There is a wise saying not to underestimate you enemy. Not even knowing what games can be out in the next 5 years it is foolish to think that way.


I am here because I tried WoW and, well, it was sterile and boring. There are no risks and there isn't much fun.

Quote:
EVE is not categorized an underground game because of how harsh it is. Face it anyone can learn to get enough isk to go pvping every day in a well fitted frigate. It is categorized this way because there is so much new content coming in and so few of the old bugs being fixed.


It is a niche game due to the learning curve and the risk. Sure, you can earn enough isk to PvP regularly in a well fitted frigate without having to fear going broke, but you are still going to have to take a risk that most people do not want to take.

largewhereitcounts
Posted - 2007.08.03 20:14:00 - [170]
 

If you can easily afford it, whats the risk?

largewhereitcounts
Posted - 2007.08.03 23:01:00 - [171]
 

I love eve. I also acknowledge that even the most solo players quitting the game in numbers would be a bad thing for eve.

Stanis
Gallente
hirr
Morsus Mihi
Posted - 2007.08.03 23:13:00 - [172]
 

I haven't read much of the last 2 pages but I just want to add that with English not being my first language I might have expressed wrong.

I should have used the therm "most successfull" instead of "the best".

NeoShocker
Caldari
Interstellar eXodus
BricK sQuAD.
Posted - 2007.08.03 23:59:00 - [173]
 

I fail to see the logic of this thread. SC II is not a game you can play 12/3.5, not even half of that. Similar concept with Warcraft III while most people play Defense of the Ancient map. Not a map or game you can play for long hours.

Both Wc3 and SC II is a game you play time to time.

largewhereitcounts
Posted - 2007.08.04 01:29:00 - [174]
 

Originally by: NeoShocker
I fail to see the logic of this thread. SC II is not a game you can play 12/3.5, not even half of that. Similar concept with Warcraft III while most people play Defense of the Ancient map. Not a map or game you can play for long hours.

Both Wc3 and SC II is a game you play time to time.
That is your own preference. Lots of people play starcraft 24/7 without ever touching an UMS map.

Donna Cieca
Posted - 2007.08.04 02:46:00 - [175]
 

If they made the Starcraft MMO a good version of planetside, I'd play it. Not in place of EVE, but certainly I would enjoy both.

Mr Floppyknickers
Mr. Floppyknickers Corp
Posted - 2007.08.04 02:49:00 - [176]
 

Personally I'd always wanted CCP to do a Mechwarrior style or Shadowrun style MMO. They do gritty far better than most. I think had it been CCP rather than whoever else did Anarchy online, that game would have been considerably more enjoyable.

largewhereitcounts
Posted - 2007.08.04 08:35:00 - [177]
 

Originally by: Donna Cieca
If they made the Starcraft MMO a good version of planetside, I'd play it. Not in place of EVE, but certainly I would enjoy both.
What if you would only be able to afford 1 game and all that EVE had was all your sp over the new game?

Rabbitual Ferrier
Posted - 2007.08.04 10:07:00 - [178]
 

I think the only MMORPG on the horizon that might drag Eve-Os core player base would be the World of Darkness game (which although not sci-fi has the same serious feel, darkness and maturity) which is exactly why CCP went out an bought it....

Also CCP might just make an excellent game out of WoD. Playing WoW is kind of fun, but it does feel like a game. Where as Eve has that special something where it feels 'real'....

I'll be trying out Warhammer online (just because I want to be an Orc!), but I see that more as a side line.

FarScape III
Journey On Squad
Posted - 2007.08.04 11:38:00 - [179]
 

At the end of the day NOTHING would realy matter like everthing matters in EVE, and you would get bored in about 3 months top but most would be 3 days.

It would be something like Planetside but off the ground, and only addictive personalities would stay for any length of time.

Akiman
Gallente
The Scope
Posted - 2007.08.04 14:17:00 - [180]
 

umm starcraft is unresistable for me... :\ i can play both :D


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