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Deus eggs
Deep Space Hibernation
Posted - 2007.07.16 19:37:00 - [241]
 

Doh - I had not spotted I could click on the icon :) Now I'm happy!

I suggest duplicating it in the context menu ("nice to have")

Gripen
Posted - 2007.07.16 22:32:00 - [242]
 

Originally by: Parhelion
I have two ship setups which I'm playing with. One is an absolution and one is a nighthawk. The defense values are 394 and 343 respectively. Which seems to indicate the abso setup will tank better, however, the tooltip information when you hover over the defense values indicates

For the abso: 237, 621, 861, 316
For the nighthawk: 146, 694, 1655!, 364

How are the 'summary' defense values calculated from the above? It doesn't appear to be an average. I would also think the nighthawk value should be higher than the abso given the huge difference in kinetic dps (all other resists are quite close).

It is an average. But if you just summ all individual values and divide them by 4 you'll get wrong result. Forumla is the same as with effective hitpoints but instead of amount of hitpoints you use amount of hitpoints per second you repairers can repair.

DefenceEff = HP_Per_Second/(1 -AverageResist)
AverageResist = (ResistEM +ResistThermal +ResistKinetic +ResistExplosive)/4
Originally by: Parhelion
Also, I find it hard to believe the kin dps different between the two setups (861 compared to 1655!) given similar resists (91 and 94 respectively - bear in mind one is armor other is shield).

That's the basics of eve math =) The higher your resistance is, the greater effect you get from every single percent of it. 50% resistance give you twice better protection than 0% resistance, as well as 99.5% gives you twice better than 99%.
Originally by: Mdram
does the program autoupdate itself? or how will we know when a new version is available?

Some people don't like to allow it to connect to eve-online to fetch the skills, let alone checking for updates on some arbitrary site - which I wouldn't allow by myself. Just check this thread from time to time, I'll update it's name when new version became available.

Liang Nuren
Posted - 2007.07.16 22:52:00 - [243]
 

Feature requests:
An easy way to copy modules ...
Example:
I opened a Rupture setup, and I (for some reason) have 3 220mm AC II's fit, and 1 425mm AC II. I want to be able to drag the 220mm AC II's over the 425mm AC II and have it replace it. It's ok if I have to delete the 425mm first.

I don't want to have to go back to the components list.

Also, component categories would be nice (even if I have to put them there myself). Which is to say, that I want to be able to make a new category that contains components that I selected.

Armor tanking modules => Armor Rep II's, EANM II's, DCU II's, Explosive Hard II's, etc.
Passive Shield tanking modules => Shield Extender II's (of variety), SPR II, Beta SPR, Shield Rechargers, Invuln II's, etc.

Its a nice tool... its dps calculation isn't too bad either. It's fairly accurate from what I've tested out on TQ.

Liang

Manus Stuprare
Cold Service
Posted - 2007.07.17 00:02:00 - [244]
 

This thread really needs to be stickied.

Another very minor point, but is there any particular reason you put the resists in a non-standard order? I keep having to do a double take, would be nice if they went EM Exp Kin Therm like everywhere else ;)

XaTraS9th
Euphoria Released
Posted - 2007.07.17 11:09:00 - [245]
 

I just tried this tool and looks great.

Thing that i noticed is wrong: jammers info is not properly calculated, it seems like stacking penalties are not considered.

I created the Rook setup that I use and I compared the stats from the game and the stats that your program shows and your program shows too big stats like the stacking penalties are not considered (I have fitted 2 signal distortion amplifiers and 2 particle dispersion augmentor rigs)

Otherwise very nice tool.

Rooker
Lysian Enterprises
Posted - 2007.07.17 11:26:00 - [246]
 

Edited by: Rooker on 17/07/2007 11:28:08
Awesome tool.

I'm getting a couple of weird issues with it though.

1) Dragging a module sometimes leaves a graphical glitch, like you're drawing on an etch-o-sketch or something. I'd link a screeny, but I can't load eve-files atm. No, here we go.

2) Every time I add drones to a set up, they disappear next time I open that same set up. Apparently it is picking a single ship and adding every drone to 1 ship. I wouldn't mind an Ishkur with 50 drones and 10,000DPS, but I don't think Eve lets me do that. :P

Serret Nevets
Gallente
Posted - 2007.07.17 12:10:00 - [247]
 

Gripen,

this things awesome. Love it not being Java based. Very easy to use. Thanks for a great tool.

Y3R M4W
Posted - 2007.07.17 16:24:00 - [248]
 

Quote:
1) Dragging a module sometimes leaves a graphical glitch, like you're drawing on an etch-o-sketch or something. I'd link a screeny, but I can't load eve-files atm. No, here we go.


I get the same problem, it's worse when eve is open, which it usually is too :(

Preston FateForger
Defenders of Order
Posted - 2007.07.17 17:22:00 - [249]
 

MODS, THIS THREAD NEEDS TO BE STICKIED!

I could never get QuickFit installed properly on my computer. This one does. EveFit is the only one I can use.


Liang Nuren
Posted - 2007.07.17 17:30:00 - [250]
 

Originally by: Rooker
Edited by: Rooker on 17/07/2007 11:28:08
Awesome tool.

I'm getting a couple of weird issues with it though.

1) Dragging a module sometimes leaves a graphical glitch, like you're drawing on an etch-o-sketch or something. I'd link a screeny, but I can't load eve-files atm. No, here we go.

2) Every time I add drones to a set up, they disappear next time I open that same set up. Apparently it is picking a single ship and adding every drone to 1 ship. I wouldn't mind an Ishkur with 50 drones and 10,000DPS, but I don't think Eve lets me do that. :P



Hahaha, I had that problem last night. ^_^ It made me laugh when I saw a Caracal with 200 drones in it...

Tyeson Rai
Caldari
D0 N0T D1STURB
Posted - 2007.07.17 21:36:00 - [251]
 

Edited by: Tyeson Rai on 25/08/2007 22:56:29


Originally by: DTson Gauur
After a quick try:

Character import using Eve API - nice
Missing some modules - not cool
The fittings window autoclosing every friggin time you d'n'd a module to ship view - EXTREMELY ANNOYING

Otherwise very promising app.

Speaking of missing modules... How the heck did you leave out Strip Miner Is & IIs? I've found some other common modules you have missing, but this was the first that compelled me to come post.

EDIT: Thanks for making these changes and adding mining modules!

Sariene Soft
Minmatar
O.E.C
Legionnaire Services Ltd.
Posted - 2007.07.18 06:12:00 - [252]
 

Originally by: Leng Su
I'd like the tooltip window to stay open longer (or maybe make an on click and show it somewhere below the speed?)


/signed. it gets rather annoying having to keep hovering over thing and stopping over and over in order to read and reread more of the tooltip cause it despawns too fast. can you make it stick until the mouse is moved away? rather then after a few seconds.. that seems like it would be rather easy

Leng Su
Raw Edge
O X I D E
Posted - 2007.07.18 12:03:00 - [253]
 

Originally by: Preston FateForger
MODS, THIS THREAD NEEDS TO BE STICKIED!



/signed

Alexander Knott
ElitistOps
Pandemic Legion
Posted - 2007.07.18 20:38:00 - [254]
 

EFT thinks that interdiction sphere launchers take a missile launcher hard point. That's not the case.

Marcus Starr
Caldari Provisions
Posted - 2007.07.19 08:24:00 - [255]
 

Still no sticky for this thread? What's it take for that to happen Mods?

Liaya
GoonWaffe
Goonswarm Federation
Posted - 2007.07.19 11:04:00 - [256]
 

Edited by: Liaya on 19/07/2007 11:38:50
Edited by: Liaya on 19/07/2007 11:13:43
Damn this is such an awesome tool, and much much better than QuickFit, needs to be stickied!

Edit: There needs to be a way of changing a skill, when right clicking on a module, so that it'll show what effect it has but doesn't actually change your current skill.

Also some of the info in brackets, such as how long your cap will last get cut off, and the tooltips don't last anywhere near as long enough. Would also be nice if you could set a setup as the base, and when you change an item it shows the difference it's made.

Djerin
Morsus Mihi
Posted - 2007.07.19 11:31:00 - [257]
 

Nice tool

One thing i found though. The cap boosters t2 show same grid usage like t1 versions. Cannot check ingame now for obvious reasons, but i think that's not correct.

Kirtan Loor
Divine Retribution
Sons of Tangra
Posted - 2007.07.19 14:24:00 - [258]
 

No I won't let this tool to go to second page!!!

/bump

/me wants this thred to be stickied
/me wants the mods to wake up and put this thread where it belongs

JeanClaude DuSoir
Anqara Expeditions
The OSS
Posted - 2007.07.19 18:35:00 - [259]
 

Gripen, very well done!!! I am impressed. Faster than QF, that's for sure.

Mods: please apply glue!
/bump

Chum Tea
Project Stealth Squad
Event Horizon.
Posted - 2007.07.20 07:44:00 - [260]
 

Edited by: Chum Tea on 20/07/2007 07:44:22
Really nice. Usability wise way better than QuickFit.

Just two things: Please don't force windows to stay inside the application's container. Kinda makes it hard to use the app when using multiple windows on the desktop. Adding the civilian guns from the rookie ships would be nice, too - they are commonly used to get aggro on some PvE drone boats.

Liang Nuren
Posted - 2007.07.20 07:52:00 - [261]
 

Give me a S
Give me a T
Give me a I
Give me a C
Give me a K
Give me a Y

What's that spell?

*STICKY*

Mods? Hello?

Liang

Kirtan Loor
Divine Retribution
Sons of Tangra
Posted - 2007.07.20 12:42:00 - [262]
 

I think mods are still sleeping

Hello

This thread needs to be stickied.

J'Mkarr Soban
Posted - 2007.07.20 14:40:00 - [263]
 

Yeah, come on - you can de-sticky and re-sticky the QF thread in a day, yet you miss this one?

Drakkinn
Caldari
Perkone
Posted - 2007.07.20 20:04:00 - [264]
 

This tool is full of win :)

Id like to see a favorites tab, like in the market window,
that way I can put the modules I use the most in there, and
not have to go find them each time

D


Druadan
Syrus Speculations
Posted - 2007.07.20 21:35:00 - [265]
 

Cloak speed is a bit buggered.

Ingame my Nemesis fitted with an Improved Cloaking Device II goes 246m/s uncloaked and 230m/s cloaked. This is with CovOps at 3 and Navigation at 4. In EFT it says 154m/s cloaked.

me bored
Posted - 2007.07.20 22:08:00 - [266]
 

Originally by: Thor Xian
1. How do you get drones into setups?



I can't figure it out either. Anyone care to enlighten us?

Tsanse Kinske
WeMeanYouKnowHarm
Posted - 2007.07.20 22:57:00 - [267]
 

Originally by: me bored
Originally by: Thor Xian
1. How do you get drones into setups?



I can't figure it out either. Anyone care to enlighten us?


Open "Active Drones" at the bottom of the ship setup, drag drones from fitting panel, etc.

Question from me: How do I copy a setup? I've been starting setups from scratch just to make slight variations, which sucks.

Tsanse Kinske
WeMeanYouKnowHarm
Posted - 2007.07.20 23:08:00 - [268]
 

Oh, and thank you very much for the fitting tool. In some ways Quickfit is more powerful, but I really like the interface and basic organization of this one better. The most critical thing it's missing for my purposes is a "favorites" folder.

Genevieve Bane
Posted - 2007.07.20 23:17:00 - [269]
 

Originally by: Marcus Starr
Originally by: Genevieve Bane
Just found the program today, ShockedWOW love itLaughing, would like to see the rest of the mining stuff added, and I can not seem to find the worm in there anywhere..

Regards
Genevieve


Click on the Guristas faction button on the left side of the Ship Browser.


Thanks Marcus..

Oh Freature Suggestion,
1 export ship fitting to a file. ( so we can share them )
2 Import XML Character info, I can save my Character info with Eve Mon then use that file to update Eve Fitting tools.

Just some thoughts.

*S
*T
*I
*C
*K
*Y
Razz

xHalcyonx
Amarr
About To Die
Predatory Instincts
Posted - 2007.07.21 02:23:00 - [270]
 

Originally by: Genevieve Bane
Originally by: Marcus Starr
Originally by: Genevieve Bane
Just found the program today, ShockedWOW love itLaughing, would like to see the rest of the mining stuff added, and I can not seem to find the worm in there anywhere..

Regards
Genevieve


Click on the Guristas faction button on the left side of the Ship Browser.


Thanks Marcus..

Oh Freature Suggestion,
1 export ship fitting to a file. ( so we can share them )
2 Import XML Character info, I can save my Character info with Eve Mon then use that file to update Eve Fitting tools.

Just some thoughts.

*S
*T
*I
*C
*K
*Y
Razz


It does. Go to the folder where you have EFT and there should be a folder named "Setups". Each Setup has all saved setups on that particular ship.
XML is out, API is in.


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