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Digital Mermaid
Posted - 2008.09.13 02:25:00 - [2371]
 

I was scratching my head trying to figure out how to add a character before I realize all the icons are missing... I Just downloaded from the front page less than an hour ago. I'm on XP with the traditional layout, in case it matters.

Here is a crappy screen shot: http://mizu-bu.org/misc/EFT_Issues.jpg (1440 x 900).

Digi

nutbar
Caldari
DYNAMIC INTERVENTION
ORPHANS OF EVE
Posted - 2008.09.13 04:29:00 - [2372]
 

I'm experiencing a very odd bug with 2.8, and it seems to be specific to skills somehow (because it doesn't happen with "without skills" character choice selected). You can reproduce it using the "all level v" character it seems too.

If you select a Vulture, and try to add t2 invuln fields (which is one way it happens - there are other modules which seem to cause it to happen too, or it might be caused by stuff in the midslots - not sure what causes it exactly) to the midslots. If the bug happens for you, the fitting screen should flicker a bunch of times (it eventually stops). Happens every time you try to change something on the fitting screen until you remove whatever causes it in the first place.

Quite annoying, and also makes me wonder if it's causing other problems too (incorrect fitting report, etc...). This is a brand new ship fitting too - so not caused by version upgrade or anything.

Nikolae Varius
Amarr
Mongrel Squad
Posted - 2008.09.13 04:40:00 - [2373]
 

Is it just me or has all of the items been shifted down 2 categories? Heavy cap injectors displays medium and ect. Massive bug? Mebe... still luv the program :)

Aamirr Xanis
Posted - 2008.09.13 04:58:00 - [2374]
 

Hi, Love you EFT, it's a great 'What if' tool. but I think you may need to review your CPU algorithm. It seems it's off, for my character by 3.75 tf w/ every ship. Of course Quick Fit isnt much better, atleast your closer in your estimates.

Keep it going love the work, and the tool.

Gor Kraon
Minmatar
Against ALL Authorities
Posted - 2008.09.13 05:04:00 - [2375]
 

Sounds more like you have skills/implants that don't match in game and in EFT.

Zennar
Gallente
EURODYNE
Posted - 2008.09.13 08:16:00 - [2376]
 

Originally by: Jin'El
Do you know of any issues with EF 2.8 and XP64?


I'm having trouble with EF 2.8 and Vista 64 bit - I just can't get the programme to work so I deleted it!

Z

Lord GeMini
Gallente
Superbia Inc.
New Eden Research.
Posted - 2008.09.13 12:02:00 - [2377]
 

I used EFT a long time, without problems, but now the "supergau" had happend.

EFT killed my ship-setups!

It began with a setup which the all V char that had not enough PG so i klick on the +3% right from the PG numbers and i get an error, i tried to go back and set no implant, but this was no help i get errors and cant do anything. So i closed it and reopen it => Error

all like :
Quote:
Access violation at address 004D8C5C in module 'EFT.exe'. Read of address 00000040
(Memory values changing)

I made a fresh install and copied over my chars and setups and the error comes every start.

Then i discovered that 15 setup files are gone!

And every time those 15 setups get deleted, whenever i start EFT.

Pls fix this!

GeMini

Dantes Revenge
Caldari
Posted - 2008.09.13 14:23:00 - [2378]
 

I would love to have a FULL API referenced version that allows you to import your own ships and their attached mods (assets) to check their setups.

This could check ships that are not in the system you are currently in. If you need to buy anything to fit it better, you can do so on the way to pick up the ship.

Like the 'Ship Browser', a menu item for 'My Ship Browser' to allow you to select a ship you currently own. As it is imported into the fitting window, the current fit is added to it. If you can them modify the fit to see what would work better, you would then create a shopping list. In addition to this, it could easily check your assets and tell you where you have these items stored or if you need to go shopping for them.

Aamirr Xanis
Posted - 2008.09.13 19:32:00 - [2379]
 

Originally by: Gor Kraon
Sounds more like you have skills/implants that don't match in game and in EFT.
To update my character in EFT, I imported him, and reconnected. I save my character, and api in EFT , so I don't have to seek it all the time.

any thoughts?

Aamirr Xanis
Posted - 2008.09.13 19:36:00 - [2380]
 

I'm looking at the interface. Would it be possible to do a roll-over description for Capacitor, like you've done for some others to describe what I'm seeing for a value. For example, w/ capacitor I see in paratheses Stable at: 54%, I'm assuming that will my usage vs. recharge rate, it stablizes at 54% with no loss or gain in my capacitor levels.

Otherwise I still think its a great tool.

xergher
Posted - 2008.09.14 10:40:00 - [2381]
 

Sometimes you don't have everything maxed and use the "All at Level V" option. Could you show somewhere the exact skills you'd need to be at that level for the effects displayed?

Aioa
Planetary Assault Systems
Posted - 2008.09.14 10:49:00 - [2382]
 

Originally by: Aamirr Xanis
Originally by: Gor Kraon
Sounds more like you have skills/implants that don't match in game and in EFT.
To update my character in EFT, I imported him, and reconnected. I save my character, and api in EFT , so I don't have to seek it all the time.

any thoughts?

You have to enter implants manually. Post a screenshot of the offending setup.

Kaivaja
Posted - 2008.09.14 14:33:00 - [2383]
 

Originally by: Digital Mermaid
I realize all the icons are missing...

Just a thought: is it possible that you unzip'ed EFT without creating directories? Perhaps you drag'n'dropped the files and didn't extract?

JagerJake
Posted - 2008.09.14 21:18:00 - [2384]
 

So the drone bay for my myrmidon is wrong... anything I can do about this?

It's supposed to be 150 but it's 75 on EFT

DiseL
Dirt Nap Squad
Posted - 2008.09.15 08:55:00 - [2385]
 

Did the process for applying fleet/gang bonuses change? I don't have the option at the bottom of the screen anymore.

Kaivaja
Posted - 2008.09.15 12:22:00 - [2386]
 

Sigh, it must be hard for Gripen to follow this topic with over 2000 messages, getting "bug reports" like this...

EFT 2.8 gives Myrmidon 150 m3 drone space and 75 Mbit/s drone bandwidth, which is 100% correct.

Leadership settings were moved to the bottom of the right hand side column.

Aioa
Planetary Assault Systems
Posted - 2008.09.16 09:07:00 - [2387]
 

Originally by: Kaivaja
Sigh, it must be hard for Gripen to follow this topic with over 2000 messages, getting "bug reports" like this...
Don't worry, he's smart enough to just ignore the 'tards. Although I do think EFT could do with a splashscreen stating that you need a working knowledge of Eve to use it :)


Bast's Cleric
Amarr
24th Imperial Reserves
Posted - 2008.09.16 11:31:00 - [2388]
 

Edited by: Bast''s Cleric on 16/09/2008 11:54:56
Originally by: Aioa
Originally by: Kaivaja
Sigh, it must be hard for Gripen to follow this topic with over 2000 messages, getting "bug reports" like this...
Don't worry, he's smart enough to just ignore the 'tards. Although I do think EFT could do with a splashscreen stating that you need a working knowledge of Eve to use it :)




Actually Just a Splash Screen Showing you what Version you have would be cool too.

EDIT:
How about Sorting the Armor Plates into Sub Groups for their MM Size? Rather than having them as a Huge List?

Auron Freelancer
Posted - 2008.09.17 11:31:00 - [2389]
 

Hi, i have a problem with this tool. The first time i started eft it worked well but after my second start, my Charakter editor is upper left in the screen and I see no way to become this editor to the middle of the screen. Actually i cant import a charakter because the editor is not moveable. Thank you for your help and I hope my english is good enough. :)

Aioa
Planetary Assault Systems
Posted - 2008.09.17 11:42:00 - [2390]
 

Originally by: Auron Freelancer
Hi, i have a problem with this tool. The first time i started eft it worked well but after my second start, my Charakter editor is upper left in the screen and I see no way to become this editor to the middle of the screen. Actually i cant import a charakter because the editor is not moveable. Thank you for your help and I hope my english is good enough. :)

Can't use the scrollbars to move it back into view?

Auron Freelancer
Posted - 2008.09.17 11:50:00 - [2391]
 

Edited by: Auron Freelancer on 17/09/2008 11:51:09
thank you for your answer, no i cant as the editor ist completly upper right out of the screen, i just can edit the size of the window if i click it but not move. If i want to move this window i have to click an hold the char editor at the upper side and this side is hide. :(

Kaivaja
Posted - 2008.09.17 12:39:00 - [2392]
 

Originally by: Auron Freelancer
Charakter editor is upper left in the screen and I see no way to become this editor to the middle of the screen

Window positions are stored in a text file called config.ini. First close EFT, then try to edit the file and if that doesn't help, rename it.

Anthony Mong
Posted - 2008.09.17 12:55:00 - [2393]
 

I am getting 0's when importing character. I have downloaded from each of the mirrors and still same thing. All skills at 0 when using import function. Any help would be appreciated.

X1376
Caldari
Oberon Incorporated
Morsus Mihi
Posted - 2008.09.17 17:55:00 - [2394]
 

Nice tools this EFT. I wanted to report 2 bugs, maybe.

1. If I put some modul into EFT and then try to make column with energy consumption wider, it starts to flash and crashes.

2. If you put cloaking device off-line, EFT shows sensor strength like if module was no installed. In reality off-lined cloaking device still lowers sensor strength.

I am sorry, if this was reported already.

UAB
Caldari
G-Force Enterprises
Posted - 2008.09.18 08:52:00 - [2395]
 

Edited by: UAB on 18/09/2008 08:58:21
Edited by: UAB on 18/09/2008 08:57:33
Hello, i have found one bug. EFT calculates Explosive resistance for Hulk wrong http://img182.imageshack.us/my.php?image=bug11zp6.jpg and http://img179.imageshack.us/img179/9091/bug12wt0.jpg

tungkuska
RED SUN RISING
Posted - 2008.09.19 21:16:00 - [2396]
 

Edited by: tungkuska on 19/09/2008 21:26:07
Hi,
I have been using this brilliant tool for about a year and never had any problems with it. I always import my character skills at the start of any session. I am trying to fit a thorax however EFT gives me 1082.4 powergrid, but in eve I can't achieve the fitting because it only gives me 1033.2 a difference of 49.2

I just can't understand what is causing the difference. The difference is the same in 2.7 and 2.8 so I suspect it's me being a muppet and not the software.

anyone got any ideas?

Please ignore me - I was indeed being a muppet. I had Local Power plant Manager: Diagnostic control fitted instead of the LPpM: Reaction control
Embarassed

thanks

PMolkenthin
TunDraGon
Posted - 2008.09.20 22:26:00 - [2397]
 

OK im confused. I built a setup for a Golem for my mission running character on EFT. According to EFT it could run the booster for ever. I bought it and I use it and it works fine. Now suddenly EFT is telling me that the cap lasts only for 16 minutes. I wondered what had changed, so I checked all the implants, all the fittings, gang bonuses etc. made sure that things like tractor beams were turned off, and sure enough, its no longer cap stable on EFT. So I logged in, checked the fittings etc, undocked, and iv been running my booster now for an hour without going below 21% cap.
Any advice?

Raidin
Amarr
The Avengean Guard
Posted - 2008.09.21 04:35:00 - [2398]
 

Love EFT! Can't live without it. =)

I did, however, run into a weird bug. I tried making a Rokh setup just now. First thing I did was select all lvl 5 skills as the profile, then fill all the high-slots with Tech 2 425mm Railguns, and as soon as I chose T2 ammo, it started to make a funny sound, a repeating "stuck" sort of sound effect in Windows (using Vista Ultimate 64-bit). The sound goes away eventually, not sure what triggers it to go away, but if you close EFT and return to that profile, it will be blank, won't even show the slot placeholders. You have to delete it and start over.

PaddyPaddy Nihildarnik
Gallente
The Night Crew
Posted - 2008.09.22 10:55:00 - [2399]
 

Just a suggestion- dont know how far this will go, let's hope into the 2.9 build.

An option, (perhaps presetting/char option?)that allows for a certain type of ammo to be set as default rather than the standard close range (eg AM ammo for hybrids/ EM dmg for missiles). That way a person wouldnt have to constantly be fiddling with ammo types, exchanging for Faction ammo etc.


Otherwise, I love this app.

Euny Kim
Perkone
Posted - 2008.09.22 11:11:00 - [2400]
 

Using version 2.8 I find that Salvage Tackle does not decrease the speed stated in the mobility section on the right hand side. Possible bug?

Regards


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