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Shaina Marru
Gallente
Indigo Synergy Inc
The Compass
Posted - 2008.08.06 09:51:00 - [2221]
 

Yeah after several days i still can't get my user id/api key, everytime i click the link on the site it gets api key generation fail try again, so this problem is useless without the functionally of eve's site.

Zaqar
Pator Tech School
Posted - 2008.08.06 17:02:00 - [2222]
 

Originally by: Shaina Marru
Yeah after several days i still can't get my user id/api key, everytime i click the link on the site it gets api key generation fail try again, so this problem is useless without the functionally of eve's site.

Try clearing your cookies for eve-online.com, or try another browser. Might need a bugreport if you still have no luck.

Ferocious FeAr
THE FINAL STAND
Everto Rex Regis
Posted - 2008.08.06 20:01:00 - [2223]
 

Edited by: Ferocious FeAr on 06/08/2008 20:01:51
I get "invalid floating point operation" when I try to offline and turn modules off. Werid. Neutral

shinzat
Posted - 2008.08.07 00:27:00 - [2224]
 

when i try to right click a piece of equipment in the bottom left (where the results appear when you search for something) it gives me an access violation. looked a little bit and couldnt find anything on it, wondering if anybody else is getting this problem?

dojocan81
Caminus Trux Germani
Ewoks
Posted - 2008.08.07 08:32:00 - [2225]
 

Edited by: dojocan81 on 07/08/2008 08:33:48
hi there

really damn F***** great job with this tool, love it and using it mostly every day

keep up the good work

Mevadem
Einherjar Rising
Cry Havoc.
Posted - 2008.08.07 16:33:00 - [2226]
 

I too get the floating point error.

However, the error occurs 7 out of 10 tries when I add or remove modules.

Ydyp Ieva
Caldari
Amarrian Retribution
Posted - 2008.08.07 20:09:00 - [2227]
 

Program works find, but I'm thinking of going back to version 2.4, as the 2.7 calculates the capacitor fully wrong.

In game with my nighthawk I run out of cap eventualy (around 1 hour). If I put it in version 2.4 it gives that ammount of time, but in 2.7 I can run it forever with stab around 50%. So please can you check your formula again and fix it.

Strill
Posted - 2008.08.08 08:12:00 - [2228]
 

Edited by: Strill on 08/08/2008 08:23:14
I was getting the floating point error whenever I offlined or onlined my armor repper.

Druadan
Syrus Speculations
Posted - 2008.08.08 08:49:00 - [2229]
 

Edited by: Druadan on 08/08/2008 08:51:56

So I downloaded 2.7.1 and had a play around, subbing in the Data_SpeedPatch folder as the source data folder so that I could see how certain ships would perform. I noticed on the DPS graphs that any target of a ship that is using a Warp Scrambler (i.e. the 2pt one that kills MWDs in the speed patch) seemed to get no transversal at all. So I took a look at the mod and it has a -100% to Speed effect. As far as I understand it, that's not what the Warp Scrambler will do in the speed patch; it will just shut down MWDs, so the target can still move and can still use afterburners.

BiddiXXL
Gallente
Posted - 2008.08.08 12:18:00 - [2230]
 

The 'Invalid floating point operation' shows up when you get too much energy, maybe a region setting problem, germans use , and not . as decimal place.

english writing for 9 million is
9,000,000.0

german writing is
9.000.000,0

maybe thats the reason for the error msg -
gripen time for you :)

Garr Anders
Minmatar
The Red Circle Inc.
Posted - 2008.08.08 13:45:00 - [2231]
 

Any chance that we get tracking speed of turrets calculated in EFT in a future version?

Meiyang Lee
Gallente
Azteca Transportation Unlimited
Gunboat Diplomacy
Posted - 2008.08.08 15:49:00 - [2232]
 

Originally by: Garr Anders
Any chance that we get tracking speed of turrets calculated in EFT in a future version?



Right-click a fitted turret, select info. Look up tracking. That's the tracking speed in rad/s.
Easiest way to use those numbers: Setup your EVE overview to display Radial Velocity rather than Transversal. It then displays your opponents movement relative to yours in rad/s too.
If his radial velocity is less than the tracking speed of your turret you can hit him.

Druadan
Syrus Speculations
Posted - 2008.08.08 17:14:00 - [2233]
 

Originally by: Meiyang Lee
Originally by: Garr Anders
Any chance that we get tracking speed of turrets calculated in EFT in a future version?



Right-click a fitted turret, select info. Look up tracking. That's the tracking speed in rad/s.
Easiest way to use those numbers: Setup your EVE overview to display Radial Velocity rather than Transversal. It then displays your opponents movement relative to yours in rad/s too.
If his radial velocity is less than the tracking speed of your turret you can hit him.


Angular velocity. The radial velocity column shows how fast the distance between you and the overview item is changing, i.e. how fast the radius of a sphere, that you are the centre of and the overview item is on the surface of, is changing.

Meiyang Lee
Gallente
Azteca Transportation Unlimited
Gunboat Diplomacy
Posted - 2008.08.08 17:58:00 - [2234]
 

Originally by: Druadan
Originally by: Meiyang Lee
Originally by: Garr Anders
Any chance that we get tracking speed of turrets calculated in EFT in a future version?



Right-click a fitted turret, select info. Look up tracking. That's the tracking speed in rad/s.
Easiest way to use those numbers: Setup your EVE overview to display Radial Velocity rather than Transversal. It then displays your opponents movement relative to yours in rad/s too.
If his radial velocity is less than the tracking speed of your turret you can hit him.


Angular velocity. The radial velocity column shows how fast the distance between you and the overview item is changing, i.e. how fast the radius of a sphere, that you are the centre of and the overview item is on the surface of, is changing.


EmbarassedThat's the one indeed, sorry bit tired.

shinzat
Posted - 2008.08.08 23:03:00 - [2235]
 

i cant right click stuff in the search results to look at the info cause it gives me an error as i stated above lol. i actually have to equip the piece to be able to right click it and see the info

Gavin Darklighter
Ministry of War
Posted - 2008.08.08 23:37:00 - [2236]
 

I would like to see something like a "survivability graph" that plots DPS agianst time and shows how long a ship lasts agianst certain amounts of incomming damage. Such a graph would help show the effects of effective hitpoints and defense rating making it easier to create a setup that has a ballance between the two.

Gizznitt Malikite
Agony Unleashed
Posted - 2008.08.09 20:34:00 - [2237]
 

Edited by: Gizznitt Malikite on 09/08/2008 22:06:05
Do you need any help with updates to EFT? I'd be interested in helping.

Also, how do we report bugs?


Ast3r0iD
Gallente
Aliastra
Posted - 2008.08.09 20:37:00 - [2238]
 

what would be nice is to have pre loaded into the system the damage distribution for each type of mission. That way you can click on your tank, change to the mission your doing and see how well the tank does.

John Quicksilver
Caldari
The Caldari Confederation
Posted - 2008.08.10 01:35:00 - [2239]
 

Edited by: John Quicksilver on 10/08/2008 01:35:51
Edited by: John Quicksilver on 10/08/2008 01:35:32
Hey man, hope this helps you solve the bugs goin on here. Was a bit case of WAT!? when i saw lol.
Dual Setups Image

Grahv Exitus
Minmatar
Noob Mercs
Atrocitas
Posted - 2008.08.10 01:46:00 - [2240]
 

Edited by: Grahv Exitus on 10/08/2008 01:48:36
Originally by: Liang Nuren

Right click on the EFT Executable.
Create a shortcut.
Edit the shortcut.
Append /DataDir Data_SpeedPatch to the end of the "Target" line.
Run EFT through the shortcut.

-Liang


I appended the Target line of my shortcut so that it looks like this:

"C:\Documents and Settings\Adam\Desktop\EFT2.5\EFT.exe\DataDir Data_SpeedPatch"

But everytime I try to hit Apply or Ok, it gives me a problem with Shortcut error message. It says that the name specified in the target box in invalid, and I should make sure the path and filename are correct. What am I doing wrong?

I made the shortcut in the installation folder, and also, I'm using XP pro if that matters.


Zarnak Wulf
Posted - 2008.08.10 02:24:00 - [2241]
 

It's not picking up the new information.....my target line looks like:

"C:\Program Files\EFT2.7.1\EFT.exe" \DataDirData_SpeedPatch

Vessper
Indicium Technologies
Hephaestus Forge Alliance
Posted - 2008.08.10 08:03:00 - [2242]
 

Originally by: Zarnak Wulf
It's not picking up the new information.....my target line looks like:

"C:\Program Files\EFT2.7.1\EFT.exe" \DataDirData_SpeedPatch

It should look like:

"C:\Program Files\EFT2.7.1\EFT.exe" /DataDir Data_SpeedPatch

(forward slash before the DataDir and a space after DataDir)

Colonel Scott
ZERO T0LERANCE
Posted - 2008.08.10 11:41:00 - [2243]
 

Edited by: Colonel Scott on 10/08/2008 14:28:03
deleted by me

Zarnak Wulf
Posted - 2008.08.10 14:24:00 - [2244]
 

Originally by: Vessper
Originally by: Zarnak Wulf
It's not picking up the new information.....my target line looks like:

"C:\Program Files\EFT2.7.1\EFT.exe" \DataDirData_SpeedPatch

It should look like:

"C:\Program Files\EFT2.7.1\EFT.exe" /DataDir Data_SpeedPatch

(forward slash before the DataDir and a space after DataDir)



That worked. Thank you.

Gripen
Posted - 2008.08.11 03:07:00 - [2245]
 

New version out fixing couple of recent bugs.

Grahv Exitus
Minmatar
Noob Mercs
Atrocitas
Posted - 2008.08.11 06:48:00 - [2246]
 

Originally by: Vessper
Originally by: Zarnak Wulf
It's not picking up the new information.....my target line looks like:

"C:\Program Files\EFT2.7.1\EFT.exe" \DataDirData_SpeedPatch

It should look like:

"C:\Program Files\EFT2.7.1\EFT.exe" /DataDir Data_SpeedPatch

(forward slash before the DataDir and a space after DataDir)



It worked for me as well, thank you.Smile

Slyton Silur
Wolves Of Legend
Consortium.
Posted - 2008.08.11 18:32:00 - [2247]
 

My sniper megathron, putting in Javelin L ammo goes from 156m/s to 75m/s in speed, without mwd. Is this a bug or what? or is the Javelin ammo really supposed to slow me down?

Katja Saitou
Posted - 2008.08.11 23:29:00 - [2248]
 

Originally by: Slyton Silur
My sniper megathron, putting in Javelin L ammo goes from 156m/s to 75m/s in speed, without mwd. Is this a bug or what? or is the Javelin ammo really supposed to slow me down?

Javelin ammo reduces your maximum velocity, have a look in the attributes of the ammo Smile

Slyton Silur
Wolves Of Legend
Consortium.
Posted - 2008.08.11 23:53:00 - [2249]
 

Edited by: Slyton Silur on 11/08/2008 23:53:26
Hmm, really? Just got hold on T2 large weapons, so yea didn't know. Sounds kinda weird though, that ammo can slow you down, and this is like 50%...

r0land 446x
Posted - 2008.08.12 01:20:00 - [2250]
 

I'm working since few days with EFT 2.7.1 and now i found 2.7.2

Great work. MANY thanks to you and your work!!!


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