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Ziaxi
Posted - 2011.02.25 17:31:00 - [5371]
 

Originally by: Richard Aiel
I input my implants, made the fit I have in game, imported my skills, And EFT is telling me the fit im currently using in game doesnt work.
In game I have 1149.9 pg, in EFT I have 115.63 PG
something isnt right here
Guessing you typo'd one of those numbers.

Also, why not post the fit so Gripen or others can try to reproduce it? Or a screenshot? (Comment not just aimed at the guy I quoted)

Richard Aiel
Caldari
Umbra Exitium
Order Of The Unforgiving
Posted - 2011.02.25 20:12:00 - [5372]
 

Edited by: Richard Aiel on 25/02/2011 20:39:04
Edited by: Richard Aiel on 25/02/2011 20:38:09
Edited by: Richard Aiel on 25/02/2011 20:35:50
Edited by: Richard Aiel on 25/02/2011 20:35:25
Edited by: Richard Aiel on 25/02/2011 20:34:19
Edited by: Richard Aiel on 25/02/2011 20:33:25

k, working
sorry I was afk a while

How do I screenshot the fit in EFT?

my fit (its not great, but its for lvl I/II/III while I grind standing):
High:
7 arbelest heavy assault missile launchers
Drone Link Augmentor

Mid:
4 mission specific T2 hardeners
Large Shield Extender II
10 MN Microwarpdrive I

Lows:
2x T2 BCU
1 T2 SPR
1 T2 PDS

Rigs:
3x Medium Core Defense Purger

Please visit your user settings to enable images.

In game

1115.63 PG I get in EFT

Ziaxi
Posted - 2011.02.25 23:40:00 - [5373]
 

in EFT, all level 5 skills plus a +3% PG implant gets me to your ingame figure of 1149.09. Are you sure you're not sporting a 'Squire' PG4 ingame? You must set implants manually in EFT...

Richard Aiel
Caldari
Umbra Exitium
Order Of The Unforgiving
Posted - 2011.02.26 01:13:00 - [5374]
 

Do you have to manually input them every time you reload or is there a way to save them I missed? Cause I put it in once, but now theyre all gone

Target Painter
Minmatar
Posted - 2011.02.26 01:23:00 - [5375]
 

I'm sure I missed it or disabled it somehow, but for some reason I'm not getting my overheat figures anymore, anyone know how to bring it back?

Amaroq Dricaldari
Amarr
Vengeance Industrial Militia
Posted - 2011.02.26 03:57:00 - [5376]
 

Edited by: Amaroq Dricaldari on 26/02/2011 08:10:51

Problem:

Importing multiple loudouts at the same time counts them as the same type of ship, and gives them the same loudout.

Related: It is also impossible for me to read the DAT Files (I can view them, but can't understand them), making it hard for me to import my own additions to the item database. Bummer...

Reason for editing: Revision and Editing

JaseNZ
Gallente
The Suicide Kings
Test Alliance Please Ignore
Posted - 2011.02.27 04:00:00 - [5377]
 

Edited by: JaseNZ on 27/02/2011 03:59:58
Not sure if this has already been mentioned or not, but...

Drone Link Augmentor I;
In-Game requirements are Drones Level III and Combat Drone Operation Level III.
In EFT requirements are Scout Drone Operation Level IV.

koan dmitri
Posted - 2011.03.01 00:16:00 - [5378]
 

Great Tool! Have no complaints about it nor do I have any suggestions...

I do have a noobish question though:

I am able to calculate my defence against Guristas, but how do I check my effective dps specifically against Guristas? I know thye are prone to kinetic damage, and want to see specific dps changes if I change from Gallente (Thermal, but higher damage modifier) vs. Caldari (Kinetic, but lower damage modifier) drones.

I know there must be a way to do this...I hope!

Keep up the great work! Very Happy

Mona X
Caldari
Missions Mining and Mayhem
Northern Coalition.
Posted - 2011.03.01 00:54:00 - [5379]
 

Originally by: Amaroq Dricaldari
Is there a way to update your version of EFT without having to lose all of your data?


http://www.eveonline.com/ingameboard.asp?a=topic&threadID=548883&page=179#5363


JeyF
Posted - 2011.03.01 10:05:00 - [5380]
 

Hi:)

Is it anyhow possible, that the program is calculating something wrong, or what do I forget, or don't know something?
(sry, for my english)

I was wondering about the following thing:
Dominix vs. Dominix Navy Issue. -> Passive Shield Tanking.
Navy Issue has 1 more Med-Slot and higher Shields.

Config:
Low = Shield Power Realy II (all)
Medium = Large Shield Extender II (all)
Large Rigs = Large Core Defense Field Purger I (all)

The Navy Issue has a lower Shieldrecharge (hp/s) then
the normal Dominix. Is this really true?





Mona X
Caldari
Missions Mining and Mayhem
Northern Coalition.
Posted - 2011.03.01 16:02:00 - [5381]
 

Originally by: JeyF
Hi:)
The Navy Issue has a lower Shieldrecharge (hp/s) then
the normal Dominix. Is this really true?



http://img11.imageshack.us/i/dominix.png/

JeyF
Posted - 2011.03.01 18:53:00 - [5382]
 

Edited by: JeyF on 01/03/2011 19:00:49
Thank you, very nice:)

But, the shield of the Navy Issue is higher.
The Basevalue of the Shieldrecharge (with my skills)
for Dominix = 8.2 hp/s
for Navy Issue = 9.07 hp/s
Everything is great so far.

Shield Power Relay -> Navy Issue is higher.
Purger -> Navy Issue is higher.
Shield Extender -> somehow it changes.

What do I not understand?

I guessed that the Navy-Issue has the higher shield-recharge
at the end, because it has 1 more Med-Slot, more Shields and
the beginning of the shieldrecharge is also even higher.

P.S Maybe I got it now. The Navy Issue is just 5 low Slots.
Maybe the combine with the meds.

ChromeStriker
Posted - 2011.03.02 13:50:00 - [5383]
 

Awesome tool! first tyme iv used it and i slapped my self for taking so long. nicely done

Anshau
Minmatar
Red October Academy
Ultima Rati0
Posted - 2011.03.02 17:02:00 - [5384]
 

Hello! Tnx 4 EFT, it's a great program, even 4 newbie like me :D Have 1 question - i have a problem with updating info from my character API. It doesn't update any skills. Now i tried to delete char from Character Editor, added it again, trying to update skills from api - nothing happens. All skills are at 0 lvl. What can it be?

Zexina
Posted - 2011.03.03 16:44:00 - [5385]
 

How comes when i add a Cap battery(micro)to my ship in the coloum for the cap gain per second says for example +8 but the cap regen my ship actualy gains os only like +1, where as if i only use rechargers what ever the number in the coloum is gets added to what my ship gets persecond. is this intended or a bug? its a little confusing any replys regarding this apreciated

Tessa Lee
Posted - 2011.03.04 05:14:00 - [5386]
 

I'm sure a million people have already suggested this but it would be phenomenal to have faction fittings included in EFT

Furb Killer
Gallente
Posted - 2011.03.04 10:18:00 - [5387]
 

Anshau, maybe problems with API server, you should get an error message if it cant contact it though, dunno.

@one after that, your question confuses me

@one above me, at left bottom you can switch between normal, faction, complex and officer


@Domi vs navy domi issue.
Shield extenders give a fixed ammount of extra shield HP, since normal domi has far less shield HP it has a larger effect.

Other way to look at it, every shield extender gives fixed ammount of extra shield / second, determined by shield recharge time and HP of the shields, so HP/s is something like extender bonus / recharge time * 2.4
Regular domi has lower shield recharge time -> larger increase in shield recharge per second when fitting LSE.

DrBmN
Posted - 2011.03.04 10:21:00 - [5388]
 

Originally by: Tessa Lee
I'm sure a million people have already suggested this but it would be phenomenal to have faction fittings included in EFT


there is that option, also deadspace and commander items.

i have another issue here, EFT isn't importing my skills anymore, not working on quick import or with API and ID.
Is there a way i could fix that?

thank you

Morgan Bernhardt
Posted - 2011.03.05 12:49:00 - [5389]
 

Gripen

EFT awesome tool, is there any way to adapt it for Android?
Thought Its be very handful due increased popularity of android based tablets and netbooks

Mona X
Caldari
Missions Mining and Mayhem
Northern Coalition.
Posted - 2011.03.05 16:24:00 - [5390]
 

Originally by: Tessa Lee
I'm sure a million people have already suggested this but it would be phenomenal to have faction fittings included in EFT


Like these?

Retmas
Gallente
Grim Determination
Nulli Tertius
Posted - 2011.03.06 07:39:00 - [5391]
 

Not sure what's quite up with it, but i was EFTing a titan (full estamel fit, probably entirely unrelastic, unimportant) and found the citadel torpedos (kinetic flavor) to give an extremely large amount more DPS and burst compared to the other three flavors. i'm no capital pilot, but i doubt kinetic missiles do something to the order of 20,000 DPS more than the other three. might just be my version, though. anywho, thanks for the great tool, and fly safe!

Mona X
Caldari
Missions Mining and Mayhem
Northern Coalition.
Posted - 2011.03.06 10:57:00 - [5392]
 

Check ship's description.

Veronica Alma
Posted - 2011.03.07 09:39:00 - [5393]
 

Originally by: Gripen
2.13.3 available to download. Citadel Launchers which were missing from previous version were added.


Derp looks like damage is wrong from citadel launchers on leviathan (no bunus?) I am seeing battleship sized DPS not titan sized.

Furb Killer
Gallente
Posted - 2011.03.07 09:55:00 - [5394]
 

If we combine your post with two posts back, might you also be using the wrong ammo type? Unbonused XL weapons do roughly BS area dps, now with bonus:

Quote:
125% bonus to Citadel Missile kinetic damage per level

Zleon Leigh
Posted - 2011.03.07 20:01:00 - [5395]
 

Originally by: JaseNZ
Edited by: JaseNZ on 27/02/2011 03:59:58
Not sure if this has already been mentioned or not, but...

Drone Link Augmentor I;
In-Game requirements are Drones Level III and Combat Drone Operation Level III.
In EFT requirements are Scout Drone Operation Level IV.


Just found same issue - is this best place to report a change need?

Frank Lonehorn
Gallente
Rocco's New Legacy
New Eden's Industrial Alliance
Posted - 2011.03.07 20:15:00 - [5396]
 

there is that option, also deadspace and commander items.

i have another issue here, EFT isn't importing my skills anymore, not working on quick import or with API and ID.
Is there a way i could fix that?

thank you


Your not alone EFT wont import my skills, its not the API because it will alow me to select a Charater but wont update the skills tho.

Linda Flamewalker
Posted - 2011.03.08 00:11:00 - [5397]
 

Originally by: Frank Lonehorn
there is that option, also deadspace and commander items.

i have another issue here, EFT isn't importing my skills anymore, not working on quick import or with API and ID.
Is there a way i could fix that?

thank you


Your not alone EFT wont import my skills, its not the API because it will alow me to select a Charater but wont update the skills tho.


I found if i keep telling it to update the skills it finally does so. Just takes around 5 or so tries.

Mnengli Noiliffe
Posted - 2011.03.09 08:30:00 - [5398]
 

Edited by: Mnengli Noiliffe on 10/03/2011 12:00:01
why isn't there an option to import character from .xml downloaded from the official site?

Amaroq Dricaldari
Amarr
Vengeance Industrial Militia
Posted - 2011.03.11 13:13:00 - [5399]
 

New Version coming soon? Also, for setting a weapon's charge, i would like to see a no-charge option and a way to set Self-Updating for new versions of the program.

Telcore
Posted - 2011.03.11 23:39:00 - [5400]
 

Something is wrong with EFT stats dont match Eve for example:
Rupture my fit power grid 984.15/1075, same fit on EFT power grid is 1094.15/1075 something is out


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